# WARNING: Please don't edit this file. It was generated by Python/WinRT v1.0.0-beta.2

import enum
import sys
import types
import typing
import uuid

import winsdk._winrt as _winrt

try:
    import winsdk.windows.foundation
except Exception:
    pass

class GameChatMessageOrigin(enum.IntEnum):
    VOICE = 0
    TEXT = 1

class GameChatOverlayPosition(enum.IntEnum):
    BOTTOM_CENTER = 0
    BOTTOM_LEFT = 1
    BOTTOM_RIGHT = 2
    MIDDLE_RIGHT = 3
    MIDDLE_LEFT = 4
    TOP_CENTER = 5
    TOP_LEFT = 6
    TOP_RIGHT = 7

class GameBar(_winrt.Object):
    is_input_redirected: _winrt.Boolean
    visible: _winrt.Boolean
    @staticmethod
    def _from(obj: _winrt.Object) -> GameBar: ...
    @typing.overload
    @staticmethod
    def add_is_input_redirected_changed(handler: winsdk.windows.foundation.EventHandler[_winrt.Object]) -> winsdk.windows.foundation.EventRegistrationToken: ...
    @typing.overload
    @staticmethod
    def remove_is_input_redirected_changed(token: winsdk.windows.foundation.EventRegistrationToken) -> None: ...
    @typing.overload
    @staticmethod
    def add_visibility_changed(handler: winsdk.windows.foundation.EventHandler[_winrt.Object]) -> winsdk.windows.foundation.EventRegistrationToken: ...
    @typing.overload
    @staticmethod
    def remove_visibility_changed(token: winsdk.windows.foundation.EventRegistrationToken) -> None: ...

class GameChatOverlay(_winrt.Object):
    desired_position: GameChatOverlayPosition
    @staticmethod
    def _from(obj: _winrt.Object) -> GameChatOverlay: ...
    @typing.overload
    def add_message(self, sender: str, message: str, origin: GameChatMessageOrigin) -> None: ...
    @typing.overload
    @staticmethod
    def get_default() -> GameChatOverlay: ...

