Metadata-Version: 2.1
Name: yasm
Version: 0.1.0a1
Summary: Python State Machines for Humans
Home-page: http://github.com/Catstyle/yasm
Author: Catstyle
Author-email: catstyle.lee@gmail.com
License: MIT
Keywords: state_machine
Platform: UNKNOWN
Classifier: Development Status :: 3 - Alpha
Classifier: Intended Audience :: Developers
Classifier: Topic :: Software Development :: Build Tools
Classifier: License :: OSI Approved :: MIT License
Classifier: Programming Language :: Python :: 2.7
Classifier: Programming Language :: Python :: 3

yasm
==============

state machine for humans

There are two types of developers in this world: those who love state
machines and those who *will* eventually.

I fall in the first camp. I think it is really important to have a
declarative way to define the states of an object. That’s why I
developed ``yasm``.

Install
-------

.. code:: bash

    pip install yasm

Basic Usage
-----------

.. code:: python

    from collections import deque
    import operator
    import six
    from string import whitespace, digits

    from yasm import Event, state_machine
    from yasm.utils import dispatch


    @state_machine('calculator')
    class Calculator(object):

        operators = {
            '+': operator.add,
            '-': operator.sub,
            '*': operator.mul,
        }
        if six.PY3:
            operators['/'] = operator.truediv
        else:
            operators['/'] = operator.div

        def __init__(self):
            self.stack = deque()
            self.result = None

        def reset(self):
            self.stack.clear()
            self.result = None
            self.machine.reinit_instance(self)

        def calculate(self, string):
            self.reset()
            for char in string:
                dispatch(self, Event('parse', input=char))
            return self.result

        def start_building_number(self, state, event, instance):
            digit = event.input
            self.stack.append(int(digit))

        def build_number(self, state, event, instance):
            digit = event.input
            number = str(self.stack.pop())
            number += digit
            self.stack.append(int(number))

        def do_operation(self, state, event, instance):
            operation = event.input
            y = self.stack.pop()
            x = self.stack.pop()
            self.stack.append(self.operators[operation](float(x), float(y)))

        def do_equal(self, state, event, instance):
            number = self.stack.pop()
            self.result = number


    def is_digit(state, event, instance):
        return event.input in digits


    sm = Calculator.machine
    sm.add_states(['initial', 'number', 'result'], initial='initial')

    sm.add_transitions([
        {'from_state': 'initial', 'to_state': 'number', 'event': 'parse',
         'conditions': [is_digit], 'before': 'start_building_number'},
        {'from_state': 'number', 'to_state': 'number', 'event': 'parse',
         'conditions': [is_digit], 'before': 'build_number'},
        {'from_state': 'number', 'to_state': 'initial', 'event': 'parse',
         'conditions': [lambda state, evt, ins: evt.input in whitespace]},
        {'from_state': 'initial', 'to_state': 'initial', 'event': 'parse',
         'conditions': [lambda state, evt, ins: evt.input in '+-*/'],
         'before': 'do_operation'},
        {'from_state': 'initial', 'to_state': 'result', 'event': 'parse',
         'conditions': [lambda state, evt, ins: evt.input == '='],
         'before': 'do_equal'},
    ])


     calc = Calculator()
     for syntax, value in ((' 167 3 2 2 * * * 1 - =', 2003),
                           ('    167 3 2 2 * * * 1 - 2 / =', 1001.5),
                           ('    3   5 6 +  * =', 33),
                           ('        3    4       +     =', 7),
                           ('2 4 / 5 6 - * =', -0.5),):
         result = calc.calculate(syntax)
         assert result == value, (syntax, result, value)
         calc.reset()


Thank you
---------

to `aasm`_ and ruby’s `state\_machine`_ and jtushman's `jtushman/state\_machine`_ and
all other state machines that I loved before

.. _aasm: https://github.com/aasm/aasm
.. _state\_machine: https://github.com/pluginaweek/state_machine
.. _jtushman/state\_machine: https://github.com/jtushman/state_machine


