"""
Python module generated from Java source file org.bukkit.Sound

Java source file obtained from artifact spigot-api version 1.20.4-R0.1-20240423.152506-123

Because this Python module is automatically generated, it may contain errors
and/or code that cannot be parsed. Please report these issues at
https://github.com/magicmq/docs-translator/issues
"""
from enum import Enum
from org.bukkit import *
from typing import Any, Callable, Iterable, Tuple


class Sound(Enum):
    """
    An Enum of Sounds the server is able to send to players.
    
    WARNING: At any time, sounds may be added/removed from this Enum or even
    MineCraft itself! There is no guarantee the sounds will play. There is no
    guarantee values will not be removed from this Enum. As such, you should not
    depend on the ordinal values of this class.
    """

    AMBIENT_BASALT_DELTAS_ADDITIONS = ("ambient.basalt_deltas.additions")
    AMBIENT_BASALT_DELTAS_LOOP = ("ambient.basalt_deltas.loop")
    AMBIENT_BASALT_DELTAS_MOOD = ("ambient.basalt_deltas.mood")
    AMBIENT_CAVE = ("ambient.cave")
    AMBIENT_CRIMSON_FOREST_ADDITIONS = ("ambient.crimson_forest.additions")
    AMBIENT_CRIMSON_FOREST_LOOP = ("ambient.crimson_forest.loop")
    AMBIENT_CRIMSON_FOREST_MOOD = ("ambient.crimson_forest.mood")
    AMBIENT_NETHER_WASTES_ADDITIONS = ("ambient.nether_wastes.additions")
    AMBIENT_NETHER_WASTES_LOOP = ("ambient.nether_wastes.loop")
    AMBIENT_NETHER_WASTES_MOOD = ("ambient.nether_wastes.mood")
    AMBIENT_SOUL_SAND_VALLEY_ADDITIONS = ("ambient.soul_sand_valley.additions")
    AMBIENT_SOUL_SAND_VALLEY_LOOP = ("ambient.soul_sand_valley.loop")
    AMBIENT_SOUL_SAND_VALLEY_MOOD = ("ambient.soul_sand_valley.mood")
    AMBIENT_UNDERWATER_ENTER = ("ambient.underwater.enter")
    AMBIENT_UNDERWATER_EXIT = ("ambient.underwater.exit")
    AMBIENT_UNDERWATER_LOOP = ("ambient.underwater.loop")
    AMBIENT_UNDERWATER_LOOP_ADDITIONS = ("ambient.underwater.loop.additions")
    AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE = ("ambient.underwater.loop.additions.rare")
    AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE = ("ambient.underwater.loop.additions.ultra_rare")
    AMBIENT_WARPED_FOREST_ADDITIONS = ("ambient.warped_forest.additions")
    AMBIENT_WARPED_FOREST_LOOP = ("ambient.warped_forest.loop")
    AMBIENT_WARPED_FOREST_MOOD = ("ambient.warped_forest.mood")
    BLOCK_AMETHYST_BLOCK_BREAK = ("block.amethyst_block.break")
    BLOCK_AMETHYST_BLOCK_CHIME = ("block.amethyst_block.chime")
    BLOCK_AMETHYST_BLOCK_FALL = ("block.amethyst_block.fall")
    BLOCK_AMETHYST_BLOCK_HIT = ("block.amethyst_block.hit")
    BLOCK_AMETHYST_BLOCK_PLACE = ("block.amethyst_block.place")
    BLOCK_AMETHYST_BLOCK_RESONATE = ("block.amethyst_block.resonate")
    BLOCK_AMETHYST_BLOCK_STEP = ("block.amethyst_block.step")
    BLOCK_AMETHYST_CLUSTER_BREAK = ("block.amethyst_cluster.break")
    BLOCK_AMETHYST_CLUSTER_FALL = ("block.amethyst_cluster.fall")
    BLOCK_AMETHYST_CLUSTER_HIT = ("block.amethyst_cluster.hit")
    BLOCK_AMETHYST_CLUSTER_PLACE = ("block.amethyst_cluster.place")
    BLOCK_AMETHYST_CLUSTER_STEP = ("block.amethyst_cluster.step")
    BLOCK_ANCIENT_DEBRIS_BREAK = ("block.ancient_debris.break")
    BLOCK_ANCIENT_DEBRIS_FALL = ("block.ancient_debris.fall")
    BLOCK_ANCIENT_DEBRIS_HIT = ("block.ancient_debris.hit")
    BLOCK_ANCIENT_DEBRIS_PLACE = ("block.ancient_debris.place")
    BLOCK_ANCIENT_DEBRIS_STEP = ("block.ancient_debris.step")
    BLOCK_ANVIL_BREAK = ("block.anvil.break")
    BLOCK_ANVIL_DESTROY = ("block.anvil.destroy")
    BLOCK_ANVIL_FALL = ("block.anvil.fall")
    BLOCK_ANVIL_HIT = ("block.anvil.hit")
    BLOCK_ANVIL_LAND = ("block.anvil.land")
    BLOCK_ANVIL_PLACE = ("block.anvil.place")
    BLOCK_ANVIL_STEP = ("block.anvil.step")
    BLOCK_ANVIL_USE = ("block.anvil.use")
    BLOCK_AZALEA_BREAK = ("block.azalea.break")
    BLOCK_AZALEA_FALL = ("block.azalea.fall")
    BLOCK_AZALEA_HIT = ("block.azalea.hit")
    BLOCK_AZALEA_LEAVES_BREAK = ("block.azalea_leaves.break")
    BLOCK_AZALEA_LEAVES_FALL = ("block.azalea_leaves.fall")
    BLOCK_AZALEA_LEAVES_HIT = ("block.azalea_leaves.hit")
    BLOCK_AZALEA_LEAVES_PLACE = ("block.azalea_leaves.place")
    BLOCK_AZALEA_LEAVES_STEP = ("block.azalea_leaves.step")
    BLOCK_AZALEA_PLACE = ("block.azalea.place")
    BLOCK_AZALEA_STEP = ("block.azalea.step")
    BLOCK_BAMBOO_BREAK = ("block.bamboo.break")
    BLOCK_BAMBOO_FALL = ("block.bamboo.fall")
    BLOCK_BAMBOO_HIT = ("block.bamboo.hit")
    BLOCK_BAMBOO_PLACE = ("block.bamboo.place")
    BLOCK_BAMBOO_SAPLING_BREAK = ("block.bamboo_sapling.break")
    BLOCK_BAMBOO_SAPLING_HIT = ("block.bamboo_sapling.hit")
    BLOCK_BAMBOO_SAPLING_PLACE = ("block.bamboo_sapling.place")
    BLOCK_BAMBOO_STEP = ("block.bamboo.step")
    BLOCK_BAMBOO_WOOD_BREAK = ("block.bamboo_wood.break")
    BLOCK_BAMBOO_WOOD_BUTTON_CLICK_OFF = ("block.bamboo_wood_button.click_off")
    BLOCK_BAMBOO_WOOD_BUTTON_CLICK_ON = ("block.bamboo_wood_button.click_on")
    BLOCK_BAMBOO_WOOD_DOOR_CLOSE = ("block.bamboo_wood_door.close")
    BLOCK_BAMBOO_WOOD_DOOR_OPEN = ("block.bamboo_wood_door.open")
    BLOCK_BAMBOO_WOOD_FALL = ("block.bamboo_wood.fall")
    BLOCK_BAMBOO_WOOD_FENCE_GATE_CLOSE = ("block.bamboo_wood_fence_gate.close")
    BLOCK_BAMBOO_WOOD_FENCE_GATE_OPEN = ("block.bamboo_wood_fence_gate.open")
    BLOCK_BAMBOO_WOOD_HANGING_SIGN_BREAK = ("block.bamboo_wood_hanging_sign.break")
    BLOCK_BAMBOO_WOOD_HANGING_SIGN_FALL = ("block.bamboo_wood_hanging_sign.fall")
    BLOCK_BAMBOO_WOOD_HANGING_SIGN_HIT = ("block.bamboo_wood_hanging_sign.hit")
    BLOCK_BAMBOO_WOOD_HANGING_SIGN_PLACE = ("block.bamboo_wood_hanging_sign.place")
    BLOCK_BAMBOO_WOOD_HANGING_SIGN_STEP = ("block.bamboo_wood_hanging_sign.step")
    BLOCK_BAMBOO_WOOD_HIT = ("block.bamboo_wood.hit")
    BLOCK_BAMBOO_WOOD_PLACE = ("block.bamboo_wood.place")
    BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_OFF = ("block.bamboo_wood_pressure_plate.click_off")
    BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_ON = ("block.bamboo_wood_pressure_plate.click_on")
    BLOCK_BAMBOO_WOOD_STEP = ("block.bamboo_wood.step")
    BLOCK_BAMBOO_WOOD_TRAPDOOR_CLOSE = ("block.bamboo_wood_trapdoor.close")
    BLOCK_BAMBOO_WOOD_TRAPDOOR_OPEN = ("block.bamboo_wood_trapdoor.open")
    BLOCK_BARREL_CLOSE = ("block.barrel.close")
    BLOCK_BARREL_OPEN = ("block.barrel.open")
    BLOCK_BASALT_BREAK = ("block.basalt.break")
    BLOCK_BASALT_FALL = ("block.basalt.fall")
    BLOCK_BASALT_HIT = ("block.basalt.hit")
    BLOCK_BASALT_PLACE = ("block.basalt.place")
    BLOCK_BASALT_STEP = ("block.basalt.step")
    BLOCK_BEACON_ACTIVATE = ("block.beacon.activate")
    BLOCK_BEACON_AMBIENT = ("block.beacon.ambient")
    BLOCK_BEACON_DEACTIVATE = ("block.beacon.deactivate")
    BLOCK_BEACON_POWER_SELECT = ("block.beacon.power_select")
    BLOCK_BEEHIVE_DRIP = ("block.beehive.drip")
    BLOCK_BEEHIVE_ENTER = ("block.beehive.enter")
    BLOCK_BEEHIVE_EXIT = ("block.beehive.exit")
    BLOCK_BEEHIVE_SHEAR = ("block.beehive.shear")
    BLOCK_BEEHIVE_WORK = ("block.beehive.work")
    BLOCK_BELL_RESONATE = ("block.bell.resonate")
    BLOCK_BELL_USE = ("block.bell.use")
    BLOCK_BIG_DRIPLEAF_BREAK = ("block.big_dripleaf.break")
    BLOCK_BIG_DRIPLEAF_FALL = ("block.big_dripleaf.fall")
    BLOCK_BIG_DRIPLEAF_HIT = ("block.big_dripleaf.hit")
    BLOCK_BIG_DRIPLEAF_PLACE = ("block.big_dripleaf.place")
    BLOCK_BIG_DRIPLEAF_STEP = ("block.big_dripleaf.step")
    BLOCK_BIG_DRIPLEAF_TILT_DOWN = ("block.big_dripleaf.tilt_down")
    BLOCK_BIG_DRIPLEAF_TILT_UP = ("block.big_dripleaf.tilt_up")
    BLOCK_BLASTFURNACE_FIRE_CRACKLE = ("block.blastfurnace.fire_crackle")
    BLOCK_BONE_BLOCK_BREAK = ("block.bone_block.break")
    BLOCK_BONE_BLOCK_FALL = ("block.bone_block.fall")
    BLOCK_BONE_BLOCK_HIT = ("block.bone_block.hit")
    BLOCK_BONE_BLOCK_PLACE = ("block.bone_block.place")
    BLOCK_BONE_BLOCK_STEP = ("block.bone_block.step")
    BLOCK_BREWING_STAND_BREW = ("block.brewing_stand.brew")
    BLOCK_BUBBLE_COLUMN_BUBBLE_POP = ("block.bubble_column.bubble_pop")
    BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT = ("block.bubble_column.upwards_ambient")
    BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE = ("block.bubble_column.upwards_inside")
    BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT = ("block.bubble_column.whirlpool_ambient")
    BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE = ("block.bubble_column.whirlpool_inside")
    BLOCK_CAKE_ADD_CANDLE = ("block.cake.add_candle")
    BLOCK_CALCITE_BREAK = ("block.calcite.break")
    BLOCK_CALCITE_FALL = ("block.calcite.fall")
    BLOCK_CALCITE_HIT = ("block.calcite.hit")
    BLOCK_CALCITE_PLACE = ("block.calcite.place")
    BLOCK_CALCITE_STEP = ("block.calcite.step")
    BLOCK_CAMPFIRE_CRACKLE = ("block.campfire.crackle")
    BLOCK_CANDLE_AMBIENT = ("block.candle.ambient")
    BLOCK_CANDLE_BREAK = ("block.candle.break")
    BLOCK_CANDLE_EXTINGUISH = ("block.candle.extinguish")
    BLOCK_CANDLE_FALL = ("block.candle.fall")
    BLOCK_CANDLE_HIT = ("block.candle.hit")
    BLOCK_CANDLE_PLACE = ("block.candle.place")
    BLOCK_CANDLE_STEP = ("block.candle.step")
    BLOCK_CAVE_VINES_BREAK = ("block.cave_vines.break")
    BLOCK_CAVE_VINES_FALL = ("block.cave_vines.fall")
    BLOCK_CAVE_VINES_HIT = ("block.cave_vines.hit")
    BLOCK_CAVE_VINES_PICK_BERRIES = ("block.cave_vines.pick_berries")
    BLOCK_CAVE_VINES_PLACE = ("block.cave_vines.place")
    BLOCK_CAVE_VINES_STEP = ("block.cave_vines.step")
    BLOCK_CHAIN_BREAK = ("block.chain.break")
    BLOCK_CHAIN_FALL = ("block.chain.fall")
    BLOCK_CHAIN_HIT = ("block.chain.hit")
    BLOCK_CHAIN_PLACE = ("block.chain.place")
    BLOCK_CHAIN_STEP = ("block.chain.step")
    BLOCK_CHERRY_LEAVES_BREAK = ("block.cherry_leaves.break")
    BLOCK_CHERRY_LEAVES_FALL = ("block.cherry_leaves.fall")
    BLOCK_CHERRY_LEAVES_HIT = ("block.cherry_leaves.hit")
    BLOCK_CHERRY_LEAVES_PLACE = ("block.cherry_leaves.place")
    BLOCK_CHERRY_LEAVES_STEP = ("block.cherry_leaves.step")
    BLOCK_CHERRY_SAPLING_BREAK = ("block.cherry_sapling.break")
    BLOCK_CHERRY_SAPLING_FALL = ("block.cherry_sapling.fall")
    BLOCK_CHERRY_SAPLING_HIT = ("block.cherry_sapling.hit")
    BLOCK_CHERRY_SAPLING_PLACE = ("block.cherry_sapling.place")
    BLOCK_CHERRY_SAPLING_STEP = ("block.cherry_sapling.step")
    BLOCK_CHERRY_WOOD_BREAK = ("block.cherry_wood.break")
    BLOCK_CHERRY_WOOD_BUTTON_CLICK_OFF = ("block.cherry_wood_button.click_off")
    BLOCK_CHERRY_WOOD_BUTTON_CLICK_ON = ("block.cherry_wood_button.click_on")
    BLOCK_CHERRY_WOOD_DOOR_CLOSE = ("block.cherry_wood_door.close")
    BLOCK_CHERRY_WOOD_DOOR_OPEN = ("block.cherry_wood_door.open")
    BLOCK_CHERRY_WOOD_FALL = ("block.cherry_wood.fall")
    BLOCK_CHERRY_WOOD_FENCE_GATE_CLOSE = ("block.cherry_wood_fence_gate.close")
    BLOCK_CHERRY_WOOD_FENCE_GATE_OPEN = ("block.cherry_wood_fence_gate.open")
    BLOCK_CHERRY_WOOD_HANGING_SIGN_BREAK = ("block.cherry_wood_hanging_sign.break")
    BLOCK_CHERRY_WOOD_HANGING_SIGN_FALL = ("block.cherry_wood_hanging_sign.fall")
    BLOCK_CHERRY_WOOD_HANGING_SIGN_HIT = ("block.cherry_wood_hanging_sign.hit")
    BLOCK_CHERRY_WOOD_HANGING_SIGN_PLACE = ("block.cherry_wood_hanging_sign.place")
    BLOCK_CHERRY_WOOD_HANGING_SIGN_STEP = ("block.cherry_wood_hanging_sign.step")
    BLOCK_CHERRY_WOOD_HIT = ("block.cherry_wood.hit")
    BLOCK_CHERRY_WOOD_PLACE = ("block.cherry_wood.place")
    BLOCK_CHERRY_WOOD_PRESSURE_PLATE_CLICK_OFF = ("block.cherry_wood_pressure_plate.click_off")
    BLOCK_CHERRY_WOOD_PRESSURE_PLATE_CLICK_ON = ("block.cherry_wood_pressure_plate.click_on")
    BLOCK_CHERRY_WOOD_STEP = ("block.cherry_wood.step")
    BLOCK_CHERRY_WOOD_TRAPDOOR_CLOSE = ("block.cherry_wood_trapdoor.close")
    BLOCK_CHERRY_WOOD_TRAPDOOR_OPEN = ("block.cherry_wood_trapdoor.open")
    BLOCK_CHEST_CLOSE = ("block.chest.close")
    BLOCK_CHEST_LOCKED = ("block.chest.locked")
    BLOCK_CHEST_OPEN = ("block.chest.open")
    BLOCK_CHISELED_BOOKSHELF_BREAK = ("block.chiseled_bookshelf.break")
    BLOCK_CHISELED_BOOKSHELF_FALL = ("block.chiseled_bookshelf.fall")
    BLOCK_CHISELED_BOOKSHELF_HIT = ("block.chiseled_bookshelf.hit")
    BLOCK_CHISELED_BOOKSHELF_INSERT = ("block.chiseled_bookshelf.insert")
    BLOCK_CHISELED_BOOKSHELF_INSERT_ENCHANTED = ("block.chiseled_bookshelf.insert.enchanted")
    BLOCK_CHISELED_BOOKSHELF_PICKUP = ("block.chiseled_bookshelf.pickup")
    BLOCK_CHISELED_BOOKSHELF_PICKUP_ENCHANTED = ("block.chiseled_bookshelf.pickup.enchanted")
    BLOCK_CHISELED_BOOKSHELF_PLACE = ("block.chiseled_bookshelf.place")
    BLOCK_CHISELED_BOOKSHELF_STEP = ("block.chiseled_bookshelf.step")
    BLOCK_CHORUS_FLOWER_DEATH = ("block.chorus_flower.death")
    BLOCK_CHORUS_FLOWER_GROW = ("block.chorus_flower.grow")
    BLOCK_COMPARATOR_CLICK = ("block.comparator.click")
    BLOCK_COMPOSTER_EMPTY = ("block.composter.empty")
    BLOCK_COMPOSTER_FILL = ("block.composter.fill")
    BLOCK_COMPOSTER_FILL_SUCCESS = ("block.composter.fill_success")
    BLOCK_COMPOSTER_READY = ("block.composter.ready")
    BLOCK_CONDUIT_ACTIVATE = ("block.conduit.activate")
    BLOCK_CONDUIT_AMBIENT = ("block.conduit.ambient")
    BLOCK_CONDUIT_AMBIENT_SHORT = ("block.conduit.ambient.short")
    BLOCK_CONDUIT_ATTACK_TARGET = ("block.conduit.attack.target")
    BLOCK_CONDUIT_DEACTIVATE = ("block.conduit.deactivate")
    BLOCK_COPPER_BREAK = ("block.copper.break")
    BLOCK_COPPER_BULB_BREAK = ("block.copper_bulb.break")
    BLOCK_COPPER_BULB_FALL = ("block.copper_bulb.fall")
    BLOCK_COPPER_BULB_HIT = ("block.copper_bulb.hit")
    BLOCK_COPPER_BULB_PLACE = ("block.copper_bulb.place")
    BLOCK_COPPER_BULB_STEP = ("block.copper_bulb.step")
    BLOCK_COPPER_BULB_TURN_OFF = ("block.copper_bulb.turn_off")
    BLOCK_COPPER_BULB_TURN_ON = ("block.copper_bulb.turn_on")
    BLOCK_COPPER_DOOR_CLOSE = ("block.copper_door.close")
    BLOCK_COPPER_DOOR_OPEN = ("block.copper_door.open")
    BLOCK_COPPER_FALL = ("block.copper.fall")
    BLOCK_COPPER_GRATE_BREAK = ("block.copper_grate.break")
    BLOCK_COPPER_GRATE_FALL = ("block.copper_grate.fall")
    BLOCK_COPPER_GRATE_HIT = ("block.copper_grate.hit")
    BLOCK_COPPER_GRATE_PLACE = ("block.copper_grate.place")
    BLOCK_COPPER_GRATE_STEP = ("block.copper_grate.step")
    BLOCK_COPPER_HIT = ("block.copper.hit")
    BLOCK_COPPER_PLACE = ("block.copper.place")
    BLOCK_COPPER_STEP = ("block.copper.step")
    BLOCK_COPPER_TRAPDOOR_CLOSE = ("block.copper_trapdoor.close")
    BLOCK_COPPER_TRAPDOOR_OPEN = ("block.copper_trapdoor.open")
    BLOCK_CORAL_BLOCK_BREAK = ("block.coral_block.break")
    BLOCK_CORAL_BLOCK_FALL = ("block.coral_block.fall")
    BLOCK_CORAL_BLOCK_HIT = ("block.coral_block.hit")
    BLOCK_CORAL_BLOCK_PLACE = ("block.coral_block.place")
    BLOCK_CORAL_BLOCK_STEP = ("block.coral_block.step")
    BLOCK_CRAFTER_CRAFT = ("block.crafter.craft")
    BLOCK_CRAFTER_FAIL = ("block.crafter.fail")
    BLOCK_CROP_BREAK = ("block.crop.break")
    BLOCK_DECORATED_POT_BREAK = ("block.decorated_pot.break")
    BLOCK_DECORATED_POT_FALL = ("block.decorated_pot.fall")
    BLOCK_DECORATED_POT_HIT = ("block.decorated_pot.hit")
    BLOCK_DECORATED_POT_INSERT = ("block.decorated_pot.insert")
    BLOCK_DECORATED_POT_INSERT_FAIL = ("block.decorated_pot.insert_fail")
    BLOCK_DECORATED_POT_PLACE = ("block.decorated_pot.place")
    BLOCK_DECORATED_POT_SHATTER = ("block.decorated_pot.shatter")
    BLOCK_DECORATED_POT_STEP = ("block.decorated_pot.step")
    BLOCK_DEEPSLATE_BREAK = ("block.deepslate.break")
    BLOCK_DEEPSLATE_BRICKS_BREAK = ("block.deepslate_bricks.break")
    BLOCK_DEEPSLATE_BRICKS_FALL = ("block.deepslate_bricks.fall")
    BLOCK_DEEPSLATE_BRICKS_HIT = ("block.deepslate_bricks.hit")
    BLOCK_DEEPSLATE_BRICKS_PLACE = ("block.deepslate_bricks.place")
    BLOCK_DEEPSLATE_BRICKS_STEP = ("block.deepslate_bricks.step")
    BLOCK_DEEPSLATE_FALL = ("block.deepslate.fall")
    BLOCK_DEEPSLATE_HIT = ("block.deepslate.hit")
    BLOCK_DEEPSLATE_PLACE = ("block.deepslate.place")
    BLOCK_DEEPSLATE_STEP = ("block.deepslate.step")
    BLOCK_DEEPSLATE_TILES_BREAK = ("block.deepslate_tiles.break")
    BLOCK_DEEPSLATE_TILES_FALL = ("block.deepslate_tiles.fall")
    BLOCK_DEEPSLATE_TILES_HIT = ("block.deepslate_tiles.hit")
    BLOCK_DEEPSLATE_TILES_PLACE = ("block.deepslate_tiles.place")
    BLOCK_DEEPSLATE_TILES_STEP = ("block.deepslate_tiles.step")
    BLOCK_DISPENSER_DISPENSE = ("block.dispenser.dispense")
    BLOCK_DISPENSER_FAIL = ("block.dispenser.fail")
    BLOCK_DISPENSER_LAUNCH = ("block.dispenser.launch")
    BLOCK_DRIPSTONE_BLOCK_BREAK = ("block.dripstone_block.break")
    BLOCK_DRIPSTONE_BLOCK_FALL = ("block.dripstone_block.fall")
    BLOCK_DRIPSTONE_BLOCK_HIT = ("block.dripstone_block.hit")
    BLOCK_DRIPSTONE_BLOCK_PLACE = ("block.dripstone_block.place")
    BLOCK_DRIPSTONE_BLOCK_STEP = ("block.dripstone_block.step")
    BLOCK_ENCHANTMENT_TABLE_USE = ("block.enchantment_table.use")
    BLOCK_ENDER_CHEST_CLOSE = ("block.ender_chest.close")
    BLOCK_ENDER_CHEST_OPEN = ("block.ender_chest.open")
    BLOCK_END_GATEWAY_SPAWN = ("block.end_gateway.spawn")
    BLOCK_END_PORTAL_FRAME_FILL = ("block.end_portal_frame.fill")
    BLOCK_END_PORTAL_SPAWN = ("block.end_portal.spawn")
    BLOCK_FENCE_GATE_CLOSE = ("block.fence_gate.close")
    BLOCK_FENCE_GATE_OPEN = ("block.fence_gate.open")
    BLOCK_FIRE_AMBIENT = ("block.fire.ambient")
    BLOCK_FIRE_EXTINGUISH = ("block.fire.extinguish")
    BLOCK_FLOWERING_AZALEA_BREAK = ("block.flowering_azalea.break")
    BLOCK_FLOWERING_AZALEA_FALL = ("block.flowering_azalea.fall")
    BLOCK_FLOWERING_AZALEA_HIT = ("block.flowering_azalea.hit")
    BLOCK_FLOWERING_AZALEA_PLACE = ("block.flowering_azalea.place")
    BLOCK_FLOWERING_AZALEA_STEP = ("block.flowering_azalea.step")
    BLOCK_FROGLIGHT_BREAK = ("block.froglight.break")
    BLOCK_FROGLIGHT_FALL = ("block.froglight.fall")
    BLOCK_FROGLIGHT_HIT = ("block.froglight.hit")
    BLOCK_FROGLIGHT_PLACE = ("block.froglight.place")
    BLOCK_FROGLIGHT_STEP = ("block.froglight.step")
    BLOCK_FROGSPAWN_BREAK = ("block.frogspawn.break")
    BLOCK_FROGSPAWN_FALL = ("block.frogspawn.fall")
    BLOCK_FROGSPAWN_HATCH = ("block.frogspawn.hatch")
    BLOCK_FROGSPAWN_HIT = ("block.frogspawn.hit")
    BLOCK_FROGSPAWN_PLACE = ("block.frogspawn.place")
    BLOCK_FROGSPAWN_STEP = ("block.frogspawn.step")
    BLOCK_FUNGUS_BREAK = ("block.fungus.break")
    BLOCK_FUNGUS_FALL = ("block.fungus.fall")
    BLOCK_FUNGUS_HIT = ("block.fungus.hit")
    BLOCK_FUNGUS_PLACE = ("block.fungus.place")
    BLOCK_FUNGUS_STEP = ("block.fungus.step")
    BLOCK_FURNACE_FIRE_CRACKLE = ("block.furnace.fire_crackle")
    BLOCK_GILDED_BLACKSTONE_BREAK = ("block.gilded_blackstone.break")
    BLOCK_GILDED_BLACKSTONE_FALL = ("block.gilded_blackstone.fall")
    BLOCK_GILDED_BLACKSTONE_HIT = ("block.gilded_blackstone.hit")
    BLOCK_GILDED_BLACKSTONE_PLACE = ("block.gilded_blackstone.place")
    BLOCK_GILDED_BLACKSTONE_STEP = ("block.gilded_blackstone.step")
    BLOCK_GLASS_BREAK = ("block.glass.break")
    BLOCK_GLASS_FALL = ("block.glass.fall")
    BLOCK_GLASS_HIT = ("block.glass.hit")
    BLOCK_GLASS_PLACE = ("block.glass.place")
    BLOCK_GLASS_STEP = ("block.glass.step")
    BLOCK_GRASS_BREAK = ("block.grass.break")
    BLOCK_GRASS_FALL = ("block.grass.fall")
    BLOCK_GRASS_HIT = ("block.grass.hit")
    BLOCK_GRASS_PLACE = ("block.grass.place")
    BLOCK_GRASS_STEP = ("block.grass.step")
    BLOCK_GRAVEL_BREAK = ("block.gravel.break")
    BLOCK_GRAVEL_FALL = ("block.gravel.fall")
    BLOCK_GRAVEL_HIT = ("block.gravel.hit")
    BLOCK_GRAVEL_PLACE = ("block.gravel.place")
    BLOCK_GRAVEL_STEP = ("block.gravel.step")
    BLOCK_GRINDSTONE_USE = ("block.grindstone.use")
    BLOCK_GROWING_PLANT_CROP = ("block.growing_plant.crop")
    BLOCK_HANGING_ROOTS_BREAK = ("block.hanging_roots.break")
    BLOCK_HANGING_ROOTS_FALL = ("block.hanging_roots.fall")
    BLOCK_HANGING_ROOTS_HIT = ("block.hanging_roots.hit")
    BLOCK_HANGING_ROOTS_PLACE = ("block.hanging_roots.place")
    BLOCK_HANGING_ROOTS_STEP = ("block.hanging_roots.step")
    BLOCK_HANGING_SIGN_BREAK = ("block.hanging_sign.break")
    BLOCK_HANGING_SIGN_FALL = ("block.hanging_sign.fall")
    BLOCK_HANGING_SIGN_HIT = ("block.hanging_sign.hit")
    BLOCK_HANGING_SIGN_PLACE = ("block.hanging_sign.place")
    BLOCK_HANGING_SIGN_STEP = ("block.hanging_sign.step")
    BLOCK_HANGING_SIGN_WAXED_INTERACT_FAIL = ("block.hanging_sign.waxed_interact_fail")
    BLOCK_HONEY_BLOCK_BREAK = ("block.honey_block.break")
    BLOCK_HONEY_BLOCK_FALL = ("block.honey_block.fall")
    BLOCK_HONEY_BLOCK_HIT = ("block.honey_block.hit")
    BLOCK_HONEY_BLOCK_PLACE = ("block.honey_block.place")
    BLOCK_HONEY_BLOCK_SLIDE = ("block.honey_block.slide")
    BLOCK_HONEY_BLOCK_STEP = ("block.honey_block.step")
    BLOCK_IRON_DOOR_CLOSE = ("block.iron_door.close")
    BLOCK_IRON_DOOR_OPEN = ("block.iron_door.open")
    BLOCK_IRON_TRAPDOOR_CLOSE = ("block.iron_trapdoor.close")
    BLOCK_IRON_TRAPDOOR_OPEN = ("block.iron_trapdoor.open")
    BLOCK_LADDER_BREAK = ("block.ladder.break")
    BLOCK_LADDER_FALL = ("block.ladder.fall")
    BLOCK_LADDER_HIT = ("block.ladder.hit")
    BLOCK_LADDER_PLACE = ("block.ladder.place")
    BLOCK_LADDER_STEP = ("block.ladder.step")
    BLOCK_LANTERN_BREAK = ("block.lantern.break")
    BLOCK_LANTERN_FALL = ("block.lantern.fall")
    BLOCK_LANTERN_HIT = ("block.lantern.hit")
    BLOCK_LANTERN_PLACE = ("block.lantern.place")
    BLOCK_LANTERN_STEP = ("block.lantern.step")
    BLOCK_LARGE_AMETHYST_BUD_BREAK = ("block.large_amethyst_bud.break")
    BLOCK_LARGE_AMETHYST_BUD_PLACE = ("block.large_amethyst_bud.place")
    BLOCK_LAVA_AMBIENT = ("block.lava.ambient")
    BLOCK_LAVA_EXTINGUISH = ("block.lava.extinguish")
    BLOCK_LAVA_POP = ("block.lava.pop")
    BLOCK_LEVER_CLICK = ("block.lever.click")
    BLOCK_LILY_PAD_PLACE = ("block.lily_pad.place")
    BLOCK_LODESTONE_BREAK = ("block.lodestone.break")
    BLOCK_LODESTONE_FALL = ("block.lodestone.fall")
    BLOCK_LODESTONE_HIT = ("block.lodestone.hit")
    BLOCK_LODESTONE_PLACE = ("block.lodestone.place")
    BLOCK_LODESTONE_STEP = ("block.lodestone.step")
    BLOCK_MANGROVE_ROOTS_BREAK = ("block.mangrove_roots.break")
    BLOCK_MANGROVE_ROOTS_FALL = ("block.mangrove_roots.fall")
    BLOCK_MANGROVE_ROOTS_HIT = ("block.mangrove_roots.hit")
    BLOCK_MANGROVE_ROOTS_PLACE = ("block.mangrove_roots.place")
    BLOCK_MANGROVE_ROOTS_STEP = ("block.mangrove_roots.step")
    BLOCK_MEDIUM_AMETHYST_BUD_BREAK = ("block.medium_amethyst_bud.break")
    BLOCK_MEDIUM_AMETHYST_BUD_PLACE = ("block.medium_amethyst_bud.place")
    BLOCK_METAL_BREAK = ("block.metal.break")
    BLOCK_METAL_FALL = ("block.metal.fall")
    BLOCK_METAL_HIT = ("block.metal.hit")
    BLOCK_METAL_PLACE = ("block.metal.place")
    BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF = ("block.metal_pressure_plate.click_off")
    BLOCK_METAL_PRESSURE_PLATE_CLICK_ON = ("block.metal_pressure_plate.click_on")
    BLOCK_METAL_STEP = ("block.metal.step")
    BLOCK_MOSS_BREAK = ("block.moss.break")
    BLOCK_MOSS_CARPET_BREAK = ("block.moss_carpet.break")
    BLOCK_MOSS_CARPET_FALL = ("block.moss_carpet.fall")
    BLOCK_MOSS_CARPET_HIT = ("block.moss_carpet.hit")
    BLOCK_MOSS_CARPET_PLACE = ("block.moss_carpet.place")
    BLOCK_MOSS_CARPET_STEP = ("block.moss_carpet.step")
    BLOCK_MOSS_FALL = ("block.moss.fall")
    BLOCK_MOSS_HIT = ("block.moss.hit")
    BLOCK_MOSS_PLACE = ("block.moss.place")
    BLOCK_MOSS_STEP = ("block.moss.step")
    BLOCK_MUDDY_MANGROVE_ROOTS_BREAK = ("block.muddy_mangrove_roots.break")
    BLOCK_MUDDY_MANGROVE_ROOTS_FALL = ("block.muddy_mangrove_roots.fall")
    BLOCK_MUDDY_MANGROVE_ROOTS_HIT = ("block.muddy_mangrove_roots.hit")
    BLOCK_MUDDY_MANGROVE_ROOTS_PLACE = ("block.muddy_mangrove_roots.place")
    BLOCK_MUDDY_MANGROVE_ROOTS_STEP = ("block.muddy_mangrove_roots.step")
    BLOCK_MUD_BREAK = ("block.mud.break")
    BLOCK_MUD_BRICKS_BREAK = ("block.mud_bricks.break")
    BLOCK_MUD_BRICKS_FALL = ("block.mud_bricks.fall")
    BLOCK_MUD_BRICKS_HIT = ("block.mud_bricks.hit")
    BLOCK_MUD_BRICKS_PLACE = ("block.mud_bricks.place")
    BLOCK_MUD_BRICKS_STEP = ("block.mud_bricks.step")
    BLOCK_MUD_FALL = ("block.mud.fall")
    BLOCK_MUD_HIT = ("block.mud.hit")
    BLOCK_MUD_PLACE = ("block.mud.place")
    BLOCK_MUD_STEP = ("block.mud.step")
    BLOCK_NETHERITE_BLOCK_BREAK = ("block.netherite_block.break")
    BLOCK_NETHERITE_BLOCK_FALL = ("block.netherite_block.fall")
    BLOCK_NETHERITE_BLOCK_HIT = ("block.netherite_block.hit")
    BLOCK_NETHERITE_BLOCK_PLACE = ("block.netherite_block.place")
    BLOCK_NETHERITE_BLOCK_STEP = ("block.netherite_block.step")
    BLOCK_NETHERRACK_BREAK = ("block.netherrack.break")
    BLOCK_NETHERRACK_FALL = ("block.netherrack.fall")
    BLOCK_NETHERRACK_HIT = ("block.netherrack.hit")
    BLOCK_NETHERRACK_PLACE = ("block.netherrack.place")
    BLOCK_NETHERRACK_STEP = ("block.netherrack.step")
    BLOCK_NETHER_BRICKS_BREAK = ("block.nether_bricks.break")
    BLOCK_NETHER_BRICKS_FALL = ("block.nether_bricks.fall")
    BLOCK_NETHER_BRICKS_HIT = ("block.nether_bricks.hit")
    BLOCK_NETHER_BRICKS_PLACE = ("block.nether_bricks.place")
    BLOCK_NETHER_BRICKS_STEP = ("block.nether_bricks.step")
    BLOCK_NETHER_GOLD_ORE_BREAK = ("block.nether_gold_ore.break")
    BLOCK_NETHER_GOLD_ORE_FALL = ("block.nether_gold_ore.fall")
    BLOCK_NETHER_GOLD_ORE_HIT = ("block.nether_gold_ore.hit")
    BLOCK_NETHER_GOLD_ORE_PLACE = ("block.nether_gold_ore.place")
    BLOCK_NETHER_GOLD_ORE_STEP = ("block.nether_gold_ore.step")
    BLOCK_NETHER_ORE_BREAK = ("block.nether_ore.break")
    BLOCK_NETHER_ORE_FALL = ("block.nether_ore.fall")
    BLOCK_NETHER_ORE_HIT = ("block.nether_ore.hit")
    BLOCK_NETHER_ORE_PLACE = ("block.nether_ore.place")
    BLOCK_NETHER_ORE_STEP = ("block.nether_ore.step")
    BLOCK_NETHER_SPROUTS_BREAK = ("block.nether_sprouts.break")
    BLOCK_NETHER_SPROUTS_FALL = ("block.nether_sprouts.fall")
    BLOCK_NETHER_SPROUTS_HIT = ("block.nether_sprouts.hit")
    BLOCK_NETHER_SPROUTS_PLACE = ("block.nether_sprouts.place")
    BLOCK_NETHER_SPROUTS_STEP = ("block.nether_sprouts.step")
    BLOCK_NETHER_WART_BREAK = ("block.nether_wart.break")
    BLOCK_NETHER_WOOD_BREAK = ("block.nether_wood.break")
    BLOCK_NETHER_WOOD_BUTTON_CLICK_OFF = ("block.nether_wood_button.click_off")
    BLOCK_NETHER_WOOD_BUTTON_CLICK_ON = ("block.nether_wood_button.click_on")
    BLOCK_NETHER_WOOD_DOOR_CLOSE = ("block.nether_wood_door.close")
    BLOCK_NETHER_WOOD_DOOR_OPEN = ("block.nether_wood_door.open")
    BLOCK_NETHER_WOOD_FALL = ("block.nether_wood.fall")
    BLOCK_NETHER_WOOD_FENCE_GATE_CLOSE = ("block.nether_wood_fence_gate.close")
    BLOCK_NETHER_WOOD_FENCE_GATE_OPEN = ("block.nether_wood_fence_gate.open")
    BLOCK_NETHER_WOOD_HANGING_SIGN_BREAK = ("block.nether_wood_hanging_sign.break")
    BLOCK_NETHER_WOOD_HANGING_SIGN_FALL = ("block.nether_wood_hanging_sign.fall")
    BLOCK_NETHER_WOOD_HANGING_SIGN_HIT = ("block.nether_wood_hanging_sign.hit")
    BLOCK_NETHER_WOOD_HANGING_SIGN_PLACE = ("block.nether_wood_hanging_sign.place")
    BLOCK_NETHER_WOOD_HANGING_SIGN_STEP = ("block.nether_wood_hanging_sign.step")
    BLOCK_NETHER_WOOD_HIT = ("block.nether_wood.hit")
    BLOCK_NETHER_WOOD_PLACE = ("block.nether_wood.place")
    BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_OFF = ("block.nether_wood_pressure_plate.click_off")
    BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_ON = ("block.nether_wood_pressure_plate.click_on")
    BLOCK_NETHER_WOOD_STEP = ("block.nether_wood.step")
    BLOCK_NETHER_WOOD_TRAPDOOR_CLOSE = ("block.nether_wood_trapdoor.close")
    BLOCK_NETHER_WOOD_TRAPDOOR_OPEN = ("block.nether_wood_trapdoor.open")
    BLOCK_NOTE_BLOCK_BANJO = ("block.note_block.banjo")
    BLOCK_NOTE_BLOCK_BASEDRUM = ("block.note_block.basedrum")
    BLOCK_NOTE_BLOCK_BASS = ("block.note_block.bass")
    BLOCK_NOTE_BLOCK_BELL = ("block.note_block.bell")
    BLOCK_NOTE_BLOCK_BIT = ("block.note_block.bit")
    BLOCK_NOTE_BLOCK_CHIME = ("block.note_block.chime")
    BLOCK_NOTE_BLOCK_COW_BELL = ("block.note_block.cow_bell")
    BLOCK_NOTE_BLOCK_DIDGERIDOO = ("block.note_block.didgeridoo")
    BLOCK_NOTE_BLOCK_FLUTE = ("block.note_block.flute")
    BLOCK_NOTE_BLOCK_GUITAR = ("block.note_block.guitar")
    BLOCK_NOTE_BLOCK_HARP = ("block.note_block.harp")
    BLOCK_NOTE_BLOCK_HAT = ("block.note_block.hat")
    BLOCK_NOTE_BLOCK_IMITATE_CREEPER = ("block.note_block.imitate.creeper")
    BLOCK_NOTE_BLOCK_IMITATE_ENDER_DRAGON = ("block.note_block.imitate.ender_dragon")
    BLOCK_NOTE_BLOCK_IMITATE_PIGLIN = ("block.note_block.imitate.piglin")
    BLOCK_NOTE_BLOCK_IMITATE_SKELETON = ("block.note_block.imitate.skeleton")
    BLOCK_NOTE_BLOCK_IMITATE_WITHER_SKELETON = ("block.note_block.imitate.wither_skeleton")
    BLOCK_NOTE_BLOCK_IMITATE_ZOMBIE = ("block.note_block.imitate.zombie")
    BLOCK_NOTE_BLOCK_IRON_XYLOPHONE = ("block.note_block.iron_xylophone")
    BLOCK_NOTE_BLOCK_PLING = ("block.note_block.pling")
    BLOCK_NOTE_BLOCK_SNARE = ("block.note_block.snare")
    BLOCK_NOTE_BLOCK_XYLOPHONE = ("block.note_block.xylophone")
    BLOCK_NYLIUM_BREAK = ("block.nylium.break")
    BLOCK_NYLIUM_FALL = ("block.nylium.fall")
    BLOCK_NYLIUM_HIT = ("block.nylium.hit")
    BLOCK_NYLIUM_PLACE = ("block.nylium.place")
    BLOCK_NYLIUM_STEP = ("block.nylium.step")
    BLOCK_PACKED_MUD_BREAK = ("block.packed_mud.break")
    BLOCK_PACKED_MUD_FALL = ("block.packed_mud.fall")
    BLOCK_PACKED_MUD_HIT = ("block.packed_mud.hit")
    BLOCK_PACKED_MUD_PLACE = ("block.packed_mud.place")
    BLOCK_PACKED_MUD_STEP = ("block.packed_mud.step")
    BLOCK_PINK_PETALS_BREAK = ("block.pink_petals.break")
    BLOCK_PINK_PETALS_FALL = ("block.pink_petals.fall")
    BLOCK_PINK_PETALS_HIT = ("block.pink_petals.hit")
    BLOCK_PINK_PETALS_PLACE = ("block.pink_petals.place")
    BLOCK_PINK_PETALS_STEP = ("block.pink_petals.step")
    BLOCK_PISTON_CONTRACT = ("block.piston.contract")
    BLOCK_PISTON_EXTEND = ("block.piston.extend")
    BLOCK_POINTED_DRIPSTONE_BREAK = ("block.pointed_dripstone.break")
    BLOCK_POINTED_DRIPSTONE_DRIP_LAVA = ("block.pointed_dripstone.drip_lava")
    BLOCK_POINTED_DRIPSTONE_DRIP_LAVA_INTO_CAULDRON = ("block.pointed_dripstone.drip_lava_into_cauldron")
    BLOCK_POINTED_DRIPSTONE_DRIP_WATER = ("block.pointed_dripstone.drip_water")
    BLOCK_POINTED_DRIPSTONE_DRIP_WATER_INTO_CAULDRON = ("block.pointed_dripstone.drip_water_into_cauldron")
    BLOCK_POINTED_DRIPSTONE_FALL = ("block.pointed_dripstone.fall")
    BLOCK_POINTED_DRIPSTONE_HIT = ("block.pointed_dripstone.hit")
    BLOCK_POINTED_DRIPSTONE_LAND = ("block.pointed_dripstone.land")
    BLOCK_POINTED_DRIPSTONE_PLACE = ("block.pointed_dripstone.place")
    BLOCK_POINTED_DRIPSTONE_STEP = ("block.pointed_dripstone.step")
    BLOCK_POLISHED_DEEPSLATE_BREAK = ("block.polished_deepslate.break")
    BLOCK_POLISHED_DEEPSLATE_FALL = ("block.polished_deepslate.fall")
    BLOCK_POLISHED_DEEPSLATE_HIT = ("block.polished_deepslate.hit")
    BLOCK_POLISHED_DEEPSLATE_PLACE = ("block.polished_deepslate.place")
    BLOCK_POLISHED_DEEPSLATE_STEP = ("block.polished_deepslate.step")
    BLOCK_POLISHED_TUFF_BREAK = ("block.polished_tuff.break")
    BLOCK_POLISHED_TUFF_FALL = ("block.polished_tuff.fall")
    BLOCK_POLISHED_TUFF_HIT = ("block.polished_tuff.hit")
    BLOCK_POLISHED_TUFF_PLACE = ("block.polished_tuff.place")
    BLOCK_POLISHED_TUFF_STEP = ("block.polished_tuff.step")
    BLOCK_PORTAL_AMBIENT = ("block.portal.ambient")
    BLOCK_PORTAL_TRAVEL = ("block.portal.travel")
    BLOCK_PORTAL_TRIGGER = ("block.portal.trigger")
    BLOCK_POWDER_SNOW_BREAK = ("block.powder_snow.break")
    BLOCK_POWDER_SNOW_FALL = ("block.powder_snow.fall")
    BLOCK_POWDER_SNOW_HIT = ("block.powder_snow.hit")
    BLOCK_POWDER_SNOW_PLACE = ("block.powder_snow.place")
    BLOCK_POWDER_SNOW_STEP = ("block.powder_snow.step")
    BLOCK_PUMPKIN_CARVE = ("block.pumpkin.carve")
    BLOCK_REDSTONE_TORCH_BURNOUT = ("block.redstone_torch.burnout")
    BLOCK_RESPAWN_ANCHOR_AMBIENT = ("block.respawn_anchor.ambient")
    BLOCK_RESPAWN_ANCHOR_CHARGE = ("block.respawn_anchor.charge")
    BLOCK_RESPAWN_ANCHOR_DEPLETE = ("block.respawn_anchor.deplete")
    BLOCK_RESPAWN_ANCHOR_SET_SPAWN = ("block.respawn_anchor.set_spawn")
    BLOCK_ROOTED_DIRT_BREAK = ("block.rooted_dirt.break")
    BLOCK_ROOTED_DIRT_FALL = ("block.rooted_dirt.fall")
    BLOCK_ROOTED_DIRT_HIT = ("block.rooted_dirt.hit")
    BLOCK_ROOTED_DIRT_PLACE = ("block.rooted_dirt.place")
    BLOCK_ROOTED_DIRT_STEP = ("block.rooted_dirt.step")
    BLOCK_ROOTS_BREAK = ("block.roots.break")
    BLOCK_ROOTS_FALL = ("block.roots.fall")
    BLOCK_ROOTS_HIT = ("block.roots.hit")
    BLOCK_ROOTS_PLACE = ("block.roots.place")
    BLOCK_ROOTS_STEP = ("block.roots.step")
    BLOCK_SAND_BREAK = ("block.sand.break")
    BLOCK_SAND_FALL = ("block.sand.fall")
    BLOCK_SAND_HIT = ("block.sand.hit")
    BLOCK_SAND_PLACE = ("block.sand.place")
    BLOCK_SAND_STEP = ("block.sand.step")
    BLOCK_SCAFFOLDING_BREAK = ("block.scaffolding.break")
    BLOCK_SCAFFOLDING_FALL = ("block.scaffolding.fall")
    BLOCK_SCAFFOLDING_HIT = ("block.scaffolding.hit")
    BLOCK_SCAFFOLDING_PLACE = ("block.scaffolding.place")
    BLOCK_SCAFFOLDING_STEP = ("block.scaffolding.step")
    BLOCK_SCULK_BREAK = ("block.sculk.break")
    BLOCK_SCULK_CATALYST_BLOOM = ("block.sculk_catalyst.bloom")
    BLOCK_SCULK_CATALYST_BREAK = ("block.sculk_catalyst.break")
    BLOCK_SCULK_CATALYST_FALL = ("block.sculk_catalyst.fall")
    BLOCK_SCULK_CATALYST_HIT = ("block.sculk_catalyst.hit")
    BLOCK_SCULK_CATALYST_PLACE = ("block.sculk_catalyst.place")
    BLOCK_SCULK_CATALYST_STEP = ("block.sculk_catalyst.step")
    BLOCK_SCULK_CHARGE = ("block.sculk.charge")
    BLOCK_SCULK_FALL = ("block.sculk.fall")
    BLOCK_SCULK_HIT = ("block.sculk.hit")
    BLOCK_SCULK_PLACE = ("block.sculk.place")
    BLOCK_SCULK_SENSOR_BREAK = ("block.sculk_sensor.break")
    BLOCK_SCULK_SENSOR_CLICKING = ("block.sculk_sensor.clicking")
    BLOCK_SCULK_SENSOR_CLICKING_STOP = ("block.sculk_sensor.clicking_stop")
    BLOCK_SCULK_SENSOR_FALL = ("block.sculk_sensor.fall")
    BLOCK_SCULK_SENSOR_HIT = ("block.sculk_sensor.hit")
    BLOCK_SCULK_SENSOR_PLACE = ("block.sculk_sensor.place")
    BLOCK_SCULK_SENSOR_STEP = ("block.sculk_sensor.step")
    BLOCK_SCULK_SHRIEKER_BREAK = ("block.sculk_shrieker.break")
    BLOCK_SCULK_SHRIEKER_FALL = ("block.sculk_shrieker.fall")
    BLOCK_SCULK_SHRIEKER_HIT = ("block.sculk_shrieker.hit")
    BLOCK_SCULK_SHRIEKER_PLACE = ("block.sculk_shrieker.place")
    BLOCK_SCULK_SHRIEKER_SHRIEK = ("block.sculk_shrieker.shriek")
    BLOCK_SCULK_SHRIEKER_STEP = ("block.sculk_shrieker.step")
    BLOCK_SCULK_SPREAD = ("block.sculk.spread")
    BLOCK_SCULK_STEP = ("block.sculk.step")
    BLOCK_SCULK_VEIN_BREAK = ("block.sculk_vein.break")
    BLOCK_SCULK_VEIN_FALL = ("block.sculk_vein.fall")
    BLOCK_SCULK_VEIN_HIT = ("block.sculk_vein.hit")
    BLOCK_SCULK_VEIN_PLACE = ("block.sculk_vein.place")
    BLOCK_SCULK_VEIN_STEP = ("block.sculk_vein.step")
    BLOCK_SHROOMLIGHT_BREAK = ("block.shroomlight.break")
    BLOCK_SHROOMLIGHT_FALL = ("block.shroomlight.fall")
    BLOCK_SHROOMLIGHT_HIT = ("block.shroomlight.hit")
    BLOCK_SHROOMLIGHT_PLACE = ("block.shroomlight.place")
    BLOCK_SHROOMLIGHT_STEP = ("block.shroomlight.step")
    BLOCK_SHULKER_BOX_CLOSE = ("block.shulker_box.close")
    BLOCK_SHULKER_BOX_OPEN = ("block.shulker_box.open")
    BLOCK_SIGN_WAXED_INTERACT_FAIL = ("block.sign.waxed_interact_fail")
    BLOCK_SLIME_BLOCK_BREAK = ("block.slime_block.break")
    BLOCK_SLIME_BLOCK_FALL = ("block.slime_block.fall")
    BLOCK_SLIME_BLOCK_HIT = ("block.slime_block.hit")
    BLOCK_SLIME_BLOCK_PLACE = ("block.slime_block.place")
    BLOCK_SLIME_BLOCK_STEP = ("block.slime_block.step")
    BLOCK_SMALL_AMETHYST_BUD_BREAK = ("block.small_amethyst_bud.break")
    BLOCK_SMALL_AMETHYST_BUD_PLACE = ("block.small_amethyst_bud.place")
    BLOCK_SMALL_DRIPLEAF_BREAK = ("block.small_dripleaf.break")
    BLOCK_SMALL_DRIPLEAF_FALL = ("block.small_dripleaf.fall")
    BLOCK_SMALL_DRIPLEAF_HIT = ("block.small_dripleaf.hit")
    BLOCK_SMALL_DRIPLEAF_PLACE = ("block.small_dripleaf.place")
    BLOCK_SMALL_DRIPLEAF_STEP = ("block.small_dripleaf.step")
    BLOCK_SMITHING_TABLE_USE = ("block.smithing_table.use")
    BLOCK_SMOKER_SMOKE = ("block.smoker.smoke")
    BLOCK_SNIFFER_EGG_CRACK = ("block.sniffer_egg.crack")
    BLOCK_SNIFFER_EGG_HATCH = ("block.sniffer_egg.hatch")
    BLOCK_SNIFFER_EGG_PLOP = ("block.sniffer_egg.plop")
    BLOCK_SNOW_BREAK = ("block.snow.break")
    BLOCK_SNOW_FALL = ("block.snow.fall")
    BLOCK_SNOW_HIT = ("block.snow.hit")
    BLOCK_SNOW_PLACE = ("block.snow.place")
    BLOCK_SNOW_STEP = ("block.snow.step")
    BLOCK_SOUL_SAND_BREAK = ("block.soul_sand.break")
    BLOCK_SOUL_SAND_FALL = ("block.soul_sand.fall")
    BLOCK_SOUL_SAND_HIT = ("block.soul_sand.hit")
    BLOCK_SOUL_SAND_PLACE = ("block.soul_sand.place")
    BLOCK_SOUL_SAND_STEP = ("block.soul_sand.step")
    BLOCK_SOUL_SOIL_BREAK = ("block.soul_soil.break")
    BLOCK_SOUL_SOIL_FALL = ("block.soul_soil.fall")
    BLOCK_SOUL_SOIL_HIT = ("block.soul_soil.hit")
    BLOCK_SOUL_SOIL_PLACE = ("block.soul_soil.place")
    BLOCK_SOUL_SOIL_STEP = ("block.soul_soil.step")
    BLOCK_SPONGE_ABSORB = ("block.sponge.absorb")
    BLOCK_SPONGE_BREAK = ("block.sponge.break")
    BLOCK_SPONGE_FALL = ("block.sponge.fall")
    BLOCK_SPONGE_HIT = ("block.sponge.hit")
    BLOCK_SPONGE_PLACE = ("block.sponge.place")
    BLOCK_SPONGE_STEP = ("block.sponge.step")
    BLOCK_SPORE_BLOSSOM_BREAK = ("block.spore_blossom.break")
    BLOCK_SPORE_BLOSSOM_FALL = ("block.spore_blossom.fall")
    BLOCK_SPORE_BLOSSOM_HIT = ("block.spore_blossom.hit")
    BLOCK_SPORE_BLOSSOM_PLACE = ("block.spore_blossom.place")
    BLOCK_SPORE_BLOSSOM_STEP = ("block.spore_blossom.step")
    BLOCK_STEM_BREAK = ("block.stem.break")
    BLOCK_STEM_FALL = ("block.stem.fall")
    BLOCK_STEM_HIT = ("block.stem.hit")
    BLOCK_STEM_PLACE = ("block.stem.place")
    BLOCK_STEM_STEP = ("block.stem.step")
    BLOCK_STONE_BREAK = ("block.stone.break")
    BLOCK_STONE_BUTTON_CLICK_OFF = ("block.stone_button.click_off")
    BLOCK_STONE_BUTTON_CLICK_ON = ("block.stone_button.click_on")
    BLOCK_STONE_FALL = ("block.stone.fall")
    BLOCK_STONE_HIT = ("block.stone.hit")
    BLOCK_STONE_PLACE = ("block.stone.place")
    BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF = ("block.stone_pressure_plate.click_off")
    BLOCK_STONE_PRESSURE_PLATE_CLICK_ON = ("block.stone_pressure_plate.click_on")
    BLOCK_STONE_STEP = ("block.stone.step")
    BLOCK_SUSPICIOUS_GRAVEL_BREAK = ("block.suspicious_gravel.break")
    BLOCK_SUSPICIOUS_GRAVEL_FALL = ("block.suspicious_gravel.fall")
    BLOCK_SUSPICIOUS_GRAVEL_HIT = ("block.suspicious_gravel.hit")
    BLOCK_SUSPICIOUS_GRAVEL_PLACE = ("block.suspicious_gravel.place")
    BLOCK_SUSPICIOUS_GRAVEL_STEP = ("block.suspicious_gravel.step")
    BLOCK_SUSPICIOUS_SAND_BREAK = ("block.suspicious_sand.break")
    BLOCK_SUSPICIOUS_SAND_FALL = ("block.suspicious_sand.fall")
    BLOCK_SUSPICIOUS_SAND_HIT = ("block.suspicious_sand.hit")
    BLOCK_SUSPICIOUS_SAND_PLACE = ("block.suspicious_sand.place")
    BLOCK_SUSPICIOUS_SAND_STEP = ("block.suspicious_sand.step")
    BLOCK_SWEET_BERRY_BUSH_BREAK = ("block.sweet_berry_bush.break")
    BLOCK_SWEET_BERRY_BUSH_PICK_BERRIES = ("block.sweet_berry_bush.pick_berries")
    BLOCK_SWEET_BERRY_BUSH_PLACE = ("block.sweet_berry_bush.place")
    BLOCK_TRIAL_SPAWNER_AMBIENT = ("block.trial_spawner.ambient")
    BLOCK_TRIAL_SPAWNER_BREAK = ("block.trial_spawner.break")
    BLOCK_TRIAL_SPAWNER_CLOSE_SHUTTER = ("block.trial_spawner.close_shutter")
    BLOCK_TRIAL_SPAWNER_DETECT_PLAYER = ("block.trial_spawner.detect_player")
    BLOCK_TRIAL_SPAWNER_EJECT_ITEM = ("block.trial_spawner.eject_item")
    BLOCK_TRIAL_SPAWNER_FALL = ("block.trial_spawner.fall")
    BLOCK_TRIAL_SPAWNER_HIT = ("block.trial_spawner.hit")
    BLOCK_TRIAL_SPAWNER_OPEN_SHUTTER = ("block.trial_spawner.open_shutter")
    BLOCK_TRIAL_SPAWNER_PLACE = ("block.trial_spawner.place")
    BLOCK_TRIAL_SPAWNER_SPAWN_MOB = ("block.trial_spawner.spawn_mob")
    BLOCK_TRIAL_SPAWNER_STEP = ("block.trial_spawner.step")
    BLOCK_TRIPWIRE_ATTACH = ("block.tripwire.attach")
    BLOCK_TRIPWIRE_CLICK_OFF = ("block.tripwire.click_off")
    BLOCK_TRIPWIRE_CLICK_ON = ("block.tripwire.click_on")
    BLOCK_TRIPWIRE_DETACH = ("block.tripwire.detach")
    BLOCK_TUFF_BREAK = ("block.tuff.break")
    BLOCK_TUFF_BRICKS_BREAK = ("block.tuff_bricks.break")
    BLOCK_TUFF_BRICKS_FALL = ("block.tuff_bricks.fall")
    BLOCK_TUFF_BRICKS_HIT = ("block.tuff_bricks.hit")
    BLOCK_TUFF_BRICKS_PLACE = ("block.tuff_bricks.place")
    BLOCK_TUFF_BRICKS_STEP = ("block.tuff_bricks.step")
    BLOCK_TUFF_FALL = ("block.tuff.fall")
    BLOCK_TUFF_HIT = ("block.tuff.hit")
    BLOCK_TUFF_PLACE = ("block.tuff.place")
    BLOCK_TUFF_STEP = ("block.tuff.step")
    BLOCK_VINE_BREAK = ("block.vine.break")
    BLOCK_VINE_FALL = ("block.vine.fall")
    BLOCK_VINE_HIT = ("block.vine.hit")
    BLOCK_VINE_PLACE = ("block.vine.place")
    BLOCK_VINE_STEP = ("block.vine.step")
    BLOCK_WART_BLOCK_BREAK = ("block.wart_block.break")
    BLOCK_WART_BLOCK_FALL = ("block.wart_block.fall")
    BLOCK_WART_BLOCK_HIT = ("block.wart_block.hit")
    BLOCK_WART_BLOCK_PLACE = ("block.wart_block.place")
    BLOCK_WART_BLOCK_STEP = ("block.wart_block.step")
    BLOCK_WATER_AMBIENT = ("block.water.ambient")
    BLOCK_WEEPING_VINES_BREAK = ("block.weeping_vines.break")
    BLOCK_WEEPING_VINES_FALL = ("block.weeping_vines.fall")
    BLOCK_WEEPING_VINES_HIT = ("block.weeping_vines.hit")
    BLOCK_WEEPING_VINES_PLACE = ("block.weeping_vines.place")
    BLOCK_WEEPING_VINES_STEP = ("block.weeping_vines.step")
    BLOCK_WET_GRASS_BREAK = ("block.wet_grass.break")
    BLOCK_WET_GRASS_FALL = ("block.wet_grass.fall")
    BLOCK_WET_GRASS_HIT = ("block.wet_grass.hit")
    BLOCK_WET_GRASS_PLACE = ("block.wet_grass.place")
    BLOCK_WET_GRASS_STEP = ("block.wet_grass.step")
    BLOCK_WET_SPONGE_BREAK = ("block.wet_sponge.break")
    BLOCK_WET_SPONGE_FALL = ("block.wet_sponge.fall")
    BLOCK_WET_SPONGE_HIT = ("block.wet_sponge.hit")
    BLOCK_WET_SPONGE_PLACE = ("block.wet_sponge.place")
    BLOCK_WET_SPONGE_STEP = ("block.wet_sponge.step")
    BLOCK_WOODEN_BUTTON_CLICK_OFF = ("block.wooden_button.click_off")
    BLOCK_WOODEN_BUTTON_CLICK_ON = ("block.wooden_button.click_on")
    BLOCK_WOODEN_DOOR_CLOSE = ("block.wooden_door.close")
    BLOCK_WOODEN_DOOR_OPEN = ("block.wooden_door.open")
    BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF = ("block.wooden_pressure_plate.click_off")
    BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON = ("block.wooden_pressure_plate.click_on")
    BLOCK_WOODEN_TRAPDOOR_CLOSE = ("block.wooden_trapdoor.close")
    BLOCK_WOODEN_TRAPDOOR_OPEN = ("block.wooden_trapdoor.open")
    BLOCK_WOOD_BREAK = ("block.wood.break")
    BLOCK_WOOD_FALL = ("block.wood.fall")
    BLOCK_WOOD_HIT = ("block.wood.hit")
    BLOCK_WOOD_PLACE = ("block.wood.place")
    BLOCK_WOOD_STEP = ("block.wood.step")
    BLOCK_WOOL_BREAK = ("block.wool.break")
    BLOCK_WOOL_FALL = ("block.wool.fall")
    BLOCK_WOOL_HIT = ("block.wool.hit")
    BLOCK_WOOL_PLACE = ("block.wool.place")
    BLOCK_WOOL_STEP = ("block.wool.step")
    ENCHANT_THORNS_HIT = ("enchant.thorns.hit")
    ENTITY_ALLAY_AMBIENT_WITHOUT_ITEM = ("entity.allay.ambient_without_item")
    ENTITY_ALLAY_AMBIENT_WITH_ITEM = ("entity.allay.ambient_with_item")
    ENTITY_ALLAY_DEATH = ("entity.allay.death")
    ENTITY_ALLAY_HURT = ("entity.allay.hurt")
    ENTITY_ALLAY_ITEM_GIVEN = ("entity.allay.item_given")
    ENTITY_ALLAY_ITEM_TAKEN = ("entity.allay.item_taken")
    ENTITY_ALLAY_ITEM_THROWN = ("entity.allay.item_thrown")
    ENTITY_ARMOR_STAND_BREAK = ("entity.armor_stand.break")
    ENTITY_ARMOR_STAND_FALL = ("entity.armor_stand.fall")
    ENTITY_ARMOR_STAND_HIT = ("entity.armor_stand.hit")
    ENTITY_ARMOR_STAND_PLACE = ("entity.armor_stand.place")
    ENTITY_ARROW_HIT = ("entity.arrow.hit")
    ENTITY_ARROW_HIT_PLAYER = ("entity.arrow.hit_player")
    ENTITY_ARROW_SHOOT = ("entity.arrow.shoot")
    ENTITY_AXOLOTL_ATTACK = ("entity.axolotl.attack")
    ENTITY_AXOLOTL_DEATH = ("entity.axolotl.death")
    ENTITY_AXOLOTL_HURT = ("entity.axolotl.hurt")
    ENTITY_AXOLOTL_IDLE_AIR = ("entity.axolotl.idle_air")
    ENTITY_AXOLOTL_IDLE_WATER = ("entity.axolotl.idle_water")
    ENTITY_AXOLOTL_SPLASH = ("entity.axolotl.splash")
    ENTITY_AXOLOTL_SWIM = ("entity.axolotl.swim")
    ENTITY_BAT_AMBIENT = ("entity.bat.ambient")
    ENTITY_BAT_DEATH = ("entity.bat.death")
    ENTITY_BAT_HURT = ("entity.bat.hurt")
    ENTITY_BAT_LOOP = ("entity.bat.loop")
    ENTITY_BAT_TAKEOFF = ("entity.bat.takeoff")
    ENTITY_BEE_DEATH = ("entity.bee.death")
    ENTITY_BEE_HURT = ("entity.bee.hurt")
    ENTITY_BEE_LOOP = ("entity.bee.loop")
    ENTITY_BEE_LOOP_AGGRESSIVE = ("entity.bee.loop_aggressive")
    ENTITY_BEE_POLLINATE = ("entity.bee.pollinate")
    ENTITY_BEE_STING = ("entity.bee.sting")
    ENTITY_BLAZE_AMBIENT = ("entity.blaze.ambient")
    ENTITY_BLAZE_BURN = ("entity.blaze.burn")
    ENTITY_BLAZE_DEATH = ("entity.blaze.death")
    ENTITY_BLAZE_HURT = ("entity.blaze.hurt")
    ENTITY_BLAZE_SHOOT = ("entity.blaze.shoot")
    ENTITY_BOAT_PADDLE_LAND = ("entity.boat.paddle_land")
    ENTITY_BOAT_PADDLE_WATER = ("entity.boat.paddle_water")
    ENTITY_BREEZE_DEATH = ("entity.breeze.death")
    ENTITY_BREEZE_HURT = ("entity.breeze.hurt")
    ENTITY_BREEZE_IDLE_AIR = ("entity.breeze.idle_air")
    ENTITY_BREEZE_IDLE_GROUND = ("entity.breeze.idle_ground")
    ENTITY_BREEZE_INHALE = ("entity.breeze.inhale")
    ENTITY_BREEZE_JUMP = ("entity.breeze.jump")
    ENTITY_BREEZE_LAND = ("entity.breeze.land")
    ENTITY_BREEZE_SHOOT = ("entity.breeze.shoot")
    ENTITY_BREEZE_SLIDE = ("entity.breeze.slide")
    ENTITY_CAMEL_AMBIENT = ("entity.camel.ambient")
    ENTITY_CAMEL_DASH = ("entity.camel.dash")
    ENTITY_CAMEL_DASH_READY = ("entity.camel.dash_ready")
    ENTITY_CAMEL_DEATH = ("entity.camel.death")
    ENTITY_CAMEL_EAT = ("entity.camel.eat")
    ENTITY_CAMEL_HURT = ("entity.camel.hurt")
    ENTITY_CAMEL_SADDLE = ("entity.camel.saddle")
    ENTITY_CAMEL_SIT = ("entity.camel.sit")
    ENTITY_CAMEL_STAND = ("entity.camel.stand")
    ENTITY_CAMEL_STEP = ("entity.camel.step")
    ENTITY_CAMEL_STEP_SAND = ("entity.camel.step_sand")
    ENTITY_CAT_AMBIENT = ("entity.cat.ambient")
    ENTITY_CAT_BEG_FOR_FOOD = ("entity.cat.beg_for_food")
    ENTITY_CAT_DEATH = ("entity.cat.death")
    ENTITY_CAT_EAT = ("entity.cat.eat")
    ENTITY_CAT_HISS = ("entity.cat.hiss")
    ENTITY_CAT_HURT = ("entity.cat.hurt")
    ENTITY_CAT_PURR = ("entity.cat.purr")
    ENTITY_CAT_PURREOW = ("entity.cat.purreow")
    ENTITY_CAT_STRAY_AMBIENT = ("entity.cat.stray_ambient")
    ENTITY_CHICKEN_AMBIENT = ("entity.chicken.ambient")
    ENTITY_CHICKEN_DEATH = ("entity.chicken.death")
    ENTITY_CHICKEN_EGG = ("entity.chicken.egg")
    ENTITY_CHICKEN_HURT = ("entity.chicken.hurt")
    ENTITY_CHICKEN_STEP = ("entity.chicken.step")
    ENTITY_COD_AMBIENT = ("entity.cod.ambient")
    ENTITY_COD_DEATH = ("entity.cod.death")
    ENTITY_COD_FLOP = ("entity.cod.flop")
    ENTITY_COD_HURT = ("entity.cod.hurt")
    ENTITY_COW_AMBIENT = ("entity.cow.ambient")
    ENTITY_COW_DEATH = ("entity.cow.death")
    ENTITY_COW_HURT = ("entity.cow.hurt")
    ENTITY_COW_MILK = ("entity.cow.milk")
    ENTITY_COW_STEP = ("entity.cow.step")
    ENTITY_CREEPER_DEATH = ("entity.creeper.death")
    ENTITY_CREEPER_HURT = ("entity.creeper.hurt")
    ENTITY_CREEPER_PRIMED = ("entity.creeper.primed")
    ENTITY_DOLPHIN_AMBIENT = ("entity.dolphin.ambient")
    ENTITY_DOLPHIN_AMBIENT_WATER = ("entity.dolphin.ambient_water")
    ENTITY_DOLPHIN_ATTACK = ("entity.dolphin.attack")
    ENTITY_DOLPHIN_DEATH = ("entity.dolphin.death")
    ENTITY_DOLPHIN_EAT = ("entity.dolphin.eat")
    ENTITY_DOLPHIN_HURT = ("entity.dolphin.hurt")
    ENTITY_DOLPHIN_JUMP = ("entity.dolphin.jump")
    ENTITY_DOLPHIN_PLAY = ("entity.dolphin.play")
    ENTITY_DOLPHIN_SPLASH = ("entity.dolphin.splash")
    ENTITY_DOLPHIN_SWIM = ("entity.dolphin.swim")
    ENTITY_DONKEY_AMBIENT = ("entity.donkey.ambient")
    ENTITY_DONKEY_ANGRY = ("entity.donkey.angry")
    ENTITY_DONKEY_CHEST = ("entity.donkey.chest")
    ENTITY_DONKEY_DEATH = ("entity.donkey.death")
    ENTITY_DONKEY_EAT = ("entity.donkey.eat")
    ENTITY_DONKEY_HURT = ("entity.donkey.hurt")
    ENTITY_DRAGON_FIREBALL_EXPLODE = ("entity.dragon_fireball.explode")
    ENTITY_DROWNED_AMBIENT = ("entity.drowned.ambient")
    ENTITY_DROWNED_AMBIENT_WATER = ("entity.drowned.ambient_water")
    ENTITY_DROWNED_DEATH = ("entity.drowned.death")
    ENTITY_DROWNED_DEATH_WATER = ("entity.drowned.death_water")
    ENTITY_DROWNED_HURT = ("entity.drowned.hurt")
    ENTITY_DROWNED_HURT_WATER = ("entity.drowned.hurt_water")
    ENTITY_DROWNED_SHOOT = ("entity.drowned.shoot")
    ENTITY_DROWNED_STEP = ("entity.drowned.step")
    ENTITY_DROWNED_SWIM = ("entity.drowned.swim")
    ENTITY_EGG_THROW = ("entity.egg.throw")
    ENTITY_ELDER_GUARDIAN_AMBIENT = ("entity.elder_guardian.ambient")
    ENTITY_ELDER_GUARDIAN_AMBIENT_LAND = ("entity.elder_guardian.ambient_land")
    ENTITY_ELDER_GUARDIAN_CURSE = ("entity.elder_guardian.curse")
    ENTITY_ELDER_GUARDIAN_DEATH = ("entity.elder_guardian.death")
    ENTITY_ELDER_GUARDIAN_DEATH_LAND = ("entity.elder_guardian.death_land")
    ENTITY_ELDER_GUARDIAN_FLOP = ("entity.elder_guardian.flop")
    ENTITY_ELDER_GUARDIAN_HURT = ("entity.elder_guardian.hurt")
    ENTITY_ELDER_GUARDIAN_HURT_LAND = ("entity.elder_guardian.hurt_land")
    ENTITY_ENDERMAN_AMBIENT = ("entity.enderman.ambient")
    ENTITY_ENDERMAN_DEATH = ("entity.enderman.death")
    ENTITY_ENDERMAN_HURT = ("entity.enderman.hurt")
    ENTITY_ENDERMAN_SCREAM = ("entity.enderman.scream")
    ENTITY_ENDERMAN_STARE = ("entity.enderman.stare")
    ENTITY_ENDERMAN_TELEPORT = ("entity.enderman.teleport")
    ENTITY_ENDERMITE_AMBIENT = ("entity.endermite.ambient")
    ENTITY_ENDERMITE_DEATH = ("entity.endermite.death")
    ENTITY_ENDERMITE_HURT = ("entity.endermite.hurt")
    ENTITY_ENDERMITE_STEP = ("entity.endermite.step")
    ENTITY_ENDER_DRAGON_AMBIENT = ("entity.ender_dragon.ambient")
    ENTITY_ENDER_DRAGON_DEATH = ("entity.ender_dragon.death")
    ENTITY_ENDER_DRAGON_FLAP = ("entity.ender_dragon.flap")
    ENTITY_ENDER_DRAGON_GROWL = ("entity.ender_dragon.growl")
    ENTITY_ENDER_DRAGON_HURT = ("entity.ender_dragon.hurt")
    ENTITY_ENDER_DRAGON_SHOOT = ("entity.ender_dragon.shoot")
    ENTITY_ENDER_EYE_DEATH = ("entity.ender_eye.death")
    ENTITY_ENDER_EYE_LAUNCH = ("entity.ender_eye.launch")
    ENTITY_ENDER_PEARL_THROW = ("entity.ender_pearl.throw")
    ENTITY_EVOKER_AMBIENT = ("entity.evoker.ambient")
    ENTITY_EVOKER_CAST_SPELL = ("entity.evoker.cast_spell")
    ENTITY_EVOKER_CELEBRATE = ("entity.evoker.celebrate")
    ENTITY_EVOKER_DEATH = ("entity.evoker.death")
    ENTITY_EVOKER_FANGS_ATTACK = ("entity.evoker_fangs.attack")
    ENTITY_EVOKER_HURT = ("entity.evoker.hurt")
    ENTITY_EVOKER_PREPARE_ATTACK = ("entity.evoker.prepare_attack")
    ENTITY_EVOKER_PREPARE_SUMMON = ("entity.evoker.prepare_summon")
    ENTITY_EVOKER_PREPARE_WOLOLO = ("entity.evoker.prepare_wololo")
    ENTITY_EXPERIENCE_BOTTLE_THROW = ("entity.experience_bottle.throw")
    ENTITY_EXPERIENCE_ORB_PICKUP = ("entity.experience_orb.pickup")
    ENTITY_FIREWORK_ROCKET_BLAST = ("entity.firework_rocket.blast")
    ENTITY_FIREWORK_ROCKET_BLAST_FAR = ("entity.firework_rocket.blast_far")
    ENTITY_FIREWORK_ROCKET_LARGE_BLAST = ("entity.firework_rocket.large_blast")
    ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR = ("entity.firework_rocket.large_blast_far")
    ENTITY_FIREWORK_ROCKET_LAUNCH = ("entity.firework_rocket.launch")
    ENTITY_FIREWORK_ROCKET_SHOOT = ("entity.firework_rocket.shoot")
    ENTITY_FIREWORK_ROCKET_TWINKLE = ("entity.firework_rocket.twinkle")
    ENTITY_FIREWORK_ROCKET_TWINKLE_FAR = ("entity.firework_rocket.twinkle_far")
    ENTITY_FISHING_BOBBER_RETRIEVE = ("entity.fishing_bobber.retrieve")
    ENTITY_FISHING_BOBBER_SPLASH = ("entity.fishing_bobber.splash")
    ENTITY_FISHING_BOBBER_THROW = ("entity.fishing_bobber.throw")
    ENTITY_FISH_SWIM = ("entity.fish.swim")
    ENTITY_FOX_AGGRO = ("entity.fox.aggro")
    ENTITY_FOX_AMBIENT = ("entity.fox.ambient")
    ENTITY_FOX_BITE = ("entity.fox.bite")
    ENTITY_FOX_DEATH = ("entity.fox.death")
    ENTITY_FOX_EAT = ("entity.fox.eat")
    ENTITY_FOX_HURT = ("entity.fox.hurt")
    ENTITY_FOX_SCREECH = ("entity.fox.screech")
    ENTITY_FOX_SLEEP = ("entity.fox.sleep")
    ENTITY_FOX_SNIFF = ("entity.fox.sniff")
    ENTITY_FOX_SPIT = ("entity.fox.spit")
    ENTITY_FOX_TELEPORT = ("entity.fox.teleport")
    ENTITY_FROG_AMBIENT = ("entity.frog.ambient")
    ENTITY_FROG_DEATH = ("entity.frog.death")
    ENTITY_FROG_EAT = ("entity.frog.eat")
    ENTITY_FROG_HURT = ("entity.frog.hurt")
    ENTITY_FROG_LAY_SPAWN = ("entity.frog.lay_spawn")
    ENTITY_FROG_LONG_JUMP = ("entity.frog.long_jump")
    ENTITY_FROG_STEP = ("entity.frog.step")
    ENTITY_FROG_TONGUE = ("entity.frog.tongue")
    ENTITY_GENERIC_BIG_FALL = ("entity.generic.big_fall")
    ENTITY_GENERIC_BURN = ("entity.generic.burn")
    ENTITY_GENERIC_DEATH = ("entity.generic.death")
    ENTITY_GENERIC_DRINK = ("entity.generic.drink")
    ENTITY_GENERIC_EAT = ("entity.generic.eat")
    ENTITY_GENERIC_EXPLODE = ("entity.generic.explode")
    ENTITY_GENERIC_EXTINGUISH_FIRE = ("entity.generic.extinguish_fire")
    ENTITY_GENERIC_HURT = ("entity.generic.hurt")
    ENTITY_GENERIC_SMALL_FALL = ("entity.generic.small_fall")
    ENTITY_GENERIC_SPLASH = ("entity.generic.splash")
    ENTITY_GENERIC_SWIM = ("entity.generic.swim")
    ENTITY_GENERIC_WIND_BURST = ("entity.generic.wind_burst")
    ENTITY_GHAST_AMBIENT = ("entity.ghast.ambient")
    ENTITY_GHAST_DEATH = ("entity.ghast.death")
    ENTITY_GHAST_HURT = ("entity.ghast.hurt")
    ENTITY_GHAST_SCREAM = ("entity.ghast.scream")
    ENTITY_GHAST_SHOOT = ("entity.ghast.shoot")
    ENTITY_GHAST_WARN = ("entity.ghast.warn")
    ENTITY_GLOW_ITEM_FRAME_ADD_ITEM = ("entity.glow_item_frame.add_item")
    ENTITY_GLOW_ITEM_FRAME_BREAK = ("entity.glow_item_frame.break")
    ENTITY_GLOW_ITEM_FRAME_PLACE = ("entity.glow_item_frame.place")
    ENTITY_GLOW_ITEM_FRAME_REMOVE_ITEM = ("entity.glow_item_frame.remove_item")
    ENTITY_GLOW_ITEM_FRAME_ROTATE_ITEM = ("entity.glow_item_frame.rotate_item")
    ENTITY_GLOW_SQUID_AMBIENT = ("entity.glow_squid.ambient")
    ENTITY_GLOW_SQUID_DEATH = ("entity.glow_squid.death")
    ENTITY_GLOW_SQUID_HURT = ("entity.glow_squid.hurt")
    ENTITY_GLOW_SQUID_SQUIRT = ("entity.glow_squid.squirt")
    ENTITY_GOAT_AMBIENT = ("entity.goat.ambient")
    ENTITY_GOAT_DEATH = ("entity.goat.death")
    ENTITY_GOAT_EAT = ("entity.goat.eat")
    ENTITY_GOAT_HORN_BREAK = ("entity.goat.horn_break")
    ENTITY_GOAT_HURT = ("entity.goat.hurt")
    ENTITY_GOAT_LONG_JUMP = ("entity.goat.long_jump")
    ENTITY_GOAT_MILK = ("entity.goat.milk")
    ENTITY_GOAT_PREPARE_RAM = ("entity.goat.prepare_ram")
    ENTITY_GOAT_RAM_IMPACT = ("entity.goat.ram_impact")
    ENTITY_GOAT_SCREAMING_AMBIENT = ("entity.goat.screaming.ambient")
    ENTITY_GOAT_SCREAMING_DEATH = ("entity.goat.screaming.death")
    ENTITY_GOAT_SCREAMING_EAT = ("entity.goat.screaming.eat")
    ENTITY_GOAT_SCREAMING_HORN_BREAK = ("entity.goat.screaming.horn_break")
    ENTITY_GOAT_SCREAMING_HURT = ("entity.goat.screaming.hurt")
    ENTITY_GOAT_SCREAMING_LONG_JUMP = ("entity.goat.screaming.long_jump")
    ENTITY_GOAT_SCREAMING_MILK = ("entity.goat.screaming.milk")
    ENTITY_GOAT_SCREAMING_PREPARE_RAM = ("entity.goat.screaming.prepare_ram")
    ENTITY_GOAT_SCREAMING_RAM_IMPACT = ("entity.goat.screaming.ram_impact")
    ENTITY_GOAT_STEP = ("entity.goat.step")
    ENTITY_GUARDIAN_AMBIENT = ("entity.guardian.ambient")
    ENTITY_GUARDIAN_AMBIENT_LAND = ("entity.guardian.ambient_land")
    ENTITY_GUARDIAN_ATTACK = ("entity.guardian.attack")
    ENTITY_GUARDIAN_DEATH = ("entity.guardian.death")
    ENTITY_GUARDIAN_DEATH_LAND = ("entity.guardian.death_land")
    ENTITY_GUARDIAN_FLOP = ("entity.guardian.flop")
    ENTITY_GUARDIAN_HURT = ("entity.guardian.hurt")
    ENTITY_GUARDIAN_HURT_LAND = ("entity.guardian.hurt_land")
    ENTITY_HOGLIN_AMBIENT = ("entity.hoglin.ambient")
    ENTITY_HOGLIN_ANGRY = ("entity.hoglin.angry")
    ENTITY_HOGLIN_ATTACK = ("entity.hoglin.attack")
    ENTITY_HOGLIN_CONVERTED_TO_ZOMBIFIED = ("entity.hoglin.converted_to_zombified")
    ENTITY_HOGLIN_DEATH = ("entity.hoglin.death")
    ENTITY_HOGLIN_HURT = ("entity.hoglin.hurt")
    ENTITY_HOGLIN_RETREAT = ("entity.hoglin.retreat")
    ENTITY_HOGLIN_STEP = ("entity.hoglin.step")
    ENTITY_HORSE_AMBIENT = ("entity.horse.ambient")
    ENTITY_HORSE_ANGRY = ("entity.horse.angry")
    ENTITY_HORSE_ARMOR = ("entity.horse.armor")
    ENTITY_HORSE_BREATHE = ("entity.horse.breathe")
    ENTITY_HORSE_DEATH = ("entity.horse.death")
    ENTITY_HORSE_EAT = ("entity.horse.eat")
    ENTITY_HORSE_GALLOP = ("entity.horse.gallop")
    ENTITY_HORSE_HURT = ("entity.horse.hurt")
    ENTITY_HORSE_JUMP = ("entity.horse.jump")
    ENTITY_HORSE_LAND = ("entity.horse.land")
    ENTITY_HORSE_SADDLE = ("entity.horse.saddle")
    ENTITY_HORSE_STEP = ("entity.horse.step")
    ENTITY_HORSE_STEP_WOOD = ("entity.horse.step_wood")
    ENTITY_HOSTILE_BIG_FALL = ("entity.hostile.big_fall")
    ENTITY_HOSTILE_DEATH = ("entity.hostile.death")
    ENTITY_HOSTILE_HURT = ("entity.hostile.hurt")
    ENTITY_HOSTILE_SMALL_FALL = ("entity.hostile.small_fall")
    ENTITY_HOSTILE_SPLASH = ("entity.hostile.splash")
    ENTITY_HOSTILE_SWIM = ("entity.hostile.swim")
    ENTITY_HUSK_AMBIENT = ("entity.husk.ambient")
    ENTITY_HUSK_CONVERTED_TO_ZOMBIE = ("entity.husk.converted_to_zombie")
    ENTITY_HUSK_DEATH = ("entity.husk.death")
    ENTITY_HUSK_HURT = ("entity.husk.hurt")
    ENTITY_HUSK_STEP = ("entity.husk.step")
    ENTITY_ILLUSIONER_AMBIENT = ("entity.illusioner.ambient")
    ENTITY_ILLUSIONER_CAST_SPELL = ("entity.illusioner.cast_spell")
    ENTITY_ILLUSIONER_DEATH = ("entity.illusioner.death")
    ENTITY_ILLUSIONER_HURT = ("entity.illusioner.hurt")
    ENTITY_ILLUSIONER_MIRROR_MOVE = ("entity.illusioner.mirror_move")
    ENTITY_ILLUSIONER_PREPARE_BLINDNESS = ("entity.illusioner.prepare_blindness")
    ENTITY_ILLUSIONER_PREPARE_MIRROR = ("entity.illusioner.prepare_mirror")
    ENTITY_IRON_GOLEM_ATTACK = ("entity.iron_golem.attack")
    ENTITY_IRON_GOLEM_DAMAGE = ("entity.iron_golem.damage")
    ENTITY_IRON_GOLEM_DEATH = ("entity.iron_golem.death")
    ENTITY_IRON_GOLEM_HURT = ("entity.iron_golem.hurt")
    ENTITY_IRON_GOLEM_REPAIR = ("entity.iron_golem.repair")
    ENTITY_IRON_GOLEM_STEP = ("entity.iron_golem.step")
    ENTITY_ITEM_BREAK = ("entity.item.break")
    ENTITY_ITEM_FRAME_ADD_ITEM = ("entity.item_frame.add_item")
    ENTITY_ITEM_FRAME_BREAK = ("entity.item_frame.break")
    ENTITY_ITEM_FRAME_PLACE = ("entity.item_frame.place")
    ENTITY_ITEM_FRAME_REMOVE_ITEM = ("entity.item_frame.remove_item")
    ENTITY_ITEM_FRAME_ROTATE_ITEM = ("entity.item_frame.rotate_item")
    ENTITY_ITEM_PICKUP = ("entity.item.pickup")
    ENTITY_LEASH_KNOT_BREAK = ("entity.leash_knot.break")
    ENTITY_LEASH_KNOT_PLACE = ("entity.leash_knot.place")
    ENTITY_LIGHTNING_BOLT_IMPACT = ("entity.lightning_bolt.impact")
    ENTITY_LIGHTNING_BOLT_THUNDER = ("entity.lightning_bolt.thunder")
    ENTITY_LINGERING_POTION_THROW = ("entity.lingering_potion.throw")
    ENTITY_LLAMA_AMBIENT = ("entity.llama.ambient")
    ENTITY_LLAMA_ANGRY = ("entity.llama.angry")
    ENTITY_LLAMA_CHEST = ("entity.llama.chest")
    ENTITY_LLAMA_DEATH = ("entity.llama.death")
    ENTITY_LLAMA_EAT = ("entity.llama.eat")
    ENTITY_LLAMA_HURT = ("entity.llama.hurt")
    ENTITY_LLAMA_SPIT = ("entity.llama.spit")
    ENTITY_LLAMA_STEP = ("entity.llama.step")
    ENTITY_LLAMA_SWAG = ("entity.llama.swag")
    ENTITY_MAGMA_CUBE_DEATH = ("entity.magma_cube.death")
    ENTITY_MAGMA_CUBE_DEATH_SMALL = ("entity.magma_cube.death_small")
    ENTITY_MAGMA_CUBE_HURT = ("entity.magma_cube.hurt")
    ENTITY_MAGMA_CUBE_HURT_SMALL = ("entity.magma_cube.hurt_small")
    ENTITY_MAGMA_CUBE_JUMP = ("entity.magma_cube.jump")
    ENTITY_MAGMA_CUBE_SQUISH = ("entity.magma_cube.squish")
    ENTITY_MAGMA_CUBE_SQUISH_SMALL = ("entity.magma_cube.squish_small")
    ENTITY_MINECART_INSIDE = ("entity.minecart.inside")
    ENTITY_MINECART_INSIDE_UNDERWATER = ("entity.minecart.inside.underwater")
    ENTITY_MINECART_RIDING = ("entity.minecart.riding")
    ENTITY_MOOSHROOM_CONVERT = ("entity.mooshroom.convert")
    ENTITY_MOOSHROOM_EAT = ("entity.mooshroom.eat")
    ENTITY_MOOSHROOM_MILK = ("entity.mooshroom.milk")
    ENTITY_MOOSHROOM_SHEAR = ("entity.mooshroom.shear")
    ENTITY_MOOSHROOM_SUSPICIOUS_MILK = ("entity.mooshroom.suspicious_milk")
    ENTITY_MULE_AMBIENT = ("entity.mule.ambient")
    ENTITY_MULE_ANGRY = ("entity.mule.angry")
    ENTITY_MULE_CHEST = ("entity.mule.chest")
    ENTITY_MULE_DEATH = ("entity.mule.death")
    ENTITY_MULE_EAT = ("entity.mule.eat")
    ENTITY_MULE_HURT = ("entity.mule.hurt")
    ENTITY_OCELOT_AMBIENT = ("entity.ocelot.ambient")
    ENTITY_OCELOT_DEATH = ("entity.ocelot.death")
    ENTITY_OCELOT_HURT = ("entity.ocelot.hurt")
    ENTITY_PAINTING_BREAK = ("entity.painting.break")
    ENTITY_PAINTING_PLACE = ("entity.painting.place")
    ENTITY_PANDA_AGGRESSIVE_AMBIENT = ("entity.panda.aggressive_ambient")
    ENTITY_PANDA_AMBIENT = ("entity.panda.ambient")
    ENTITY_PANDA_BITE = ("entity.panda.bite")
    ENTITY_PANDA_CANT_BREED = ("entity.panda.cant_breed")
    ENTITY_PANDA_DEATH = ("entity.panda.death")
    ENTITY_PANDA_EAT = ("entity.panda.eat")
    ENTITY_PANDA_HURT = ("entity.panda.hurt")
    ENTITY_PANDA_PRE_SNEEZE = ("entity.panda.pre_sneeze")
    ENTITY_PANDA_SNEEZE = ("entity.panda.sneeze")
    ENTITY_PANDA_STEP = ("entity.panda.step")
    ENTITY_PANDA_WORRIED_AMBIENT = ("entity.panda.worried_ambient")
    ENTITY_PARROT_AMBIENT = ("entity.parrot.ambient")
    ENTITY_PARROT_DEATH = ("entity.parrot.death")
    ENTITY_PARROT_EAT = ("entity.parrot.eat")
    ENTITY_PARROT_FLY = ("entity.parrot.fly")
    ENTITY_PARROT_HURT = ("entity.parrot.hurt")
    ENTITY_PARROT_IMITATE_BLAZE = ("entity.parrot.imitate.blaze")
    ENTITY_PARROT_IMITATE_BREEZE = ("entity.parrot.imitate.breeze")
    ENTITY_PARROT_IMITATE_CREEPER = ("entity.parrot.imitate.creeper")
    ENTITY_PARROT_IMITATE_DROWNED = ("entity.parrot.imitate.drowned")
    ENTITY_PARROT_IMITATE_ELDER_GUARDIAN = ("entity.parrot.imitate.elder_guardian")
    ENTITY_PARROT_IMITATE_ENDERMITE = ("entity.parrot.imitate.endermite")
    ENTITY_PARROT_IMITATE_ENDER_DRAGON = ("entity.parrot.imitate.ender_dragon")
    ENTITY_PARROT_IMITATE_EVOKER = ("entity.parrot.imitate.evoker")
    ENTITY_PARROT_IMITATE_GHAST = ("entity.parrot.imitate.ghast")
    ENTITY_PARROT_IMITATE_GUARDIAN = ("entity.parrot.imitate.guardian")
    ENTITY_PARROT_IMITATE_HOGLIN = ("entity.parrot.imitate.hoglin")
    ENTITY_PARROT_IMITATE_HUSK = ("entity.parrot.imitate.husk")
    ENTITY_PARROT_IMITATE_ILLUSIONER = ("entity.parrot.imitate.illusioner")
    ENTITY_PARROT_IMITATE_MAGMA_CUBE = ("entity.parrot.imitate.magma_cube")
    ENTITY_PARROT_IMITATE_PHANTOM = ("entity.parrot.imitate.phantom")
    ENTITY_PARROT_IMITATE_PIGLIN = ("entity.parrot.imitate.piglin")
    ENTITY_PARROT_IMITATE_PIGLIN_BRUTE = ("entity.parrot.imitate.piglin_brute")
    ENTITY_PARROT_IMITATE_PILLAGER = ("entity.parrot.imitate.pillager")
    ENTITY_PARROT_IMITATE_RAVAGER = ("entity.parrot.imitate.ravager")
    ENTITY_PARROT_IMITATE_SHULKER = ("entity.parrot.imitate.shulker")
    ENTITY_PARROT_IMITATE_SILVERFISH = ("entity.parrot.imitate.silverfish")
    ENTITY_PARROT_IMITATE_SKELETON = ("entity.parrot.imitate.skeleton")
    ENTITY_PARROT_IMITATE_SLIME = ("entity.parrot.imitate.slime")
    ENTITY_PARROT_IMITATE_SPIDER = ("entity.parrot.imitate.spider")
    ENTITY_PARROT_IMITATE_STRAY = ("entity.parrot.imitate.stray")
    ENTITY_PARROT_IMITATE_VEX = ("entity.parrot.imitate.vex")
    ENTITY_PARROT_IMITATE_VINDICATOR = ("entity.parrot.imitate.vindicator")
    ENTITY_PARROT_IMITATE_WARDEN = ("entity.parrot.imitate.warden")
    ENTITY_PARROT_IMITATE_WITCH = ("entity.parrot.imitate.witch")
    ENTITY_PARROT_IMITATE_WITHER = ("entity.parrot.imitate.wither")
    ENTITY_PARROT_IMITATE_WITHER_SKELETON = ("entity.parrot.imitate.wither_skeleton")
    ENTITY_PARROT_IMITATE_ZOGLIN = ("entity.parrot.imitate.zoglin")
    ENTITY_PARROT_IMITATE_ZOMBIE = ("entity.parrot.imitate.zombie")
    ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER = ("entity.parrot.imitate.zombie_villager")
    ENTITY_PARROT_STEP = ("entity.parrot.step")
    ENTITY_PHANTOM_AMBIENT = ("entity.phantom.ambient")
    ENTITY_PHANTOM_BITE = ("entity.phantom.bite")
    ENTITY_PHANTOM_DEATH = ("entity.phantom.death")
    ENTITY_PHANTOM_FLAP = ("entity.phantom.flap")
    ENTITY_PHANTOM_HURT = ("entity.phantom.hurt")
    ENTITY_PHANTOM_SWOOP = ("entity.phantom.swoop")
    ENTITY_PIGLIN_ADMIRING_ITEM = ("entity.piglin.admiring_item")
    ENTITY_PIGLIN_AMBIENT = ("entity.piglin.ambient")
    ENTITY_PIGLIN_ANGRY = ("entity.piglin.angry")
    ENTITY_PIGLIN_BRUTE_AMBIENT = ("entity.piglin_brute.ambient")
    ENTITY_PIGLIN_BRUTE_ANGRY = ("entity.piglin_brute.angry")
    ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED = ("entity.piglin_brute.converted_to_zombified")
    ENTITY_PIGLIN_BRUTE_DEATH = ("entity.piglin_brute.death")
    ENTITY_PIGLIN_BRUTE_HURT = ("entity.piglin_brute.hurt")
    ENTITY_PIGLIN_BRUTE_STEP = ("entity.piglin_brute.step")
    ENTITY_PIGLIN_CELEBRATE = ("entity.piglin.celebrate")
    ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED = ("entity.piglin.converted_to_zombified")
    ENTITY_PIGLIN_DEATH = ("entity.piglin.death")
    ENTITY_PIGLIN_HURT = ("entity.piglin.hurt")
    ENTITY_PIGLIN_JEALOUS = ("entity.piglin.jealous")
    ENTITY_PIGLIN_RETREAT = ("entity.piglin.retreat")
    ENTITY_PIGLIN_STEP = ("entity.piglin.step")
    ENTITY_PIG_AMBIENT = ("entity.pig.ambient")
    ENTITY_PIG_DEATH = ("entity.pig.death")
    ENTITY_PIG_HURT = ("entity.pig.hurt")
    ENTITY_PIG_SADDLE = ("entity.pig.saddle")
    ENTITY_PIG_STEP = ("entity.pig.step")
    ENTITY_PILLAGER_AMBIENT = ("entity.pillager.ambient")
    ENTITY_PILLAGER_CELEBRATE = ("entity.pillager.celebrate")
    ENTITY_PILLAGER_DEATH = ("entity.pillager.death")
    ENTITY_PILLAGER_HURT = ("entity.pillager.hurt")
    ENTITY_PLAYER_ATTACK_CRIT = ("entity.player.attack.crit")
    ENTITY_PLAYER_ATTACK_KNOCKBACK = ("entity.player.attack.knockback")
    ENTITY_PLAYER_ATTACK_NODAMAGE = ("entity.player.attack.nodamage")
    ENTITY_PLAYER_ATTACK_STRONG = ("entity.player.attack.strong")
    ENTITY_PLAYER_ATTACK_SWEEP = ("entity.player.attack.sweep")
    ENTITY_PLAYER_ATTACK_WEAK = ("entity.player.attack.weak")
    ENTITY_PLAYER_BIG_FALL = ("entity.player.big_fall")
    ENTITY_PLAYER_BREATH = ("entity.player.breath")
    ENTITY_PLAYER_BURP = ("entity.player.burp")
    ENTITY_PLAYER_DEATH = ("entity.player.death")
    ENTITY_PLAYER_HURT = ("entity.player.hurt")
    ENTITY_PLAYER_HURT_DROWN = ("entity.player.hurt_drown")
    ENTITY_PLAYER_HURT_FREEZE = ("entity.player.hurt_freeze")
    ENTITY_PLAYER_HURT_ON_FIRE = ("entity.player.hurt_on_fire")
    ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH = ("entity.player.hurt_sweet_berry_bush")
    ENTITY_PLAYER_LEVELUP = ("entity.player.levelup")
    ENTITY_PLAYER_SMALL_FALL = ("entity.player.small_fall")
    ENTITY_PLAYER_SPLASH = ("entity.player.splash")
    ENTITY_PLAYER_SPLASH_HIGH_SPEED = ("entity.player.splash.high_speed")
    ENTITY_PLAYER_SWIM = ("entity.player.swim")
    ENTITY_PLAYER_TELEPORT = ("entity.player.teleport")
    ENTITY_POLAR_BEAR_AMBIENT = ("entity.polar_bear.ambient")
    ENTITY_POLAR_BEAR_AMBIENT_BABY = ("entity.polar_bear.ambient_baby")
    ENTITY_POLAR_BEAR_DEATH = ("entity.polar_bear.death")
    ENTITY_POLAR_BEAR_HURT = ("entity.polar_bear.hurt")
    ENTITY_POLAR_BEAR_STEP = ("entity.polar_bear.step")
    ENTITY_POLAR_BEAR_WARNING = ("entity.polar_bear.warning")
    ENTITY_PUFFER_FISH_AMBIENT = ("entity.puffer_fish.ambient")
    ENTITY_PUFFER_FISH_BLOW_OUT = ("entity.puffer_fish.blow_out")
    ENTITY_PUFFER_FISH_BLOW_UP = ("entity.puffer_fish.blow_up")
    ENTITY_PUFFER_FISH_DEATH = ("entity.puffer_fish.death")
    ENTITY_PUFFER_FISH_FLOP = ("entity.puffer_fish.flop")
    ENTITY_PUFFER_FISH_HURT = ("entity.puffer_fish.hurt")
    ENTITY_PUFFER_FISH_STING = ("entity.puffer_fish.sting")
    ENTITY_RABBIT_AMBIENT = ("entity.rabbit.ambient")
    ENTITY_RABBIT_ATTACK = ("entity.rabbit.attack")
    ENTITY_RABBIT_DEATH = ("entity.rabbit.death")
    ENTITY_RABBIT_HURT = ("entity.rabbit.hurt")
    ENTITY_RABBIT_JUMP = ("entity.rabbit.jump")
    ENTITY_RAVAGER_AMBIENT = ("entity.ravager.ambient")
    ENTITY_RAVAGER_ATTACK = ("entity.ravager.attack")
    ENTITY_RAVAGER_CELEBRATE = ("entity.ravager.celebrate")
    ENTITY_RAVAGER_DEATH = ("entity.ravager.death")
    ENTITY_RAVAGER_HURT = ("entity.ravager.hurt")
    ENTITY_RAVAGER_ROAR = ("entity.ravager.roar")
    ENTITY_RAVAGER_STEP = ("entity.ravager.step")
    ENTITY_RAVAGER_STUNNED = ("entity.ravager.stunned")
    ENTITY_SALMON_AMBIENT = ("entity.salmon.ambient")
    ENTITY_SALMON_DEATH = ("entity.salmon.death")
    ENTITY_SALMON_FLOP = ("entity.salmon.flop")
    ENTITY_SALMON_HURT = ("entity.salmon.hurt")
    ENTITY_SHEEP_AMBIENT = ("entity.sheep.ambient")
    ENTITY_SHEEP_DEATH = ("entity.sheep.death")
    ENTITY_SHEEP_HURT = ("entity.sheep.hurt")
    ENTITY_SHEEP_SHEAR = ("entity.sheep.shear")
    ENTITY_SHEEP_STEP = ("entity.sheep.step")
    ENTITY_SHULKER_AMBIENT = ("entity.shulker.ambient")
    ENTITY_SHULKER_BULLET_HIT = ("entity.shulker_bullet.hit")
    ENTITY_SHULKER_BULLET_HURT = ("entity.shulker_bullet.hurt")
    ENTITY_SHULKER_CLOSE = ("entity.shulker.close")
    ENTITY_SHULKER_DEATH = ("entity.shulker.death")
    ENTITY_SHULKER_HURT = ("entity.shulker.hurt")
    ENTITY_SHULKER_HURT_CLOSED = ("entity.shulker.hurt_closed")
    ENTITY_SHULKER_OPEN = ("entity.shulker.open")
    ENTITY_SHULKER_SHOOT = ("entity.shulker.shoot")
    ENTITY_SHULKER_TELEPORT = ("entity.shulker.teleport")
    ENTITY_SILVERFISH_AMBIENT = ("entity.silverfish.ambient")
    ENTITY_SILVERFISH_DEATH = ("entity.silverfish.death")
    ENTITY_SILVERFISH_HURT = ("entity.silverfish.hurt")
    ENTITY_SILVERFISH_STEP = ("entity.silverfish.step")
    ENTITY_SKELETON_AMBIENT = ("entity.skeleton.ambient")
    ENTITY_SKELETON_CONVERTED_TO_STRAY = ("entity.skeleton.converted_to_stray")
    ENTITY_SKELETON_DEATH = ("entity.skeleton.death")
    ENTITY_SKELETON_HORSE_AMBIENT = ("entity.skeleton_horse.ambient")
    ENTITY_SKELETON_HORSE_AMBIENT_WATER = ("entity.skeleton_horse.ambient_water")
    ENTITY_SKELETON_HORSE_DEATH = ("entity.skeleton_horse.death")
    ENTITY_SKELETON_HORSE_GALLOP_WATER = ("entity.skeleton_horse.gallop_water")
    ENTITY_SKELETON_HORSE_HURT = ("entity.skeleton_horse.hurt")
    ENTITY_SKELETON_HORSE_JUMP_WATER = ("entity.skeleton_horse.jump_water")
    ENTITY_SKELETON_HORSE_STEP_WATER = ("entity.skeleton_horse.step_water")
    ENTITY_SKELETON_HORSE_SWIM = ("entity.skeleton_horse.swim")
    ENTITY_SKELETON_HURT = ("entity.skeleton.hurt")
    ENTITY_SKELETON_SHOOT = ("entity.skeleton.shoot")
    ENTITY_SKELETON_STEP = ("entity.skeleton.step")
    ENTITY_SLIME_ATTACK = ("entity.slime.attack")
    ENTITY_SLIME_DEATH = ("entity.slime.death")
    ENTITY_SLIME_DEATH_SMALL = ("entity.slime.death_small")
    ENTITY_SLIME_HURT = ("entity.slime.hurt")
    ENTITY_SLIME_HURT_SMALL = ("entity.slime.hurt_small")
    ENTITY_SLIME_JUMP = ("entity.slime.jump")
    ENTITY_SLIME_JUMP_SMALL = ("entity.slime.jump_small")
    ENTITY_SLIME_SQUISH = ("entity.slime.squish")
    ENTITY_SLIME_SQUISH_SMALL = ("entity.slime.squish_small")
    ENTITY_SNIFFER_DEATH = ("entity.sniffer.death")
    ENTITY_SNIFFER_DIGGING = ("entity.sniffer.digging")
    ENTITY_SNIFFER_DIGGING_STOP = ("entity.sniffer.digging_stop")
    ENTITY_SNIFFER_DROP_SEED = ("entity.sniffer.drop_seed")
    ENTITY_SNIFFER_EAT = ("entity.sniffer.eat")
    ENTITY_SNIFFER_HAPPY = ("entity.sniffer.happy")
    ENTITY_SNIFFER_HURT = ("entity.sniffer.hurt")
    ENTITY_SNIFFER_IDLE = ("entity.sniffer.idle")
    ENTITY_SNIFFER_SCENTING = ("entity.sniffer.scenting")
    ENTITY_SNIFFER_SEARCHING = ("entity.sniffer.searching")
    ENTITY_SNIFFER_SNIFFING = ("entity.sniffer.sniffing")
    ENTITY_SNIFFER_STEP = ("entity.sniffer.step")
    ENTITY_SNOWBALL_THROW = ("entity.snowball.throw")
    ENTITY_SNOW_GOLEM_AMBIENT = ("entity.snow_golem.ambient")
    ENTITY_SNOW_GOLEM_DEATH = ("entity.snow_golem.death")
    ENTITY_SNOW_GOLEM_HURT = ("entity.snow_golem.hurt")
    ENTITY_SNOW_GOLEM_SHEAR = ("entity.snow_golem.shear")
    ENTITY_SNOW_GOLEM_SHOOT = ("entity.snow_golem.shoot")
    ENTITY_SPIDER_AMBIENT = ("entity.spider.ambient")
    ENTITY_SPIDER_DEATH = ("entity.spider.death")
    ENTITY_SPIDER_HURT = ("entity.spider.hurt")
    ENTITY_SPIDER_STEP = ("entity.spider.step")
    ENTITY_SPLASH_POTION_BREAK = ("entity.splash_potion.break")
    ENTITY_SPLASH_POTION_THROW = ("entity.splash_potion.throw")
    ENTITY_SQUID_AMBIENT = ("entity.squid.ambient")
    ENTITY_SQUID_DEATH = ("entity.squid.death")
    ENTITY_SQUID_HURT = ("entity.squid.hurt")
    ENTITY_SQUID_SQUIRT = ("entity.squid.squirt")
    ENTITY_STRAY_AMBIENT = ("entity.stray.ambient")
    ENTITY_STRAY_DEATH = ("entity.stray.death")
    ENTITY_STRAY_HURT = ("entity.stray.hurt")
    ENTITY_STRAY_STEP = ("entity.stray.step")
    ENTITY_STRIDER_AMBIENT = ("entity.strider.ambient")
    ENTITY_STRIDER_DEATH = ("entity.strider.death")
    ENTITY_STRIDER_EAT = ("entity.strider.eat")
    ENTITY_STRIDER_HAPPY = ("entity.strider.happy")
    ENTITY_STRIDER_HURT = ("entity.strider.hurt")
    ENTITY_STRIDER_RETREAT = ("entity.strider.retreat")
    ENTITY_STRIDER_SADDLE = ("entity.strider.saddle")
    ENTITY_STRIDER_STEP = ("entity.strider.step")
    ENTITY_STRIDER_STEP_LAVA = ("entity.strider.step_lava")
    ENTITY_TADPOLE_DEATH = ("entity.tadpole.death")
    ENTITY_TADPOLE_FLOP = ("entity.tadpole.flop")
    ENTITY_TADPOLE_GROW_UP = ("entity.tadpole.grow_up")
    ENTITY_TADPOLE_HURT = ("entity.tadpole.hurt")
    ENTITY_TNT_PRIMED = ("entity.tnt.primed")
    ENTITY_TROPICAL_FISH_AMBIENT = ("entity.tropical_fish.ambient")
    ENTITY_TROPICAL_FISH_DEATH = ("entity.tropical_fish.death")
    ENTITY_TROPICAL_FISH_FLOP = ("entity.tropical_fish.flop")
    ENTITY_TROPICAL_FISH_HURT = ("entity.tropical_fish.hurt")
    ENTITY_TURTLE_AMBIENT_LAND = ("entity.turtle.ambient_land")
    ENTITY_TURTLE_DEATH = ("entity.turtle.death")
    ENTITY_TURTLE_DEATH_BABY = ("entity.turtle.death_baby")
    ENTITY_TURTLE_EGG_BREAK = ("entity.turtle.egg_break")
    ENTITY_TURTLE_EGG_CRACK = ("entity.turtle.egg_crack")
    ENTITY_TURTLE_EGG_HATCH = ("entity.turtle.egg_hatch")
    ENTITY_TURTLE_HURT = ("entity.turtle.hurt")
    ENTITY_TURTLE_HURT_BABY = ("entity.turtle.hurt_baby")
    ENTITY_TURTLE_LAY_EGG = ("entity.turtle.lay_egg")
    ENTITY_TURTLE_SHAMBLE = ("entity.turtle.shamble")
    ENTITY_TURTLE_SHAMBLE_BABY = ("entity.turtle.shamble_baby")
    ENTITY_TURTLE_SWIM = ("entity.turtle.swim")
    ENTITY_VEX_AMBIENT = ("entity.vex.ambient")
    ENTITY_VEX_CHARGE = ("entity.vex.charge")
    ENTITY_VEX_DEATH = ("entity.vex.death")
    ENTITY_VEX_HURT = ("entity.vex.hurt")
    ENTITY_VILLAGER_AMBIENT = ("entity.villager.ambient")
    ENTITY_VILLAGER_CELEBRATE = ("entity.villager.celebrate")
    ENTITY_VILLAGER_DEATH = ("entity.villager.death")
    ENTITY_VILLAGER_HURT = ("entity.villager.hurt")
    ENTITY_VILLAGER_NO = ("entity.villager.no")
    ENTITY_VILLAGER_TRADE = ("entity.villager.trade")
    ENTITY_VILLAGER_WORK_ARMORER = ("entity.villager.work_armorer")
    ENTITY_VILLAGER_WORK_BUTCHER = ("entity.villager.work_butcher")
    ENTITY_VILLAGER_WORK_CARTOGRAPHER = ("entity.villager.work_cartographer")
    ENTITY_VILLAGER_WORK_CLERIC = ("entity.villager.work_cleric")
    ENTITY_VILLAGER_WORK_FARMER = ("entity.villager.work_farmer")
    ENTITY_VILLAGER_WORK_FISHERMAN = ("entity.villager.work_fisherman")
    ENTITY_VILLAGER_WORK_FLETCHER = ("entity.villager.work_fletcher")
    ENTITY_VILLAGER_WORK_LEATHERWORKER = ("entity.villager.work_leatherworker")
    ENTITY_VILLAGER_WORK_LIBRARIAN = ("entity.villager.work_librarian")
    ENTITY_VILLAGER_WORK_MASON = ("entity.villager.work_mason")
    ENTITY_VILLAGER_WORK_SHEPHERD = ("entity.villager.work_shepherd")
    ENTITY_VILLAGER_WORK_TOOLSMITH = ("entity.villager.work_toolsmith")
    ENTITY_VILLAGER_WORK_WEAPONSMITH = ("entity.villager.work_weaponsmith")
    ENTITY_VILLAGER_YES = ("entity.villager.yes")
    ENTITY_VINDICATOR_AMBIENT = ("entity.vindicator.ambient")
    ENTITY_VINDICATOR_CELEBRATE = ("entity.vindicator.celebrate")
    ENTITY_VINDICATOR_DEATH = ("entity.vindicator.death")
    ENTITY_VINDICATOR_HURT = ("entity.vindicator.hurt")
    ENTITY_WANDERING_TRADER_AMBIENT = ("entity.wandering_trader.ambient")
    ENTITY_WANDERING_TRADER_DEATH = ("entity.wandering_trader.death")
    ENTITY_WANDERING_TRADER_DISAPPEARED = ("entity.wandering_trader.disappeared")
    ENTITY_WANDERING_TRADER_DRINK_MILK = ("entity.wandering_trader.drink_milk")
    ENTITY_WANDERING_TRADER_DRINK_POTION = ("entity.wandering_trader.drink_potion")
    ENTITY_WANDERING_TRADER_HURT = ("entity.wandering_trader.hurt")
    ENTITY_WANDERING_TRADER_NO = ("entity.wandering_trader.no")
    ENTITY_WANDERING_TRADER_REAPPEARED = ("entity.wandering_trader.reappeared")
    ENTITY_WANDERING_TRADER_TRADE = ("entity.wandering_trader.trade")
    ENTITY_WANDERING_TRADER_YES = ("entity.wandering_trader.yes")
    ENTITY_WARDEN_AGITATED = ("entity.warden.agitated")
    ENTITY_WARDEN_AMBIENT = ("entity.warden.ambient")
    ENTITY_WARDEN_ANGRY = ("entity.warden.angry")
    ENTITY_WARDEN_ATTACK_IMPACT = ("entity.warden.attack_impact")
    ENTITY_WARDEN_DEATH = ("entity.warden.death")
    ENTITY_WARDEN_DIG = ("entity.warden.dig")
    ENTITY_WARDEN_EMERGE = ("entity.warden.emerge")
    ENTITY_WARDEN_HEARTBEAT = ("entity.warden.heartbeat")
    ENTITY_WARDEN_HURT = ("entity.warden.hurt")
    ENTITY_WARDEN_LISTENING = ("entity.warden.listening")
    ENTITY_WARDEN_LISTENING_ANGRY = ("entity.warden.listening_angry")
    ENTITY_WARDEN_NEARBY_CLOSE = ("entity.warden.nearby_close")
    ENTITY_WARDEN_NEARBY_CLOSER = ("entity.warden.nearby_closer")
    ENTITY_WARDEN_NEARBY_CLOSEST = ("entity.warden.nearby_closest")
    ENTITY_WARDEN_ROAR = ("entity.warden.roar")
    ENTITY_WARDEN_SNIFF = ("entity.warden.sniff")
    ENTITY_WARDEN_SONIC_BOOM = ("entity.warden.sonic_boom")
    ENTITY_WARDEN_SONIC_CHARGE = ("entity.warden.sonic_charge")
    ENTITY_WARDEN_STEP = ("entity.warden.step")
    ENTITY_WARDEN_TENDRIL_CLICKS = ("entity.warden.tendril_clicks")
    ENTITY_WITCH_AMBIENT = ("entity.witch.ambient")
    ENTITY_WITCH_CELEBRATE = ("entity.witch.celebrate")
    ENTITY_WITCH_DEATH = ("entity.witch.death")
    ENTITY_WITCH_DRINK = ("entity.witch.drink")
    ENTITY_WITCH_HURT = ("entity.witch.hurt")
    ENTITY_WITCH_THROW = ("entity.witch.throw")
    ENTITY_WITHER_AMBIENT = ("entity.wither.ambient")
    ENTITY_WITHER_BREAK_BLOCK = ("entity.wither.break_block")
    ENTITY_WITHER_DEATH = ("entity.wither.death")
    ENTITY_WITHER_HURT = ("entity.wither.hurt")
    ENTITY_WITHER_SHOOT = ("entity.wither.shoot")
    ENTITY_WITHER_SKELETON_AMBIENT = ("entity.wither_skeleton.ambient")
    ENTITY_WITHER_SKELETON_DEATH = ("entity.wither_skeleton.death")
    ENTITY_WITHER_SKELETON_HURT = ("entity.wither_skeleton.hurt")
    ENTITY_WITHER_SKELETON_STEP = ("entity.wither_skeleton.step")
    ENTITY_WITHER_SPAWN = ("entity.wither.spawn")
    ENTITY_WOLF_AMBIENT = ("entity.wolf.ambient")
    ENTITY_WOLF_DEATH = ("entity.wolf.death")
    ENTITY_WOLF_GROWL = ("entity.wolf.growl")
    ENTITY_WOLF_HOWL = ("entity.wolf.howl")
    ENTITY_WOLF_HURT = ("entity.wolf.hurt")
    ENTITY_WOLF_PANT = ("entity.wolf.pant")
    ENTITY_WOLF_SHAKE = ("entity.wolf.shake")
    ENTITY_WOLF_STEP = ("entity.wolf.step")
    ENTITY_WOLF_WHINE = ("entity.wolf.whine")
    ENTITY_ZOGLIN_AMBIENT = ("entity.zoglin.ambient")
    ENTITY_ZOGLIN_ANGRY = ("entity.zoglin.angry")
    ENTITY_ZOGLIN_ATTACK = ("entity.zoglin.attack")
    ENTITY_ZOGLIN_DEATH = ("entity.zoglin.death")
    ENTITY_ZOGLIN_HURT = ("entity.zoglin.hurt")
    ENTITY_ZOGLIN_STEP = ("entity.zoglin.step")
    ENTITY_ZOMBIE_AMBIENT = ("entity.zombie.ambient")
    ENTITY_ZOMBIE_ATTACK_IRON_DOOR = ("entity.zombie.attack_iron_door")
    ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR = ("entity.zombie.attack_wooden_door")
    ENTITY_ZOMBIE_BREAK_WOODEN_DOOR = ("entity.zombie.break_wooden_door")
    ENTITY_ZOMBIE_CONVERTED_TO_DROWNED = ("entity.zombie.converted_to_drowned")
    ENTITY_ZOMBIE_DEATH = ("entity.zombie.death")
    ENTITY_ZOMBIE_DESTROY_EGG = ("entity.zombie.destroy_egg")
    ENTITY_ZOMBIE_HORSE_AMBIENT = ("entity.zombie_horse.ambient")
    ENTITY_ZOMBIE_HORSE_DEATH = ("entity.zombie_horse.death")
    ENTITY_ZOMBIE_HORSE_HURT = ("entity.zombie_horse.hurt")
    ENTITY_ZOMBIE_HURT = ("entity.zombie.hurt")
    ENTITY_ZOMBIE_INFECT = ("entity.zombie.infect")
    ENTITY_ZOMBIE_STEP = ("entity.zombie.step")
    ENTITY_ZOMBIE_VILLAGER_AMBIENT = ("entity.zombie_villager.ambient")
    ENTITY_ZOMBIE_VILLAGER_CONVERTED = ("entity.zombie_villager.converted")
    ENTITY_ZOMBIE_VILLAGER_CURE = ("entity.zombie_villager.cure")
    ENTITY_ZOMBIE_VILLAGER_DEATH = ("entity.zombie_villager.death")
    ENTITY_ZOMBIE_VILLAGER_HURT = ("entity.zombie_villager.hurt")
    ENTITY_ZOMBIE_VILLAGER_STEP = ("entity.zombie_villager.step")
    ENTITY_ZOMBIFIED_PIGLIN_AMBIENT = ("entity.zombified_piglin.ambient")
    ENTITY_ZOMBIFIED_PIGLIN_ANGRY = ("entity.zombified_piglin.angry")
    ENTITY_ZOMBIFIED_PIGLIN_DEATH = ("entity.zombified_piglin.death")
    ENTITY_ZOMBIFIED_PIGLIN_HURT = ("entity.zombified_piglin.hurt")
    EVENT_RAID_HORN = ("event.raid.horn")
    INTENTIONALLY_EMPTY = ("intentionally_empty")
    ITEM_ARMOR_EQUIP_CHAIN = ("item.armor.equip_chain")
    ITEM_ARMOR_EQUIP_DIAMOND = ("item.armor.equip_diamond")
    ITEM_ARMOR_EQUIP_ELYTRA = ("item.armor.equip_elytra")
    ITEM_ARMOR_EQUIP_GENERIC = ("item.armor.equip_generic")
    ITEM_ARMOR_EQUIP_GOLD = ("item.armor.equip_gold")
    ITEM_ARMOR_EQUIP_IRON = ("item.armor.equip_iron")
    ITEM_ARMOR_EQUIP_LEATHER = ("item.armor.equip_leather")
    ITEM_ARMOR_EQUIP_NETHERITE = ("item.armor.equip_netherite")
    ITEM_ARMOR_EQUIP_TURTLE = ("item.armor.equip_turtle")
    ITEM_AXE_SCRAPE = ("item.axe.scrape")
    ITEM_AXE_STRIP = ("item.axe.strip")
    ITEM_AXE_WAX_OFF = ("item.axe.wax_off")
    ITEM_BONE_MEAL_USE = ("item.bone_meal.use")
    ITEM_BOOK_PAGE_TURN = ("item.book.page_turn")
    ITEM_BOOK_PUT = ("item.book.put")
    ITEM_BOTTLE_EMPTY = ("item.bottle.empty")
    ITEM_BOTTLE_FILL = ("item.bottle.fill")
    ITEM_BOTTLE_FILL_DRAGONBREATH = ("item.bottle.fill_dragonbreath")
    ITEM_BRUSH_BRUSHING_GENERIC = ("item.brush.brushing.generic")
    ITEM_BRUSH_BRUSHING_GRAVEL = ("item.brush.brushing.gravel")
    ITEM_BRUSH_BRUSHING_GRAVEL_COMPLETE = ("item.brush.brushing.gravel.complete")
    ITEM_BRUSH_BRUSHING_SAND = ("item.brush.brushing.sand")
    ITEM_BRUSH_BRUSHING_SAND_COMPLETE = ("item.brush.brushing.sand.complete")
    ITEM_BUCKET_EMPTY = ("item.bucket.empty")
    ITEM_BUCKET_EMPTY_AXOLOTL = ("item.bucket.empty_axolotl")
    ITEM_BUCKET_EMPTY_FISH = ("item.bucket.empty_fish")
    ITEM_BUCKET_EMPTY_LAVA = ("item.bucket.empty_lava")
    ITEM_BUCKET_EMPTY_POWDER_SNOW = ("item.bucket.empty_powder_snow")
    ITEM_BUCKET_EMPTY_TADPOLE = ("item.bucket.empty_tadpole")
    ITEM_BUCKET_FILL = ("item.bucket.fill")
    ITEM_BUCKET_FILL_AXOLOTL = ("item.bucket.fill_axolotl")
    ITEM_BUCKET_FILL_FISH = ("item.bucket.fill_fish")
    ITEM_BUCKET_FILL_LAVA = ("item.bucket.fill_lava")
    ITEM_BUCKET_FILL_POWDER_SNOW = ("item.bucket.fill_powder_snow")
    ITEM_BUCKET_FILL_TADPOLE = ("item.bucket.fill_tadpole")
    ITEM_BUNDLE_DROP_CONTENTS = ("item.bundle.drop_contents")
    ITEM_BUNDLE_INSERT = ("item.bundle.insert")
    ITEM_BUNDLE_REMOVE_ONE = ("item.bundle.remove_one")
    ITEM_CHORUS_FRUIT_TELEPORT = ("item.chorus_fruit.teleport")
    ITEM_CROP_PLANT = ("item.crop.plant")
    ITEM_CROSSBOW_HIT = ("item.crossbow.hit")
    ITEM_CROSSBOW_LOADING_END = ("item.crossbow.loading_end")
    ITEM_CROSSBOW_LOADING_MIDDLE = ("item.crossbow.loading_middle")
    ITEM_CROSSBOW_LOADING_START = ("item.crossbow.loading_start")
    ITEM_CROSSBOW_QUICK_CHARGE_1 = ("item.crossbow.quick_charge_1")
    ITEM_CROSSBOW_QUICK_CHARGE_2 = ("item.crossbow.quick_charge_2")
    ITEM_CROSSBOW_QUICK_CHARGE_3 = ("item.crossbow.quick_charge_3")
    ITEM_CROSSBOW_SHOOT = ("item.crossbow.shoot")
    ITEM_DYE_USE = ("item.dye.use")
    ITEM_ELYTRA_FLYING = ("item.elytra.flying")
    ITEM_FIRECHARGE_USE = ("item.firecharge.use")
    ITEM_FLINTANDSTEEL_USE = ("item.flintandsteel.use")
    ITEM_GLOW_INK_SAC_USE = ("item.glow_ink_sac.use")
    ITEM_GOAT_HORN_PLAY = ("item.goat_horn.play")
    ITEM_GOAT_HORN_SOUND_0 = ("item.goat_horn.sound.0")
    ITEM_GOAT_HORN_SOUND_1 = ("item.goat_horn.sound.1")
    ITEM_GOAT_HORN_SOUND_2 = ("item.goat_horn.sound.2")
    ITEM_GOAT_HORN_SOUND_3 = ("item.goat_horn.sound.3")
    ITEM_GOAT_HORN_SOUND_4 = ("item.goat_horn.sound.4")
    ITEM_GOAT_HORN_SOUND_5 = ("item.goat_horn.sound.5")
    ITEM_GOAT_HORN_SOUND_6 = ("item.goat_horn.sound.6")
    ITEM_GOAT_HORN_SOUND_7 = ("item.goat_horn.sound.7")
    ITEM_HOE_TILL = ("item.hoe.till")
    ITEM_HONEYCOMB_WAX_ON = ("item.honeycomb.wax_on")
    ITEM_HONEY_BOTTLE_DRINK = ("item.honey_bottle.drink")
    ITEM_INK_SAC_USE = ("item.ink_sac.use")
    ITEM_LODESTONE_COMPASS_LOCK = ("item.lodestone_compass.lock")
    ITEM_NETHER_WART_PLANT = ("item.nether_wart.plant")
    ITEM_SHIELD_BLOCK = ("item.shield.block")
    ITEM_SHIELD_BREAK = ("item.shield.break")
    ITEM_SHOVEL_FLATTEN = ("item.shovel.flatten")
    ITEM_SPYGLASS_STOP_USING = ("item.spyglass.stop_using")
    ITEM_SPYGLASS_USE = ("item.spyglass.use")
    ITEM_TOTEM_USE = ("item.totem.use")
    ITEM_TRIDENT_HIT = ("item.trident.hit")
    ITEM_TRIDENT_HIT_GROUND = ("item.trident.hit_ground")
    ITEM_TRIDENT_RETURN = ("item.trident.return")
    ITEM_TRIDENT_RIPTIDE_1 = ("item.trident.riptide_1")
    ITEM_TRIDENT_RIPTIDE_2 = ("item.trident.riptide_2")
    ITEM_TRIDENT_RIPTIDE_3 = ("item.trident.riptide_3")
    ITEM_TRIDENT_THROW = ("item.trident.throw")
    ITEM_TRIDENT_THUNDER = ("item.trident.thunder")
    MUSIC_CREATIVE = ("music.creative")
    MUSIC_CREDITS = ("music.credits")
    MUSIC_DISC_11 = ("music_disc.11")
    MUSIC_DISC_13 = ("music_disc.13")
    MUSIC_DISC_5 = ("music_disc.5")
    MUSIC_DISC_BLOCKS = ("music_disc.blocks")
    MUSIC_DISC_CAT = ("music_disc.cat")
    MUSIC_DISC_CHIRP = ("music_disc.chirp")
    MUSIC_DISC_FAR = ("music_disc.far")
    MUSIC_DISC_MALL = ("music_disc.mall")
    MUSIC_DISC_MELLOHI = ("music_disc.mellohi")
    MUSIC_DISC_OTHERSIDE = ("music_disc.otherside")
    MUSIC_DISC_PIGSTEP = ("music_disc.pigstep")
    MUSIC_DISC_RELIC = ("music_disc.relic")
    MUSIC_DISC_STAL = ("music_disc.stal")
    MUSIC_DISC_STRAD = ("music_disc.strad")
    MUSIC_DISC_WAIT = ("music_disc.wait")
    MUSIC_DISC_WARD = ("music_disc.ward")
    MUSIC_DRAGON = ("music.dragon")
    MUSIC_END = ("music.end")
    MUSIC_GAME = ("music.game")
    MUSIC_MENU = ("music.menu")
    MUSIC_NETHER_BASALT_DELTAS = ("music.nether.basalt_deltas")
    MUSIC_NETHER_CRIMSON_FOREST = ("music.nether.crimson_forest")
    MUSIC_NETHER_NETHER_WASTES = ("music.nether.nether_wastes")
    MUSIC_NETHER_SOUL_SAND_VALLEY = ("music.nether.soul_sand_valley")
    MUSIC_NETHER_WARPED_FOREST = ("music.nether.warped_forest")
    MUSIC_OVERWORLD_BADLANDS = ("music.overworld.badlands")
    MUSIC_OVERWORLD_BAMBOO_JUNGLE = ("music.overworld.bamboo_jungle")
    MUSIC_OVERWORLD_CHERRY_GROVE = ("music.overworld.cherry_grove")
    MUSIC_OVERWORLD_DEEP_DARK = ("music.overworld.deep_dark")
    MUSIC_OVERWORLD_DESERT = ("music.overworld.desert")
    MUSIC_OVERWORLD_DRIPSTONE_CAVES = ("music.overworld.dripstone_caves")
    MUSIC_OVERWORLD_FLOWER_FOREST = ("music.overworld.flower_forest")
    MUSIC_OVERWORLD_FOREST = ("music.overworld.forest")
    MUSIC_OVERWORLD_FROZEN_PEAKS = ("music.overworld.frozen_peaks")
    MUSIC_OVERWORLD_GROVE = ("music.overworld.grove")
    MUSIC_OVERWORLD_JAGGED_PEAKS = ("music.overworld.jagged_peaks")
    MUSIC_OVERWORLD_JUNGLE = ("music.overworld.jungle")
    MUSIC_OVERWORLD_LUSH_CAVES = ("music.overworld.lush_caves")
    MUSIC_OVERWORLD_MEADOW = ("music.overworld.meadow")
    MUSIC_OVERWORLD_OLD_GROWTH_TAIGA = ("music.overworld.old_growth_taiga")
    MUSIC_OVERWORLD_SNOWY_SLOPES = ("music.overworld.snowy_slopes")
    MUSIC_OVERWORLD_SPARSE_JUNGLE = ("music.overworld.sparse_jungle")
    MUSIC_OVERWORLD_STONY_PEAKS = ("music.overworld.stony_peaks")
    MUSIC_OVERWORLD_SWAMP = ("music.overworld.swamp")
    MUSIC_UNDER_WATER = ("music.under_water")
    PARTICLE_SOUL_ESCAPE = ("particle.soul_escape")
    UI_BUTTON_CLICK = ("ui.button.click")
    UI_CARTOGRAPHY_TABLE_TAKE_RESULT = ("ui.cartography_table.take_result")
    UI_LOOM_SELECT_PATTERN = ("ui.loom.select_pattern")
    UI_LOOM_TAKE_RESULT = ("ui.loom.take_result")
    UI_STONECUTTER_SELECT_RECIPE = ("ui.stonecutter.select_recipe")
    UI_STONECUTTER_TAKE_RESULT = ("ui.stonecutter.take_result")
    UI_TOAST_CHALLENGE_COMPLETE = ("ui.toast.challenge_complete")
    UI_TOAST_IN = ("ui.toast.in")
    UI_TOAST_OUT = ("ui.toast.out")
    WEATHER_RAIN = ("weather.rain")
    WEATHER_RAIN_ABOVE = ("weather.rain.above")


    def getKey(self) -> "NamespacedKey":
        ...
