	__nest__ (
		__all__,
		'simple_variables', {
			__all__: {
				__inited__: false,
				__init__: function (__all__) {
					var acos = __init__ (__world__.math).acos;
					var acosh = __init__ (__world__.math).acosh;
					var asin = __init__ (__world__.math).asin;
					var asinh = __init__ (__world__.math).asinh;
					var atan = __init__ (__world__.math).atan;
					var atan2 = __init__ (__world__.math).atan2;
					var atanh = __init__ (__world__.math).atanh;
					var ceil = __init__ (__world__.math).ceil;
					var cos = __init__ (__world__.math).cos;
					var cosh = __init__ (__world__.math).cosh;
					var degrees = __init__ (__world__.math).degrees;
					var e = __init__ (__world__.math).e;
					var exp = __init__ (__world__.math).exp;
					var expm1 = __init__ (__world__.math).expm1;
					var floor = __init__ (__world__.math).floor;
					var hypot = __init__ (__world__.math).hypot;
					var inf = __init__ (__world__.math).inf;
					var log = __init__ (__world__.math).log;
					var log10 = __init__ (__world__.math).log10;
					var log1p = __init__ (__world__.math).log1p;
					var log2 = __init__ (__world__.math).log2;
					var nan = __init__ (__world__.math).nan;
					var pi = __init__ (__world__.math).pi;
					var pow = __init__ (__world__.math).pow;
					var radians = __init__ (__world__.math).radians;
					var sin = __init__ (__world__.math).sin;
					var sinh = __init__ (__world__.math).sinh;
					var sqrt = __init__ (__world__.math).sqrt;
					var tan = __init__ (__world__.math).tan;
					var tanh = __init__ (__world__.math).tanh;
					var trunc = __init__ (__world__.math).trunc;
					var nr_of_persons = 100;
					nr_of_persons *= 0.5;
					var nr_of_persons = 10.5;
					var weight = 65.5;
					weight *= 0.5;
					var weight = 65;
					var weight = 64.5;
					var sum = '3' + 4;
					var diff = 2 - 3.5;
					var diff = '5';
					var quot = 5 / 2;
					var quot2 = Math.floor (5 / 2);
					var count = 10;
					var count = quot;
					var count = quot2;
					var a_max = max (3.5, 4);
					var a_max = 3.5;
					var a_max2 = max (3, 4);
					var a_max2 = 3.5;
					var a_sin = 0;
					var a_sin = sin (0);
					var a_round = round (3.5, 0);
					var an_int = int (a_round);
					var a_round = 4.5;
					var an_int = 4.5;
					var a_complex = complex (0, 3.3);
					var a_complex = 2.2;
					var a_float = 2.2;
					var a_float = complex (0, 3.3);
					__pragma__ ('<use>' +
						'math' +
						'typing' +
					'</use>')
					__pragma__ ('<all>')
						__all__.a_complex = a_complex;
						__all__.a_float = a_float;
						__all__.a_max = a_max;
						__all__.a_max2 = a_max2;
						__all__.a_round = a_round;
						__all__.a_sin = a_sin;
						__all__.acos = acos;
						__all__.acosh = acosh;
						__all__.an_int = an_int;
						__all__.asin = asin;
						__all__.asinh = asinh;
						__all__.atan = atan;
						__all__.atan2 = atan2;
						__all__.atanh = atanh;
						__all__.ceil = ceil;
						__all__.cos = cos;
						__all__.cosh = cosh;
						__all__.count = count;
						__all__.degrees = degrees;
						__all__.diff = diff;
						__all__.e = e;
						__all__.exp = exp;
						__all__.expm1 = expm1;
						__all__.floor = floor;
						__all__.hypot = hypot;
						__all__.inf = inf;
						__all__.log = log;
						__all__.log10 = log10;
						__all__.log1p = log1p;
						__all__.log2 = log2;
						__all__.nan = nan;
						__all__.nr_of_persons = nr_of_persons;
						__all__.pi = pi;
						__all__.pow = pow;
						__all__.quot = quot;
						__all__.quot2 = quot2;
						__all__.radians = radians;
						__all__.sin = sin;
						__all__.sinh = sinh;
						__all__.sqrt = sqrt;
						__all__.sum = sum;
						__all__.tan = tan;
						__all__.tanh = tanh;
						__all__.trunc = trunc;
						__all__.weight = weight;
					__pragma__ ('</all>')
				}
			}
		}
	);
