----------------
Transport to Tallon Overworld North
Asset id: 1047210935
> Door to Ruins Entrance; Heals? False
  * Normal Door to Ruins Entrance/Door to Transport to Tallon Overworld North
  > Elevator to Tallon Overworld - Transport to Chozo Ruins West
      Trivial

> Elevator to Tallon Overworld - Transport to Chozo Ruins West; Heals? False; Spawn Point
  * Teleporter to Tallon Overworld - Transport to Chozo Ruins West
  > Door to Ruins Entrance
      Trivial

----------------
Ruins Entrance
Asset id: 3086062890
> Door to Main Plaza; Heals? False
  * Normal Door to Main Plaza/Door to Ruins Entrance
  > Door to Transport to Tallon Overworld North
      Trivial

> Door to Transport to Tallon Overworld North; Heals? False; Spawn Point
  * Normal Door to Transport to Tallon Overworld North/Door to Ruins Entrance
  > Door to Main Plaza
      Trivial

----------------
Main Plaza
Asset id: 3587029001
> Door to Ruined Fountain Access; Heals? False
  * Normal Door to Ruined Fountain Access/Door to Main Plaza
  > Door to Ruins Entrance
      Trivial
  > Pickup (Missile Expansion Tree)
      All of the following:
          Shoot Super Missile
          Space Jump Boots or Movement (Beginner)
  > Grapple Ledge
      Any of the following:
          All of the following:
              Grapple Beam
              Any of the following:
                  Movement (Intermediate)
                  Space Jump Boots and Movement (Beginner)
          All of the following:
              Space Jump Boots
              Any of the following:
                  L-Jump (Intermediate) or R-Jump (Intermediate)
                  Scan Visor and Combat/Scan Dash (Intermediate)

> Door to Ruins Entrance; Heals? False; Spawn Point
  * Normal Door to Ruins Entrance/Door to Main Plaza
  > Door to Ruined Fountain Access
      Trivial
  > Door to Ruined Shrine Access
      Trivial
  > Door to Nursery Access
      Trivial
  > Pickup (Missile Expansion Half Pipe)
      Any of the following:
          All of the following:
              Morph Ball
              Any of the following:
                  Boost Ball or Movement (Hypermode)
                  Morph Ball Bomb and Complex Bomb Jump (Advanced)
          Space Jump Boots and Slope Jump (Beginner)
  > Locked Door Ledge
      Space Jump Boots and L-Jump (Beginner)

> Door to Ruined Shrine Access; Heals? False
  * Missile Blast Shield to Ruined Shrine Access/Door to Main Plaza
  > Door to Ruins Entrance
      Trivial

> Door to Nursery Access; Heals? False
  * Normal Door to Nursery Access/Door to Main Plaza
  > Door to Ruins Entrance
      Trivial

> Door to Plaza Access; Heals? False
  * Normal Door to Plaza Access/Door to Main Plaza
  > Locked Door Ledge
      Trivial

> Morph Ball Door to Piston Tunnel; Heals? False
  * Morph Ball Door to Piston Tunnel/Door to Main Plaza
  > Door to Ruins Entrance
      Trivial
  > Grapple Ledge
      All of the following:
          Morph Ball
          Any of the following:
              Grapple Beam
              All of the following:
                  Scan Visor
                  Any of the following:
                      Space Jump Boots and Combat/Scan Dash (Intermediate)
                      Combat/Scan Dash (Advanced) and Standable Terrain (Advanced)
              Space Jump Boots and Standable Terrain (Advanced)

> Pickup (Energy Tank); Heals? True
  * Pickup 3; Major Location? False
  > Locked Door Ledge
      Trivial

> Pickup (Missile Expansion Half Pipe); Heals? False
  * Pickup 0; Major Location? False
  > Door to Ruins Entrance
      Trivial

> Pickup (Missile Expansion Tree); Heals? False
  * Pickup 2; Major Location? False
  > Door to Ruins Entrance
      Trivial

> Pickup (Missile Expansion Grapple Ledge); Heals? False
  * Pickup 1; Major Location? False
  > Grapple Ledge
      Trivial

> Locked Door Ledge; Heals? False
  > Door to Ruins Entrance
      Trivial
  > Door to Plaza Access
      Enabled Main Plaza Vault Door
  > Pickup (Energy Tank)
      Trivial

> Grapple Ledge; Heals? False
  > Door to Ruins Entrance
      Trivial
  > Morph Ball Door to Piston Tunnel
      All of the following:
          Morph Ball
          Any of the following:
              All of the following:
                  Grapple Beam
                  Space Jump Boots or Movement (Advanced) or Standable Terrain (Intermediate)
              All of the following:
                  Space Jump Boots
                  Any of the following:
                      Standable Terrain (Advanced)
                      Scan Visor and Combat/Scan Dash (Beginner)
              L-Jump (Intermediate) and Standable Terrain (Advanced)
  > Pickup (Missile Expansion Grapple Ledge)
      Trivial
  > Locked Door Ledge
      Morph Ball Bomb and Morph Ball and L-Jump (Hypermode) and Standable Terrain (Expert) and Single Room Out of Bounds (Expert) and Complex Bomb Jump (Expert)

----------------
Ruined Fountain Access
Asset id: 1443741240
> Door to Main Plaza; Heals? False
  * Normal Door to Main Plaza/Door to Ruined Fountain Access
  > Door to Ruined Fountain
      Morph Ball

> Door to Ruined Fountain; Heals? False; Spawn Point
  * Normal Door to Ruined Fountain/Door to Ruined Fountain Access
  > Door to Main Plaza
      Morph Ball

----------------
Ruined Shrine Access
Asset id: 3748948704
> Door to Ruined Shrine; Heals? False; Spawn Point
  * Normal Door to Ruined Shrine/Door to Ruined Shrine Access
  > Door to Main Plaza
      Trivial

> Door to Main Plaza; Heals? False
  * Normal Door to Main Plaza/Door to Ruined Shrine Access
  > Door to Ruined Shrine
      Trivial

----------------
Nursery Access
Asset id: 153979389
> Door to Eyon Tunnel; Heals? False; Spawn Point
  * Normal Door to Eyon Tunnel/Door to Nursery Access
  > Door to Main Plaza
      Trivial

> Door to Main Plaza; Heals? False
  * Normal Door to Main Plaza/Door to Nursery Access
  > Door to Eyon Tunnel
      Trivial

----------------
Plaza Access
Asset id: 1396020311
> Door to Main Plaza; Heals? False
  * Normal Door to Main Plaza/Door to Plaza Access
  > Door to Vault
      Trivial

> Door to Vault; Heals? False; Spawn Point
  * Normal Door to Vault/Door to Plaza Access
  > Door to Main Plaza
      Trivial

----------------
Piston Tunnel
Asset id: 725556462
> Door to Main Plaza; Heals? False
  * Morph Ball Door to Main Plaza/Morph Ball Door to Piston Tunnel
  > Door to Training Chamber
      Morph Ball

> Door to Training Chamber; Heals? False; Spawn Point
  * Morph Ball Door to Training Chamber/Morph Ball Door to Piston Tunnel
  > Door to Main Plaza
      Morph Ball

----------------
Ruined Fountain
Asset id: 375016937
> Door to Arboretum Access; Heals? False
  * Normal Door to Arboretum Access/Door to Ruined Fountain
  > Door to Meditation Fountain
      Trivial

> Door to Ruined Fountain Access; Heals? False; Spawn Point
  * Normal Door to Ruined Fountain Access/Door to Ruined Fountain
  > Door to Meditation Fountain
      Trivial

> Door to Meditation Fountain; Heals? False
  * Normal Door to Meditation Fountain/Door to Ruined Fountain
  > Door to Arboretum Access
      Trivial
  > Door to Ruined Fountain Access
      Trivial
  > Pickup (Missile Expansion)
      All of the following:
          Morph Ball and Spider Ball
          Any of the following:
              After Flaahgra
              Space Jump Boots and Standable Terrain (Intermediate)
              Combat/Scan Dash (Advanced) and Standable Terrain (Advanced)

> Pickup (Missile Expansion); Heals? False
  * Pickup 4; Major Location? False
  > Door to Meditation Fountain
      Trivial

----------------
Ruined Shrine
Asset id: 1014518864
> Door to Tower of Light Access; Heals? False
  * Wave Door to Tower of Light Access/Door to Ruined Shrine
  > Pickup (Missile Expansion Half Pipe)
      All of the following:
          Morph Ball
          Any of the following:
              Space Jump Boots and R-Jump (Beginner)
              Scan Visor and Combat/Scan Dash (Intermediate)
  > Pit
      Trivial

> Door to Ruined Shrine Access; Heals? False; Spawn Point
  * Normal Door to Ruined Shrine Access/Door to Ruined Shrine
  > Door to Tower of Light Access
      Any of the following:
          Morph Ball and Boost Ball and Spider Ball
          Space Jump Boots and Standable Terrain (Beginner)
          Scan Visor and Combat/Scan Dash (Advanced) and Standable Terrain (Advanced)
          L-Jump (Intermediate) and Standable Terrain (Advanced)
  > Pickup (Missile Expansion Half Pipe)
      All of the following:
          Morph Ball
          Any of the following:
              Boost Ball
              Space Jump Boots and Standable Terrain (Beginner)
              L-Jump (Intermediate) and Standable Terrain (Advanced)
              Morph Ball Bomb and Complex Bomb Jump (Hypermode)
  > Pit
      Trivial

> Pickup (Morph Ball); Heals? False
  * Pickup 5; Major Location? True
  > Pit
      Trivial

> Pickup (Missile Expansion Half Pipe); Heals? False
  * Pickup 6; Major Location? False
  > Door to Ruined Shrine Access
      Trivial

> Pickup (Missile Expansion Bomb Wall); Heals? False
  * Pickup 7; Major Location? False
  > Pit
      Trivial

> Pit; Heals? False
  > Door to Ruined Shrine Access
      Any of the following:
          Space Jump Boots or Morph Ball
          All of the following:
              Standable Terrain (Intermediate)
              Combat/Scan Dash (Intermediate) or L-Jump (Intermediate)
  > Pickup (Morph Ball)
      Trivial
  > Pickup (Missile Expansion Bomb Wall)
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Power Bomb and Knowledge (Beginner)

----------------
Eyon Tunnel
Asset id: 3407776267
> Door to Ruined Nursery; Heals? False
  * Normal Door to Ruined Nursery/Door to Eyon Tunnel
  > Door to Nursery Access
      Trivial

> Door to Nursery Access; Heals? False; Spawn Point
  * Normal Door to Nursery Access/Door to Eyon Tunnel
  > Door to Ruined Nursery
      Trivial

----------------
Vault
Asset id: 4010184729
> Door to Vault Access; Heals? False
  * Normal Door to Vault Access/Door to Vault
  > Door to Plaza Access
      Trivial
  > Pickup (Missile Expansion)
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Power Bomb ≥ 3 and Space Jump Boots and Knowledge (Beginner) and Standable Terrain (Advanced)

> Door to Plaza Access; Heals? False; Spawn Point
  * Normal Door to Plaza Access/Door to Vault
  > Door to Vault Access
      Trivial

> Pickup (Missile Expansion); Heals? False
  * Pickup 8; Major Location? False
  > Door to Vault Access
      Trivial

----------------
Training Chamber
Asset id: 1057288964
> Door to Training Chamber Access; Heals? False; Spawn Point
  * Wave Door to Training Chamber Access/Door to Training Chamber
  > Morph Ball Door to Piston Tunnel
      After Training Chamber Exit Tunnel
  > Pickup (Energy Tank)
      Morph Ball Bomb and Morph Ball and Boost Ball and Spider Ball and After Chozo Ghosts (Training Chamber)
  > Event - Chozo Ghosts
      Power Beam
  > Event - Unlock morph track
      Morph Ball Bomb and Morph Ball and Boost Ball and After Chozo Ghosts (Training Chamber)

> Morph Ball Door to Piston Tunnel; Heals? False
  * Morph Ball Door to Piston Tunnel/Door to Training Chamber
  > Door to Training Chamber Access
      After Training Chamber Exit Tunnel

> Pickup (Energy Tank); Heals? False
  * Pickup 9; Major Location? False
  > Door to Training Chamber Access
      Morph Ball and Spider Ball

> Event - Chozo Ghosts; Heals? False
  * Event Chozo Ghosts (Training Chamber)
  > Door to Training Chamber Access
      Trivial

> Event - Unlock morph track; Heals? False
  * Event Training Chamber Exit Tunnel
  > Door to Training Chamber Access
      Trivial

----------------
Arboretum Access
Asset id: 2265646373
> Door to Arboretum; Heals? False
  * Missile Blast Shield to Arboretum/Door to Arboretum Access
  > Door to Ruined Fountain
      Trivial

> Door to Ruined Fountain; Heals? False; Spawn Point
  * Normal Door to Ruined Fountain/Door to Arboretum Access
  > Door to Arboretum
      Trivial

----------------
Meditation Fountain
Asset id: 673912500
> Door to Magma Pool; Heals? False
  * Normal Door to Magma Pool/Door to Meditation Fountain
  > Door to Ruined Fountain
      Trivial

> Door to Ruined Fountain; Heals? False; Spawn Point
  * Normal Door to Ruined Fountain/Door to Meditation Fountain
  > Door to Magma Pool
      Trivial

----------------
Tower of Light Access
Asset id: 1507858510
> Door to Tower of Light; Heals? False
  * Wave Door to Tower of Light/Door to Tower of Light Access
  > Door to Ruined Shrine
      Trivial

> Door to Ruined Shrine; Heals? False; Spawn Point
  * Wave Door to Ruined Shrine/Door to Tower of Light Access
  > Door to Tower of Light
      Trivial

----------------
Ruined Nursery
Asset id: 3260509773
> Door to Save Station 1; Heals? False
  * Normal Door to Save Station 1/Door to Ruined Nursery
  > Door to North Atrium
      Trivial

> Door to North Atrium; Heals? False
  * Normal Door to North Atrium/Door to Ruined Nursery
  > Door to Save Station 1
      Trivial
  > Door to Eyon Tunnel
      Trivial

> Door to Eyon Tunnel; Heals? False; Spawn Point
  * Normal Door to Eyon Tunnel/Door to Ruined Nursery
  > Door to North Atrium
      Trivial
  > Pickup (Missile Expansion)
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              All of the following:
                  Movement (Expert)
                  Any of the following:
                      Standable Terrain (Hypermode)
                      Space Jump Boots and Standable Terrain (Expert)

> Pickup (Missile Expansion); Heals? False
  * Pickup 10; Major Location? False
  > Door to Eyon Tunnel
      Trivial

----------------
Vault Access
Asset id: 2768802193
> Door to Vault; Heals? False; Spawn Point
  * Normal Door to Vault/Door to Vault Access
  > Door to Transport to Magmoor Caverns North
      Morph Ball

> Door to Transport to Magmoor Caverns North; Heals? False
  * Normal Door to Transport to Magmoor Caverns North/Door to Vault Access
  > Door to Vault
      Morph Ball

----------------
Training Chamber Access
Asset id: 416384699
> Door to Magma Pool; Heals? False; Spawn Point
  * Wave Door to Magma Pool/Door to Training Chamber Access
  > Door to Training Chamber
      Trivial

> Door to Training Chamber; Heals? False
  * Wave Door to Training Chamber/Door to Training Chamber Access
  > Door to Magma Pool
      Trivial
  > Pickup (Missile Expansion)
      Morph Ball

> Pickup (Missile Expansion); Heals? False
  * Pickup 11; Major Location? False
  > Door to Training Chamber
      Trivial

----------------
Arboretum
Asset id: 413884678
> Door to Sunchamber Lobby; Heals? False
  * Missile Blast Shield to Sunchamber Lobby/Door to Arboretum
  > Front of Gate
      All of the following:
          Morph Ball Bomb and Morph Ball
          Any of the following:
              After Arboretum Gate or Bomb Jump (Intermediate)
              Boost Ball and Clip Through Objects (Beginner)

> Door to Arboretum Access; Heals? False; Spawn Point
  * Normal Door to Arboretum Access/Door to Arboretum
  > Door to Gathering Hall Access
      Trivial

> Door to Gathering Hall Access; Heals? False
  * Missile Blast Shield to Gathering Hall Access/Door to Arboretum
  > Door to Arboretum Access
      Trivial
  > Front of Gate
      Any of the following:
          Space Jump Boots
          Morph Ball Bomb and Morph Ball

> Front of Gate; Heals? False
  > Door to Sunchamber Lobby
      All of the following:
          Morph Ball
          Any of the following:
              All of the following:
                  Morph Ball Bomb
                  After Arboretum Gate or Bomb Jump (Advanced)
              Space Jump Boots and Boost Ball and Standable Terrain (Advanced) and Clip Through Objects (Expert) and Single Room Out of Bounds (Advanced)
  > Door to Gathering Hall Access
      Trivial
  > Event - Open gate
      Scan Visor

> Event - Open gate; Heals? False
  * Event Arboretum Gate
  > Front of Gate
      Trivial

----------------
Magma Pool
Asset id: 1226570426
> Door to Training Chamber Access; Heals? False
  * Wave Door to Training Chamber Access/Door to Magma Pool
  > Door to Meditation Fountain
      Any of the following:
          Grapple Beam and Heat-Resisting Suit
          All of the following:
              Space Jump Boots and Heated Rooms Damage ≥ 70
              Any of the following:
                  Movement (Intermediate) and Lava Damage ≥ 220
                  Scan Visor and Combat/Scan Dash (Advanced)
  > Pickup (Power Bomb Expansion)
      Power Bomb and Morph Ball and Heated Rooms Damage ≥ 60

> Door to Meditation Fountain; Heals? False; Spawn Point
  * Normal Door to Meditation Fountain/Door to Magma Pool
  > Door to Training Chamber Access
      Any of the following:
          Grapple Beam and Heat-Resisting Suit
          All of the following:
              Space Jump Boots and Heated Rooms Damage ≥ 99
              Any of the following:
                  Gravity Suit and L-Jump (Intermediate) and Movement (Intermediate) and Standable Terrain (Intermediate) and Lava Damage ≥ 50
                  Scan Visor and Combat/Scan Dash (Advanced)

> Pickup (Power Bomb Expansion); Heals? False
  * Pickup 12; Major Location? False
  > Door to Training Chamber Access
      Heated Rooms Damage ≥ 35

----------------
Tower of Light
Asset id: 225636855
> Door to Tower of Light Access; Heals? False; Spawn Point
  * Wave Door to Tower of Light Access/Door to Tower of Light
  > Door to Tower Chamber
      Any of the following:
          All of the following:
              Gravity Suit
              Any of the following:
                  Space Jump Boots
                  Morph Ball Bomb and Morph Ball and Bomb Jump (Beginner)
          Space Jump Boots and Slope Jump (Intermediate)
          No Gravity Suit and Slope Jump (Advanced) and Enabled Allow Underwater Movement without Gravity Suit
  > Pickup (Wavebuster)
      Any of the following:
          All of the following:
              Missile ≥ 36
              Any of the following:
                  Space Jump Boots
                  Morph Ball Bomb and Morph Ball and Bomb Jump (Expert)
          Space Jump Boots and Combat/Scan Dash (Beginner) and Standable Terrain (Intermediate)

> Door to Tower Chamber; Heals? False
  * Wave Door to Tower Chamber/Door to Tower of Light
  > Door to Tower of Light Access
      Trivial

> Pickup (Wavebuster); Heals? False
  * Pickup 13; Major Location? True
  > Door to Tower of Light Access
      Trivial

----------------
Save Station 1
Asset id: 492718124
> Door to Ruined Nursery; Heals? False
  * Normal Door to Ruined Nursery/Door to Save Station 1
  > Save Station
      Trivial

> Save Station; Heals? True; Spawn Point
  > Door to Ruined Nursery
      Trivial

----------------
North Atrium
Asset id: 1177115808
> Door to Ruined Nursery; Heals? False; Spawn Point
  * Normal Door to Ruined Nursery/Door to North Atrium
  > Door to Ruined Gallery
      Trivial

> Door to Ruined Gallery; Heals? False
  * Normal Door to Ruined Gallery/Door to North Atrium
  > Door to Ruined Nursery
      Trivial

----------------
Transport to Magmoor Caverns North
Asset id: 2199318005
> Door to Sun Tower; Heals? False
  * Normal Door to Sun Tower/Door to Transport to Magmoor Caverns North
  > Door to Transport Access North
      Trivial

> Door to Vault Access; Heals? False
  * Normal Door to Vault Access/Door to Transport to Magmoor Caverns North
  > Door to Transport Access North
      Trivial

> Door to Transport Access North; Heals? False
  * Normal Door to Transport Access North/Door to Transport to Magmoor Caverns North
  > Door to Sun Tower
      Trivial
  > Door to Vault Access
      Trivial
  > Elevator to Magmoor Caverns - Transport to Chozo Ruins North
      Trivial

> Elevator to Magmoor Caverns - Transport to Chozo Ruins North; Heals? False; Spawn Point
  * Teleporter to Magmoor Caverns - Transport to Chozo Ruins North
  > Door to Transport Access North
      Trivial

----------------
Sunchamber Lobby
Asset id: 1025740749
> Door to Arboretum; Heals? False
  * Normal Door to Arboretum/Door to Sunchamber Lobby
  > Door to Sunchamber Access
      Trivial

> Door to Sunchamber Access; Heals? False; Spawn Point
  * Normal Door to Sunchamber Access/Door to Sunchamber Lobby
  > Door to Arboretum
      Trivial

----------------
Gathering Hall Access
Asset id: 2515665310
> Door to Gathering Hall; Heals? False
  * Normal Door to Gathering Hall/Door to Gathering Hall Access
  > Door to Arboretum
      Trivial

> Door to Arboretum; Heals? False; Spawn Point
  * Normal Door to Arboretum/Door to Gathering Hall Access
  > Door to Gathering Hall
      Trivial

----------------
Tower Chamber
Asset id: 297624503
> Door to Tower of Light; Heals? False; Spawn Point
  * Wave Door to Tower of Light/Door to Tower Chamber
  > Pickup (Artifact of Lifegiver)
      Trivial

> Pickup (Artifact of Lifegiver); Heals? False
  * Pickup 14; Major Location? True
  > Door to Tower of Light
      Trivial

----------------
Ruined Gallery
Asset id: 3813660971
> Door to North Atrium; Heals? False
  * Normal Door to North Atrium/Door to Ruined Gallery
  > Door to Totem Access
      Trivial
  > Door to Map Station
      Trivial
  > Pickup (Missile Expansion)
      Missile
  > Pickup (Missile Expansion 2)
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Boost Ball and Wall Boost (Advanced)

> Door to Totem Access; Heals? False; Spawn Point
  * Normal Door to Totem Access/Door to Ruined Gallery
  > Door to North Atrium
      Trivial

> Door to Map Station; Heals? False
  * Missile Blast Shield to Map Station/Door to Ruined Gallery
  > Door to North Atrium
      Trivial

> Pickup (Missile Expansion); Heals? False
  * Pickup 15; Major Location? False
  > Door to North Atrium
      Trivial

> Pickup (Missile Expansion 2); Heals? False
  * Pickup 16; Major Location? False
  > Door to North Atrium
      Trivial

----------------
Sun Tower
Asset id: 3725988722
> Door to Sun Tower Access; Heals? False; Spawn Point
  * Normal Door to Sun Tower Access/Door to Sun Tower
  > Event - Activate Sunchamber Ghosts From Top
      After Flaahgra

> Door to Transport to Magmoor Caverns North; Heals? False
  * Normal Door to Transport to Magmoor Caverns North/Door to Sun Tower
  > Door to Sun Tower Access
      Morph Ball Bomb and Morph Ball and Spider Ball and After Sun Tower Spider Track Unlocked and After Sunchamber Chozo Ghosts Layer Activated
  > Event - Unlock spider track
      Missile ≥ 5 and Scan Visor and Shoot Super Missile
  > Event - Activate Sunchamber Ghosts From Bottom
      Morph Ball Bomb and Morph Ball and Spider Ball and After Sun Tower Spider Track Unlocked and After Flaahgra

> Event - Unlock spider track; Heals? False
  * Event Sun Tower Spider Track Unlocked
  > Door to Transport to Magmoor Caverns North
      Trivial

> Event - Activate Sunchamber Ghosts From Top; Heals? False
  * Event Sunchamber Chozo Ghosts Layer Activated
  > Door to Sun Tower Access
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb and Complex Bomb Jump (Intermediate) and Normal Damage ≥ 20
              Spider Ball and Knowledge (Intermediate)
  > Door to Transport to Magmoor Caverns North
      Trivial

> Event - Activate Sunchamber Ghosts From Bottom; Heals? False
  * Event Sunchamber Chozo Ghosts Layer Activated
  > Door to Sun Tower Access
      Morph Ball Bomb and Morph Ball and Spider Ball
  > Door to Transport to Magmoor Caverns North
      Trivial

----------------
Transport Access North
Asset id: 986845711
> Door to Hive Totem; Heals? False; Spawn Point
  * Missile Blast Shield to Hive Totem/Door to Transport Access North
  > Door to Transport to Magmoor Caverns North
      Morph Ball
  > Pickup (Energy Tank)
      Trivial

> Door to Transport to Magmoor Caverns North; Heals? False
  * Normal Door to Transport to Magmoor Caverns North/Door to Transport Access North
  > Door to Hive Totem
      Morph Ball Bomb and Morph Ball

> Pickup (Energy Tank); Heals? True
  * Pickup 17; Major Location? False
  > Door to Hive Totem
      Trivial

----------------
Sunchamber Access
Asset id: 1422133653
> Door to Sunchamber; Heals? False
  * Normal Door to Sunchamber/Door to Sunchamber Access
  > Door to Sunchamber Lobby
      Trivial

> Door to Sunchamber Lobby; Heals? False; Spawn Point
  * Normal Door to Sunchamber Lobby/Door to Sunchamber Access
  > Door to Sunchamber
      Any of the following:
          Before Flaahgra
          After Flaahgra and After Chozo Ghosts (Sunchamber)

----------------
Gathering Hall
Asset id: 1206336453
> Door to Watery Hall Access; Heals? False
  * Normal Door to Watery Hall Access/Door to Gathering Hall
  > Door to Gathering Hall Access
      Trivial

> Door to Gathering Hall Access; Heals? False
  * Normal Door to Gathering Hall Access/Door to Gathering Hall
  > Door to Watery Hall Access
      Trivial
  > Door to Save Station 2
      Trivial
  > Door to East Atrium
      Any of the following:
          Space Jump Boots or Morph Ball or L-Jump (Beginner)
          Scan Visor and Combat/Scan Dash (Beginner)

> Door to Save Station 2; Heals? False; Spawn Point
  * Missile Blast Shield to Save Station 2/Door to Gathering Hall
  > Door to Gathering Hall Access
      Trivial

> Door to East Atrium; Heals? False
  * Normal Door to East Atrium/Door to Gathering Hall
  > Door to Gathering Hall Access
      Trivial
  > Pickup (Missile Expansion)
      All of the following:
          Morph Ball
          Any of the following:
              All of the following:
                  Space Jump Boots
                  Any of the following:
                      Morph Ball Bomb
                      Power Bomb and Knowledge (Beginner)
              Morph Ball Bomb and Bomb Jump (Beginner)

> Pickup (Missile Expansion); Heals? False
  * Pickup 18; Major Location? False
  > Door to East Atrium
      Trivial

----------------
Totem Access
Asset id: 3934929011
> Door to Ruined Gallery; Heals? False; Spawn Point
  * Normal Door to Ruined Gallery/Door to Totem Access
  > Door to Hive Totem
      Trivial

> Door to Hive Totem; Heals? False
  * Normal Door to Hive Totem/Door to Totem Access
  > Door to Ruined Gallery
      Trivial

----------------
Map Station
Asset id: 442183190
> Door to Ruined Gallery; Heals? False; Spawn Point
  * Normal Door to Ruined Gallery/Door to Map Station
  > Map Station
      Trivial

> Map Station; Heals? False
  > Door to Ruined Gallery
      Trivial

----------------
Sun Tower Access
Asset id: 1103925484
> Door to Sunchamber; Heals? False
  * Normal Door to Sunchamber/Door to Sun Tower Access
  > Door to Sun Tower
      Trivial

> Door to Sun Tower; Heals? False; Spawn Point
  * Normal Door to Sun Tower/Door to Sun Tower Access
  > Door to Sunchamber
      Trivial

----------------
Hive Totem
Asset id: 3358629366
> Door to Totem Access; Heals? False; Spawn Point
  * Normal Door to Totem Access/Door to Hive Totem
  > Door to Transport Access North
      Any of the following:
          After Hive Mecha
          Space Jump Boots and Movement (Beginner)
          Scan Visor and Combat/Scan Dash (Beginner)
          All of the following:
              Slope Jump (Intermediate)
              After Flaahgra or Poisoned Water Damage ≥ 30
  > Event - Hive Mecha
      Power Beam

> Door to Transport Access North; Heals? False
  * Missile Blast Shield to Transport Access North/Door to Hive Totem
  > Door to Totem Access
      Any of the following:
          Space Jump Boots
          Morph Ball Bomb and Morph Ball and Bomb Jump (Beginner)
          Scan Visor and Combat/Scan Dash (Beginner)
  > Pickup (Missile Launcher)
      Trivial
  > Event - Hive Mecha
      Trivial

> Pickup (Missile Launcher); Heals? False
  * Pickup 19; Major Location? True
  > Door to Totem Access
      Trivial
  > Door to Transport Access North
      Trivial

> Event - Hive Mecha; Heals? False
  * Event Hive Mecha
  > Pickup (Missile Launcher)
      Trivial

----------------
Sunchamber
Asset id: 2584347627
> Door to Sun Tower Access; Heals? False
  * Normal Door to Sun Tower Access/Door to Sunchamber
  > Before Fight
      Trivial

> Door to Sunchamber Access; Heals? False
  * Normal Door to Sunchamber Access/Door to Sunchamber
  > Before Fight
      Trivial

> Pickup (Varia Suit); Heals? False
  * Pickup 20; Major Location? True
  > Before Fight
      Trivial

> Pickup (Artifact of Wild); Heals? False
  * Pickup 21; Major Location? True
  > Before Fight
      Trivial

> Event - Flaahgra; Heals? False
  * Event Flaahgra
  > Pickup (Varia Suit)
      Trivial

> Event - Chozo Ghosts; Heals? False
  * Event Chozo Ghosts (Sunchamber)
  > Pickup (Artifact of Wild)
      Trivial

> Before Fight; Heals? False; Spawn Point
  > Door to Sun Tower Access
      After Flaahgra or After Chozo Ghosts (Sunchamber)
  > Door to Sunchamber Access
      After Chozo Ghosts (Sunchamber)
  > Event - Flaahgra
      Any of the following:
          All of the following:
              Morph Ball
              Any of the following:
                  Morph Ball Bomb
                  Power Bomb ≥ 4 and Combat (Beginner)
          Wave Beam and Missile ≥ 230 and Charge Beam and Wavebuster and Combat (Advanced)
  > Event - Chozo Ghosts
      All of the following:
          Power Beam and After Sunchamber Chozo Ghosts Layer Activated
          Charge Beam or Combat (Intermediate)
          Space Jump Boots or L-Jump (Beginner)

----------------
Watery Hall Access
Asset id: 4008477565
> Door to Gathering Hall; Heals? False; Spawn Point
  * Normal Door to Gathering Hall/Door to Watery Hall Access
  > Door to Watery Hall
      Trivial
  > Pickup (Missile Expansion)
      Any of the following:
          Missile
          Power Beam and Charge Beam and Knowledge (Beginner)

> Door to Watery Hall; Heals? False
  * Missile Blast Shield to Watery Hall/Door to Watery Hall Access
  > Door to Gathering Hall
      Trivial

> Pickup (Missile Expansion); Heals? False
  * Pickup 22; Major Location? False
  > Door to Gathering Hall
      Trivial

----------------
Save Station 2
Asset id: 4158166350
> Door to Gathering Hall; Heals? False
  * Normal Door to Gathering Hall/Door to Save Station 2
  > Save Station
      Trivial

> Save Station; Heals? True; Spawn Point
  > Door to Gathering Hall
      Trivial

----------------
East Atrium
Asset id: 1899364579
> Door to Gathering Hall; Heals? False; Spawn Point
  * Normal Door to Gathering Hall/Door to East Atrium
  > Door to Energy Core Access
      Trivial

> Door to Energy Core Access; Heals? False
  * Normal Door to Energy Core Access/Door to East Atrium
  > Door to Gathering Hall
      Trivial

----------------
Watery Hall
Asset id: 1227669322
> Door to Dynamo Access; Heals? False
  * Missile Blast Shield to Dynamo Access/Door to Watery Hall
  > Behind Gate
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Power Bomb and Knowledge (Beginner)

> Door to Watery Hall Access; Heals? False; Spawn Point
  * Normal Door to Watery Hall Access/Door to Watery Hall
  > Pickup (Missile Expansion)
      All of the following:
          After Flaahgra or Poisoned Water Damage ≥ 57
          Any of the following:
              Morph Ball Bomb and Morph Ball and Gravity Suit and Bomb Jump (Beginner)
              No Gravity Suit and Slope Jump (Advanced) and Enabled Allow Underwater Movement without Gravity Suit
              All of the following:
                  Space Jump Boots
                  Gravity Suit or Slope Jump (Beginner)
  > Event - Open gate
      Scan Visor
  > Behind Gate
      After Watery Hall Gate

> Pickup (Charge Beam); Heals? False
  * Pickup 23; Major Location? True
  > Behind Gate
      Trivial

> Pickup (Missile Expansion); Heals? False
  * Pickup 24; Major Location? False
  > Door to Watery Hall Access
      After Flaahgra or Poisoned Water Damage ≥ 42

> Event - Open gate; Heals? False
  * Event Watery Hall Gate
  > Door to Watery Hall Access
      Trivial

> Behind Gate; Heals? False
  > Door to Dynamo Access
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Power Bomb and Knowledge (Beginner)
              Space Jump Boots and Boost Ball and Standable Terrain (Advanced) and Clip Through Objects (Expert) and Single Room Out of Bounds (Advanced)
  > Door to Watery Hall Access
      Any of the following:
          After Watery Hall Gate
          Morph Ball and Boost Ball and Clip Through Objects (Beginner)
  > Pickup (Charge Beam)
      Trivial

----------------
Energy Core Access
Asset id: 1178406190
> Door to Energy Core; Heals? False; Spawn Point
  * Normal Door to Energy Core/Door to Energy Core Access
  > Door to East Atrium
      Trivial

> Door to East Atrium; Heals? False
  * Normal Door to East Atrium/Door to Energy Core Access
  > Door to Energy Core
      Trivial

----------------
Dynamo Access
Asset id: 255867655
> Door to Watery Hall; Heals? False
  * Normal Door to Watery Hall/Door to Dynamo Access
  > Door to Dynamo
      Trivial

> Door to Dynamo; Heals? False; Spawn Point
  * Missile Blast Shield to Dynamo/Door to Dynamo Access
  > Door to Watery Hall
      Trivial

----------------
Energy Core
Asset id: 3386190780
> Door to Burn Dome Access; Heals? False
  * Morph Ball Door to Burn Dome Access/Door to Energy Core
  > Door to Energy Core Access
      Morph Ball

> Door to West Furnace Access; Heals? False
  * Normal Door to West Furnace Access/Door to Energy Core
  > Door to Energy Core Access
      Trivial

> Door to Energy Core Access; Heals? False; Spawn Point
  * Normal Door to Energy Core Access/Door to Energy Core
  > Door to Burn Dome Access
      Morph Ball
  > Door to West Furnace Access
      After West Furnace Access Door Unlocked
  > Event - Unlock West Furnace Access Door
      Morph Ball Bomb and Morph Ball

> Event - Unlock West Furnace Access Door; Heals? False
  * Event West Furnace Access Door Unlocked
  > Door to Energy Core Access
      Trivial

----------------
Dynamo
Asset id: 81183365
> Door to Dynamo Access; Heals? False; Spawn Point
  * Normal Door to Dynamo Access/Door to Dynamo
  > Pickup (Missile Expansion)
      Missile
  > Pickup (Missile Expansion 2)
      All of the following:
          Morph Ball and Spider Ball
          Any of the following:
              Space Jump Boots or Standable Terrain (Beginner)
              Morph Ball Bomb and Bomb Jump (Beginner)

> Pickup (Missile Expansion); Heals? False
  * Pickup 25; Major Location? False
  > Door to Dynamo Access
      Trivial

> Pickup (Missile Expansion 2); Heals? False
  * Pickup 26; Major Location? False
  > Door to Dynamo Access
      Trivial

----------------
Burn Dome Access
Asset id: 4018058640
> Door to Burn Dome; Heals? False
  * Normal Door to Burn Dome/Door to Burn Dome Access
  > Door to Energy Core
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Boost Ball and Wall Boost (Expert)

> Door to Energy Core; Heals? False
  * Morph Ball Door to Energy Core/Door to Burn Dome Access
  > Door to Burn Dome
      Morph Ball

> Spawn Point; Heals? False; Spawn Point
  > Door to Burn Dome
      Morph Ball

----------------
West Furnace Access
Asset id: 3262208600
> Door to Energy Core; Heals? False
  * Normal Door to Energy Core/Door to West Furnace Access
  > Door to Furnace
      Trivial

> Door to Furnace; Heals? False; Spawn Point
  * Normal Door to Furnace/Door to West Furnace Access
  > Door to Energy Core
      Trivial

----------------
Burn Dome
Asset id: 1095301040
> Door to Burn Dome Access; Heals? False; Spawn Point
  * Normal Door to Burn Dome Access/Door to Burn Dome
  > Pickup (Missile Expansion)
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Power Bomb and Knowledge (Beginner)
  > Event - Incinerator Drone
      Trivial

> Pickup (Morph Ball Bombs); Heals? False
  * Pickup 28; Major Location? True
  > Door to Burn Dome Access
      Trivial

> Pickup (Missile Expansion); Heals? False
  * Pickup 27; Major Location? False
  > Door to Burn Dome Access
      After Incinerator Drone

> Event - Incinerator Drone; Heals? False
  * Event Incinerator Drone
  > Pickup (Morph Ball Bombs)
      Trivial

----------------
Furnace
Asset id: 774997107
> Door to East Furnace Access; Heals? False
  * Ice Door to East Furnace Access/Door to Furnace
  > Under Spider Track
      Trivial

> Door to West Furnace Access; Heals? False
  * Normal Door to West Furnace Access/Door to Furnace
  > Pickup (Energy Tank)
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Boost Ball and Wall Boost (Intermediate)
  > Under Spider Track
      All of the following:
          Morph Ball
          Spider Ball or Standable Terrain (Beginner)
          Any of the following:
              Morph Ball Bomb
              Boost Ball and Wall Boost (Advanced)

> Door to Crossway Access West; Heals? False
  * Morph Ball Door to Crossway Access West/Door to Furnace
  > Under Spider Track
      Trivial

> Pickup (Missile Expansion); Heals? False
  * Pickup 29; Major Location? False
  > Under Spider Track
      Trivial

> Pickup (Energy Tank); Heals? True
  * Pickup 30; Major Location? False
  > Door to West Furnace Access
      Morph Ball Bomb and Morph Ball

> Under Spider Track; Heals? False; Spawn Point
  > Door to East Furnace Access
      Any of the following:
          Space Jump Boots or L-Jump (Beginner)
          Morph Ball Bomb and Morph Ball and Bomb Jump (Beginner)
  > Door to West Furnace Access
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Boost Ball and Wall Boost (Advanced)
  > Door to Crossway Access West
      Morph Ball
  > Pickup (Missile Expansion)
      All of the following:
          Morph Ball
          Any of the following:
              All of the following:
                  Spider Ball
                  Any of the following:
                      All of the following:
                          Power Bomb and Boost Ball
                          Morph Ball Bomb or Wall Boost (Intermediate)
                      Morph Ball Bomb and Complex Bomb Jump (Advanced)
              All of the following:
                  Space Jump Boots and Standable Terrain (Beginner)
                  Any of the following:
                      Morph Ball Bomb and Bomb Jump (Advanced)
                      All of the following:
                          Spider Ball
                          Morph Ball Bomb or Movement (Beginner)

----------------
East Furnace Access
Asset id: 1155868918
> Door to Hall of the Elders; Heals? False; Spawn Point
  * Ice Door to Hall of the Elders/Door to East Furnace Access
  > Door to Furnace
      Trivial

> Door to Furnace; Heals? False
  * Ice Door to Furnace/Door to East Furnace Access
  > Door to Hall of the Elders
      Trivial

----------------
Crossway Access West
Asset id: 3655831216
> Door to Crossway; Heals? False; Spawn Point
  * Wave Door to Crossway/Door to Crossway Access West
  > Door to Furnace
      Morph Ball

> Door to Furnace; Heals? False
  * Morph Ball Door to Furnace/Door to Crossway Access West
  > Door to Crossway
      Morph Ball

----------------
Hall of the Elders
Asset id: 4216627403
> Door to Reflecting Pool Access; Heals? False
  * Normal Door to Reflecting Pool Access/Door to Hall of the Elders
  > Door to Elder Hall Access
      Any of the following:
          After Hall of the Elders Barrier
          All of the following:
              Morph Ball
              Any of the following:
                  Morph Ball Bomb or Movement (Beginner)
                  Boost Ball and Wall Boost (Beginner)
  > Event - Deactivate barrier
      Scan Visor

> Door to Elder Hall Access; Heals? False; Spawn Point
  * Normal Door to Elder Hall Access/Door to Hall of the Elders
  > Door to Crossway Access South
      Trivial
  > Front of Beam Bomb Slots
      Any of the following:
          Space Jump Boots
          Morph Ball Bomb and Morph Ball and Bomb Jump (Beginner)

> Door to East Furnace Access; Heals? False
  * Ice Door to East Furnace Access/Door to Hall of the Elders
  > Door to Crossway Access South
      Trivial

> Door to Crossway Access South; Heals? False
  * Ice Door to Crossway Access South/Door to Hall of the Elders
  > Door to Elder Hall Access
      Any of the following:
          Space Jump Boots
          Morph Ball Bomb and Morph Ball and Bomb Jump (Beginner)
  > Door to East Furnace Access
      Trivial
  > Door to Elder Chamber
      After Hall of the Elders Statue
  > Event - Activate bomb slots
      All of the following:
          Power Beam and Morph Ball Bomb and Morph Ball
          Any of the following:
              Spider Ball
              Space Jump Boots and Standable Terrain (Beginner)
              Scan Visor and Combat/Scan Dash (Expert) and Standable Terrain (Expert) and Bomb Jump (Hypermode)

> Door to Elder Chamber; Heals? False
  * Ice Door to Elder Chamber/Door to Hall of the Elders
  > Door to Crossway Access South
      Any of the following:
          After Hall of the Elders Statue
          All of the following:
              Morph Ball and Boost Ball and Clip Through Objects (Advanced)
              Any of the following:
                  Space Jump Boots
                  Morph Ball Bomb and Bomb Jump (Intermediate)

> Pickup (Energy Tank); Heals? True
  * Pickup 31; Major Location? False
  > Door to Crossway Access South
      Trivial

> Event - Activate bomb slots; Heals? False
  * Event Hall of the Elders Bomb Slots
  > Door to Crossway Access South
      Trivial

> Event - Deactivate barrier; Heals? False
  * Event Hall of the Elders Barrier
  > Door to Reflecting Pool Access
      Trivial

> Front of Beam Bomb Slots; Heals? False
  > Door to Reflecting Pool Access
      Any of the following:
          All of the following:
              After Hall of the Elders Barrier
              Any of the following:
                  Space Jump Boots
                  Morph Ball Bomb and Morph Ball and Bomb Jump (Beginner)
          All of the following:
              Wave Beam and After Hall of the Elders Bomb Slots
              Charge Beam or Combat (Intermediate)
          Morph Ball Bomb and Morph Ball and Complex Bomb Jump (Expert)
  > Door to Elder Hall Access
      Trivial
  > Pickup (Energy Tank)
      All of the following:
          Ice Beam and After Hall of the Elders Bomb Slots
          Charge Beam or Combat (Intermediate)
  > Event - Statue Moved
      Plasma Beam and After Hall of the Elders Bomb Slots

> Event - Statue Moved; Heals? False
  * Event Hall of the Elders Statue
  > Front of Beam Bomb Slots
      Trivial

----------------
Crossway
Asset id: 335540505
> Door to Crossway Access South; Heals? False
  * Ice Door to Crossway Access South/Door to Crossway
  > Door to Crossway Access West
      Trivial

> Door to Crossway Access West; Heals? False; Spawn Point
  * Normal Door to Crossway Access West/Door to Crossway
  > Door to Crossway Access South
      Trivial
  > Door to Elder Hall Access
      Any of the following:
          All of the following:
              Morph Ball
              Any of the following:
                  Boost Ball
                  Morph Ball Bomb and Complex Bomb Jump (Expert)
          Space Jump Boots and L-Jump (Beginner)

> Door to Elder Hall Access; Heals? False
  * Missile Blast Shield to Elder Hall Access/Door to Crossway
  > Door to Crossway Access West
      Trivial
  > Pickup (Missile Expansion)
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb and Boost Ball and Spider Ball and After Crossway Bomb Slots
              Space Jump Boots and L-Jump (Beginner) and Standable Terrain (Intermediate)
  > Event - Activate Bomb Slots
      Scan Visor and Shoot Super Missile

> Pickup (Missile Expansion); Heals? False
  * Pickup 32; Major Location? False
  > Door to Crossway Access West
      Trivial

> Event - Activate Bomb Slots; Heals? False
  * Event Crossway Bomb Slots
  > Door to Elder Hall Access
      Trivial

----------------
Reflecting Pool Access
Asset id: 2639359389
> Door to Reflecting Pool; Heals? False; Spawn Point
  * Normal Door to Reflecting Pool/Door to Reflecting Pool Access
  > Door to Hall of the Elders
      Trivial

> Door to Hall of the Elders; Heals? False
  * Normal Door to Hall of the Elders/Door to Reflecting Pool Access
  > Door to Reflecting Pool
      Trivial

----------------
Elder Hall Access
Asset id: 3788397521
> Door to Hall of the Elders; Heals? False; Spawn Point
  * Normal Door to Hall of the Elders/Door to Elder Hall Access
  > Door to Crossway
      Trivial

> Door to Crossway; Heals? False
  * Normal Door to Crossway/Door to Elder Hall Access
  > Door to Hall of the Elders
      Trivial

----------------
Crossway Access South
Asset id: 1733962111
> Door to Crossway; Heals? False; Spawn Point
  * Ice Door to Crossway/Door to Crossway Access South
  > Door to Hall of the Elders
      Morph Ball

> Door to Hall of the Elders; Heals? False
  * Ice Door to Hall of the Elders/Door to Crossway Access South
  > Door to Crossway
      Morph Ball

----------------
Elder Chamber
Asset id: 3784843004
> Door to Hall of the Elders; Heals? False; Spawn Point
  * Ice Door to Hall of the Elders/Door to Elder Chamber
  > Pickup (Artifact of World)
      Trivial

> Pickup (Artifact of World); Heals? False
  * Pickup 33; Major Location? True
  > Door to Hall of the Elders
      Trivial

----------------
Reflecting Pool
Asset id: 907987628
> Door to Save Station 3; Heals? False
  * Missile Blast Shield to Save Station 3/Door to Reflecting Pool
  > Door to Transport Access South
      Trivial
  > Door to Antechamber
      Trivial

> Door to Transport Access South; Heals? False
  * Ice Door to Transport Access South/Door to Reflecting Pool
  > Door to Save Station 3
      Trivial

> Door to Reflecting Pool Access; Heals? False; Spawn Point
  * Normal Door to Reflecting Pool Access/Door to Reflecting Pool
  > Door to Antechamber
      Any of the following:
          All of the following:
              Morph Ball
              Any of the following:
                  Boost Ball and After Reflecting Pool Water Drained
                  All of the following:
                      Morph Ball Bomb and Standable Terrain (Advanced)
                      Bomb Space Jump (Expert) or Complex Bomb Jump (Expert)
          Space Jump Boots and Slope Jump (Beginner) and Standable Terrain (Beginner)
  > Event - Drain water
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Power Bomb and Knowledge (Beginner)

> Door to Antechamber; Heals? False
  * Missile Blast Shield to Antechamber/Door to Reflecting Pool
  > Door to Save Station 3
      Trivial
  > Door to Reflecting Pool Access
      Trivial

> Event - Drain water; Heals? False
  * Event Reflecting Pool Water Drained
  > Door to Reflecting Pool Access
      Trivial

----------------
Save Station 3
Asset id: 411706287
> Door to Reflecting Pool; Heals? False
  * Normal Door to Reflecting Pool/Door to Save Station 3
  > Save Station
      Trivial

> Door to Transport to Tallon Overworld East; Heals? False
  * Normal Door to Transport to Tallon Overworld East/Door to Save Station 3
  > Save Station
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Boost Ball and Wall Boost (Expert)

> Save Station; Heals? True; Spawn Point
  > Door to Reflecting Pool
      Trivial
  > Door to Transport to Tallon Overworld East
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Space Jump Boots and Movement (Expert) and Standable Terrain (Advanced)
              Boost Ball and Wall Boost (Hypermode)

----------------
Transport Access South
Asset id: 2734230611
> Door to Reflecting Pool; Heals? False; Spawn Point
  * Ice Door to Reflecting Pool/Door to Transport Access South
  > Door to Transport to Tallon Overworld South
      Trivial

> Door to Transport to Tallon Overworld South; Heals? False
  * Normal Door to Transport to Tallon Overworld South/Door to Transport Access South
  > Door to Reflecting Pool
      Trivial

----------------
Antechamber
Asset id: 2951734903
> Door to Reflecting Pool; Heals? False; Spawn Point
  * Ice Door to Reflecting Pool/Door to Antechamber
  > Pickup (Ice Beam)
      Trivial

> Pickup (Ice Beam); Heals? False
  * Pickup 34; Major Location? True
  > Door to Reflecting Pool
      Trivial

----------------
Transport to Tallon Overworld East
Asset id: 2784651681
> Door to Save Station 3; Heals? False
  * Normal Door to Save Station 3/Door to Transport to Tallon Overworld East
  > Elevator to Tallon Overworld - Transport to Chozo Ruins East
      Trivial

> Elevator to Tallon Overworld - Transport to Chozo Ruins East; Heals? False; Spawn Point
  * Teleporter to Tallon Overworld - Transport to Chozo Ruins East
  > Door to Save Station 3
      Trivial

----------------
Transport to Tallon Overworld South
Asset id: 594418447
> Door to Transport Access South; Heals? False
  * Normal Door to Transport Access South/Door to Transport to Tallon Overworld South
  > Elevator to Tallon Overworld - Transport to Chozo Ruins South
      Trivial

> Elevator to Tallon Overworld - Transport to Chozo Ruins South; Heals? False; Spawn Point
  * Teleporter to Tallon Overworld - Transport to Chozo Ruins South
  > Door to Transport Access South
      Trivial

