// Transcrypt'ed from Python, 2018-12-03 19:27:00
import {AssertionError, AttributeError, BaseException, DeprecationWarning, Exception, IndexError, IterableError, KeyError, NotImplementedError, RuntimeWarning, StopIteration, UserWarning, ValueError, Warning, __JsIterator__, __PyIterator__, __Terminal__, __add__, __and__, __call__, __class__, __envir__, __eq__, __floordiv__, __ge__, __get__, __getcm__, __getitem__, __getslice__, __getsm__, __gt__, __i__, __iadd__, __iand__, __idiv__, __ijsmod__, __ilshift__, __imatmul__, __imod__, __imul__, __in__, __init__, __ior__, __ipow__, __irshift__, __isub__, __ixor__, __jsUsePyNext__, __jsmod__, __k__, __kwargtrans__, __le__, __lshift__, __lt__, __matmul__, __mergefields__, __mergekwargtrans__, __mod__, __mul__, __ne__, __neg__, __nest__, __or__, __pow__, __pragma__, __proxy__, __pyUseJsNext__, __rshift__, __setitem__, __setproperty__, __setslice__, __sort__, __specialattrib__, __sub__, __super__, __t__, __terminal__, __truediv__, __withblock__, __xor__, abs, all, any, assert, bool, bytearray, bytes, callable, chr, copy, deepcopy, delattr, dict, dir, divmod, enumerate, filter, float, format, getattr, hasattr, input, int, isinstance, issubclass, len, list, map, max, min, object, ord, pow, print, property, py_TypeError, py_iter, py_metatype, py_next, py_reversed, py_typeof, range, repr, round, set, setattr, sorted, str, sum, tuple, zip} from './org.transcrypt.__runtime__.js';
var __name__ = 'org.threejs';
export var _ctor = function (obj) {
	var _c_ = function () {
		var args = tuple ([].slice.apply (arguments).slice (0));
		return new obj (...args);
	};
	return _c_;
};
export var api = THREE
export var WebGLRenderTargetCube = _ctor (api.WebGLRenderTargetCube);
export var WebGLRenderTarget = _ctor (api.WebGLRenderTarget);
export var WebGLRenderer = _ctor (api.WebGLRenderer);
export var ShaderLib = _ctor (api.ShaderLib);
export var UniformsLib = _ctor (api.UniformsLib);
export var UniformsUtils = _ctor (api.UniformsUtils);
export var ShaderChunk = _ctor (api.ShaderChunk);
export var FogExp2 = _ctor (api.FogExp2);
export var Fog = _ctor (api.Fog);
export var Scene = _ctor (api.Scene);
export var LensFlare = _ctor (api.LensFlare);
export var Sprite = _ctor (api.Sprite);
export var LOD = _ctor (api.LOD);
export var SkinnedMesh = _ctor (api.SkinnedMesh);
export var Skeleton = _ctor (api.Skeleton);
export var Bone = _ctor (api.Bone);
export var Mesh = _ctor (api.Mesh);
export var LineSegments = _ctor (api.LineSegments);
export var LineLoop = _ctor (api.LineLoop);
export var Line = _ctor (api.Line);
export var Points = _ctor (api.Points);
export var Group = _ctor (api.Group);
export var VideoTexture = _ctor (api.VideoTexture);
export var DataTexture = _ctor (api.DataTexture);
export var CompressedTexture = _ctor (api.CompressedTexture);
export var CubeTexture = _ctor (api.CubeTexture);
export var CanvasTexture = _ctor (api.CanvasTexture);
export var DepthTexture = _ctor (api.DepthTexture);
export var Texture = _ctor (api.Texture);
export var CompressedTextureLoader = _ctor (api.CompressedTextureLoader);
export var DataTextureLoader = _ctor (api.DataTextureLoader);
export var CubeTextureLoader = _ctor (api.CubeTextureLoader);
export var TextureLoader = _ctor (api.TextureLoader);
export var ObjectLoader = _ctor (api.ObjectLoader);
export var MaterialLoader = _ctor (api.MaterialLoader);
export var BufferGeometryLoader = _ctor (api.BufferGeometryLoader);
export var DefaultLoadingManager = _ctor (api.DefaultLoadingManager);
export var LoadingManager = _ctor (api.LoadingManager);
export var JSONLoader = _ctor (api.JSONLoader);
export var ImageLoader = _ctor (api.ImageLoader);
export var FontLoader = _ctor (api.FontLoader);
export var FileLoader = _ctor (api.FileLoader);
export var Loader = _ctor (api.Loader);
export var Cache = _ctor (api.Cache);
export var AudioLoader = _ctor (api.AudioLoader);
export var SpotLightShadow = _ctor (api.SpotLightShadow);
export var SpotLight = _ctor (api.SpotLight);
export var PointLight = _ctor (api.PointLight);
export var RectAreaLight = _ctor (api.RectAreaLight);
export var HemisphereLight = _ctor (api.HemisphereLight);
export var DirectionalLightShadow = _ctor (api.DirectionalLightShadow);
export var DirectionalLight = _ctor (api.DirectionalLight);
export var AmbientLight = _ctor (api.AmbientLight);
export var LightShadow = _ctor (api.LightShadow);
export var Light = _ctor (api.Light);
export var StereoCamera = _ctor (api.StereoCamera);
export var PerspectiveCamera = _ctor (api.PerspectiveCamera);
export var OrthographicCamera = _ctor (api.OrthographicCamera);
export var CubeCamera = _ctor (api.CubeCamera);
export var ArrayCamera = _ctor (api.ArrayCamera);
export var Camera = _ctor (api.Camera);
export var AudioListener = _ctor (api.AudioListener);
export var PositionalAudio = _ctor (api.PositionalAudio);
export var AudioContext = _ctor (api.AudioContext);
export var AudioAnalyser = _ctor (api.AudioAnalyser);
export var Audio = _ctor (api.Audio);
export var VectorKeyframeTrack = _ctor (api.VectorKeyframeTrack);
export var StringKeyframeTrack = _ctor (api.StringKeyframeTrack);
export var QuaternionKeyframeTrack = _ctor (api.QuaternionKeyframeTrack);
export var NumberKeyframeTrack = _ctor (api.NumberKeyframeTrack);
export var ColorKeyframeTrack = _ctor (api.ColorKeyframeTrack);
export var BooleanKeyframeTrack = _ctor (api.BooleanKeyframeTrack);
export var PropertyMixer = _ctor (api.PropertyMixer);
export var PropertyBinding = _ctor (api.PropertyBinding);
export var KeyframeTrack = _ctor (api.KeyframeTrack);
export var AnimationUtils = _ctor (api.AnimationUtils);
export var AnimationObjectGroup = _ctor (api.AnimationObjectGroup);
export var AnimationMixer = _ctor (api.AnimationMixer);
export var AnimationClip = _ctor (api.AnimationClip);
export var Uniform = _ctor (api.Uniform);
export var InstancedBufferGeometry = _ctor (api.InstancedBufferGeometry);
export var BufferGeometry = _ctor (api.BufferGeometry);
export var GeometryIdCount = _ctor (api.GeometryIdCount);
export var Geometry = _ctor (api.Geometry);
export var InterleavedBufferAttribute = _ctor (api.InterleavedBufferAttribute);
export var InstancedInterleavedBuffer = _ctor (api.InstancedInterleavedBuffer);
export var InterleavedBuffer = _ctor (api.InterleavedBuffer);
export var InstancedBufferAttribute = _ctor (api.InstancedBufferAttribute);
export var Face3 = _ctor (api.Face3);
export var Object3D = _ctor (api.Object3D);
export var Raycaster = _ctor (api.Raycaster);
export var Layers = _ctor (api.Layers);
export var EventDispatcher = _ctor (api.EventDispatcher);
export var Clock = _ctor (api.Clock);
export var QuaternionLinearInterpolant = _ctor (api.QuaternionLinearInterpolant);
export var LinearInterpolant = _ctor (api.LinearInterpolant);
export var DiscreteInterpolant = _ctor (api.DiscreteInterpolant);
export var CubicInterpolant = _ctor (api.CubicInterpolant);
export var Interpolant = _ctor (api.Interpolant);
export var Triangle = _ctor (api.Triangle);
export var Math = _ctor (api.Math);
export var Spherical = _ctor (api.Spherical);
export var Cylindrical = _ctor (api.Cylindrical);
export var Plane = _ctor (api.Plane);
export var Frustum = _ctor (api.Frustum);
export var Sphere = _ctor (api.Sphere);
export var Ray = _ctor (api.Ray);
export var Matrix4 = _ctor (api.Matrix4);
export var Matrix3 = _ctor (api.Matrix3);
export var Box3 = _ctor (api.Box3);
export var Box2 = _ctor (api.Box2);
export var Line3 = _ctor (api.Line3);
export var Euler = _ctor (api.Euler);
export var Vector3 = _ctor (api.Vector3);
export var Quaternion = _ctor (api.Quaternion);
export var Color = _ctor (api.Color);
export var MorphBlendMesh = _ctor (api.MorphBlendMesh);
export var ImmediateRenderObject = _ctor (api.ImmediateRenderObject);
export var VertexNormalsHelper = _ctor (api.VertexNormalsHelper);
export var SpotLightHelper = _ctor (api.SpotLightHelper);
export var SkeletonHelper = _ctor (api.SkeletonHelper);
export var PointLightHelper = _ctor (api.PointLightHelper);
export var RectAreaLightHelper = _ctor (api.RectAreaLightHelper);
export var HemisphereLightHelper = _ctor (api.HemisphereLightHelper);
export var GridHelper = _ctor (api.GridHelper);
export var PolarGridHelper = _ctor (api.PolarGridHelper);
export var FaceNormalsHelper = _ctor (api.FaceNormalsHelper);
export var DirectionalLightHelper = _ctor (api.DirectionalLightHelper);
export var CameraHelper = _ctor (api.CameraHelper);
export var BoxHelper = _ctor (api.BoxHelper);
export var ArrowHelper = _ctor (api.ArrowHelper);
export var AxisHelper = _ctor (api.AxisHelper);
export var CatmullRomCurve3 = _ctor (api.CatmullRomCurve3);
export var CubicBezierCurve3 = _ctor (api.CubicBezierCurve3);
export var QuadraticBezierCurve3 = _ctor (api.QuadraticBezierCurve3);
export var LineCurve3 = _ctor (api.LineCurve3);
export var ArcCurve = _ctor (api.ArcCurve);
export var EllipseCurve = _ctor (api.EllipseCurve);
export var SplineCurve = _ctor (api.SplineCurve);
export var CubicBezierCurve = _ctor (api.CubicBezierCurve);
export var QuadraticBezierCurve = _ctor (api.QuadraticBezierCurve);
export var LineCurve = _ctor (api.LineCurve);
export var Shape = _ctor (api.Shape);
export var Path = _ctor (api.Path);
export var ShapePath = _ctor (api.ShapePath);
export var Font = _ctor (api.Font);
export var CurvePath = _ctor (api.CurvePath);
export var Curve = _ctor (api.Curve);
export var ShapeUtils = _ctor (api.ShapeUtils);
export var SceneUtils = _ctor (api.SceneUtils);
export var WireframeGeometry = _ctor (api.WireframeGeometry);
export var ParametricGeometry = _ctor (api.ParametricGeometry);
export var ParametricBufferGeometry = _ctor (api.ParametricBufferGeometry);
export var TetrahedronGeometry = _ctor (api.TetrahedronGeometry);
export var TetrahedronBufferGeometry = _ctor (api.TetrahedronBufferGeometry);
export var OctahedronGeometry = _ctor (api.OctahedronGeometry);
export var OctahedronBufferGeometry = _ctor (api.OctahedronBufferGeometry);
export var IcosahedronGeometry = _ctor (api.IcosahedronGeometry);
export var IcosahedronBufferGeometry = _ctor (api.IcosahedronBufferGeometry);
export var DodecahedronGeometry = _ctor (api.DodecahedronGeometry);
export var DodecahedronBufferGeometry = _ctor (api.DodecahedronBufferGeometry);
export var PolyhedronGeometry = _ctor (api.PolyhedronGeometry);
export var PolyhedronBufferGeometry = _ctor (api.PolyhedronBufferGeometry);
export var TubeGeometry = _ctor (api.TubeGeometry);
export var TubeBufferGeometry = _ctor (api.TubeBufferGeometry);
export var TorusKnotGeometry = _ctor (api.TorusKnotGeometry);
export var TorusKnotBufferGeometry = _ctor (api.TorusKnotBufferGeometry);
export var TorusGeometry = _ctor (api.TorusGeometry);
export var TorusBufferGeometry = _ctor (api.TorusBufferGeometry);
export var TextGeometry = _ctor (api.TextGeometry);
export var TextBufferGeometry = _ctor (api.TextBufferGeometry);
export var SphereGeometry = _ctor (api.SphereGeometry);
export var SphereBufferGeometry = _ctor (api.SphereBufferGeometry);
export var RingGeometry = _ctor (api.RingGeometry);
export var RingBufferGeometry = _ctor (api.RingBufferGeometry);
export var PlaneGeometry = _ctor (api.PlaneGeometry);
export var PlaneBufferGeometry = _ctor (api.PlaneBufferGeometry);
export var LatheGeometry = _ctor (api.LatheGeometry);
export var LatheBufferGeometry = _ctor (api.LatheBufferGeometry);
export var ShapeGeometry = _ctor (api.ShapeGeometry);
export var ShapeBufferGeometry = _ctor (api.ShapeBufferGeometry);
export var ExtrudeGeometry = _ctor (api.ExtrudeGeometry);
export var ExtrudeBufferGeometry = _ctor (api.ExtrudeBufferGeometry);
export var EdgesGeometry = _ctor (api.EdgesGeometry);
export var ConeGeometry = _ctor (api.ConeGeometry);
export var ConeBufferGeometry = _ctor (api.ConeBufferGeometry);
export var CylinderGeometry = _ctor (api.CylinderGeometry);
export var CylinderBufferGeometry = _ctor (api.CylinderBufferGeometry);
export var CircleGeometry = _ctor (api.CircleGeometry);
export var CircleBufferGeometry = _ctor (api.CircleBufferGeometry);
export var BoxGeometry = _ctor (api.BoxGeometry);
export var BoxBufferGeometry = _ctor (api.BoxBufferGeometry);
export var ShadowMaterial = _ctor (api.ShadowMaterial);
export var SpriteMaterial = _ctor (api.SpriteMaterial);
export var RawShaderMaterial = _ctor (api.RawShaderMaterial);
export var ShaderMaterial = _ctor (api.ShaderMaterial);
export var PointsMaterial = _ctor (api.PointsMaterial);
export var MeshPhysicalMaterial = _ctor (api.MeshPhysicalMaterial);
export var MeshStandardMaterial = _ctor (api.MeshStandardMaterial);
export var MeshPhongMaterial = _ctor (api.MeshPhongMaterial);
export var MeshToonMaterial = _ctor (api.MeshToonMaterial);
export var MeshNormalMaterial = _ctor (api.MeshNormalMaterial);
export var MeshLambertMaterial = _ctor (api.MeshLambertMaterial);
export var MeshDepthMaterial = _ctor (api.MeshDepthMaterial);
export var MeshBasicMaterial = _ctor (api.MeshBasicMaterial);
export var LineDashedMaterial = _ctor (api.LineDashedMaterial);
export var LineBasicMaterial = _ctor (api.LineBasicMaterial);
export var Material = _ctor (api.Material);
export var Float64BufferAttribute = _ctor (api.Float64BufferAttribute);
export var Float32BufferAttribute = _ctor (api.Float32BufferAttribute);
export var Uint32BufferAttribute = _ctor (api.Uint32BufferAttribute);
export var Int32BufferAttribute = _ctor (api.Int32BufferAttribute);
export var Uint16BufferAttribute = _ctor (api.Uint16BufferAttribute);
export var Int16BufferAttribute = _ctor (api.Int16BufferAttribute);
export var Uint8ClampedBufferAttribute = _ctor (api.Uint8ClampedBufferAttribute);
export var Uint8BufferAttribute = _ctor (api.Uint8BufferAttribute);
export var Int8BufferAttribute = _ctor (api.Int8BufferAttribute);
export var BufferAttribute = _ctor (api.BufferAttribute);
export var REVISION = _ctor (api.REVISION);
export var MOUSE = _ctor (api.MOUSE);
export var CullFaceNone = _ctor (api.CullFaceNone);
export var CullFaceBack = _ctor (api.CullFaceBack);
export var CullFaceFront = _ctor (api.CullFaceFront);
export var CullFaceFrontBack = _ctor (api.CullFaceFrontBack);
export var FrontFaceDirectionCW = _ctor (api.FrontFaceDirectionCW);
export var FrontFaceDirectionCCW = _ctor (api.FrontFaceDirectionCCW);
export var BasicShadowMap = _ctor (api.BasicShadowMap);
export var PCFShadowMap = _ctor (api.PCFShadowMap);
export var PCFSoftShadowMap = _ctor (api.PCFSoftShadowMap);
export var FrontSide = _ctor (api.FrontSide);
export var BackSide = _ctor (api.BackSide);
export var DoubleSide = _ctor (api.DoubleSide);
export var FlatShading = _ctor (api.FlatShading);
export var SmoothShading = _ctor (api.SmoothShading);
export var NoColors = _ctor (api.NoColors);
export var FaceColors = _ctor (api.FaceColors);
export var VertexColors = _ctor (api.VertexColors);
export var NoBlending = _ctor (api.NoBlending);
export var NormalBlending = _ctor (api.NormalBlending);
export var AdditiveBlending = _ctor (api.AdditiveBlending);
export var SubtractiveBlending = _ctor (api.SubtractiveBlending);
export var MultiplyBlending = _ctor (api.MultiplyBlending);
export var CustomBlending = _ctor (api.CustomBlending);
export var AddEquation = _ctor (api.AddEquation);
export var SubtractEquation = _ctor (api.SubtractEquation);
export var ReverseSubtractEquation = _ctor (api.ReverseSubtractEquation);
export var MinEquation = _ctor (api.MinEquation);
export var MaxEquation = _ctor (api.MaxEquation);
export var ZeroFactor = _ctor (api.ZeroFactor);
export var OneFactor = _ctor (api.OneFactor);
export var SrcColorFactor = _ctor (api.SrcColorFactor);
export var OneMinusSrcColorFactor = _ctor (api.OneMinusSrcColorFactor);
export var SrcAlphaFactor = _ctor (api.SrcAlphaFactor);
export var OneMinusSrcAlphaFactor = _ctor (api.OneMinusSrcAlphaFactor);
export var DstAlphaFactor = _ctor (api.DstAlphaFactor);
export var OneMinusDstAlphaFactor = _ctor (api.OneMinusDstAlphaFactor);
export var DstColorFactor = _ctor (api.DstColorFactor);
export var OneMinusDstColorFactor = _ctor (api.OneMinusDstColorFactor);
export var SrcAlphaSaturateFactor = _ctor (api.SrcAlphaSaturateFactor);
export var NeverDepth = _ctor (api.NeverDepth);
export var AlwaysDepth = _ctor (api.AlwaysDepth);
export var LessDepth = _ctor (api.LessDepth);
export var LessEqualDepth = _ctor (api.LessEqualDepth);
export var EqualDepth = _ctor (api.EqualDepth);
export var GreaterEqualDepth = _ctor (api.GreaterEqualDepth);
export var GreaterDepth = _ctor (api.GreaterDepth);
export var NotEqualDepth = _ctor (api.NotEqualDepth);
export var MultiplyOperation = _ctor (api.MultiplyOperation);
export var MixOperation = _ctor (api.MixOperation);
export var AddOperation = _ctor (api.AddOperation);
export var NoToneMapping = _ctor (api.NoToneMapping);
export var LinearToneMapping = _ctor (api.LinearToneMapping);
export var ReinhardToneMapping = _ctor (api.ReinhardToneMapping);
export var Uncharted2ToneMapping = _ctor (api.Uncharted2ToneMapping);
export var CineonToneMapping = _ctor (api.CineonToneMapping);
export var UVMapping = _ctor (api.UVMapping);
export var CubeReflectionMapping = _ctor (api.CubeReflectionMapping);
export var CubeRefractionMapping = _ctor (api.CubeRefractionMapping);
export var EquirectangularReflectionMapping = _ctor (api.EquirectangularReflectionMapping);
export var EquirectangularRefractionMapping = _ctor (api.EquirectangularRefractionMapping);
export var SphericalReflectionMapping = _ctor (api.SphericalReflectionMapping);
export var CubeUVReflectionMapping = _ctor (api.CubeUVReflectionMapping);
export var CubeUVRefractionMapping = _ctor (api.CubeUVRefractionMapping);
export var RepeatWrapping = _ctor (api.RepeatWrapping);
export var ClampToEdgeWrapping = _ctor (api.ClampToEdgeWrapping);
export var MirroredRepeatWrapping = _ctor (api.MirroredRepeatWrapping);
export var NearestFilter = _ctor (api.NearestFilter);
export var NearestMipMapNearestFilter = _ctor (api.NearestMipMapNearestFilter);
export var NearestMipMapLinearFilter = _ctor (api.NearestMipMapLinearFilter);
export var LinearFilter = _ctor (api.LinearFilter);
export var LinearMipMapNearestFilter = _ctor (api.LinearMipMapNearestFilter);
export var LinearMipMapLinearFilter = _ctor (api.LinearMipMapLinearFilter);
export var UnsignedByteType = _ctor (api.UnsignedByteType);
export var ByteType = _ctor (api.ByteType);
export var ShortType = _ctor (api.ShortType);
export var UnsignedShortType = _ctor (api.UnsignedShortType);
export var IntType = _ctor (api.IntType);
export var UnsignedIntType = _ctor (api.UnsignedIntType);
export var FloatType = _ctor (api.FloatType);
export var HalfFloatType = _ctor (api.HalfFloatType);
export var UnsignedShort4444Type = _ctor (api.UnsignedShort4444Type);
export var UnsignedShort5551Type = _ctor (api.UnsignedShort5551Type);
export var UnsignedShort565Type = _ctor (api.UnsignedShort565Type);
export var UnsignedInt248Type = _ctor (api.UnsignedInt248Type);
export var AlphaFormat = _ctor (api.AlphaFormat);
export var RGBFormat = _ctor (api.RGBFormat);
export var RGBAFormat = _ctor (api.RGBAFormat);
export var LuminanceFormat = _ctor (api.LuminanceFormat);
export var LuminanceAlphaFormat = _ctor (api.LuminanceAlphaFormat);
export var RGBEFormat = _ctor (api.RGBEFormat);
export var DepthFormat = _ctor (api.DepthFormat);
export var DepthStencilFormat = _ctor (api.DepthStencilFormat);
export var RGB_S3TC_DXT1_Format = _ctor (api.RGB_S3TC_DXT1_Format);
export var RGBA_S3TC_DXT1_Format = _ctor (api.RGBA_S3TC_DXT1_Format);
export var RGBA_S3TC_DXT3_Format = _ctor (api.RGBA_S3TC_DXT3_Format);
export var RGBA_S3TC_DXT5_Format = _ctor (api.RGBA_S3TC_DXT5_Format);
export var RGB_PVRTC_4BPPV1_Format = _ctor (api.RGB_PVRTC_4BPPV1_Format);
export var RGB_PVRTC_2BPPV1_Format = _ctor (api.RGB_PVRTC_2BPPV1_Format);
export var RGBA_PVRTC_4BPPV1_Format = _ctor (api.RGBA_PVRTC_4BPPV1_Format);
export var RGBA_PVRTC_2BPPV1_Format = _ctor (api.RGBA_PVRTC_2BPPV1_Format);
export var RGB_ETC1_Format = _ctor (api.RGB_ETC1_Format);
export var LoopOnce = _ctor (api.LoopOnce);
export var LoopRepeat = _ctor (api.LoopRepeat);
export var LoopPingPong = _ctor (api.LoopPingPong);
export var InterpolateDiscrete = _ctor (api.InterpolateDiscrete);
export var InterpolateLinear = _ctor (api.InterpolateLinear);
export var InterpolateSmooth = _ctor (api.InterpolateSmooth);
export var ZeroCurvatureEnding = _ctor (api.ZeroCurvatureEnding);
export var ZeroSlopeEnding = _ctor (api.ZeroSlopeEnding);
export var WrapAroundEnding = _ctor (api.WrapAroundEnding);
export var TrianglesDrawMode = _ctor (api.TrianglesDrawMode);
export var TriangleStripDrawMode = _ctor (api.TriangleStripDrawMode);
export var TriangleFanDrawMode = _ctor (api.TriangleFanDrawMode);
export var LinearEncoding = _ctor (api.LinearEncoding);
export var sRGBEncoding = _ctor (api.sRGBEncoding);
export var GammaEncoding = _ctor (api.GammaEncoding);
export var RGBEEncoding = _ctor (api.RGBEEncoding);
export var LogLuvEncoding = _ctor (api.LogLuvEncoding);
export var RGBM7Encoding = _ctor (api.RGBM7Encoding);
export var RGBM16Encoding = _ctor (api.RGBM16Encoding);
export var RGBDEncoding = _ctor (api.RGBDEncoding);
export var BasicDepthPacking = _ctor (api.BasicDepthPacking);
export var RGBADepthPacking = _ctor (api.RGBADepthPacking);
export var CubeGeometry = _ctor (api.CubeGeometry);
export var Face4 = _ctor (api.Face4);
export var LineStrip = _ctor (api.LineStrip);
export var LinePieces = _ctor (api.LinePieces);
export var MeshFaceMaterial = _ctor (api.MeshFaceMaterial);
export var MultiMaterial = _ctor (api.MultiMaterial);
export var PointCloud = _ctor (api.PointCloud);
export var Particle = _ctor (api.Particle);
export var ParticleSystem = _ctor (api.ParticleSystem);
export var PointCloudMaterial = _ctor (api.PointCloudMaterial);
export var ParticleBasicMaterial = _ctor (api.ParticleBasicMaterial);
export var ParticleSystemMaterial = _ctor (api.ParticleSystemMaterial);
export var Vertex = _ctor (api.Vertex);
export var DynamicBufferAttribute = _ctor (api.DynamicBufferAttribute);
export var Int8Attribute = _ctor (api.Int8Attribute);
export var Uint8Attribute = _ctor (api.Uint8Attribute);
export var Uint8ClampedAttribute = _ctor (api.Uint8ClampedAttribute);
export var Int16Attribute = _ctor (api.Int16Attribute);
export var Uint16Attribute = _ctor (api.Uint16Attribute);
export var Int32Attribute = _ctor (api.Int32Attribute);
export var Uint32Attribute = _ctor (api.Uint32Attribute);
export var Float32Attribute = _ctor (api.Float32Attribute);
export var Float64Attribute = _ctor (api.Float64Attribute);
export var ClosedSplineCurve3 = _ctor (api.ClosedSplineCurve3);
export var SplineCurve3 = _ctor (api.SplineCurve3);
export var Spline = _ctor (api.Spline);
export var BoundingBoxHelper = _ctor (api.BoundingBoxHelper);
export var EdgesHelper = _ctor (api.EdgesHelper);
export var WireframeHelper = _ctor (api.WireframeHelper);
export var XHRLoader = _ctor (api.XHRLoader);
export var BinaryTextureLoader = _ctor (api.BinaryTextureLoader);
export var GeometryUtils = _ctor (api.GeometryUtils);
export var ImageUtils = _ctor (api.ImageUtils);
export var Projector = _ctor (api.Projector);
export var CanvasRenderer = _ctor (api.CanvasRenderer);

//# sourceMappingURL=org.threejs.map