# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
#  * Redistributions of source code must retain the above copyright
#    notice, this list of conditions and the following disclaimer.
#  * Redistributions in binary form must reproduce the above copyright
#    notice, this list of conditions and the following disclaimer in
#    the documentation and/or other materials provided with the
#    distribution.
#  * Neither the name of pyglet nor the names of its
#    contributors may be used to endorse or promote products
#    derived from this software without specific prior written
#    permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------

'''pyglet is a cross-platform games and multimedia package.

Detailed documentation is available at http://www.pyglet.org
'''

__docformat__ = 'restructuredtext'
__version__ = '$Id$'

import os
import sys

_is_epydoc = hasattr(sys, 'is_epydoc') and sys.is_epydoc

#: The release version of this pyglet installation.
#:
#: Valid only if pyglet was installed from a source or binary distribution
#: (i.e. not in a checked-out copy from SVN).
#:
#: Use setuptools if you need to check for a specific release version, e.g.::
#:
#:    >>> import pyglet
#:    >>> from pkg_resources import parse_version
#:    >>> parse_version(pyglet.version) >= parse_version('1.1')
#:    True
#:
version = '1.2.0rc3'

# Pyglet platform treats *BSD systems as Linux
compat_platform = sys.platform
if "bsd" in compat_platform:
    compat_platform = "linux-compat"

def _require_ctypes_version(version):
    # Check ctypes version
    import ctypes
    req = [int(i) for i in version.split('.')]
    have = [int(i) for i in ctypes.__version__.split('.')]
    if not tuple(have) >= tuple(req):
        raise ImportError('pyglet requires ctypes %s or later.' % version)
_require_ctypes_version('1.0.0')

_enable_optimisations = not __debug__
if getattr(sys, 'frozen', None):
    _enable_optimisations = True

#: Global dict of pyglet options.  To change an option from its default, you
#: must import ``pyglet`` before any sub-packages.  For example::
#:
#:      import pyglet
#:      pyglet.options['debug_gl'] = False
#:
#: The default options can be overridden from the OS environment.  The
#: corresponding environment variable for each option key is prefaced by
#: ``PYGLET_``.  For example, in Bash you can set the ``debug_gl`` option with::
#:
#:      PYGLET_DEBUG_GL=True; export PYGLET_DEBUG_GL
#:
#: For options requiring a tuple of values, separate each value with a comma.
#:
#: The non-development options are:
#:
#: audio
#:     A sequence of the names of audio modules to attempt to load, in
#:     order of preference.  Valid driver names are:
#:
#:     * directsound, the Windows DirectSound audio module (Windows only)
#:     * pulse, the PulseAudio module (Linux only)
#:     * openal, the OpenAL audio module
#:     * silent, no audio
#: debug_lib
#:     If True, prints the path of each dynamic library loaded.
#: debug_gl
#:     If True, all calls to OpenGL functions are checked afterwards for
#:     errors using ``glGetError``.  This will severely impact performance,
#:     but provides useful exceptions at the point of failure.  By default,
#:     this option is enabled if ``__debug__`` is (i.e., if Python was not run
#:     with the -O option).  It is disabled by default when pyglet is "frozen"
#:     within a py2exe or py2app library archive.
#: shadow_window
#:     By default, pyglet creates a hidden window with a GL context when
#:     pyglet.gl is imported.  This allows resources to be loaded before
#:     the application window is created, and permits GL objects to be
#:     shared between windows even after they've been closed.  You can
#:     disable the creation of the shadow window by setting this option to
#:     False.
#:
#:     Some OpenGL driver implementations may not support shared OpenGL
#:     contexts and may require disabling the shadow window (and all resources
#:     must be loaded after the window using them was created).  Recommended
#:     for advanced developers only.
#:
#:     **Since:** pyglet 1.1
#: vsync
#:     If set, the `pyglet.window.Window.vsync` property is ignored, and
#:     this option overrides it (to either force vsync on or off).  If unset,
#:     or set to None, the `pyglet.window.Window.vsync` property behaves
#:     as documented.
#: xsync
#:     If set (the default), pyglet will attempt to synchronise the drawing of
#:     double-buffered windows to the border updates of the X11 window
#:     manager.  This improves the appearance of the window during resize
#:     operations.  This option only affects double-buffered windows on
#:     X11 servers supporting the Xsync extension with a window manager
#:     that implements the _NET_WM_SYNC_REQUEST protocol.
#:
#:     **Since:** pyglet 1.1
#: darwin_cocoa
#:     If True, the Cocoa-based pyglet implementation is used as opposed to
#:     the 32-bit Carbon implementation.  When python is running in 64-bit mode
#:     on Mac OS X 10.6 or later, this option is set to True by default.
#:     Otherwise the Carbon implementation is preferred.
#:
#:     **Since:** pyglet 1.2
#:
#: search_local_libs
#:     If False, pyglet won't try to search for libraries in the script
#:     directory and its `lib` subdirectory. This is useful to load a local
#:     library instead of the system installed version. This option is set
#:     to True by default.
#:
#:     **Since:** pyglet 1.2
#:
options = {
    'audio': ('directsound', 'pulse', 'openal', 'silent'),
    'font': ('gdiplus', 'win32'), # ignored outside win32; win32 is deprecated
    'debug_font': False,
    'debug_gl': not _enable_optimisations,
    'debug_gl_trace': False,
    'debug_gl_trace_args': False,
    'debug_graphics_batch': False,
    'debug_lib': False,
    'debug_media': False,
    'debug_texture': False,
    'debug_trace': False,
    'debug_trace_args': False,
    'debug_trace_depth': 1,
    'debug_trace_flush': True,
    'debug_win32': False,
    'debug_x11': False,
    'graphics_vbo': True,
    'shadow_window': True,
    'vsync': None,
    'xsync': True,
    'xlib_fullscreen_override_redirect': False,
    'darwin_cocoa': False,
    'search_local_libs': True,
}

_option_types = {
    'audio': tuple,
    'font': tuple,
    'debug_font': bool,
    'debug_gl': bool,
    'debug_gl_trace': bool,
    'debug_gl_trace_args': bool,
    'debug_graphics_batch': bool,
    'debug_lib': bool,
    'debug_media': bool,
    'debug_texture': bool,
    'debug_trace': bool,
    'debug_trace_args': bool,
    'debug_trace_depth': int,
    'debug_trace_flush': bool,
    'debug_win32': bool,
    'debug_x11': bool,
    'graphics_vbo': bool,
    'shadow_window': bool,
    'vsync': bool,
    'xsync': bool,
    'xlib_fullscreen_override_redirect': bool,
    'darwin_cocoa': bool,
}

def _choose_darwin_platform():
    """Choose between Darwin's Carbon and Cocoa implementations."""
    if compat_platform != 'darwin':
        return
    import struct
    numbits = 8*struct.calcsize("P")
    if numbits == 64:
        import platform
        osx_version = platform.mac_ver()[0].split(".")
        if int(osx_version[0]) == 10 and int(osx_version[1]) < 6:
            raise Exception('pyglet is not compatible with 64-bit Python for versions of Mac OS X prior to 10.6.')
        options['darwin_cocoa'] = True
    else:
        options['darwin_cocoa'] = False
_choose_darwin_platform()  # can be overridden by an environment variable below

def _read_environment():
    '''Read defaults for options from environment'''
    for key in options:
        env = 'PYGLET_%s' % key.upper()
        try:
            value = os.environ[env]
            if _option_types[key] is tuple:
                options[key] = value.split(',')
            elif _option_types[key] is bool:
                options[key] = value in ('true', 'TRUE', 'True', '1')
            elif _option_types[key] is int:
                options[key] = int(value)
        except KeyError:
            pass
_read_environment()

if compat_platform == 'cygwin':
    # This hack pretends that the posix-like ctypes provides windows
    # functionality.  COM does not work with this hack, so there is no
    # DirectSound support.
    import ctypes
    ctypes.windll = ctypes.cdll
    ctypes.oledll = ctypes.cdll
    ctypes.WINFUNCTYPE = ctypes.CFUNCTYPE
    ctypes.HRESULT = ctypes.c_long

# Call tracing
# ------------

_trace_filename_abbreviations = {}

def _trace_repr(value, size=40):
    value = repr(value)
    if len(value) > size:
        value = value[:size//2-2] + '...' + value[-size//2-1:]
    return value

def _trace_frame(thread, frame, indent):
    from pyglet import lib
    if frame.f_code is lib._TraceFunction.__call__.func_code:
        is_ctypes = True
        func = frame.f_locals['self']._func
        name = func.__name__
        location = '[ctypes]'
    else:
        is_ctypes = False
        code = frame.f_code
        name = code.co_name
        path = code.co_filename
        line = code.co_firstlineno

        try:
            filename = _trace_filename_abbreviations[path]
        except KeyError:
            # Trim path down
            dir = ''
            path, filename = os.path.split(path)
            while len(dir + filename) < 30:
                filename = os.path.join(dir, filename)
                path, dir = os.path.split(path)
                if not dir:
                    filename = os.path.join('', filename)
                    break
            else:
                filename = os.path.join('...', filename)
            _trace_filename_abbreviations[path] = filename

        location = '(%s:%d)' % (filename, line)

    if indent:
        name = 'Called from %s' % name
    print '[%d] %s%s %s' % (thread, indent, name, location)

    if _trace_args:
        if is_ctypes:
            args = [_trace_repr(arg) for arg in frame.f_locals['args']]
            print '  %sargs=(%s)' % (indent, ', '.join(args))
        else:
            for argname in code.co_varnames[:code.co_argcount]:
                try:
                    argvalue = _trace_repr(frame.f_locals[argname])
                    print '  %s%s=%s' % (indent, argname, argvalue)
                except:
                    pass

    if _trace_flush:
        sys.stdout.flush()

def _thread_trace_func(thread):
    def _trace_func(frame, event, arg):
        if event == 'call':
            indent = ''
            for i in range(_trace_depth):
                _trace_frame(thread, frame, indent)
                indent += '  '
                frame = frame.f_back
                if not frame:
                    break

        elif event == 'exception':
            (exception, value, traceback) = arg
            print 'First chance exception raised:', repr(exception)
    return _trace_func

def _install_trace():
    global _trace_thread_count
    sys.setprofile(_thread_trace_func(_trace_thread_count))
    _trace_thread_count += 1

_trace_thread_count = 0
_trace_args = options['debug_trace_args']
_trace_depth = options['debug_trace_depth']
_trace_flush = options['debug_trace_flush']
if options['debug_trace']:
    _install_trace()

# Lazy loading
# ------------

class _ModuleProxy(object):
    _module = None

    def __init__(self, name):
        self.__dict__['_module_name'] = name

    def __getattr__(self, name):
        try:
            return getattr(self._module, name)
        except AttributeError:
            if self._module is not None:
                raise

            import_name = 'pyglet.%s' % self._module_name
            __import__(import_name)
            module = sys.modules[import_name]
            object.__setattr__(self, '_module', module)
            globals()[self._module_name] = module
            return getattr(module, name)

    def __setattr__(self, name, value):
        try:
            setattr(self._module, name, value)
        except AttributeError:
            if self._module is not None:
                raise

            import_name = 'pyglet.%s' % self._module_name
            __import__(import_name)
            module = sys.modules[import_name]
            object.__setattr__(self, '_module', module)
            globals()[self._module_name] = module
            setattr(module, name, value)

if True:
    app = _ModuleProxy('app')
    canvas = _ModuleProxy('canvas')
    clock = _ModuleProxy('clock')
    com = _ModuleProxy('com')
    event = _ModuleProxy('event')
    font = _ModuleProxy('font')
    gl = _ModuleProxy('gl')
    graphics = _ModuleProxy('graphics')
    image = _ModuleProxy('image')
    input = _ModuleProxy('input')
    lib = _ModuleProxy('lib')
    media = _ModuleProxy('media')
    resource = _ModuleProxy('resource')
    sprite = _ModuleProxy('sprite')
    text = _ModuleProxy('text')
    window = _ModuleProxy('window')

# Fool py2exe, py2app into including all top-level modules (doesn't understand
# lazy loading)
if False:
    import app
    import canvas
    import clock
    import com
    import event
    import font
    import gl
    import graphics
    import input
    import image
    import lib
    import media
    import resource
    import sprite
    import text
    import window

# Hack around some epydoc bug that causes it to think pyglet.window is None.
if False:
    import window
