0:
  goto 1 if EntityDespawn[0] else 2
1:
  goto exit
2:
  goto 3 if (EntityData[0] >= 0) else 38
3:
  10000[0] <- EntityData[0] * 3.0
  goto 4 if (((EntityInfoArray[10000[0] + 1] >= -14.0) && (EntityInfoArray[10000[0] + 1] < 14.0)) && (Trunc(EntityInfoArray[10000[0] + 1]) == EntityInfoArray[10000[0] + 1])) else 37
4:
  10000[0] <- 38.0 + (EntityInfoArray[10000[0] + 1] + ((EntityInfoArray[10000[0] + 1] < 0) * 14.0))
  10000[0] <- EngineRom[10000[0]]
  10000[1] <- 10000[0]
  10000[2] <- 0
  goto 5
5:
  goto 6 if (10000[2] < EngineRom[10000[1]]) else 36
6:
  10000[3] <- 10000[0] + 1.0 + 10000[2]
  10000[3] <- 3000.0[10000[3]]
  goto when 10000[3]
    13.0 -> 8
    default -> 7
7:
  10000[2] <- 10000[2] + 1.0
  goto 5
8:
  10000[0] <- EntityData[0] * 32.0
  goto 9 if (EntityData[1] >= 0) else 35
9:
  10000[1] <- EntityData[1] * 3.0
  goto 10 if (((EntityInfoArray[10000[1] + 1] >= -14.0) && (EntityInfoArray[10000[1] + 1] < 14.0)) && (Trunc(EntityInfoArray[10000[1] + 1]) == EntityInfoArray[10000[1] + 1])) else 34
10:
  10000[1] <- 38.0 + (EntityInfoArray[10000[1] + 1] + ((EntityInfoArray[10000[1] + 1] < 0) * 14.0))
  10000[1] <- EngineRom[10000[1]]
  10000[2] <- 10000[1]
  10000[3] <- 0
  goto 11
11:
  goto 12 if (10000[3] < EngineRom[10000[2]]) else 33
12:
  10000[4] <- 10000[1] + 1.0 + 10000[3]
  10000[4] <- 3000.0[10000[4]]
  goto when 10000[4]
    13.0 -> 14
    default -> 13
13:
  10000[3] <- 10000[3] + 1.0
  goto 11
14:
  10000[11] <- EntityData[1] * 32.0
  goto 15 if (EntityData[0] >= 0) else 32
15:
  10000[12] <- EntityData[0] * 3.0
  goto 16 if (((EntityInfoArray[10000[12] + 1] >= -14.0) && (EntityInfoArray[10000[12] + 1] < 14.0)) && (Trunc(EntityInfoArray[10000[12] + 1]) == EntityInfoArray[10000[12] + 1])) else 31
16:
  10000[1] <- 38.0 + (EntityInfoArray[10000[12] + 1] + ((EntityInfoArray[10000[12] + 1] < 0) * 14.0))
  10000[1] <- EngineRom[10000[1]]
  10000[2] <- 10000[1]
  10000[3] <- 0
  goto 17
17:
  goto 18 if (10000[3] < EngineRom[10000[2]]) else 30
18:
  10000[12] <- 10000[1] + 1.0 + 10000[3]
  10000[12] <- 3000.0[10000[12]]
  goto when 10000[12]
    13.0 -> 20
    default -> 19
19:
  10000[3] <- 10000[3] + 1.0
  goto 17
20:
  10000[12] <- 12.0 + (EntityData[0] * 32.0)
  10000[1] <- Remap(EntityDataArray[10000[12]] - (6.0 / LevelOption[1]), EntityDataArray[10000[12]], LevelData[14], 0, RuntimeUpdate[2])
  goto 21 if (EntityData[1] >= 0) else 29
21:
  10000[2] <- EntityData[1] * 3.0
  goto 22 if (((EntityInfoArray[10000[2] + 1] >= -14.0) && (EntityInfoArray[10000[2] + 1] < 14.0)) && (Trunc(EntityInfoArray[10000[2] + 1]) == EntityInfoArray[10000[2] + 1])) else 28
22:
  10000[2] <- 38.0 + (EntityInfoArray[10000[2] + 1] + ((EntityInfoArray[10000[2] + 1] < 0) * 14.0))
  10000[2] <- EngineRom[10000[2]]
  10000[12] <- 10000[2]
  10000[13] <- 0
  goto 23
23:
  goto 24 if (10000[13] < EngineRom[10000[12]]) else 27
24:
  10000[14] <- 10000[2] + 1.0 + 10000[13]
  10000[14] <- 3000.0[10000[14]]
  goto when 10000[14]
    13.0 -> 26
    default -> 25
25:
  10000[13] <- 10000[13] + 1.0
  goto 23
26:
  10000[2] <- 12.0 + (EntityData[1] * 32.0)
  10000[4] <- Remap(EntityDataArray[10000[2]] - (6.0 / LevelOption[1]), EntityDataArray[10000[2]], LevelData[14], 0, RuntimeUpdate[2])
  10000[5] <- Clamp(10000[1], 0, LevelData[14])
  10000[6] <- Clamp(10000[4], 0, LevelData[14])
  10000[7] <- Remap(10000[1], 10000[4], EntityDataArray[10000[0]], EntityDataArray[10000[11]], 10000[5]) * LevelData[12]
  10000[8] <- Remap(10000[1], 10000[4], EntityDataArray[10000[0]], EntityDataArray[10000[11]], 10000[6]) * LevelData[12]
  10000[9] <- 10000[7] - (LevelData[11] / 2.0)
  10000[10] <- 10000[7] + (LevelData[11] / 2.0)
  10000[12] <- 10000[8] - (LevelData[11] / 2.0)
  10000[13] <- 10000[8] + (LevelData[11] / 2.0)
  10000[14] <- (LevelData[8] * 10000[9]) + (LevelData[9] * 10000[5]) + LevelData[10]
  10000[15] <- (LevelData[8] * 10000[10]) + (LevelData[9] * 10000[5]) + LevelData[10]
  10000[2] <- (LevelData[8] * 10000[12]) + (LevelData[9] * 10000[6]) + LevelData[10]
  10000[3] <- (LevelData[8] * 10000[13]) + (LevelData[9] * 10000[6]) + LevelData[10]
  Draw(17.0, ((LevelData[2] * 10000[9]) + (LevelData[3] * 10000[5]) + LevelData[4]) / 10000[14], ((LevelData[5] * 10000[9]) + (LevelData[6] * 10000[5]) + LevelData[7]) / 10000[14], ((LevelData[2] * 10000[12]) + (LevelData[3] * 10000[6]) + LevelData[4]) / 10000[2], ((LevelData[5] * 10000[12]) + (LevelData[6] * 10000[6]) + LevelData[7]) / 10000[2], ((LevelData[2] * 10000[13]) + (LevelData[3] * 10000[6]) + LevelData[4]) / 10000[3], ((LevelData[5] * 10000[13]) + (LevelData[6] * 10000[6]) + LevelData[7]) / 10000[3], ((LevelData[2] * 10000[10]) + (LevelData[3] * 10000[5]) + LevelData[4]) / 10000[15], ((LevelData[5] * 10000[10]) + (LevelData[6] * 10000[5]) + LevelData[7]) / 10000[15], 100000.0 + (Min(EntityDataArray[10000[0]], EntityDataArray[10000[11]]) * 100.0) + Min(10000[1], 10000[4]), LevelOption[5])
  goto exit
27:
  DebugLog(12.0)
  DebugPause()
  goto exit
28:
  DebugLog(11.0)
  DebugPause()
  goto exit
29:
  DebugLog(10.0)
  DebugPause()
  goto exit
30:
  DebugLog(9.0)
  DebugPause()
  goto exit
31:
  DebugLog(8.0)
  DebugPause()
  goto exit
32:
  DebugLog(7.0)
  DebugPause()
  goto exit
33:
  DebugLog(6.0)
  DebugPause()
  goto exit
34:
  DebugLog(5.0)
  DebugPause()
  goto exit
35:
  DebugLog(4.0)
  DebugPause()
  goto exit
36:
  DebugLog(3.0)
  DebugPause()
  goto exit
37:
  DebugLog(2.0)
  DebugPause()
  goto exit
38:
  DebugLog(1.0)
  DebugPause()
  goto exit
