0:
  10000[0] <- EntityMemory[0]
  10000[0] <- 10000[0] * 32.0
  10000[4] <- 16.0 + 10000[0]
  10000[4] <- 10000[4]
  10000[4] <- EntityDataArray[10000[4]] * 32.0
  10000[4] <- 10000[4]
  10000[4] <- EntitySharedMemoryArray[10000[4]]
  10000[4] <- 10000[4] > 0
  10000[4] <- !10000[4]
  goto 9 if 10000[4] else 1
1:
  10000[0] <- EntityMemory[0]
  10000[0] <- 10000[0] * 32.0
  10000[0] <- 16.0 + 10000[0]
  10000[0] <- 10000[0]
  10000[0] <- EntityDataArray[10000[0]] * 32.0
  10000[0] <- 10000[0]
  10000[0] <- EntitySharedMemoryArray[10000[0]]
  10000[1] <- 0
  goto 2
2:
  10000[2] <- 10000[1]
  10000[2] <- 10000[2] < RuntimeUpdate[3]
  goto 3 if 10000[2] else 4
3:
  10000[2] <- 10000[1]
  10000[2] <- 10000[2] * 15.0
  10000[3] <- 10000[2]
  10000[4] <- 10000[1]
  10000[4] <- 10000[4] + 1.0
  10000[1] <- 10000[4]
  10000[4] <- 1.0
  goto 5
4:
  10000[4] <- 0
  goto 5
5:
  goto 6 if 10000[4] else 9
6:
  10000[4] <- RuntimeTouchArray[10000[3]] != 10000[0]
  goto 2 if 10000[4] else 7
7:
  goto 8 if RuntimeTouchArray[10000[3] + 2] else 9
8:
  10000[0] <- EntityMemory[0]
  10000[0] <- 10000[0] * 32.0
  10000[0] <- 16.0 + 10000[0]
  10000[0] <- 10000[0]
  10000[0] <- EntityDataArray[10000[0]] * 32.0
  10000[0] <- 10000[0]
  EntitySharedMemoryArray[10000[0]] <- 0
  goto 9
9:
  goto exit
