----------------
Landing Site Bravo
Asset id: 4408585131827753141
> Door to Lift Hub Access; Heals? False
  * Normal Door to Lift Hub Access/Door to Landing Site Bravo
  > Samus Ship
      Trivial

> Samus Ship; Heals? True; Spawn Point
  * Player Ship (Unlocked by Trivial)
  > Door to Lift Hub Access
      Trivial

----------------
Security Air Lock
Asset id: 5682718801820042955
> Door to Lift Hub; Heals? False; Spawn Point
  * Normal Door to Lift Hub/Door to Security Air Lock
  > Door to Defense Access
      Morph Ball and After Security Air Lock Gate

> Door to Defense Access; Heals? False
  * Normal Door to Defense Access/Door to Security Air Lock
  > Door to Lift Hub
      Morph Ball and After Security Air Lock Gate
  > Pickup (Missile Expansion)
      Trivial
  > Event - Gate
      X-Ray Visor

> Pickup (Missile Expansion); Heals? False
  * Pickup 86; Major Location? False
  > Door to Defense Access
      Trivial

> Event - Gate; Heals? False
  * Event Security Air Lock Gate
  > Door to Defense Access
      Trivial

----------------
Command Vault
Asset id: 1808913861159744919
> Morph Ball Door to Command Station; Heals? False
  * Morph Ball Door to Command Station/Morph Ball Door to Command Vault
  > Room Center
      Morph Ball

> Morph Ball Door to Defense Access; Heals? False
  * Morph Ball Door to Defense Access/Morph Ball Door to Command Vault
  > Room Center
      Morph Ball and After Command Vault Tunnel Open

> Pickup (X-Ray Visor); Heals? False
  * Pickup 87; Major Location? True
  > Room Center
      Trivial

> Room Center; Heals? False; Spawn Point
  > Morph Ball Door to Command Station
      Morph Ball and Spider Ball
  > Morph Ball Door to Defense Access
      Morph Ball and After Command Vault Tunnel Open
  > Pickup (X-Ray Visor)
      Any of the following:
          Missile ≥ 5 and Seeker Missile
          Charge Beam and Knowledge (Beginner) and Enter Hypermode
  > Event - Tunnel Open
      X-Ray Visor

> Event - Tunnel Open; Heals? False
  * Event Command Vault Tunnel Open
  > Room Center
      Trivial

----------------
Command Courtyard
Asset id: 18221971457754325372
> Door to Courtyard Passage; Heals? False
  * Normal Door to Courtyard Passage/Door to Command Courtyard
  > Door to Lift Hub
      After Command Courtyard Grapple Voltage Barrier

> Door to Lift Hub; Heals? False; Spawn Point
  * Plasma Door to Lift Hub/Door to Command Courtyard
  > Door to Courtyard Passage
      After Command Courtyard Grapple Voltage Barrier
  > Morph Ball Door to Flux Control
      Morph Ball and After Command Courtyard Fans
  > Event - Grapple Voltage Barrier
      All of the following:
          Use Grapple Voltage (Lasso and Voltage)
          Any of the following:
              Hazard Shield
              Hazards without Hazard Shield (Intermediate) and Damage ≥ 50
  > Upper Level
      All of the following:
          Morph Ball
          Space Jump Boots or Bomb/Spring Space Jump (Beginner)

> Morph Ball Door to Flux Control; Heals? False
  * Morph Ball Door to Flux Control/Morph Ball Door to Command Courtyard
  > Door to Lift Hub
      Morph Ball and After Command Courtyard Fans

> Pickup (Missile Expansion); Heals? False
  * Pickup 88; Major Location? False
  > Upper Level
      Trivial

> Pickup (Energy Cell); Heals? False
  * Pickup 89; Major Location? True
  > Upper Level
      Trivial

> Event - Grapple Voltage Barrier; Heals? False
  * Event Command Courtyard Grapple Voltage Barrier
  > Door to Courtyard Passage
      Trivial

> Event - Fans; Heals? False
  * Event Command Courtyard Fans
  > Pickup (Energy Cell)
      Trivial

> Upper Level; Heals? False
  > Door to Courtyard Passage
      All of the following:
          Bomb/Spring Space Jump (Advanced) and Use Screw Attack (Space Jump)
          Any of the following:
              Hazard Shield
              Hazards without Hazard Shield (Advanced) and Damage ≥ 100
  > Door to Lift Hub
      Trivial
  > Pickup (Missile Expansion)
      Morph Ball
  > Event - Fans
      Trivial

----------------
Command Station
Asset id: 13589229454537797972
> Door to Transit Station 2-A; Heals? False
  * Normal Door to Transit Station 2-A/Door to Command Station
  > Door to Defense Access (Lower)
      After Command Station Phazon Blob

> Morph Ball Door to Flux Control; Heals? False; Spawn Point
  * Morph Ball Door to Flux Control/Morph Ball Door to Command Station
  > Morph Ball Door to Command Vault
      Morph Ball
  > Pickup (Missile Expansion)
      Morph Ball

> Door to Defense Access (Lower); Heals? False
  * Nova Door to Defense Access/Door to Command Station (Base)
  > Door to Transit Station 2-A
      After Command Station Phazon Blob
  > Pickup (Missile Expansion)
      Morph Ball and After Command Station Morph Ball Barrier
  > Event - Morph Ball Barrier
      Use Grapple Voltage (Lasso and Voltage)
  > Event - Phazon Blob
      Hyper Grapple and Enter Hypermode and Use Grapple Voltage (Lasso and Voltage)
  > Event - Disable Defense
      All of the following:
          Morph Ball Bomb and Morph Ball and Shoot Phazite (X-Ray and Nova)
          Space Jump Boots or Bomb/Spring Space Jump (Hypermode)

> Morph Ball Door to Command Vault; Heals? False
  * Morph Ball Door to Command Vault/Morph Ball Door to Command Station
  > Morph Ball Door to Flux Control
      Morph Ball

> Door to Defense Access (Upper); Heals? False
  * Normal Door to Defense Access/Door to Command Station (Balcony)

> Pickup (Missile Expansion); Heals? False
  * Pickup 90; Major Location? False
  > Morph Ball Door to Flux Control
      Trivial
  > Door to Defense Access (Lower)
      After Command Station Morph Ball Barrier

> Event - Morph Ball Barrier; Heals? False
  * Event Command Station Morph Ball Barrier
  > Door to Defense Access (Lower)
      Trivial

> Event - Phazon Blob; Heals? False
  * Event Command Station Phazon Blob
  > Door to Defense Access (Lower)
      Trivial

> Event - Disable Defense; Heals? False
  * Event Command Station Disable Defense
  > Door to Defense Access (Lower)
      Trivial

----------------
Transit Station 1104
Asset id: 9401189381177175830
> Door to Transit Station 0203; Heals? False
  * Normal Door to Transit Station 0203/Door to Transit Station 1104
  > Front of Voltage Terminal
      After Transit Station 1104 Voltage Barrier and After Transit Station 1104 Reloaded After Entry

> Door to Skyway Access; Heals? False; Spawn Point
  * Normal Door to Skyway Access/Door to Transit Station 1104
  > Front of Voltage Terminal
      Trivial

> Event - Grapple Voltage Wall; Heals? False
  * Event Transit Station 1104 Voltage Barrier
  > Front of Voltage Terminal
      Trivial

> Event - Room Entered; Heals? False
  * Event Transit Station 1104 Entered
  > Front of Voltage Terminal
      Trivial

> Front of Voltage Terminal; Heals? False
  > Door to Transit Station 0203
      All of the following:
          After Transit Station 1104 Voltage Barrier
          Any of the following:
              Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)
              Scan Visor and Slope Jump (Beginner)
  > Door to Skyway Access
      After Transit Station 1104 Reloaded After Entry
  > Event - Grapple Voltage Wall
      Use Grapple Voltage (Lasso and Voltage)
  > Event - Room Entered
      Trivial

----------------
Transit Station 0203
Asset id: 11029728296836027873
> Door to Transit Tunnel P68; Heals? False
  * Normal Door to Transit Tunnel P68/Door to Transit Station 0203
  > Event - Transit Station 1104 Reloaded
      After Transit Station 1104 Entered
  > Room Center
      After Transit Station 0203 Reloaded After Entry

> Door to Transit Station 1104; Heals? False; Spawn Point
  * Normal Door to Transit Station 1104/Door to Transit Station 0203
  > Event - Room Entered
      Trivial
  > Room Center
      Trivial

> Event - Transit Station 1104 Reloaded; Heals? False
  * Event Transit Station 1104 Reloaded After Entry
  > Door to Transit Tunnel P68
      Trivial

> Event - Room Entered; Heals? False
  * Event Transit Station 0203 Entered
  > Room Center
      Trivial

> Room Center; Heals? False
  > Door to Transit Tunnel P68
      Space Jump Boots or Before Transit Station 0203 Reloaded After Entry
  > Door to Transit Station 1104
      After Transit Station 1104 Reloaded After Entry

----------------
Transit Station 0204
Asset id: 16448375801676354754
> Door to Transit Tunnel P68; Heals? False; Spawn Point
  * Normal Door to Transit Tunnel P68/Door to Transit Station 0204
  > Door to Transit Tunnel P69
      Any of the following:
          Combat (Expert) or Enter Hypermode
          Charge Beam and Grapple Lasso and Damage ≥ 300

> Door to Transit Tunnel P69; Heals? False
  * Normal Door to Transit Tunnel P69/Door to Transit Station 0204
  > Door to Transit Tunnel P68
      After Omega Ridey
  > Event - Transit Station P68 Reloaded
      After Transit Tunnel P68 Entered

> Event - Transit Station P68 Reloaded; Heals? False
  * Event Transit Tunnel P68 Reloaded After Entry
  > Door to Transit Tunnel P69
      Trivial

----------------
Transit Station 0205
Asset id: 4381182303934744164
> Door to Transit Tunnel P69; Heals? False; Spawn Point
  * Normal Door to Transit Tunnel P69/Door to Transit Station 0205
  > Door to Transit Tunnel P70
      Any of the following:
          Combat (Expert) or Enter Hypermode
          Charge Beam and Grapple Lasso and Damage ≥ 300

> Door to Transit Tunnel P70; Heals? False
  * Normal Door to Transit Tunnel P70/Door to Transit Station 0205
  > Door to Transit Tunnel P69
      After Omega Ridey

----------------
Transit Tunnel P68
Asset id: 16543666292419631320
> Door to Transit Station 0204; Heals? False
  * Normal Door to Transit Station 0204/Door to Transit Tunnel P68
  > Door to Transit Station 0203
      After Transit Station 0203 Reloaded After Entry
  > Event - Transit Station 0203 Reloaded
      After Transit Station 0203 Entered
  > Event - Room Entered
      Trivial

> Door to Transit Station 0203; Heals? False; Spawn Point
  * Normal Door to Transit Station 0203/Door to Transit Tunnel P68
  > Door to Transit Station 0204
      Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)
  > Event - Room Entered
      Trivial

> Event - Transit Station 0203 Reloaded; Heals? False
  * Event Transit Station 0203 Reloaded After Entry
  > Door to Transit Station 0204
      Trivial

> Event - Room Entered; Heals? False
  * Event Transit Tunnel P68 Entered
  > Door to Transit Station 0203
      Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)

----------------
Transit Tunnel P69
Asset id: 11121647730682962559
> Door to Transit Station 0205; Heals? False
  * Normal Door to Transit Station 0205/Door to Transit Tunnel P69
  > Door to Transit Station 0204
      After Omega Ridey

> Door to Transit Station 0204; Heals? False; Spawn Point
  * Normal Door to Transit Station 0204/Door to Transit Tunnel P69
  > Door to Transit Station 0205
      Space Jump Boots or Standable Terrain (Beginner) or Bomb Jump/Spring Space Jump (Beginner)

----------------
Transit Station 2-A
Asset id: 1933322814469947092
> Door to Command Station; Heals? False
  * Normal Door to Command Station/Door to Transit Station 2-A
  > Train to Command Center - Transit Station 2-B
      Scan Visor

> Train to Command Center - Transit Station 2-B; Heals? False; Spawn Point
  * Teleporter to Pirate Homeworld - Command - Transit Station 2-B
  > Door to Command Station
      Trivial

----------------
Transit Station 2-B
Asset id: 9768654166807123312
> Door to Leviathan Access Portal; Heals? False
  * Normal Door to Leviathan Access Portal/Door to Transit Station 2-B
  > Train to Command Center - Transit Station 2-A
      Scan Visor

> Train to Command Center - Transit Station 2-A; Heals? False; Spawn Point
  * Teleporter to Pirate Homeworld - Command - Transit Station 2-A
  > Door to Leviathan Access Portal
      Trivial

----------------
Leviathan Access Portal
Asset id: 13825059228540765135
> Door to Transit Station 2-B; Heals? False
  * Normal Door to Transit Station 2-B/Door to Leviathan Access Portal
  > Teleporter to Leviathan
      After Leviathan Access Portal Activated
  > Event - Portal Activated
      Morph Ball Bomb and Morph Ball and Use Grapple Voltage (Lasso and Voltage)

> Teleporter to Leviathan; Heals? False; Spawn Point
  * Teleporter to Pirate Homeworld - Command - Leviathan
  > Door to Transit Station 2-B
      Any of the following:
          After Leviathan Access Portal Activated
          Morph Ball and Boost Ball and Movement (Intermediate)

> Event - Portal Activated; Heals? False
  * Event Leviathan Access Portal Activated
  > Door to Transit Station 2-B
      Trivial

----------------
Flux Control
Asset id: 5194668821114474017
> Morph Ball Door to Command Courtyard; Heals? False; Spawn Point
  * Morph Ball Door to Command Courtyard/Morph Ball Door to Flux Control
  > Pickup (Missile Expansion)
      All of the following:
          Morph Ball and Spider Ball
          Any of the following:
              Space Jump Boots and Bomb/Spring Space Jump (Intermediate) and Instant Morph (Intermediate)
              Bomb/Spring Space Jump (Advanced) and Instant Morph (Advanced)
  > Lower Level
      Morph Ball

> Morph Ball Door to Command Station; Heals? False
  * Morph Ball Door to Command Station/Morph Ball Door to Flux Control
  > Lower Level
      Morph Ball and After Flux Control Tunnel Cover

> Pickup (Missile Expansion); Heals? False
  * Pickup 91; Major Location? False
  > Morph Ball Door to Command Courtyard
      Morph Ball and Spider Ball
  > Lower Level
      Morph Ball and Before Flux Control Tunnel Cover

> Lower Level; Heals? False
  > Morph Ball Door to Command Courtyard
      All of the following:
          Morph Ball
          Any of the following:
              All of the following:
                  Space Jump Boots
                  Slope Jump (Beginner) or Bomb/Spring Space Jump (Beginner)
              Morph Ball Bomb and Bomb/Spring Space Jump (Advanced)
  > Morph Ball Door to Command Station
      Morph Ball and After Flux Control Tunnel Cover
  > Pickup (Missile Expansion)
      All of the following:
          Morph Ball Bomb and Morph Ball and Spider Ball
          Grapple Lasso or Before Flux Control Tunnel Cover
  > Event - Left Tunnel Opened
      Grapple Lasso

> Event - Left Tunnel Opened; Heals? False
  * Event Flux Control Tunnel Cover
  > Lower Level
      Trivial

----------------
Transit Tunnel P70
Asset id: 14037080802062413664
> Door to Transit Station 0205; Heals? False; Spawn Point
  * Normal Door to Transit Station 0205/Door to Transit Tunnel P70
  > Door to Transit Station Leviathan
      Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)

> Door to Transit Station Leviathan; Heals? False
  * Normal Door to Transit Station Leviathan/Door to Transit Tunnel P70
  > Door to Transit Station 0205
      All of the following:
          After Omega Ridey
          Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)

----------------
Transit Station Leviathan
Asset id: 9997664456677642630
> Door to Transit Tunnel P70; Heals? False; Spawn Point
  * Normal Door to Transit Tunnel P70/Door to Transit Station Leviathan
  > Event - Pirate Commander
      All of the following:
          Any of the following:
              Space Jump Boots
              Morph Ball and Bomb/Spring Space Jump (Intermediate)
          Any of the following:
              Combat (Expert) or Enter Hypermode
              Combat (Intermediate) and Damage ≥ 300
  > Samus Ship
      After Transit Station Leviathan Door

> Event - Pirate Commander; Heals? False
  * Event Pirate Commander
  > Event - Destroy Door
      All of the following:
          Use Ship Missile (Command Visor and Ship Missile)
          Any of the following:
              Space Jump Boots
              Morph Ball and Bomb/Spring Space Jump (Intermediate)

> Event - Destroy Door; Heals? False
  * Event Transit Station Leviathan Door
  > Samus Ship
      Hazards without Hazard Shield (Beginner) or Hazard Shield

> Samus Ship; Heals? True
  * Player Ship (Unlocked by After Transit Station Leviathan Door)
  > Door to Transit Tunnel P70
      All of the following:
          After Omega Ridey
          Hazards without Hazard Shield (Beginner) or Hazard Shield

----------------
Leviathan
Asset id: 5604040344596242484
> Teleporter to Leviathan Access Portal; Heals? False; Spawn Point
  * Teleporter to Pirate Homeworld - Command - Leviathan Access Portal
  > Event - Control Leviathan Battleship
      After Valhalla Levithan Code

> Event - Control Leviathan Battleship; Heals? False
  * Event Control Leviathan Battleship
  > Teleporter to Leviathan Access Portal
      Trivial

----------------
Lift Hub
Asset id: 2807909054514352708
> Door to Lift Hub Access; Heals? False; Spawn Point
  * Normal Door to Lift Hub Access/Door to Lift Hub
  > Elevator
      Trivial

> Door to Command Courtyard; Heals? False
  * Plasma Door to Command Courtyard/Door to Lift Hub
  > Elevator
      Trivial

> Door to Transit Station 3-B
Leads to Research Facility; Heals? False
  * Normal Door to Transit Station 3-B
Leads to Research Facility/Door to Lift Hub
  > Elevator
      All of the following:
          Morph Ball Bomb and Morph Ball
          Any of the following:
              Hazard Shield
              All of the following:
                  Hazards without Hazard Shield (Expert)
                  Any of the following:
                      Damage ≥ 1100
                      Boost Ball and Damage ≥ 900
  > Event - Morph Ball Bomb Gate
      All of the following:
          Morph Ball Bomb and Morph Ball
          Any of the following:
              Hazard Shield
              All of the following:
                  Hazards without Hazard Shield (Expert)
                  Any of the following:
                      Damage ≥ 1100
                      Boost Ball and Damage ≥ 900

> Door to Security Air Lock; Heals? False
  * Normal Door to Security Air Lock/Door to Lift Hub
  > Elevator
      Trivial

> Pickup (Missile Expansion); Heals? False
  * Pickup 92; Major Location? False
  > Elevator
      Trivial

> Elevator; Heals? False
  > Door to Lift Hub Access
      Trivial
  > Door to Command Courtyard
      Trivial
  > Door to Transit Station 3-B
Leads to Research Facility
      All of the following:
          Morph Ball Bomb and Morph Ball
          Any of the following:
              All of the following:
                  After Lift Hub Morph Ball Bomb Gate
                  Any of the following:
                      Hazard Shield
                      All of the following:
                          Hazards without Hazard Shield (Expert)
                          Any of the following:
                              Damage ≥ 1100
                              Boost Ball and Damage ≥ 900
              All of the following:
                  Space Jump Boots and Bomb/Spring Space Jump (Expert)
                  Any of the following:
                      Hazard Shield
                      Hazards without Hazard Shield (Expert) and Damage ≥ 150
  > Door to Security Air Lock
      Trivial
  > Pickup (Missile Expansion)
      Use Grapple Voltage (Lasso and Voltage)
  > Event - Pirate Homeworld Map
      X-Ray Visor

> Event - Pirate Homeworld Map; Heals? False
  * Event Pirate Homeworld Map
  > Elevator
      Trivial

> Event - Morph Ball Bomb Gate; Heals? False
  * Event Lift Hub Morph Ball Bomb Gate
  > Elevator
      Trivial

----------------
Courtyard Passage
Asset id: 5574135827721005616
> Door to Skyway Access; Heals? False
  * Normal Door to Skyway Access/Door to Courtyard Passage
  > Door to Command Courtyard
      Trivial

> Door to Command Courtyard; Heals? False; Spawn Point
  * Normal Door to Command Courtyard/Door to Courtyard Passage
  > Door to Skyway Access
      Trivial

----------------
Skyway Access
Asset id: 8444926274755356434
> Door to Courtyard Passage; Heals? False; Spawn Point
  * Normal Door to Courtyard Passage/Door to Skyway Access
  > Morph Ball Door to Defense Access
      Morph Ball and After Skyway Access Tunnel
  > Door to Transit Station 1104
      All of the following:
          After Skyway Access Wall
          Hazards without Hazard Shield (Intermediate) or Hazard Shield
  > Event - Open Wall
      After Command Station Disable Defense
  > Event - Open Tunnel
      Any of the following:
          Enter Hypermode and Hazard Shield
          All of the following:
              Hazards without Hazard Shield (Intermediate)
              Any of the following:
                  All of the following:
                      Combat (Intermediate) and Damage ≥ 500
                      Enter Hypermode or Shoot Phazite (X-Ray and Nova)
                  Charge Beam and Combat (Advanced) and Damage ≥ 300
                  Combat (Expert) and Damage ≥ 200

> Morph Ball Door to Defense Access; Heals? False
  * Morph Ball Door to Defense Access/Morph Ball Door from Skyway Access

> Door to Transit Station 1104; Heals? False
  * Normal Door to Transit Station 1104/Door to Skyway Access
  > Door to Courtyard Passage
      All of the following:
          After Skyway Access Wall
          Hazards without Hazard Shield (Intermediate) or Hazard Shield

> Event - Open Wall; Heals? False
  * Event Skyway Access Wall
  > Door to Courtyard Passage
      Trivial

> Event - Open Tunnel; Heals? False
  * Event Skyway Access Tunnel
  > Door to Courtyard Passage
      Trivial

----------------
Transit Station 3-B
Leads to Research Facility
Asset id: 10191943231769975720
> Door to Lift Hub; Heals? False
  * Normal Door to Lift Hub/Door to Transit Station 3-B
Leads to Research Facility
  > Train to Research Facility - Transit Station 3-A
      Scan Visor

> Train to Research Facility - Transit Station 3-A; Heals? False; Spawn Point
  * Teleporter to Pirate Homeworld - Research - Transit Station 3-A
Leads to Command Center
  > Door to Lift Hub
      Trivial

----------------
Transit Station 4-A
Leads to Mining Site
Asset id: 12520185503864049660
> Door to Defense Access; Heals? False
  * Normal Door to Defense Access/Door to Transit Station 4-A
Leads to Mining Site
  > Train to Mining Site - Transit Station 4-B
      Scan Visor

> Train to Mining Site - Transit Station 4-B; Heals? False; Spawn Point
  * Teleporter to Pirate Homeworld - Mines - Transit Station 4-B
Leads to Command Center
  > Door to Defense Access
      Trivial

----------------
Defense Access
Asset id: 3288365355139345163
> Morph Ball Door to Command Vault; Heals? False; Spawn Point
  * Morph Ball Door to Command Vault/Morph Ball Door to Defense Access
  > Hall Center
      Morph Ball

> Door to Command Station (Base); Heals? False
  * Nova Door to Command Station/Door to Defense Access (Lower)
  > Hall Center
      After Defense Access Phazite Wall

> Door to Command Station (Balcony); Heals? False
  * Normal Door to Command Station/Door to Defense Access (Upper)
  > Hall Center
      After Defense Access X-Ray Terminal

> Door to Security Air Lock; Heals? False
  * Normal Door to Security Air Lock/Door to Defense Access
  > Hall Center
      Trivial

> Door to Transit Station 4-A
Leads to Mining Site; Heals? False
  * Normal Door to Transit Station 4-A
Leads to Mining Site/Door to Defense Access
  > Front of Spider Tracks
      Trivial

> Morph Ball Door from Skyway Access; Heals? False
  * Morph Ball Door to Skyway Access/Morph Ball Door to Defense Access
  > Front of Spider Tracks
      Trivial

> Hall Center; Heals? False
  > Morph Ball Door to Command Vault
      Morph Ball and Boost Ball and Movement (Expert)
  > Door to Command Station (Base)
      After Defense Access Phazite Wall
  > Door to Command Station (Balcony)
      After Defense Access X-Ray Terminal
  > Door to Security Air Lock
      Trivial
  > Event - Phazite Wall
      All of the following:
          Nova Beam
          X-Ray Visor or Invisible Objects (Beginner)
  > Event - X-Ray Terminal
      X-Ray Visor
  > Front of Spider Tracks
      After Defense Access Voltage Barrier

> Event - Phazite Wall; Heals? False
  * Event Defense Access Phazite Wall
  > Hall Center
      Trivial

> Event - X-Ray Terminal; Heals? False
  * Event Defense Access X-Ray Terminal
  > Hall Center
      Trivial

> Event - Voltage Barrier; Heals? False
  * Event Defense Access Voltage Barrier
  > Front of Spider Tracks
      Trivial

> Front of Spider Tracks; Heals? False
  > Door to Transit Station 4-A
Leads to Mining Site
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb and Spider Ball
              All of the following:
                  After Defense Access Voltage Barrier
                  Any of the following:
                      Boost Ball and Single Room Out of Bounds (Expert)
                      Morph Ball Bomb and Single Room Out of Bounds (Hypermode)
  > Hall Center
      After Defense Access Voltage Barrier
  > Event - Voltage Barrier
      Use Grapple Voltage (Lasso and Voltage)

----------------
Lift Hub Access
Asset id: 16310261264317403600
> Door to Landing Site Bravo; Heals? False; Spawn Point
  * Normal Door to Landing Site Bravo/Door to Lift Hub Access
  > Door to Lift Hub
      Trivial

> Door to Lift Hub; Heals? False
  * Normal Door to Lift Hub/Door to Lift Hub Access
  > Door to Landing Site Bravo
      Trivial

