Package tdl :: Class Console |
[frames] | no frames]

# Class Console

source code

      object --+
               |
    _MetaConsole --+
                   |
                  Console

Contains character and color data and can be drawn to.

The console created by the tdl.init function is the root console and is the console that is rendered to the screen with flush.

Any console created from the Console class is an off-screen console that can be drawn on before being blit to the root console.

Instance Methods
__contains__(self, position) Use ((x, y) in console) to check if a position is drawable on this console. (Inherited from tdl._MetaConsole) | source code
__copy__(self) | source code
__del__(self) If the main console is garbage collected then the window will be closed as well | source code
__getstate__(self) | source code
__init__(self, width, height) Create a new offscreen console. | source code
__repr__(self) repr(x) | source code
__setstate__(self, state) | source code
blit(self, source, x=0, y=0, width=None, height=None, srcX=0, srcY=0) Blit another console or Window onto the current console. (Inherited from tdl._MetaConsole) | source code
clear(self, fgcolor=`(`0`,` 0`,` 0`)`, bgcolor=`(`0`,` 0`,` 0`)`) Clears the entire Console. | source code
drawChar(self, x, y, char, fgcolor=`(`255`,` 255`,` 255`)`, bgcolor=`(`0`,` 0`,` 0`)`) Draws a single character. (Inherited from tdl._MetaConsole) | source code
drawFrame(self, x, y, width, height, string, fgcolor=`(`255`,` 255`,` 255`)`, bgcolor=`(`0`,` 0`,` 0`)`) Similar to drawRect but only draws the outline of the rectangle. (Inherited from tdl._MetaConsole) | source code
drawRect(self, x, y, width, height, string, fgcolor=`(`255`,` 255`,` 255`)`, bgcolor=`(`0`,` 0`,` 0`)`) Draws a rectangle starting from x and y and extending to width and height. (Inherited from tdl._MetaConsole) | source code
drawStr(self, x, y, string, fgcolor=`(`255`,` 255`,` 255`)`, bgcolor=`(`0`,` 0`,` 0`)`) Draws a string starting at x and y. (Inherited from tdl._MetaConsole) | source code
(int, (r, g, b), (r, g, b)) |
getChar(self, x, y) Return the character and colors of a tile as (ch, fg, bg) | source code
(int, int) |
getCursor(self) Return the virtual cursor position. (Inherited from tdl._MetaConsole) | source code
(int, int) |
getSize(self) Return the size of the console as (width, height) (Inherited from tdl._MetaConsole) | source code
move(self, x, y) Move the virtual cursor. (Inherited from tdl._MetaConsole) | source code
printStr(self, string) Print a string at the virtual cursor. (Inherited from tdl._MetaConsole) | source code
scroll(self, x, y) Scroll the contents of the console in the direction of x,y. (Inherited from tdl._MetaConsole) | source code
setColors(self, fg=None, bg=None) Sets the colors to be used with the printStr function. (Inherited from tdl._MetaConsole) | source code
write(self, string) This method mimics basic file-like behaviour. (Inherited from tdl._MetaConsole) | source code
Inherited from `object`: `__delattr__`, `__format__`, `__getattribute__`, `__hash__`, `__new__`, `__reduce__`, `__reduce_ex__`, `__setattr__`, `__sizeof__`, `__str__`, `__subclasshook__`

Properties
| _as_parameter_
| console (Inherited from tdl._MetaConsole)
| height (Inherited from tdl._MetaConsole)
| width (Inherited from tdl._MetaConsole)
Inherited from `object`: `__class__`

Method Details

### __init__(self, width, height) (Constructor) | source code
Create a new offscreen console. Parameters: `width` (int) - Width of the console in tiles `height` (int) - Height of the console in tiles Overrides: object.__init__

### __repr__(self) (Representation operator) | source code
repr(x) Overrides: object.__repr__ (inherited documentation)

### clear(self, fgcolor=`(`0`,` 0`,` 0`)`, bgcolor=`(`0`,` 0`,` 0`)`) | source code
Clears the entire Console. Parameters: `fgcolor` ((r, g, b)) - Foreground color. Must be a 3-item list with integers that range 0-255. Unlike most other operations you cannot use None here. `bgcolor` ((r, g, b)) - Background color. See fgcolor.

### getChar(self, x, y) | source code
Return the character and colors of a tile as (ch, fg, bg) This method runs very slowly as is not recommended to be called frequently. Returns: (int, (r, g, b), (r, g, b)) Returns a 3-item tuple. The first item is an integer of the character at the position (x, y) the second and third are the foreground and background colors respectfully. Overrides: _MetaConsole.getChar (inherited documentation)