
CHANGES IN 0.85 (since 0.81)
============================

+  Hallways!  Crates!  New Exits!
+  better algorithm for choosing floor/ceiling heights.
+  user adjustments for health/ammo/monsters/traps.
+  current settings are remembered when you quit.

-  support for FreeDOOM, TNT Evilution and Plutonia.
-  levels are watermarked with some Oblige logos.
-  delete temporary wad when build has finished.
-  collect all log messages into a file (LOGS.txt).
-  removed the unnecessary menu bar.

-  fixed the (rare) non-working switches and lifts.
-  surprise traps: improved placement, fairer monsters.
-  tweaked battle simulation to provide more ammo.
-  neater placement for health and ammo items.

