Metadata-Version: 2.1
Name: noise3d
Version: 0.0.post1
Summary: Noise analysis based on 3D noise model
Home-page: https://github.com/mocquin/noise3d
Author: mocquin
Author-email: mocquin@me.com
License: MIT
Description: # Quickstart
        
        See the [notebook](https://github.com/mocquin/noise3d/tree/master/tutorials) tutorials.
        
        # TODO : 
         - [ ] : sequences shapes : the operators of opr module return sequence of different shapes depending on the operator used, while the genseq module always return 3d T/V/H sequences --> by default all should return same sizes (3d TVH ?), and a flag could allow to switch to the other representation (where shape depends on noise type)
         - [ ] : lots of things could be done in the display module : 
             - better 3d sequence viewer : add stats, sliders
             - classic python sequence viewer
             - same for spectrum viewer
             - allow differents scale for spectrums displays : normalized freq, sample#, real-space unit
         - [ ] : masked : add numpy masked array support (for dead pixel for eg...)
         - [ ] : add a "gaussian" checker to verify the histograms are approximately normal
         - [ ] : non normal pixel exclusion : add a simple function to identify non-normal pixels, and mask them
         - [ ] : add a module to read/load real tiff sequence
         - [ ] : should define a class container for 3d sequence ?
         - [ ] : should define a class container for noise analyser ?
         - [ ] : implement all in a nice GUI
Keywords: noise 3Dnoise
Platform: UNKNOWN
Description-Content-Type: text/markdown
