Metadata-Version: 2.1
Name: pygame-geometry
Version: 0.0.4
Summary: Geometry environment for pygame.
Home-page: https://github.com/MarcPartensky/Pygame-Geometry
Author: Mazex
Author-email: marc.partensky@gmail.com
License: UNKNOWN
Platform: UNKNOWN
Classifier: Programming Language :: Python :: 3
Classifier: License :: OSI Approved :: MIT License
Classifier: Operating System :: OS Independent
Requires-Python: >=3.7
Description-Content-Type: text/markdown

# Description

This is a framework based on pygame that allows an easier process for making games. This is so much more than a tool kit.
Tested in pygame2 not in pygame1.

# Geometry objects

Geometry components added:
* point
* segment
* vector
* line
* halfline

But also:
* circle
* rectangle
* square
* polygon
* triangle
* bezier curve
* trajectory

# Physics/Maths objects

* force
* motion
* body
* polynomial
* perlin noise


# Game objects

* entity
* anatomy
* widget
* menu
* manager

# More technical physics objects

* material
* material form
* material circle
* material formcollider

# Installation

```bash
pip install pygame-context
```

# Draw a 
```python
from pygame_context.abstract import *
```


```python
# More technial physics objects

* material
* material form
* material circle
* material formcollider

```

# Description


# Controls

* Space: Switch to next mode.
* Enter: Go back to the center.
* Up/Down/Right/Left Arrow: Move arround.
* Right/Left Shift: Zoom in or out.
* Quit/Escape: Quit.
* Z: Cancel last sample.
* R: Remove all samples.
* S: Save the fourier-coefficients.

# Enjoy!

