Metadata-Version: 1.1
Name: tich_me
Version: 0.1.2
Summary: UNKNOWN
Home-page: UNKNOWN
Author: Kale Kundert
Author-email: kale@thekunderts.net
License: UNKNOWN
Description: ***********************************************
        ``tich_me`` --- Teach yourself how to win Tichu
        ***********************************************
        
        `Tichu <https://boardgamegeek.com/boardgame/215/tichu>`_ is a 4-player 
        trick-taking game where you play with a partner and wager on whether or not you 
        will go out first.  It is not an exceptionally complicated game, but it does 
        present a number of interesting strategic decisions for players to make.
        
        In an effort to better understand and inform some of these decisions, `tich_me`
        downloads game data from thousands of games played on BrettSpielWelt and 
        provides tools to analyze this data.  This allows your decision-making to be 
        guided by quantitative information, rather than by intuition.
        
        .. image:: https://img.shields.io/pypi/v/tich_me.svg
           :target: https://pypi.python.org/pypi/tich_me
        
        .. image:: https://img.shields.io/pypi/pyversions/tich_me.svg
           :target: https://pypi.python.org/pypi/tich_me
        
        .. image:: https://img.shields.io/travis/kalekundert/tich_me.svg
           :target: https://travis-ci.org/kalekundert/tich_me
        
        .. image:: https://img.shields.io/coveralls/kalekundert/tich_me.svg
           :target: https://coveralls.io/github/kalekundert/tich_me?branch=master
        
        Installation
        ============
        Install using pip::
        
           pip install tich_me
        
        You can confirm that the installation succeeded by running this command::
        
           tich_me -h
        
        Usage
        =====
        The first step is to download Tichu game logs from BrettSpielWelt and to 
        extract the relevant information into a local database::
        
           tich_me download
           
        Note that game logs are downloaded by month.  The default month is the most 
        recent one for which no games have been downloaded yet, but it is also possible 
        to specify a particular month.
        
        Once this is done, the analysis scripts can be run.  The only analysis 
        currently available looks at the probability of being passed particular cards, 
        conditional on calling Grand Tichu::
        
           tich_me analyze passing
        
        This produces the following results:
        
        .. figure:: analysis/passing_probs.svg
        
           The probability of being passed each rank of card in any given round.  The 
           blue bars are if you did not call Tichu or Grand Tichu before the pass, and 
           the orange plus-marks are if you called Grand Tichu.
        
        .. figure:: analysis/passing_probs_by_giver.svg
        
           As above, but separated by who is passing the card to you: your left 
           opponent, your partner, or your right opponent.  Note that the convention of 
           passing odds to the left and evens to the right can clearly be seen.
        
        A broad rule of thumb is that your probability of being passed a 2 is about ½, 
        a 3 is about ⅓, a 4 is about ¼, and so on all the way up to 10.  If you call 
        Grand Tichu, you are very likely to receive an Ace from your partner and the 
        dog from your opponent.  But your are no more likely than usual to receive 2's 
        or 3's from your opponents, which surprised me a bit.
        
        Contributing
        ============
        If you are interested in studying a particular aspect of Tichu strategy, 
        consider using `tich_me` to do your analysis.  The hard work of downloading, 
        parsing, and organizing game data is already done, so you can start doing your 
        analysis right away.  And if you do implement a new analysis, please consider 
        making a `pull request <https://github.com/kalekundert/vim-coiled-snake/pulls>`_!
        `Bug reports <https://github.com/kalekundert/vim-coiled-snake/issues>`_ are also 
        very welcome.
        
        
Platform: UNKNOWN
Classifier: Programming Language :: Python :: 3.6
Classifier: Topic :: Games/Entertainment :: Board Games
Classifier: License :: OSI Approved :: GNU General Public License v3 or later (GPLv3+)
Classifier: Natural Language :: English
