0:
  10000[0] <- EntityData[0] >= 0
  goto 1 if 10000[0] else 45
1:
  10000[1] <- EntityData[0] * 3.0
  10000[5] <- ((EntityInfoArray[10000[1] + 1] >= -15.0) && (EntityInfoArray[10000[1] + 1] < 15.0)) && (EntityInfoArray[10000[1] + 1] == Trunc(EntityInfoArray[10000[1] + 1]))
  goto 2 if 10000[5] else 44
2:
  10000[6] <- EngineRom[(40.0 + (EntityInfoArray[10000[1] + 1] + ((EntityInfoArray[10000[1] + 1] < 0) * 15.0)))]
  10000[1] <- 10000[6] + 1.0
  10000[7] <- EngineRom[10000[6]]
  10000[2] <- 0
  goto 3
3:
  goto 4 if (10000[2] < 10000[7]) else 43
4:
  goto when EngineRom[(10000[1] + 10000[2])]
    14.0 -> 6
    default -> 5
5:
  10000[2] <- 10000[2] + 1.0
  goto 3
6:
  10000[2] <- EntityData[0] * 32.0
  goto 7 if (EntityData[1] >= 0) else 42
7:
  10000[3] <- EntityData[1] * 3.0
  goto 8 if (((EntityInfoArray[10000[3] + 1] >= -15.0) && (EntityInfoArray[10000[3] + 1] < 15.0)) && (EntityInfoArray[10000[3] + 1] == Trunc(EntityInfoArray[10000[3] + 1]))) else 41
8:
  10000[6] <- EngineRom[(40.0 + (EntityInfoArray[10000[3] + 1] + ((EntityInfoArray[10000[3] + 1] < 0) * 15.0)))]
  10000[3] <- 10000[6] + 1.0
  10000[8] <- EngineRom[10000[6]]
  10000[4] <- 0
  goto 9
9:
  goto 10 if (10000[4] < 10000[8]) else 40
10:
  goto when EngineRom[(10000[3] + 10000[4])]
    14.0 -> 12
    default -> 11
11:
  10000[4] <- 10000[4] + 1.0
  goto 9
12:
  10000[3] <- EntityData[1] * 32.0
  goto 13 if 10000[0] else 39
13:
  goto 14 if 10000[5] else 38
14:
  10000[4] <- 0
  goto 15
15:
  goto 16 if (10000[4] < 10000[7]) else 37
16:
  goto when EngineRom[(10000[1] + 10000[4])]
    14.0 -> 18
    default -> 17
17:
  10000[4] <- 10000[4] + 1.0
  goto 15
18:
  10000[4] <- 6.0 + 10000[2]
  10000[4] <- Remap(EntityDataArray[10000[4]] - (6.0 / LevelOption[1]), EntityDataArray[10000[4]], LevelData[14], 0, RuntimeUpdate[2])
  goto 32 if !LevelOption[8] else 19
19:
  goto 20 if (10000[4] <= LevelData[15]) else 21
20:
  10000[5] <- 0
  goto 31
21:
  goto 22 if ((LevelData[15] + 0.5) > LevelData[15]) else 36
22:
  goto 23 if (10000[4] <= (LevelData[15] + 0.5)) else 24
23:
  10000[5] <- Remap(LevelData[15], LevelData[15] + 0.5, 0, 1.0, 10000[4])
  goto 31
24:
  goto 25 if ((LevelData[14] - 0.5) > (LevelData[15] + 0.5)) else 35
25:
  goto 26 if (10000[4] <= (LevelData[14] - 0.5)) else 27
26:
  10000[5] <- Remap(LevelData[15] + 0.5, LevelData[14] - 0.5, 1.0, 1.0, 10000[4])
  goto 31
27:
  goto 28 if (LevelData[14] > (LevelData[14] - 0.5)) else 34
28:
  goto 29 if (10000[4] <= LevelData[14]) else 30
29:
  10000[5] <- Remap(LevelData[14] - 0.5, LevelData[14], 1.0, 0, 10000[4])
  goto 31
30:
  10000[5] <- 0
  goto 31
31:
  10000[5] <- LevelOption[9] * EaseOutQuad(10000[5])
  goto 32 if (10000[5] <= 0) else 33
32:
  goto exit
33:
  10000[6] <- EntityDataArray[10000[2]] * LevelData[12]
  10000[7] <- EntityDataArray[10000[3]] * LevelData[12]
  10000[8] <- 10000[4] - (LevelData[11] / 2.0)
  10000[9] <- 10000[4] + (LevelData[11] / 2.0)
  10000[10] <- LevelData[8] * 10000[6]
  10000[11] <- LevelData[9] * 10000[8]
  10000[12] <- 10000[10] + 10000[11] + LevelData[10]
  10000[13] <- LevelData[8] * 10000[7]
  10000[14] <- 10000[13] + 10000[11] + LevelData[10]
  10000[15] <- LevelData[9] * 10000[9]
  10000[16] <- 10000[10] + 10000[15] + LevelData[10]
  10000[17] <- 10000[13] + 10000[15] + LevelData[10]
  10000[18] <- LevelData[2] * 10000[6]
  10000[19] <- LevelData[3] * 10000[8]
  10000[20] <- LevelData[5] * 10000[6]
  10000[21] <- LevelData[6] * 10000[8]
  10000[22] <- LevelData[3] * 10000[9]
  10000[23] <- LevelData[6] * 10000[9]
  10000[24] <- LevelData[2] * 10000[7]
  10000[25] <- LevelData[5] * 10000[7]
  Draw(18.0, (10000[18] + 10000[19] + LevelData[4]) / 10000[12], (10000[20] + 10000[21] + LevelData[7]) / 10000[12], (10000[18] + 10000[22] + LevelData[4]) / 10000[16], (10000[20] + 10000[23] + LevelData[7]) / 10000[16], (10000[24] + 10000[22] + LevelData[4]) / 10000[17], (10000[25] + 10000[23] + LevelData[7]) / 10000[17], (10000[24] + 10000[19] + LevelData[4]) / 10000[14], (10000[25] + 10000[21] + LevelData[7]) / 10000[14], 220000.0 + (Min(EntityDataArray[10000[2]], EntityDataArray[10000[3]]) * 100.0) + 10000[4], 10000[5])
  goto exit
34:
  DebugLog(10.0)
  DebugPause()
  goto exit
35:
  DebugLog(10.0)
  DebugPause()
  goto exit
36:
  DebugLog(10.0)
  DebugPause()
  goto exit
37:
  DebugLog(9.0)
  DebugPause()
  goto exit
38:
  DebugLog(8.0)
  DebugPause()
  goto exit
39:
  DebugLog(7.0)
  DebugPause()
  goto exit
40:
  DebugLog(6.0)
  DebugPause()
  goto exit
41:
  DebugLog(5.0)
  DebugPause()
  goto exit
42:
  DebugLog(4.0)
  DebugPause()
  goto exit
43:
  DebugLog(3.0)
  DebugPause()
  goto exit
44:
  DebugLog(2.0)
  DebugPause()
  goto exit
45:
  DebugLog(1.0)
  DebugPause()
  goto exit
