Metadata-Version: 2.1
Name: pokebase
Version: 1.4.0
Summary: A Python wrapper for the friendly PokeAPI database
Home-page: https://github.com/PokeAPI/pokebase
Author: Greg Hilmes
Author-email: 99hilmes.g@gmail.com
License: BSD License
Keywords: database,pokemon,wrapper
Classifier: License :: OSI Approved :: BSD License
Classifier: Programming Language :: Python :: 3.8
Classifier: Programming Language :: Python :: 3.9
Classifier: Programming Language :: Python :: 3.10
Classifier: Programming Language :: Python :: 3.11
Classifier: Programming Language :: Python :: 3.12
License-File: LICENSE.txt
Requires-Dist: requests

# Pokebase [![swampert](https://veekun.com/dex/media/pokemon/main-sprites/heartgold-soulsilver/260.png)](https://pokeapi.co/api/v2/pokemon/swampert)

[![actions](https://github.com/PokeAPI/pokebase/actions/workflows/unit.yml/badge.svg)](https://github.com/PokeAPI/pokebase/actions/workflows/unit.yml)
[![Python 3.6 pypi](https://img.shields.io/badge/Python%203.6%20pypi-1.3.0-blue.svg)](https://pypi.python.org/pypi/pokebase)
[![Python >=3.8 github](https://img.shields.io/badge/Python%20>=3.8%20github-1.4.0-blue.svg)](https://github.com/PokeAPI/pokebase#version-support)

pokebase is a simple but powerful Python interface to the [PokÃ©API
database](https://pokeapi.co/)

Maintainer: [GregHilmes](https://github.com/GregHilmes)

## Installation


### Version Support

pokebase 1.3.0 supports Python 3.6. Install it with `pip install pokebase`

pokebase 1.4.0 drops support for Python 3.6 and adds support for Python
\>=3.8 \<=3.12. Install it with
`pip install https://github.com/PokeAPI/pokebase/archive/1.4.0.zip`

## Usage

```python console
>>> import pokebase as pb
>>> chesto = pb.APIResource('berry', 'chesto')
>>> chesto.name
'chesto'
>>>
chesto.natural_gift_type.name
'water'
>>> charmander = pb.pokemon('charmander') # Quick lookup.
>>> charmander.height
6
>>> # Now with sprites! (again!)
>>> s1 = pb.SpriteResource('pokemon', 17)
<pokebase.interface.SpriteResource object at 0x7f2f15660860>
>>> s1.url
'<https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/17.png>'
>>> s2 = pb.SpriteResource('pokemon', 1, other=True, official_artwork=True)
>>> s2.path
'/home/user/.cache/pokebase/sprite/pokemon/other-sprites/official-artwork/1.png'
>>> s3 = pb.SpriteResource('pokemon', 3, female=True, back=True)
>>> s3.img_data b'x89PNGrnx1anx00x00x00rIHDRx00x00x00 ... xca^x7fxbbd\*x00x00x00x00IENDxaeB`x82'
```

... And it's just that simple.

## Nomenclature

> -   an `endpoint` is the results of an API call like
>     `http://pokeapi.co/api/v2/berry` or
>     `http://pokeapi.co/api/v2/move`
> -   a `resource` is the actual data, from a call to
>     `http://pokeapi.co/api/v2/pokemon/1`

## Testing

Python unit tests are in a separate `tests` directory and can be run via
`python -m tests`.

### Notes to the developer using this module

The quick data lookup for a PokÃ©mon type, is
`pokebase.type_('type-name')`, not `pokebase.type('type-name')`. This is
because of a naming conflict with the built-in `type` function, were you
to `from pokebase import *`.

When changing the cache, avoid importing the cache constants directly.
You should only import them with the whole cache module. If you do not
do this, calling `set_cache` will not change your local copy of the
variable.

NOT THIS!

```python console
>>> from pokebase.cache import API_CACHE
```

Do this :)

```python console
>>> from pokebase import cache
>>> cache.API_CACHE
```
