PCB Environment 2
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helper Namespace Reference

Functions

GLuint loadShaderPipeline (GLuint &vp, const char *vsPath, GLuint &fp, const char *fsPath)

Function Documentation

◆ loadShaderPipeline()

GLuint helper::loadShaderPipeline ( GLuint & vp,
const char * vsPath,
GLuint & fp,
const char * fsPath )