# from ...types.tile import TileType
# from .abtract import AbstractTile
# from .tile import Tile
#
#
# class IslandFull(AbstractTile[str, Tile]):
#     tile_type: TileType = TileType.ISLAND
#     dimensions: tuple[int, int] | None = None
#     biome: TileType | None = None
#     origin: str | None = None  # what is tile id at (0,0) of the nXm dim land
