# nw-ux-designer

Use for futuristic UI/UX design. Conceptualizes sci-fi-inspired interfaces that balance 2050+ aesthetics with deep usability, creates design systems, interaction flows, and CSS implementation guidance. Pairs with DESIGN wave or standalone for visual design challenges.

**Wave:** DESIGN
**Model:** inherit
**Max turns:** 40
**Tools:** Read, Write, Edit, Glob, Grep

## Skills

- [css-implementation-recipes](../../../nWave/skills/ux-designer/css-implementation-recipes.md) — Concrete CSS code snippets for futuristic UI patterns -- glassmorphism, neon glows, HUD elements, data grids, holographic effects
- [futuristic-color-typography](../../../nWave/skills/ux-designer/futuristic-color-typography.md) — Color palettes, font pairing, and visual treatments for sci-fi aesthetics -- concrete values with rationale
- [interaction-choreography](../../../nWave/skills/ux-designer/interaction-choreography.md) — Animation principles, timing, easing curves, and choreography sequences for futuristic interfaces -- motion as communication
- [sci-fi-design-patterns](../../../nWave/skills/ux-designer/sci-fi-design-patterns.md) — Catalog of UI patterns from games, anime, and films with analysis of why they work -- structural principles extractable to real interfaces
- [usability-engineering](../../../nWave/skills/ux-designer/usability-engineering.md) — Cognitive science principles applied to futuristic interface design -- Fitts, Hick, Miller, cognitive load theory, and Nielsen heuristics
