/* Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
   file Copyright.txt or https://cmake.org/licensing for details.  */
#ifndef cmFLTKWrapUICommand_h
#define cmFLTKWrapUICommand_h

#include "cmConfigure.h"  // IWYU pragma: keep

#include <string>
#include <vector>

#include "cmCommand.h"

class cmExecutionStatus;
class cmSourceFile;

/** \class cmFLTKWrapUICommand
 * \brief Create .h and .cxx files rules for FLTK user interfaces files
 *
 * cmFLTKWrapUICommand is used to create wrappers for FLTK classes into
 * normal C++
 */
class cmFLTKWrapUICommand : public cmCommand
{
public:
    /**
     * This is a virtual constructor for the command.
     */
    cmCommand* Clone() override { return new cmFLTKWrapUICommand; }

    /**
     * This is called when the command is first encountered in
     * the CMakeLists.txt file.
     */
    bool InitialPass(std::vector<std::string> const& args,
                     cmExecutionStatus&              status) override;

    /**
     * This is called at the end after all the information
     * specified by the command is accumulated. Most commands do
     * not implement this method.  At this point, reading and
     * writing to the cache can be done.
     */
    void FinalPass() override;
    bool HasFinalPass() const override { return true; }

private:
    /**
     * List of produced files.
     */
    std::vector<cmSourceFile*> GeneratedSourcesClasses;

    /**
     * List of Fluid files that provide the source
     * generating .cxx and .h files
     */
    std::string Target;
};

#endif
