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| PCBoardMesh (const PCBoard &, int z, char mask=RENDER_MASK_ALL) |
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void | update () |
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void | draw (const Camera &) |
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void | drawExtra () |
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void | setCamera (const Camera &) |
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void | setExtraSet (const std::set< Object * > *) |
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void | setLineWidth (float w) |
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void | setLineAlpha (float a) |
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void | setFillAlpha (float a) |
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static constexpr const GLushort | RestartIndex = 0xffff |
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static constexpr const char | RENDER_MASK_COMPONENTS = 0x1 |
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static constexpr const char | RENDER_MASK_PINS = 0x2 |
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static constexpr const char | RENDER_MASK_ALL = 0x3 |
The documentation for this class was generated from the following file: