pylut
=====

Builds and modifies 3D LUTs. Source available at https://github.com/gregcotten/pylut. 

Usage
-----

All sorts of great things can happen!

::

    #!/usr/bin/env python
    from pylut import *
    lut = LUT.FromLustre3DLFile("/path/to/file.3dl")
    lut2 = LUT.FromLustre3DLFile("/path/to/file2.3dl")

    print lut.ColorAtLatticePoint(1,2,1)
    print lut.ColorAtInterpolatedLatticePoint(1.3,1.5,1.2)
    print lut.ColorAtRGB01(.002,.5,.2344)
    print lut.ColorAtRGBInt(14, 1000, 30, bitdepth = 10)

    lut3 = lut.CombineWithLUT(lut2)

    lut3 *= .5
    lut3 -= LUT.FromIdentity(lut3.LatticeSize())

    lut3 = lut3.ClampedRGB(.1,.7)

    lut3 = lut3.Resize(33)
    lut3.ToNuke3DLFile("/path/to/destination.3dl")

The Future
----------

1. No clue.

Contributing
------------

1. Fork it
2. Create your feature branch (``git checkout -b my-new-feature``)
3. Commit your changes (``git commit -am 'Add some feature'``)
4. Push to the branch (``git push origin my-new-feature``)
5. Create new Pull Request