Metadata-Version: 2.1
Name: urizen
Version: 0.2.2
Summary: Roguelike world generation library
Home-page: https://github.com/vurmux/urizen
Author: Andrey Voronov
Author-email: vurmux@gmail.com
License: Apache
Platform: UNKNOWN
Classifier: Development Status :: 1 - Planning
Classifier: License :: OSI Approved :: Apache Software License
Classifier: Programming Language :: Python :: 3 :: Only
Requires-Dist: noise
Requires-Dist: Pillow
Requires-Dist: pygame (>=2.0.0)
Requires-Dist: pygame-gui
Provides-Extra: dev
Provides-Extra: test


Urizen
======

Urizen is the roguelike dungeon generation library written on Python3. It has various algorithms that can be used to generate maps on scale of single rooms to the whole world.

**Note: This project is on early stage of development. It can contain bugs, API breaking changes and lack of documentation.**

Features
--------

- Two main collections - generators and visualizers - that can be used in any variations.
- Easy-to-use map objects with no need of additional libraries.
- Modular architecture that allows simple extension.

Simple example
--------------

.. code:: python

    # Import this library
    import urizen as uz

    # Create a 50x50 size map using BSP algorithm
    M = uz.dungeon_bsp_tree(50, 50)

    # And visualize it using Pillow with Urizen tileset
    uz.vg_tiled(M, scale=3)


The result image will be automatically opened with a default image viewer.


