use auto_struct_macros::auto_struct;
use reader_writer::CStr;
use reader_writer::typenum::*;
use reader_writer::generic_array::GenericArray;
use crate::SclyPropertyData;
use crate::impl_rotation;

#[auto_struct(Readable, Writable)]
#[derive(Debug, Clone)]
pub struct ActorRotate<'r>
{
    #[auto_struct(expect = 6)]
    pub prop_count: u32,

    pub name: CStr<'r>,
    pub rotation: GenericArray<f32, U3>,
    pub time_scale: f32,
    pub update_actors: u8,
    pub update_on_creation: u8,
    pub update_active: u8,
}

impl<'r> SclyPropertyData for ActorRotate<'r>
{
    const OBJECT_TYPE: u8 = 0x39;

    impl_rotation!();
}
