/*=============================================================================
    Copyright (c) 2005-2012 Joel de Guzman
    Copyright (c) 2005-2006 Dan Marsden

    Distributed under the Boost Software License, Version 1.0. (See accompanying
    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(BOOST_FUSION_DEQUE_END_IMPL_09122006_2034)
#define BOOST_FUSION_DEQUE_END_IMPL_09122006_2034

#include <boost/fusion/support/config.hpp>
#include <boost/fusion/container/deque/deque_iterator.hpp>

namespace boost {
namespace fusion {
struct deque_tag;

namespace extension {
template<typename T>
struct end_impl;

template<>
struct end_impl<deque_tag>
{
    template<typename Sequence>
    struct apply
    {
        typedef
        deque_iterator<Sequence, Sequence::next_up::value>
        type;

        BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
        static type
        call(Sequence& seq)
        {
            return type(seq);
        }
    };
};
}
}
}

#endif
