# -------------------------------------------------------------------------
#
#  Copyright (c) 2007, Enthought, Inc.
#  All rights reserved.
#
#  This software is provided without warranty under the terms of the BSD
#  license included in LICENSE.txt and may be redistributed only
#  under the conditions described in the aforementioned license.  The license
#  is also available online at http://www.enthought.com/licenses/BSD.txt
#
#  Thanks for using Enthought open source!
#
#  Author: David C. Morrill
#  Date:   03/11/2007
#
# -------------------------------------------------------------------------

""" Traits UI MS Flash editor.
"""


import wx

if wx.Platform == "__WXMSW__":
    from wx.lib.flashwin import FlashWindow

from traitsui.wx.editor import Editor

from traitsui.basic_editor_factory import BasicEditorFactory


class _FlashEditor(Editor):
    """ Traits UI Flash editor.
    """

    # -------------------------------------------------------------------------
    #  Trait definitions:
    # -------------------------------------------------------------------------

    #: Is the table editor is scrollable? This value overrides the default.
    scrollable = True

    def init(self, parent):
        """ Finishes initializing the editor by creating the underlying toolkit
            widget.
        """
        self.control = FlashWindow(parent)
        self.set_tooltip()

    def update_editor(self):
        """ Updates the editor when the object trait changes externally to the
            editor.
        """
        value = self.str_value.strip()
        if value.find("://") < 0:
            value = "file://" + value

        wx.BeginBusyCursor()
        self.control.LoadMovie(0, value)
        wx.EndBusyCursor()


# -------------------------------------------------------------------------
#  Create the editor factory object:
# -------------------------------------------------------------------------

# wxPython editor factory for Flash editors:


class FlashEditor(BasicEditorFactory):

    #: The editor class to be created:
    klass = _FlashEditor
