THRONE_1_NUM = 3
THRONE_2_NUM = 10
PLAYER_1_MOVES = [0, 1, 2, 4, 5, 6]
PLAYER_2_MOVES = [7, 8, 9, 11, 12, 13]
THRONE_NUMS = [3, 10]
DEFAULT_STONES = 3
BASE_STONE_VALUES = [DEFAULT_STONES] * 3 + [0] + [DEFAULT_STONES] * 6 + [0] + [DEFAULT_STONES] * 3
