# `pymunk.matplotlib_util` Module

This submodule contains helper functions to help with quick prototyping using pymunk together with pyglet.

Intended to help with debugging and prototyping, not for actual production use in a full application. The methods contained in this module is opinionated about your coordinate system and not very optimized (they use batched drawing, but there is probably room for optimizations still).

class `pymunk.matplotlib_util.``DrawOptions`(ax)

  Bases: `pymunk.space_debug_draw_options.SpaceDebugDrawOptions`

  `DRAW_COLLISION_POINTS`

    alias of `CP_SPACE_DEBUG_DRAW_COLLISION_POINTS`

  `DRAW_CONSTRAINTS`

    alias of `CP_SPACE_DEBUG_DRAW_CONSTRAINTS`

  `DRAW_SHAPES`

    alias of `CP_SPACE_DEBUG_DRAW_SHAPES`

  `__init__`(ax)

    DrawOptions for space.debug_draw() to draw a space on a ax object.

    Typical usage:

        >>> fix, ax = matplotlib.subplot()
        >>> options = pymunk.matplotlib_util.DrawOptions(ax)
        >>> my_space.debug_draw(options)

    You can control the color of a Shape by setting shape.color to the color you want it drawn in.

        >>> my_shape.color = (1, 0, 0, 1) # will draw my_shape in red

    See matplotlib_util.demo.py for a full example

    Param: | ax: matplotlib.Axes A matplotlib Axes object.

  `collision_point_color`
  `color_for_shape`(shape)
  `constraint_color`
  `draw_circle`(pos, angle, radius, outline_color, fill_color)
  `draw_dot`(size, pos, color)
  `draw_fat_segment`(a, b, radius, outline_color, fill_color)
  `draw_polygon`(verts, radius, outline_color, fill_color)
  `draw_segment`(a, b, color)
  `flags`
  `shape_dynamic_color` = SpaceDebugColor(r=52, g=152, b=219, a=255)
  `shape_kinematic_color` = SpaceDebugColor(r=39, g=174, b=96, a=255)
  `shape_outline_color`
  `shape_sleeping_color` = SpaceDebugColor(r=114, g=148, b=168, a=255)
  `shape_static_color` = SpaceDebugColor(r=149, g=165, b=166, a=255)