{
  "glGet": {
    "GL_ACCUM_ALPHA_BITS": ["I", 1],
    "GL_ACCUM_BLUE_BITS": ["I", 1],
    "GL_ACCUM_CLEAR_VALUE": ["F", 4],
    "GL_ACCUM_GREEN_BITS": ["I", 1],
    "GL_ACCUM_RED_BITS": ["I", 1],
    "GL_ACTIVE_PROGRAM": ["I", 1],
    "GL_ACTIVE_STENCIL_FACE_EXT": ["E", 1],
    "GL_ACTIVE_TEXTURE": ["E", 1],
    "GL_ACTIVE_VERTEX_UNITS_ARB": ["I", 1],
    "GL_ALIASED_LINE_WIDTH_RANGE": ["F", 2],
    "GL_ALIASED_POINT_SIZE_RANGE": ["F", 2],
    "GL_ALPHA_BIAS": ["F", 1],
    "GL_ALPHA_BITS": ["I", 1],
    "GL_ALPHA_SCALE": ["F", 1],
    "GL_ALPHA_TEST": ["B", 1],
    "GL_ALPHA_TEST_FUNC": ["E", 1],
    "GL_ALPHA_TEST_REF": ["F", 1],
    "GL_ARRAY_BUFFER_BINDING": ["I", 1],
    "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT": ["I", 1],
    "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT": ["I", 1],
    "GL_ATTRIB_STACK_DEPTH": ["I", 1],
    "GL_AUTO_NORMAL": ["B", 1],
    "GL_AUX_BUFFERS": ["I", 1],
    "GL_BINORMAL_ARRAY_POINTER_EXT": ["P", 1],
    "GL_BINORMAL_ARRAY_TYPE_EXT": ["E", 1],
    "GL_BLEND": ["B", 1],
    "GL_BLEND_COLOR": ["F", 4],
    "GL_BLEND_DST": ["E", 1],
    "GL_BLEND_DST_ALPHA": ["E", 1],
    "GL_BLEND_DST_RGB": ["E", 1],
    "GL_BLEND_EQUATION": ["E", 1],
    "GL_BLEND_EQUATION_ALPHA": ["E", 1],
    "GL_BLEND_SRC": ["E", 1],
    "GL_BLEND_SRC_ALPHA": ["E", 1],
    "GL_BLEND_SRC_RGB": ["E", 1],
    "GL_BLUE_BIAS": ["F", 1],
    "GL_BLUE_BITS": ["I", 1],
    "GL_BLUE_SCALE": ["F", 1],
    "GL_CALLIGRAPHIC_FRAGMENT_SGIX": ["I", 1],
    "GL_CLAMP_FRAGMENT_COLOR": ["B", 1],
    "GL_CLAMP_READ_COLOR": ["B", 1],
    "GL_CLAMP_VERTEX_COLOR": ["B", 1],
    "GL_CLIENT_ACTIVE_TEXTURE": ["E", 1],
    "GL_CLIENT_ATTRIB_STACK_DEPTH": ["I", 1],
    "GL_CLIP_DISTANCE0": ["B", 1],
    "GL_CLIP_DISTANCE1": ["B", 1],
    "GL_CLIP_DISTANCE2": ["B", 1],
    "GL_CLIP_DISTANCE3": ["B", 1],
    "GL_CLIP_DISTANCE4": ["B", 1],
    "GL_CLIP_DISTANCE5": ["B", 1],
    "GL_CLIP_DISTANCE6": ["B", 1],
    "GL_CLIP_DISTANCE7": ["B", 1],
    "GL_CLIP_VOLUME_CLIPPING_HINT_EXT": ["E", 1],
    "GL_COLOR_ARRAY": ["B", 1],
    "GL_COLOR_ARRAY_BUFFER_BINDING": ["I", 1],
    "GL_COLOR_ARRAY_COUNT_EXT": ["I", 1],
    "GL_COLOR_ARRAY_POINTER": ["P", 1],
    "GL_COLOR_ARRAY_SIZE": ["I", 1],
    "GL_COLOR_ARRAY_STRIDE": ["I", 1],
    "GL_COLOR_ARRAY_TYPE": ["E", 1],
    "GL_COLOR_CLEAR_VALUE": ["F", 4],
    "GL_COLOR_LOGIC_OP": ["B", 1],
    "GL_COLOR_MATERIAL": ["B", 1],
    "GL_COLOR_MATERIAL_FACE": ["E", 1],
    "GL_COLOR_MATERIAL_PARAMETER": ["E", 1],
    "GL_COLOR_MATRIX": ["F", 16],
    "GL_COLOR_MATRIX_STACK_DEPTH": ["I", 1],
    "GL_COLOR_SUM": ["B", 1],
    "GL_COLOR_SUM_CLAMP_NV": ["B", 1],
    "GL_COLOR_TABLE": ["B", 1],
    "GL_COLOR_WRITEMASK": ["B", 4],
    "GL_COMPRESSED_TEXTURE_FORMATS": ["E", "glGetInteger(GL_NUM_COMPRESSED_TEXTURE_FORMATS)"],
    "GL_CONSTANT_COLOR0_NV": ["F", 4],
    "GL_CONSTANT_COLOR1_NV": ["F", 4],
    "GL_CONTEXT_FLAGS": ["I", 1],
    "GL_CONTEXT_PROFILE_MASK": ["I", 1],
    "GL_CONVOLUTION_1D": ["B", 1],
    "GL_CONVOLUTION_2D": ["B", 1],
    "GL_CONVOLUTION_HINT_SGIX": ["I", 1],
    "GL_COPY_READ_BUFFER": ["I", 1],
    "GL_COPY_WRITE_BUFFER": ["I", 1],
    "GL_CULL_FACE": ["B", 1],
    "GL_CULL_FACE_MODE": ["E", 1],
    "GL_CULL_VERTEX_EXT": ["B", 1],
    "GL_CULL_VERTEX_EYE_POSITION_EXT": ["F", 4],
    "GL_CULL_VERTEX_OBJECT_POSITION_EXT": ["F", 4],
    "GL_CURRENT_COLOR": ["F", 4],
    "GL_CURRENT_FOG_COORD": ["F", 1],
    "GL_CURRENT_INDEX": ["F", 1],
    "GL_CURRENT_MATRIX_ARB": ["F", 16],
    "GL_CURRENT_MATRIX_INDEX_ARB": ["I", 1],
    "GL_CURRENT_MATRIX_STACK_DEPTH_ARB": ["I", 1],
    "GL_CURRENT_NORMAL": ["F", 3],
    "GL_CURRENT_PALETTE_MATRIX_ARB": ["I", 1],
    "GL_CURRENT_PROGRAM": ["I", 1],
    "GL_CURRENT_RASTER_COLOR": ["F", 4],
    "GL_CURRENT_RASTER_DISTANCE": ["F", 1],
    "GL_CURRENT_RASTER_INDEX": ["F", 1],
    "GL_CURRENT_RASTER_NORMAL_SGIX": ["I", 1],
    "GL_CURRENT_RASTER_POSITION": ["F", 4],
    "GL_CURRENT_RASTER_POSITION_VALID": ["I", 1],
    "GL_CURRENT_RASTER_TEXTURE_COORDS": ["F", 4],
    "GL_CURRENT_SECONDARY_COLOR": ["F", 4],
    "GL_CURRENT_TEXTURE_COORDS": ["F", 4],
    "GL_CURRENT_WEIGHT_ARB": ["F", 1],
    "GL_DEBUG_CALLBACK_FUNCTION": ["P", 1],
    "GL_DEBUG_CALLBACK_USER_PARAM": ["P", 1],
    "GL_DEBUG_LOGGED_MESSAGES": ["I", 1],
    "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH": ["I", 1],
    "GL_DEBUG_OUTPUT": ["B", 1],
    "GL_DEBUG_OUTPUT_SYNCHRONOUS": ["B", 1],
    "GL_DEFORMATIONS_MASK_SGIX": ["I", 1],
    "GL_DEPTH_BIAS": ["F", 1],
    "GL_DEPTH_BITS": ["I", 1],
    "GL_DEPTH_BOUNDS_EXT": ["F", 2],
    "GL_DEPTH_BOUNDS_TEST_EXT": ["B", 1],
    "GL_DEPTH_CLAMP": ["B", 1],
    "GL_DEPTH_CLEAR_VALUE": ["F", 1],
    "GL_DEPTH_FUNC": ["E", 1],
    "GL_DEPTH_RANGE": ["F", 2],
    "GL_DEPTH_SCALE": ["F", 1],
    "GL_DEPTH_TEST": ["B", 1],
    "GL_DEPTH_WRITEMASK": ["B", 1],
    "GL_DETAIL_TEXTURE_2D_BINDING_SGIS": ["I", 1],
    "GL_DISPATCH_INDIRECT_BUFFER_BINDING": ["I", 1],
    "GL_DITHER": ["B", 1],
    "GL_DOUBLEBUFFER": ["B", 1],
    "GL_DRAW_BUFFER": ["E", 1],
    "GL_DRAW_BUFFER0": ["E", 1],
    "GL_DRAW_BUFFER1": ["E", 1],
    "GL_DRAW_BUFFER10": ["E", 1],
    "GL_DRAW_BUFFER11": ["E", 1],
    "GL_DRAW_BUFFER12": ["E", 1],
    "GL_DRAW_BUFFER13": ["E", 1],
    "GL_DRAW_BUFFER14": ["E", 1],
    "GL_DRAW_BUFFER15": ["E", 1],
    "GL_DRAW_BUFFER2": ["E", 1],
    "GL_DRAW_BUFFER3": ["E", 1],
    "GL_DRAW_BUFFER4": ["E", 1],
    "GL_DRAW_BUFFER5": ["E", 1],
    "GL_DRAW_BUFFER6": ["E", 1],
    "GL_DRAW_BUFFER7": ["E", 1],
    "GL_DRAW_BUFFER8": ["E", 1],
    "GL_DRAW_BUFFER9": ["E", 1],
    "GL_DRAW_FRAMEBUFFER_BINDING": ["I", 1],
    "GL_DRAW_INDIRECT_BUFFER_BINDING": ["I", 1],
    "GL_EDGE_FLAG": ["B", 1],
    "GL_EDGE_FLAG_ARRAY": ["B", 1],
    "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING": ["I", 1],
    "GL_EDGE_FLAG_ARRAY_COUNT_EXT": ["I", 1],
    "GL_EDGE_FLAG_ARRAY_POINTER": ["P", 1],
    "GL_EDGE_FLAG_ARRAY_STRIDE": ["I", 1],
    "GL_ELEMENT_ARRAY_BUFFER_BINDING": ["I", 1],
    "GL_ELEMENT_ARRAY_TYPE_APPLE": ["E", 1],
    "GL_ELEMENT_ARRAY_TYPE_ATI": ["E", 1],
    "GL_EXTENSIONS": ["S", 1],
    "GL_FEEDBACK_BUFFER_POINTER": ["P", 1],
    "GL_FEEDBACK_BUFFER_SIZE": ["I", 1],
    "GL_FEEDBACK_BUFFER_TYPE": ["E", 1],
    "GL_FOG": ["B", 1],
    "GL_FOG_COLOR": ["F", 4],
    "GL_FOG_COORD_ARRAY": ["B", 1],
    "GL_FOG_COORD_ARRAY_BUFFER_BINDING": ["I", 1],
    "GL_FOG_COORD_ARRAY_STRIDE": ["I", 1],
    "GL_FOG_COORD_ARRAY_TYPE": ["E", 1],
    "GL_FOG_COORD_SRC": ["E", 1],
    "GL_FOG_DENSITY": ["F", 1],
    "GL_FOG_DISTANCE_MODE_NV": ["E", 1],
    "GL_FOG_END": ["F", 1],
    "GL_FOG_FUNC_POINTS_SGIS": ["I", 1],
    "GL_FOG_HINT": ["E", 1],
    "GL_FOG_INDEX": ["I", 1],
    "GL_FOG_MODE": ["E", 1],
    "GL_FOG_OFFSET_SGIX": ["I", 1],
    "GL_FOG_OFFSET_VALUE_SGIX": ["F", 4],
    "GL_FOG_START": ["F", 1],
    "GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX": ["I", 1],
    "GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX": ["I", 1],
    "GL_FRAGMENT_COLOR_MATERIAL_SGIX": ["I", 1],
    "GL_FRAGMENT_LIGHT0_SGIX": ["I", 1],
    "GL_FRAGMENT_LIGHTING_SGIX": ["I", 1],
    "GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX": ["F", 4],
    "GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX": ["I", 1],
    "GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX": ["I", 1],
    "GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX": ["I", 1],
    "GL_FRAGMENT_PROGRAM_BINDING_NV": ["I", 1],
    "GL_FRAMEBUFFER_SRGB": ["B", 1],
    "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT": ["B", 1],
    "GL_FRAMEZOOM_FACTOR_SGIX": ["I", 1],
    "GL_FRAMEZOOM_SGIX": ["I", 1],
    "GL_FRONT_FACE": ["E", 1],
    "GL_GENERATE_MIPMAP_HINT": ["E", 1],
    "GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX": ["I", 1],
    "GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX": ["I", 1],
    "GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX": ["I", 1],
    "GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX": ["I", 1],
    "GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX": ["I", 1],
    "GL_GREEN_BIAS": ["F", 1],
    "GL_GREEN_BITS": ["I", 1],
    "GL_GREEN_SCALE": ["F", 1],
    "GL_HISTOGRAM": ["B", 1],
    "GL_IMPLEMENTATION_COLOR_READ_FORMAT": ["E", 1],
    "GL_IMPLEMENTATION_COLOR_READ_TYPE": ["E", 1],
    "GL_INDEX_ARRAY": ["B", 1],
    "GL_INDEX_ARRAY_BUFFER_BINDING": ["I", 1],
    "GL_INDEX_ARRAY_COUNT_EXT": ["I", 1],
    "GL_INDEX_ARRAY_POINTER": ["P", 1],
    "GL_INDEX_ARRAY_STRIDE": ["I", 1],
    "GL_INDEX_ARRAY_TYPE": ["E", 1],
    "GL_INDEX_BITS": ["I", 1],
    "GL_INDEX_CLEAR_VALUE": ["I", 1],
    "GL_INDEX_LOGIC_OP": ["B", 1],
    "GL_INDEX_MODE": ["B", 1],
    "GL_INDEX_OFFSET": ["I", 1],
    "GL_INDEX_SHIFT": ["I", 1],
    "GL_INDEX_WRITEMASK": ["I", 1],
    "GL_INSTRUMENT_MEASUREMENTS_SGIX": ["I", 1],
    "GL_INTERLACE_SGIX": ["I", 1],
    "GL_IR_INSTRUMENT1_SGIX": ["I", 1],
    "GL_LAYER_PROVOKING_VERTEX": ["E", 1],
    "GL_LIGHTING": ["B", 1],
    "GL_LIGHT_ENV_MODE_SGIX": ["I", 1],
    "GL_LIGHT_MODEL_AMBIENT": ["F", 4],
    "GL_LIGHT_MODEL_COLOR_CONTROL": ["E", 1],
    "GL_LIGHT_MODEL_LOCAL_VIEWER": ["B", 1],
    "GL_LIGHT_MODEL_TWO_SIDE": ["B", 1],
    "GL_LINE_SMOOTH": ["B", 1],
    "GL_LINE_SMOOTH_HINT": ["E", 1],
    "GL_LINE_STIPPLE": ["B", 1],
    "GL_LINE_STIPPLE_PATTERN": ["I", 1],
    "GL_LINE_STIPPLE_REPEAT": ["I", 1],
    "GL_LINE_WIDTH": ["F", 1],
    "GL_LINE_WIDTH_GRANULARITY": ["F", 1],
    "GL_LINE_WIDTH_RANGE": ["F", 2],
    "GL_LIST_BASE": ["I", 1],
    "GL_LIST_INDEX": ["I", 1],
    "GL_LIST_MODE": ["E", 1],
    "GL_LOGIC_OP_MODE": ["E", 1],
    "GL_MAJOR_VERSION": ["I", 1],
    "GL_MAP1_COLOR_4": ["B", 1],
    "GL_MAP1_GRID_DOMAIN": ["F", 2],
    "GL_MAP1_GRID_SEGMENTS": ["I", 1],
    "GL_MAP1_INDEX": ["B", 1],
    "GL_MAP1_NORMAL": ["B", 1],
    "GL_MAP1_TEXTURE_COORD_1": ["B", 1],
    "GL_MAP1_TEXTURE_COORD_2": ["B", 1],
    "GL_MAP1_TEXTURE_COORD_3": ["B", 1],
    "GL_MAP1_TEXTURE_COORD_4": ["B", 1],
    "GL_MAP1_VERTEX_3": ["B", 1],
    "GL_MAP1_VERTEX_4": ["B", 1],
    "GL_MAP2_COLOR_4": ["B", 1],
    "GL_MAP2_GRID_DOMAIN": ["F", 4],
    "GL_MAP2_GRID_SEGMENTS": ["I", 2],
    "GL_MAP2_INDEX": ["B", 1],
    "GL_MAP2_NORMAL": ["B", 1],
    "GL_MAP2_TEXTURE_COORD_1": ["B", 1],
    "GL_MAP2_TEXTURE_COORD_2": ["B", 1],
    "GL_MAP2_TEXTURE_COORD_3": ["B", 1],
    "GL_MAP2_TEXTURE_COORD_4": ["B", 1],
    "GL_MAP2_VERTEX_3": ["B", 1],
    "GL_MAP2_VERTEX_4": ["B", 1],
    "GL_MAP_COLOR": ["B", 1],
    "GL_MAP_STENCIL": ["B", 1],
    "GL_MATRIX_INDEX_ARRAY_ARB": ["B", 1],
    "GL_MATRIX_INDEX_ARRAY_POINTER_ARB": ["P", 1],
    "GL_MATRIX_INDEX_ARRAY_SIZE_ARB": ["I", 1],
    "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB": ["I", 1],
    "GL_MATRIX_INDEX_ARRAY_TYPE_ARB": ["E", 1],
    "GL_MATRIX_MODE": ["E", 1],
    "GL_MATRIX_PALETTE_ARB": ["B", 1],
    "GL_MAX_3D_TEXTURE_SIZE": ["I", 1],
    "GL_MAX_4D_TEXTURE_SIZE_SGIS": ["I", 1],
    "GL_MAX_ACTIVE_LIGHTS_SGIX": ["I", 1],
    "GL_MAX_ARRAY_TEXTURE_LAYERS": ["I", 1],
    "GL_MAX_ATTRIB_STACK_DEPTH": ["I", 1],
    "GL_MAX_BINDABLE_UNIFORM_SIZE_EXT": ["I", 1],
    "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH": ["I", 1],
    "GL_MAX_CLIPMAP_DEPTH_SGIX": ["I", 1],
    "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX": ["I", 1],
    "GL_MAX_CLIP_DISTANCES": ["I", 1],
    "GL_MAX_COLOR_ATTACHMENTS": ["I", 1],
    "GL_MAX_COLOR_MATRIX_STACK_DEPTH": ["I", 1],
    "GL_MAX_COLOR_TEXTURE_SAMPLES": ["I", 1],
    "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS": ["I", 1],
    "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS": ["I", 1],
    "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS": ["I", 1],
    "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS": ["I", 1],
    "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS": ["I", 1],
    "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS": ["I", 1],
    "GL_MAX_COMBINED_UNIFORM_BLOCKS": ["I", 1],
    "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS": ["I", 1],
    "GL_MAX_COMPUTE_ATOMIC_COUNTERS": ["I", 1],
    "GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS": ["I", 1],
    "GL_MAX_COMPUTE_IMAGE_UNIFORMS": ["I", 1],
    "GL_MAX_COMPUTE_LOCAL_INVOCATIONS": ["I", 1],
    "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS": ["I", 1],
    "GL_MAX_COMPUTE_SHARED_MEMORY_SIZE": ["I", 1],
    "GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS": ["I", 1],
    "GL_MAX_COMPUTE_UNIFORM_BLOCKS": ["I", 1],
    "GL_MAX_COMPUTE_UNIFORM_COMPONENTS": ["I", 1],
    "GL_MAX_COMPUTE_WORK_GROUP_COUNT": ["I", 3],
    "GL_MAX_COMPUTE_WORK_GROUP_SIZE": ["I", 3],
    "GL_MAX_CUBE_MAP_TEXTURE_SIZE": ["I", 1],
    "GL_MAX_DEBUG_LOGGED_MESSAGES": ["I", 1],
    "GL_MAX_DEBUG_MESSAGE_LENGTH": ["I", 1],
    "GL_MAX_DEPTH_TEXTURE_SAMPLES": ["I", 1],
    "GL_MAX_DRAW_BUFFERS": ["I", 1],
    "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS": ["I", 1],
    "GL_MAX_ELEMENTS_INDICES": ["I", 1],
    "GL_MAX_ELEMENTS_VERTICES": ["I", 1],
    "GL_MAX_ELEMENT_INDEX": ["I", 1],
    "GL_MAX_EVAL_ORDER": ["I", 1],
    "GL_MAX_FOG_FUNC_POINTS_SGIS": ["I", 1],
    "GL_MAX_FRAGMENT_LIGHTS_SGIX": ["I", 1],
    "GL_MAX_FRAGMENT_UNIFORM_BLOCKS": ["I", 1],
    "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS": ["I", 1],
    "GL_MAX_FRAGMENT_UNIFORM_VECTORS": ["I", 1],
    "GL_MAX_FRAMEBUFFER_HEIGHT": ["I", 1],
    "GL_MAX_FRAMEBUFFER_LAYERS": ["I", 1],
    "GL_MAX_FRAMEBUFFER_SAMPLES": ["I", 1],
    "GL_MAX_FRAMEBUFFER_WIDTH": ["I", 1],
    "GL_MAX_FRAMEZOOM_FACTOR_SGIX": ["I", 1],
    "GL_MAX_GENERAL_COMBINERS_NV": ["I", 1],
    "GL_MAX_GEOMETRY_OUTPUT_VERTICES": ["I", 1],
    "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS": ["I", 1],
    "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS": ["I", 1],
    "GL_MAX_GEOMETRY_UNIFORM_BLOCKS": ["I", 1],
    "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS": ["I", 1],
    "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB": ["I", 1],
    "GL_MAX_INTEGER_SAMPLES": ["I", 1],
    "GL_MAX_LIGHTS": ["I", 1],
    "GL_MAX_LIST_NESTING": ["I", 1],
    "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB": ["I", 1],
    "GL_MAX_MODELVIEW_STACK_DEPTH": ["I", 1],
    "GL_MAX_NAME_STACK_DEPTH": ["I", 1],
    "GL_MAX_PALETTE_MATRICES_ARB": ["I", 1],
    "GL_MAX_PATCH_VERTICES": ["I", 1],
    "GL_MAX_PIXEL_MAP_TABLE": ["I", 1],
    "GL_MAX_PROGRAM_MATRICES_ARB": ["I", 1],
    "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB": ["I", 1],
    "GL_MAX_PROGRAM_TEXEL_OFFSET": ["F", 1],
    "GL_MAX_PROJECTION_STACK_DEPTH": ["I", 1],
    "GL_MAX_RECTANGLE_TEXTURE_SIZE": ["I", 1],
    "GL_MAX_RENDERBUFFER_SIZE": ["I", 1],
    "GL_MAX_SAMPLES": ["I", 1],
    "GL_MAX_SAMPLE_MASK_WORDS": ["I", 1],
    "GL_MAX_SHININESS_NV": ["F", 1],
    "GL_MAX_SPOT_EXPONENT_NV": ["F", 1],
    "GL_MAX_SUBROUTINES": ["I", 1],
    "GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS": ["I", 1],
    "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS": ["I", 1],
    "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS": ["I", 1],
    "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS": ["I", 1],
    "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS": ["I", 1],
    "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS": ["I", 1],
    "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS": ["I", 1],
    "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS": ["I", 1],
    "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS": ["I", 1],
    "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS": ["I", 1],
    "GL_MAX_TESS_GEN_LEVEL": ["I", 1],
    "GL_MAX_TESS_PATCH_COMPONENTS": ["I", 1],
    "GL_MAX_TEXTURE_BUFFER_SIZE": ["I", 1],
    "GL_MAX_TEXTURE_COORDS": ["I", 1],
    "GL_MAX_TEXTURE_IMAGE_UNITS": ["I", 1],
    "GL_MAX_TEXTURE_LOD_BIAS": ["F", 1],
    "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT": ["F", 1],
    "GL_MAX_TEXTURE_SIZE": ["I", 1],
    "GL_MAX_TEXTURE_STACK_DEPTH": ["I", 1],
    "GL_MAX_TEXTURE_UNITS": ["I", 1],
    "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS": ["I", 1],
    "GL_MAX_UNIFORM_BLOCK_SIZE": ["I", 1],
    "GL_MAX_UNIFORM_BUFFER_BINDINGS": ["I", 1],
    "GL_MAX_UNIFORM_LOCATIONS": ["I", 1],
    "GL_MAX_VARYING_COMPONENTS": ["I", 1],
    "GL_MAX_VARYING_VECTORS": ["I", 1],
    "GL_MAX_VERTEX_ATTRIBS": ["I", 1],
    "GL_MAX_VERTEX_ATTRIB_BINDINGS": ["I", 1],
    "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET": ["I", 1],
    "GL_MAX_VERTEX_STREAMS": ["I", 1],
    "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS": ["I", 1],
    "GL_MAX_VERTEX_UNIFORM_BLOCKS": ["I", 1],
    "GL_MAX_VERTEX_UNIFORM_COMPONENTS": ["I", 1],
    "GL_MAX_VERTEX_UNIFORM_VECTORS": ["I", 1],
    "GL_MAX_VERTEX_UNITS_ARB": ["I", 1],
    "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB": ["I", 1],
    "GL_MAX_VIEWPORTS": ["I", 1],
    "GL_MAX_VIEWPORT_DIMS": ["F", 2],
    "GL_MINMAX": ["B", 1],
    "GL_MINOR_VERSION": ["I", 1],
    "GL_MIN_PROGRAM_TEXEL_OFFSET": ["F", 1],
    "GL_MODELVIEW_MATRIX": ["F", 16],
    "GL_MODELVIEW_STACK_DEPTH": ["I", 1],
    "GL_MULTISAMPLE": ["I", 1],
    "GL_MULTISAMPLE_FILTER_HINT_NV": ["E", 1],
    "GL_NAME_STACK_DEPTH": ["I", 1],
    "GL_NORMALIZE": ["B", 1],
    "GL_NORMAL_ARRAY": ["B", 1],
    "GL_NORMAL_ARRAY_BUFFER_BINDING": ["I", 1],
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  "glGetProgramNV": {
    "GL_PROGRAM_RESIDENT_NV": ["B", 1],
    "GL_PROGRAM_TARGET_NV": ["I", 1]
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  "glGetProgramPipeline": {
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    "GL_TEXTURE_SRGB_DECODE_EXT": ["E", 1],
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    "GL_VERTEX_ATTRIB_RELATIVE_OFFSET": ["I", 1]
  }
}

