from .sprite_object import *

class ObjectHandler:
    def __init__(self, game):
        self.game = game
        self.sprite_list = []
        self.static_sprite_path = 'resources/sprites/static_sprites/'
        self.anim_sprite_path = 'resources/sprites/animated_sprites/'
        add_sprite = self.add_sprite

        # sprite map
        add_sprite(SpriteObject(game))
        add_sprite(AnimatedSprite(game))


