Metadata-Version: 2.4
Name: mini-arcade-pygame-backend
Version: 1.6.3
Summary: Tiny arcade game framework backend using Pygame.
License: Copyright (c) 2025 Santiago Rincón
           
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License-File: LICENSE
Author: Santiago Rincon
Author-email: rincores@gmail.com
Requires-Python: >=3.9,<3.12
Classifier: License :: Other/Proprietary License
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.9
Classifier: Programming Language :: Python :: 3.10
Classifier: Programming Language :: Python :: 3.11
Provides-Extra: dev
Requires-Dist: black (>=24.10,<25.0) ; extra == "dev"
Requires-Dist: isort (>=5.13,<6.0) ; extra == "dev"
Requires-Dist: mini-arcade-core (>=1.6.3,<2.0.0)
Requires-Dist: mypy (>=1.5,<2.0) ; extra == "dev"
Requires-Dist: pygame (>=2.6.1,<3.0.0)
Requires-Dist: pylint (>=3.3,<4.0) ; extra == "dev"
Requires-Dist: pytest (>=8.3,<9.0) ; extra == "dev"
Requires-Dist: pytest-cov (>=6.0,<7.0) ; extra == "dev"
Description-Content-Type: text/markdown

# mini-arcade-pygame-backend

Pygame backend for Mini Arcade.

This package implements the shared Mini Arcade backend protocol with pygame and
is the simplest backend to use during early development.

It provides:

- window creation and lifecycle handling
- event polling mapped into core input events
- primitive rendering, texture drawing, and text rendering
- audio and capture ports that match the core runtime contract

## When to use it

Use `pygame` when you want:

- the easiest setup path
- fast iteration on gameplay and UI
- a stable reference backend for parity comparisons

## Install

```bash
pip install mini-arcade-pygame-backend
```

## Docs

See the monorepo docs for backend selection and parity testing:

- `docs/source/concepts/backends.md`
- `docs/source/tutorials/config/backend_swap.md`

