0:
  LevelBucket[0] <- -50.0
  LevelBucket[1] <- 50.0
  LevelBucket[2] <- -100.0
  LevelBucket[3] <- 100.0
  LevelBucket[4] <- -150.0
  LevelBucket[5] <- 150.0
  10000[0] <- LevelBucket[0]
  LevelBucket[0] <- 10000[0]
  10000[0] <- LevelBucket[1]
  LevelBucket[1] <- 10000[0]
  10000[0] <- LevelBucket[2]
  LevelBucket[2] <- 10000[0]
  10000[0] <- LevelBucket[3]
  LevelBucket[3] <- 10000[0]
  10000[0] <- LevelBucket[4]
  LevelBucket[4] <- 10000[0]
  10000[0] <- LevelBucket[5]
  LevelBucket[5] <- 10000[0]
  LevelBucket[6] <- -50.0
  LevelBucket[7] <- 50.0
  LevelBucket[8] <- -100.0
  LevelBucket[9] <- 100.0
  LevelBucket[10] <- -150.0
  LevelBucket[11] <- 150.0
  10000[0] <- LevelBucket[6]
  LevelBucket[6] <- 10000[0]
  10000[0] <- LevelBucket[7]
  LevelBucket[7] <- 10000[0]
  10000[0] <- LevelBucket[8]
  LevelBucket[8] <- 10000[0]
  10000[0] <- LevelBucket[9]
  LevelBucket[9] <- 10000[0]
  10000[0] <- LevelBucket[10]
  LevelBucket[10] <- 10000[0]
  10000[0] <- LevelBucket[11]
  LevelBucket[11] <- 10000[0]
  LevelBucket[12] <- -50.0
  LevelBucket[13] <- 50.0
  LevelBucket[14] <- -100.0
  LevelBucket[15] <- 100.0
  LevelBucket[16] <- -150.0
  LevelBucket[17] <- 150.0
  10000[0] <- LevelBucket[12]
  LevelBucket[12] <- 10000[0]
  10000[0] <- LevelBucket[13]
  LevelBucket[13] <- 10000[0]
  10000[0] <- LevelBucket[14]
  LevelBucket[14] <- 10000[0]
  10000[0] <- LevelBucket[15]
  LevelBucket[15] <- 10000[0]
  10000[0] <- LevelBucket[16]
  LevelBucket[16] <- 10000[0]
  10000[0] <- LevelBucket[17]
  LevelBucket[17] <- 10000[0]
  LevelBucket[18] <- -50.0
  LevelBucket[19] <- 50.0
  LevelBucket[20] <- -100.0
  LevelBucket[21] <- 100.0
  LevelBucket[22] <- -150.0
  LevelBucket[23] <- 150.0
  10000[0] <- LevelBucket[18]
  LevelBucket[18] <- 10000[0]
  10000[0] <- LevelBucket[19]
  LevelBucket[19] <- 10000[0]
  10000[0] <- LevelBucket[20]
  LevelBucket[20] <- 10000[0]
  10000[0] <- LevelBucket[21]
  LevelBucket[21] <- 10000[0]
  10000[0] <- LevelBucket[22]
  LevelBucket[22] <- 10000[0]
  10000[0] <- LevelBucket[23]
  LevelBucket[23] <- 10000[0]
  LevelBucket[24] <- -50.0
  LevelBucket[25] <- 50.0
  LevelBucket[26] <- -100.0
  LevelBucket[27] <- 100.0
  LevelBucket[28] <- -150.0
  LevelBucket[29] <- 150.0
  10000[0] <- LevelBucket[24]
  LevelBucket[24] <- 10000[0]
  10000[0] <- LevelBucket[25]
  LevelBucket[25] <- 10000[0]
  10000[0] <- LevelBucket[26]
  LevelBucket[26] <- 10000[0]
  10000[0] <- LevelBucket[27]
  LevelBucket[27] <- 10000[0]
  10000[0] <- LevelBucket[28]
  LevelBucket[28] <- 10000[0]
  10000[0] <- LevelBucket[29]
  LevelBucket[29] <- 10000[0]
  LevelBucket[30] <- -50.0
  LevelBucket[31] <- 50.0
  LevelBucket[32] <- -100.0
  LevelBucket[33] <- 100.0
  LevelBucket[34] <- -150.0
  LevelBucket[35] <- 150.0
  10000[0] <- LevelBucket[30]
  LevelBucket[30] <- 10000[0]
  10000[0] <- LevelBucket[31]
  LevelBucket[31] <- 10000[0]
  10000[0] <- LevelBucket[32]
  LevelBucket[32] <- 10000[0]
  10000[0] <- LevelBucket[33]
  LevelBucket[33] <- 10000[0]
  10000[0] <- LevelBucket[34]
  LevelBucket[34] <- 10000[0]
  10000[0] <- LevelBucket[35]
  LevelBucket[35] <- 10000[0]
  LevelScore[0] <- 1.0
  LevelScore[1] <- 0.5
  LevelScore[2] <- 0.25
  10000[0] <- RuntimeEnvironment[1]
  10000[1] <- RuntimeUIConfiguration[0]
  10000[2] <- RuntimeUIConfiguration[1]
  RuntimeUI[0] <- 10000[0] + -0.05
  RuntimeUI[1] <- 0.95
  RuntimeUI[2] <- 1.0
  RuntimeUI[3] <- 1.0
  RuntimeUI[4] <- 0.15 * 10000[1]
  RuntimeUI[5] <- 0.15 * 10000[1]
  RuntimeUI[6] <- 0
  RuntimeUI[7] <- 10000[2]
  RuntimeUI[8] <- 0
  RuntimeUI[9] <- 1.0
  10000[0] <- RuntimeUIConfiguration[2]
  10000[1] <- RuntimeUIConfiguration[3]
  RuntimeUI[10] <- 0
  RuntimeUI[11] <- -0.25
  RuntimeUI[12] <- 0.5
  RuntimeUI[13] <- 0
  RuntimeUI[14] <- 0
  RuntimeUI[15] <- 0.15 * 10000[0]
  RuntimeUI[16] <- 0
  RuntimeUI[17] <- 10000[1]
  RuntimeUI[18] <- 0
  RuntimeUI[19] <- 0
  10000[1] <- RuntimeEnvironment[1]
  10000[2] <- RuntimeUIConfiguration[4]
  10000[0] <- RuntimeUIConfiguration[5]
  RuntimeUI[20] <- 10000[1] * 0.7
  RuntimeUI[21] <- 0
  RuntimeUI[22] <- 0.5
  RuntimeUI[23] <- 0
  RuntimeUI[24] <- 0
  RuntimeUI[25] <- 0.2 * 10000[2]
  RuntimeUI[26] <- 0
  RuntimeUI[27] <- 10000[0]
  RuntimeUI[28] <- 0
  RuntimeUI[29] <- 0
  10000[0] <- RuntimeEnvironment[1]
  10000[1] <- RuntimeUIConfiguration[4]
  10000[2] <- RuntimeUIConfiguration[5]
  RuntimeUI[30] <- 10000[0] * 0.7
  RuntimeUI[31] <- 0
  RuntimeUI[32] <- 0.5
  RuntimeUI[33] <- 1.0
  RuntimeUI[34] <- 0
  RuntimeUI[35] <- 0.12 * 10000[1]
  RuntimeUI[36] <- 0
  RuntimeUI[37] <- 10000[2]
  RuntimeUI[38] <- 0
  RuntimeUI[39] <- 0
  10000[0] <- RuntimeEnvironment[1]
  10000[1] <- RuntimeUIConfiguration[6]
  10000[2] <- RuntimeUIConfiguration[7]
  RuntimeUI[40] <- -10000[0] + 0.05
  RuntimeUI[41] <- 0.95
  RuntimeUI[42] <- 0
  RuntimeUI[43] <- 1.0
  RuntimeUI[44] <- 0.75 * 10000[1]
  RuntimeUI[45] <- 0.15 * 10000[1]
  RuntimeUI[46] <- 0
  RuntimeUI[47] <- 10000[2]
  RuntimeUI[48] <- -1.0
  RuntimeUI[49] <- 1.0
  10000[0] <- RuntimeEnvironment[1]
  10000[1] <- RuntimeUIConfiguration[6]
  10000[2] <- RuntimeUIConfiguration[6]
  10000[3] <- RuntimeUIConfiguration[7]
  RuntimeUI[50] <- -10000[0] + 0.05 + (0.715 * 10000[1])
  RuntimeUI[51] <- 0.95 + (-0.035 * 10000[1])
  RuntimeUI[52] <- 0
  RuntimeUI[53] <- 1.0
  RuntimeUI[54] <- 0
  RuntimeUI[55] <- 0.08 * 10000[2]
  RuntimeUI[56] <- 0
  RuntimeUI[57] <- 10000[3]
  RuntimeUI[58] <- 1.0
  RuntimeUI[59] <- 0
  10000[0] <- RuntimeEnvironment[1]
  10000[1] <- RuntimeUIConfiguration[0]
  10000[2] <- RuntimeUIConfiguration[8]
  10000[3] <- RuntimeUIConfiguration[9]
  RuntimeUI[60] <- ((10000[0] - 0.05) - 0.05) - (0.15 * 10000[1])
  RuntimeUI[61] <- 0.95
  RuntimeUI[62] <- 1.0
  RuntimeUI[63] <- 1.0
  RuntimeUI[64] <- 0.75 * 10000[2]
  RuntimeUI[65] <- 0.15 * 10000[2]
  RuntimeUI[66] <- 0
  RuntimeUI[67] <- 10000[3]
  RuntimeUI[68] <- -1.0
  RuntimeUI[69] <- 1.0
  10000[0] <- RuntimeEnvironment[1]
  10000[1] <- RuntimeUIConfiguration[0]
  10000[2] <- RuntimeUIConfiguration[6]
  10000[3] <- RuntimeUIConfiguration[8]
  10000[4] <- RuntimeUIConfiguration[9]
  RuntimeUI[70] <- (((10000[0] - 0.05) - 0.05) - (0.15 * 10000[1])) - (0.035 * 10000[2])
  RuntimeUI[71] <- 0.95 - (0.035 * 10000[2])
  RuntimeUI[72] <- 1.0
  RuntimeUI[73] <- 1.0
  RuntimeUI[74] <- 0
  RuntimeUI[75] <- 0.08 * 10000[3]
  RuntimeUI[76] <- 0
  RuntimeUI[77] <- 10000[4]
  RuntimeUI[78] <- 1.0
  RuntimeUI[79] <- 0
  10000[0] <- RuntimeEnvironment[1]
  10000[1] <- RuntimeEnvironment[1]
  10000[2] <- RuntimeEnvironment[1]
  10000[3] <- RuntimeUIConfiguration[10]
  10000[4] <- RuntimeUIConfiguration[11]
  RuntimeUI[80] <- -10000[0] + 0.05
  RuntimeUI[81] <- -0.95
  RuntimeUI[82] <- 0
  RuntimeUI[83] <- 0
  RuntimeUI[84] <- (10000[1] - -10000[2]) - 0.1
  RuntimeUI[85] <- 0.15 * 10000[3]
  RuntimeUI[86] <- 0
  RuntimeUI[87] <- 10000[4]
  RuntimeUI[88] <- 0
  RuntimeUI[89] <- 1.0
  LevelData[0] <- -0.5
  LevelData[1] <- 1.35
  10000[0] <- LevelData[0]
  10000[1] <- LevelData[1]
  10000[2] <- 1.0 / (10000[1] - 10000[0])
  LevelData[2] <- 1.0
  LevelData[3] <- 0 / (10000[1] - 10000[0])
  LevelData[4] <- 0
  LevelData[5] <- 0
  LevelData[6] <- 1.0 + (10000[2] * 10000[0])
  LevelData[7] <- 10000[0]
  LevelData[8] <- 0
  LevelData[9] <- 10000[2]
  LevelData[10] <- 1.0
  LevelData[11] <- 0.35 * LevelOption[2]
  LevelData[12] <- 0.35 * LevelOption[3]
  LevelData[13] <- 0.0875
  LevelData[14] <- LevelOption[4] * 8.0
  LevelData[15] <- -1.0
  10000[0] <- -3.0
  goto 1
1:
  goto 2 if (10000[0] < 4.0) else 8
2:
  10000[1] <- 10000[0] + 1.0
  10000[2] <- LevelData[12]
  10000[2] <- 10000[0] * 10000[2]
  10000[3] <- LevelData[12]
  10000[3] <- 10000[2] - (10000[3] / 2.0)
  10000[4] <- LevelData[12]
  10000[4] <- 10000[2] + (10000[4] / 2.0)
  10000[5] <- LevelData[15]
  10000[6] <- LevelData[14]
  10000[7] <- LevelData[2]
  10000[8] <- LevelData[3]
  10000[9] <- LevelData[4]
  10000[10] <- LevelData[5]
  10000[11] <- LevelData[6]
  10000[12] <- LevelData[7]
  10000[13] <- LevelData[8]
  10000[14] <- LevelData[9]
  10000[15] <- LevelData[10]
  10000[13] <- (10000[13] * 10000[3]) + (10000[14] * 10000[5]) + 10000[15]
  10000[14] <- ((10000[7] * 10000[3]) + (10000[8] * 10000[5]) + 10000[9]) / 10000[13]
  10000[15] <- ((10000[10] * 10000[3]) + (10000[11] * 10000[5]) + 10000[12]) / 10000[13]
  10000[16] <- LevelData[2]
  10000[17] <- LevelData[3]
  10000[18] <- LevelData[4]
  10000[19] <- LevelData[5]
  10000[20] <- LevelData[6]
  10000[21] <- LevelData[7]
  10000[22] <- LevelData[8]
  10000[23] <- LevelData[9]
  10000[24] <- LevelData[10]
  10000[22] <- (10000[22] * 10000[4]) + (10000[23] * 10000[5]) + 10000[24]
  10000[23] <- ((10000[16] * 10000[4]) + (10000[17] * 10000[5]) + 10000[18]) / 10000[22]
  10000[24] <- ((10000[19] * 10000[4]) + (10000[20] * 10000[5]) + 10000[21]) / 10000[22]
  10000[25] <- LevelData[2]
  10000[26] <- LevelData[3]
  10000[27] <- LevelData[4]
  10000[28] <- LevelData[5]
  10000[29] <- LevelData[6]
  10000[30] <- LevelData[7]
  10000[31] <- LevelData[8]
  10000[32] <- LevelData[9]
  10000[33] <- LevelData[10]
  10000[31] <- (10000[31] * 10000[3]) + (10000[32] * 10000[6]) + 10000[33]
  10000[32] <- ((10000[25] * 10000[3]) + (10000[26] * 10000[6]) + 10000[27]) / 10000[31]
  10000[33] <- ((10000[28] * 10000[3]) + (10000[29] * 10000[6]) + 10000[30]) / 10000[31]
  10000[34] <- LevelData[2]
  10000[35] <- LevelData[3]
  10000[36] <- LevelData[4]
  10000[37] <- LevelData[5]
  10000[38] <- LevelData[6]
  10000[39] <- LevelData[7]
  10000[40] <- LevelData[8]
  10000[41] <- LevelData[9]
  10000[42] <- LevelData[10]
  10000[40] <- (10000[40] * 10000[4]) + (10000[41] * 10000[6]) + 10000[42]
  10000[41] <- ((10000[34] * 10000[4]) + (10000[35] * 10000[6]) + 10000[36]) / 10000[40]
  10000[42] <- ((10000[37] * 10000[4]) + (10000[38] * 10000[6]) + 10000[39]) / 10000[40]
  10000[43] <- LevelData[16]
  10000[44] <- 0
  goto 3
3:
  goto 4 if (10000[44] < 10000[43]) else 7
4:
  10000[45] <- 10000[44] + 1.0
  10000[46] <- 16.0 + (10000[44] * 9.0)
  10000[47] <- LevelData[10000[46] + 1]
  goto 5 if (10000[47] == 10000[0]) else 6
5:
  LevelData[10000[46] + 2] <- 10000[14]
  LevelData[10000[46] + 3] <- 10000[15]
  LevelData[10000[46] + 4] <- 10000[32]
  LevelData[10000[46] + 5] <- 10000[33]
  LevelData[10000[46] + 6] <- 10000[41]
  LevelData[10000[46] + 7] <- 10000[42]
  LevelData[10000[46] + 8] <- 10000[23]
  LevelData[10000[46] + 9] <- 10000[24]
  10000[0] <- 10000[1]
  goto 1
6:
  10000[44] <- 10000[45]
  goto 3
7:
  10000[43] <- LevelData[16]
  10000[43] <- 16.0 + (10000[43] * 9.0)
  LevelData[10000[43] + 1] <- 10000[0]
  LevelData[10000[43] + 2] <- 10000[14]
  LevelData[10000[43] + 3] <- 10000[15]
  LevelData[10000[43] + 4] <- 10000[32]
  LevelData[10000[43] + 5] <- 10000[33]
  LevelData[10000[43] + 6] <- 10000[41]
  LevelData[10000[43] + 7] <- 10000[42]
  LevelData[10000[43] + 8] <- 10000[23]
  LevelData[10000[43] + 9] <- 10000[24]
  10000[2] <- LevelData[16]
  LevelData[16] <- 10000[2] + 1.0
  10000[0] <- 10000[1]
  goto 1
8:
  10000[0] <- LevelData[12]
  10000[0] <- -3.5 * 10000[0]
  10000[1] <- LevelData[13]
  10000[1] <- 10000[0] - 10000[1]
  10000[2] <- LevelData[15]
  10000[3] <- LevelData[14]
  10000[4] <- LevelData[2]
  10000[5] <- LevelData[3]
  10000[6] <- LevelData[4]
  10000[7] <- LevelData[5]
  10000[8] <- LevelData[6]
  10000[9] <- LevelData[7]
  10000[10] <- LevelData[8]
  10000[11] <- LevelData[9]
  10000[12] <- LevelData[10]
  10000[10] <- (10000[10] * 10000[1]) + (10000[11] * 10000[2]) + 10000[12]
  10000[11] <- LevelData[2]
  10000[12] <- LevelData[3]
  10000[13] <- LevelData[4]
  10000[14] <- LevelData[5]
  10000[15] <- LevelData[6]
  10000[16] <- LevelData[7]
  10000[17] <- LevelData[8]
  10000[18] <- LevelData[9]
  10000[19] <- LevelData[10]
  10000[17] <- (10000[17] * 10000[0]) + (10000[18] * 10000[2]) + 10000[19]
  10000[18] <- LevelData[2]
  10000[19] <- LevelData[3]
  10000[20] <- LevelData[4]
  10000[21] <- LevelData[5]
  10000[22] <- LevelData[6]
  10000[23] <- LevelData[7]
  10000[24] <- LevelData[8]
  10000[25] <- LevelData[9]
  10000[26] <- LevelData[10]
  10000[24] <- (10000[24] * 10000[1]) + (10000[25] * 10000[3]) + 10000[26]
  10000[25] <- LevelData[2]
  10000[26] <- LevelData[3]
  10000[27] <- LevelData[4]
  10000[28] <- LevelData[5]
  10000[29] <- LevelData[6]
  10000[30] <- LevelData[7]
  10000[31] <- LevelData[8]
  10000[32] <- LevelData[9]
  10000[33] <- LevelData[10]
  10000[31] <- (10000[31] * 10000[0]) + (10000[32] * 10000[3]) + 10000[33]
  LevelData[80] <- ((10000[4] * 10000[1]) + (10000[5] * 10000[2]) + 10000[6]) / 10000[10]
  LevelData[81] <- ((10000[7] * 10000[1]) + (10000[8] * 10000[2]) + 10000[9]) / 10000[10]
  LevelData[82] <- ((10000[18] * 10000[1]) + (10000[19] * 10000[3]) + 10000[20]) / 10000[24]
  LevelData[83] <- ((10000[21] * 10000[1]) + (10000[22] * 10000[3]) + 10000[23]) / 10000[24]
  LevelData[84] <- ((10000[25] * 10000[0]) + (10000[26] * 10000[3]) + 10000[27]) / 10000[31]
  LevelData[85] <- ((10000[28] * 10000[0]) + (10000[29] * 10000[3]) + 10000[30]) / 10000[31]
  LevelData[86] <- ((10000[11] * 10000[0]) + (10000[12] * 10000[2]) + 10000[13]) / 10000[17]
  LevelData[87] <- ((10000[14] * 10000[0]) + (10000[15] * 10000[2]) + 10000[16]) / 10000[17]
  10000[0] <- LevelData[12]
  10000[21] <- 3.5 * 10000[0]
  10000[22] <- LevelData[13]
  10000[22] <- 10000[21] + 10000[22]
  10000[23] <- LevelData[15]
  10000[24] <- LevelData[14]
  10000[25] <- LevelData[2]
  10000[26] <- LevelData[3]
  10000[27] <- LevelData[4]
  10000[28] <- LevelData[5]
  10000[29] <- LevelData[6]
  10000[30] <- LevelData[7]
  10000[31] <- LevelData[8]
  10000[32] <- LevelData[9]
  10000[33] <- LevelData[10]
  10000[31] <- (10000[31] * 10000[21]) + (10000[32] * 10000[23]) + 10000[33]
  10000[32] <- LevelData[2]
  10000[33] <- LevelData[3]
  10000[0] <- LevelData[4]
  10000[1] <- LevelData[5]
  10000[2] <- LevelData[6]
  10000[3] <- LevelData[7]
  10000[4] <- LevelData[8]
  10000[5] <- LevelData[9]
  10000[6] <- LevelData[10]
  10000[4] <- (10000[4] * 10000[22]) + (10000[5] * 10000[23]) + 10000[6]
  10000[5] <- LevelData[2]
  10000[6] <- LevelData[3]
  10000[7] <- LevelData[4]
  10000[8] <- LevelData[5]
  10000[9] <- LevelData[6]
  10000[10] <- LevelData[7]
  10000[11] <- LevelData[8]
  10000[12] <- LevelData[9]
  10000[13] <- LevelData[10]
  10000[11] <- (10000[11] * 10000[21]) + (10000[12] * 10000[24]) + 10000[13]
  10000[12] <- LevelData[2]
  10000[13] <- LevelData[3]
  10000[14] <- LevelData[4]
  10000[15] <- LevelData[5]
  10000[16] <- LevelData[6]
  10000[17] <- LevelData[7]
  10000[18] <- LevelData[8]
  10000[19] <- LevelData[9]
  10000[20] <- LevelData[10]
  10000[18] <- (10000[18] * 10000[22]) + (10000[19] * 10000[24]) + 10000[20]
  LevelData[88] <- ((10000[25] * 10000[21]) + (10000[26] * 10000[23]) + 10000[27]) / 10000[31]
  LevelData[89] <- ((10000[28] * 10000[21]) + (10000[29] * 10000[23]) + 10000[30]) / 10000[31]
  LevelData[90] <- ((10000[5] * 10000[21]) + (10000[6] * 10000[24]) + 10000[7]) / 10000[11]
  LevelData[91] <- ((10000[8] * 10000[21]) + (10000[9] * 10000[24]) + 10000[10]) / 10000[11]
  LevelData[92] <- ((10000[12] * 10000[22]) + (10000[13] * 10000[24]) + 10000[14]) / 10000[18]
  LevelData[93] <- ((10000[15] * 10000[22]) + (10000[16] * 10000[24]) + 10000[17]) / 10000[18]
  LevelData[94] <- ((10000[32] * 10000[22]) + (10000[33] * 10000[23]) + 10000[0]) / 10000[4]
  LevelData[95] <- ((10000[1] * 10000[22]) + (10000[2] * 10000[23]) + 10000[3]) / 10000[4]
  10000[0] <- LevelData[12]
  10000[0] <- -3.5 * 10000[0]
  10000[1] <- LevelData[12]
  10000[1] <- 3.5 * 10000[1]
  10000[2] <- LevelData[11]
  10000[2] <- -10000[2] / 2.0
  10000[3] <- LevelData[11]
  10000[3] <- 10000[3] / 2.0
  10000[4] <- LevelData[2]
  10000[5] <- LevelData[3]
  10000[6] <- LevelData[4]
  10000[7] <- LevelData[5]
  10000[8] <- LevelData[6]
  10000[9] <- LevelData[7]
  10000[10] <- LevelData[8]
  10000[11] <- LevelData[9]
  10000[12] <- LevelData[10]
  10000[10] <- (10000[10] * 10000[0]) + (10000[11] * 10000[2]) + 10000[12]
  10000[11] <- LevelData[2]
  10000[12] <- LevelData[3]
  10000[13] <- LevelData[4]
  10000[14] <- LevelData[5]
  10000[15] <- LevelData[6]
  10000[16] <- LevelData[7]
  10000[17] <- LevelData[8]
  10000[18] <- LevelData[9]
  10000[19] <- LevelData[10]
  10000[17] <- (10000[17] * 10000[1]) + (10000[18] * 10000[2]) + 10000[19]
  10000[18] <- LevelData[2]
  10000[19] <- LevelData[3]
  10000[20] <- LevelData[4]
  10000[21] <- LevelData[5]
  10000[22] <- LevelData[6]
  10000[23] <- LevelData[7]
  10000[24] <- LevelData[8]
  10000[25] <- LevelData[9]
  10000[26] <- LevelData[10]
  10000[24] <- (10000[24] * 10000[0]) + (10000[25] * 10000[3]) + 10000[26]
  10000[25] <- LevelData[2]
  10000[26] <- LevelData[3]
  10000[27] <- LevelData[4]
  10000[28] <- LevelData[5]
  10000[29] <- LevelData[6]
  10000[30] <- LevelData[7]
  10000[31] <- LevelData[8]
  10000[32] <- LevelData[9]
  10000[33] <- LevelData[10]
  10000[31] <- (10000[31] * 10000[1]) + (10000[32] * 10000[3]) + 10000[33]
  LevelData[96] <- ((10000[4] * 10000[0]) + (10000[5] * 10000[2]) + 10000[6]) / 10000[10]
  LevelData[97] <- ((10000[7] * 10000[0]) + (10000[8] * 10000[2]) + 10000[9]) / 10000[10]
  LevelData[98] <- ((10000[18] * 10000[0]) + (10000[19] * 10000[3]) + 10000[20]) / 10000[24]
  LevelData[99] <- ((10000[21] * 10000[0]) + (10000[22] * 10000[3]) + 10000[23]) / 10000[24]
  LevelData[100] <- ((10000[25] * 10000[1]) + (10000[26] * 10000[3]) + 10000[27]) / 10000[31]
  LevelData[101] <- ((10000[28] * 10000[1]) + (10000[29] * 10000[3]) + 10000[30]) / 10000[31]
  LevelData[102] <- ((10000[11] * 10000[1]) + (10000[12] * 10000[2]) + 10000[13]) / 10000[17]
  LevelData[103] <- ((10000[14] * 10000[1]) + (10000[15] * 10000[2]) + 10000[16]) / 10000[17]
  ArchetypeLife[8] <- 1.0
  ArchetypeLife[11] <- -100.0
  ArchetypeLife[12] <- 1.0
  ArchetypeLife[15] <- -100.0
  ArchetypeLife[16] <- 1.0
  ArchetypeLife[19] <- -100.0
  ArchetypeLife[20] <- 1.0
  ArchetypeLife[23] <- -100.0
  ArchetypeLife[24] <- 1.0
  ArchetypeLife[27] <- -20.0
  ArchetypeLife[28] <- 1.0
  ArchetypeLife[31] <- -100.0
  ArchetypeLife[32] <- 1.0
  ArchetypeLife[35] <- -100.0
  10000[0] <- RuntimeEnvironment[4]
  goto 21 if !10000[0] else 9
9:
  goto 10 if StreamHas(1.0, -10.0) else 11
10:
  10000[0] <- -10.0
  goto 12
11:
  10000[0] <- StreamGetNextKey(1.0, -10.0)
  goto 12
12:
  goto 13 if StreamHas(1.0, 10000[0]) else 21
13:
  10000[1] <- StreamGetNextKey(1.0, 10000[0])
  goto 15 if (10000[1] > 10000[0]) else 14
14:
  10000[1] <- inf
  goto 15
15:
  goto 16 if !LevelOption[10] else 17
16:
  10000[2] <- 0
  goto 18
17:
  PlayScheduled(0, 10000[0], 0.02)
  10000[2] <- 0
  goto 18
18:
  goto 19 if (10000[2] < StreamGetValue(1.0, 10000[0])) else 20
19:
  10000[3] <- 10000[2] + 1.0
  Spawn(1.0, 10000[0], StreamGetValue(1.0 + (0 + (10000[2] + ((10000[2] < 0) * StreamGetValue(1.0, 10000[0]))) + 1.0), 10000[0]))
  10000[2] <- 10000[3]
  goto 18
20:
  10000[0] <- 10000[1]
  goto 12
21:
  goto exit
