# Examples

Step-by-step walkthroughs for common reeln workflows. Each example is
self-contained — start from the top or jump to whatever fits your use case.

```{toctree}
:maxdepth: 1

getting-started
configuration
starting-a-game
segments-and-events
rendering-shorts
highlights-and-reels
profiles-and-iterations
game-finish-and-cleanup
plugins
smart-zoom
```
