# Changelog

All notable changes to PFAGD (Python for Android Game Development) will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [Unreleased]

## [0.1.0] - 2025-09-24

### Added
- **Initial PFAGD release** 🎉
- **Core game engine** with Scene management and game loop
- **Cross-platform rendering** using Kivy backend
- **UI framework** with Button, Label, Menu, and Slider widgets
- **Asset management system** with automatic optimization
- **Command-line interface** with comprehensive commands
- **Project scaffolding** system for quick game creation
- **Build system** for Android APK and desktop executables
- **Hot reload functionality** for rapid development
- **Demo game** showcasing framework features

### CLI Commands Added
- `pfagd scaffold <name>` - Create new PFAGD projects
- `pfagd run <file>` - Run games with preview and hot reload
- `pfagd build-android <file>` - Build Android APK files
- `pfagd build-desktop <file>` - Build desktop executables
- `pfagd import-assets <dir>` - Import and optimize game assets
- `pfagd add-monetization <type>` - Add monetization features

### Framework Features
- **Game class** for main application management
- **Scene system** with easy transitions and state management
- **Sprite system** with basic physics and collision detection
- **Cross-platform input handling** (mouse/touch)
- **Asset optimization** for mobile deployment
- **Automatic dependency management**

### Monetization Support
- **AdMob integration** framework
- **In-app purchases** system structure
- **Analytics tracking** capabilities
- **Configurable monetization** modules

### Build System
- **Buildozer integration** for Android APK builds
- **PyInstaller support** for desktop executables
- **Automatic manifest generation**
- **Asset bundling and optimization**
- **Cross-platform build configuration**

### Development Tools
- **Hot reload** for live code updates during development
- **Debug mode** with comprehensive logging
- **Error reporting** with stack traces
- **Performance monitoring** capabilities

### Documentation
- **Comprehensive README** with quick start guide
- **API documentation** for all major components
- **Build guides** for Android APK creation
- **Preview guides** for game development workflow
- **Contributing guidelines** for open source development

### Examples
- **Demo game** with multiple scenes and gameplay mechanics
- **Basic project template** with common game patterns
- **Asset organization** examples
- **Build configuration** templates

### Dependencies
- **Kivy >= 2.1.0** for cross-platform UI and graphics
- **Pillow >= 8.0.0** for image processing and optimization
- **Buildozer >= 1.4.0** for Android APK building
- **PyInstaller >= 4.0** for desktop executable creation
- **Requests >= 2.25.0** for network operations

### Platform Support
- ✅ **Windows** (development and deployment)
- ✅ **Linux** (development and deployment)  
- ✅ **macOS** (development and deployment)
- ✅ **Android** (deployment target)
- 🔮 **iOS** (planned for future release)
- 🔮 **Web** (planned for future release)

### Known Issues
- Hot reload may not work with certain import patterns
- Some Kivy warnings appear during CLI usage (cosmetic only)
- Asset optimization requires PIL/Pillow for full functionality
- Android builds require proper SDK setup for first-time users

### Breaking Changes
- None (initial release)

## [Future Releases]

### Planned for v0.2.0
- **Physics engine integration** (Box2D or Pymunk)
- **Animation system** with sprite sheet support  
- **Audio engine** with spatial audio
- **Particle system** for visual effects
- **iOS build support**
- **Web deployment** (PyScript/Pyodide)
- **Advanced UI components** (TextInput, ScrollView, etc.)

### Planned for v0.3.0
- **3D rendering support**
- **Networking/multiplayer** framework
- **Save game system**
- **Localization support**
- **Performance profiling** tools
- **Visual scene editor**
- **Asset pipeline** improvements

### Long-term Goals
- **Visual drag-and-drop editor**
- **Marketplace integration**
- **Cloud build services**
- **Template marketplace**
- **Community plugin system**
- **Professional game analytics**
- **Advanced monetization** (subscriptions, ads optimization)

---

## Version History Summary

- **v0.1.0** (2025-09-24) - 🎉 Initial release with core framework
- **v0.2.0** (Planned Q1 2025) - 🎮 Enhanced game features
- **v0.3.0** (Planned Q2 2025) - 🌐 Advanced capabilities
- **v1.0.0** (Planned Q4 2025) - 🚀 Production-ready release

[Unreleased]: https://github.com/pfagd/pfagd/compare/v0.1.0...HEAD
[0.1.0]: https://github.com/pfagd/pfagd/releases/tag/v0.1.0