Metadata-Version: 2.4
Name: pyjallib
Version: 0.2.1
Summary: A utility library for 3D game character development pipelines.
Project-URL: Homepage, https://github.com/jalnaga/PyJalLib
Project-URL: Repository, https://github.com/jalnaga/PyJalLib
Project-URL: Issues, https://github.com/jalnaga/PyJalLib/issues
Author-email: Dongseok Kim <jalnagakds@naver.com>
License-Expression: MIT
License-File: LICENSE
Keywords: 3dsmax,character,game,pipeline,unreal
Classifier: Development Status :: 4 - Beta
Classifier: Intended Audience :: Developers
Classifier: License :: OSI Approved :: MIT License
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.10
Classifier: Programming Language :: Python :: 3.11
Classifier: Programming Language :: Python :: 3.12
Classifier: Programming Language :: Python :: 3.13
Classifier: Topic :: Multimedia :: Graphics :: 3D Modeling
Classifier: Topic :: Software Development :: Libraries :: Python Modules
Requires-Python: >=3.10
Requires-Dist: loguru>=0.7.3
Requires-Dist: p4python>=2024.2.2682690
Description-Content-Type: text/markdown

# pyjallib

pyjallib Package is a Python library designed to streamline the game character development pipeline. It provides tools and utilities to assist game developers in creating, managing, and optimizing character assets.

## Features
- Character asset management
- Pipeline automation tools
- Asset optimization utilities
- Easy integration with common game engines

## Installation
```bash
pip install pyjallib
```

## Documentation
For detailed documentation, please visit our wiki page.

## License
This project is licensed under the MIT License - see the LICENSE file for details.