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| UniformGrid25 (Real edgeLen) |
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IVector_3 | getSize () const |
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uint | getSize (uint d) const |
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const Bbox_2 & | getBbox () const |
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Real | XCoord (int x) const |
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Real | YCoord (int y) const |
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Point_2 | Coords (const IPoint_2 &v) const |
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Point_2 | Coords (int x, int y) const |
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Point_25 | Coords (const IPoint_3 &v) const |
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Point_25 | Coords (int x, int y, uint z) const |
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Vector_2 | MidPointOffset () const |
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Real | MidPointX (int x) const |
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Real | MidPointY (int y) const |
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Point_2 | MidPoint (const IPoint_2 &v) const |
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Point_2 | MidPoint (int x, int y) const |
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Point_25 | MidPoint (const IPoint_3 &v) const |
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IVector_2 | HIndices (const Point_2 &v) const |
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int | XIndex (Real x, Real ex=0.0) const |
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int | YIndex (Real y, Real ey=0.0) const |
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uint | XIndexBounded (Real x, Real ex=0.0) const |
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uint | YIndexBounded (Real y, Real ey=0.0) const |
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uint | LinearIndex (uint z, uint y, uint x) const |
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uint | LinearIndex (const Point_25 &v) const |
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IBox_3 | getBox (const Bbox_2 &, uint z0=0, uint z1=std::numeric_limits< uint >::max()) const |
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Real | XfIndex (Real x, Real ex=0.0) const |
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Real | YfIndex (Real y, Real ey=0.0) const |
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uint | getNumPoints2D () const |
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uint | getNumPoints3D () const |
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bool | inside (const IPoint_3 &v) const |
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bool | inside (uint x, uint y, uint z) const |
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Point_25 | snapToMidPoint (const Point_25 &) const |
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const Real | EdgeLen |
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const Real | EdgeLen05 |
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const Real | EdgeLenRcp |
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Bbox_2 | mBbox |
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uint | mSize [3] |
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uint | mStrideZ |
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uint | mStrideY |
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uint | mNumPoints3D |
The documentation for this class was generated from the following file: