###############################
# MP_twist.tbm By Brain112 :D #
###############################

gamerule
    engagedistance 200
    matchframes 500
    turnframes 30

env_obj 1
    shape box
    pos -1.25 1 100
    color 0.4 0 -0.1 1
    rot 0 0 0
    sides 1 1 3
    material steel
    mass 0.1
    flag 8
#END 1

env_obj 2
    shape box
    pos 3.25 1 100
    color 0.4 0 -0.1 1
    rot 0 0 0
    sides 1 1 3
    material steel
    mass 0.1
    flag 8
#END 2

env_obj 3
    shape sphere
    pos -0.75 1 2.25
    color -0.1 0 -0.1 1
    rot 0 0 0
    sides 0.5 1 1
    material steel
    mass 0.1
    flag 0
#END 3

env_obj 4
    shape sphere
    pos 2.75 1 2.25
    color -0.1 0 -0.1 1
    rot 0 0 0
    sides 0.5 1 1
    material steel
    mass 0.1
    flag 0
#END 4

env_obj 5
    shape box
    pos -1.25 -1.25 100
    color 0.4 0 -0.1 1
    rot 0 0 0
    sides 1 1 3
    material steel
    mass 0.1
    flag 8
#END 5

env_obj 6
    shape box
    pos 3.25 -1.25 100
    color 0.4 0 -0.1 1
    rot 0 0 0
    sides 1 1 3
    material steel
    mass 0.1
    flag 8
#END 6

env_obj 7
    shape sphere
    pos -0.75 -1.25 2.25
    color -0.1 0 -0.1 1
    rot 0 0 0
    sides 0.5 1 1
    material steel
    mass 0.1
    flag 0
#END 7

env_obj 8
    shape sphere
    pos 2.75 -1.25 2.25
    color -0.1 0 -0.1 1
    rot 0 0 0
    sides 0.5 1 1
    material steel
    mass 0.1
    flag 0
#END 8

env_obj_joint 1 1 3
	pos -0.75 1 2.25
	strength 100
        axis 1 0 0
        velocity -20
        range 5 -5

env_obj_joint 2 2 4
	pos 2.75 1 2.25
	strength 100
        axis 1 0 0
        velocity -20
        range 5 -5

env_obj_joint 3 5 7
	pos -0.75 -1.25 2.25
	strength 100
        axis 1 0 0
        velocity 20
        range 5 -5

env_obj_joint 4 6 8
	pos 2.75 -1.25 2.25
	strength 100
        axis 1 0 0
        velocity 20
        range 5 -5