Metadata-Version: 1.0
Name: mata
Version: 0.1.1
Summary: Medieval Attack-Trade-Alliance Game Engine
Home-page: https://gitlab.com/mpbagot/mata
Author: mpbagot
Author-email: mitchell.bagot@education.nsw.gov.au
License: MIT
Description: M.A.T.A (Medieval Attack-Trade-Alliance)
        ========================================
        
        For my HSC major project, I am creating a simple MMORPG that allows
        players to play together on either a local network or over the internet.
        The game can be played singleplayer, but is created with the multiplayer
        experience in mind.
        
        Automatic Setup:
        ~~~~~~~~~~~~~~~~
        
        To run the game, you should only need python installed (Python 3.4 is
        the best). Then, in a Terminal, Powershell or Command Prompt window,
        run: > py launcher.py
        
        Use the command line arguments detailed at the bottom of this readme to
        control the game's behaviour.
        
        Manual Setup:
        ~~~~~~~~~~~~~
        
        If for some reason, the launcher does not work, the game can be launched
        manually by following a few steps. Firstly, ensure that your computer
        has the following dependencies installed:
        
        Windows
        '''''''
        
        Required:
                 
        
        -  Python 3 (3.4 is preferred)
        -  `Visual Studio C++ Build
           Tools <https://wiki.python.org/moin/WindowsCompilers>`__ (Not needed
           for Python 3.4)
        
        Linux:
        ''''''
        
        Required:
                 
        
        -  python3
        
        Optional:
                 
        
        -  python3-dev
        -  cython3
        
        Required Python3 Packages (installed using pip3):
                                                         
        
        -  pygame
        -  noise
        
        The next step is to compile or pythonify the api (instructions in the
        api folder README).
        
        Then, just run the main.py file in the Python interpreter, optionally
        using the below command line arguments.
        
        Command Line Arguments:
        ~~~~~~~~~~~~~~~~~~~~~~~
        
        Presently, there are only 3 command line arguments which can be used.
        These are:
        
        The *--mode* Argument:
        ''''''''''''''''''''''
        
        The *--mode* argument is used to set which mode the game should run in.
        This argument requires a second keyword immediately following it. There
        are 3 possible keywords - COMBINED (Default. Starts a server in the
        background and launches a client game in the foreground.) - SERVER
        (Launch a dedicated server available over a local or remote connection.)
        - CLIENT (Launch a client-side game which can connect to external server
        games)
        
        If the above is ambiguous, the argument is used as such: > python3
        main.py [--type keyword]
        
        The *--disable-mods* Argument:
        ''''''''''''''''''''''''''''''
        
        The *--disable-mods* argument does exactly what it sounds it should. It
        disables any mods and functionality beyond the base game. This argument
        is useful for temporarily playing without mods.
        
        This argument requires no extra keywords: > python3 main.py
        [--disable-mods]
        
        The *--address* Argument:
        '''''''''''''''''''''''''
        
        This argument is only used to prefill an IP address for a client game
        upon launch. It serves no purpose on a server game.
        
        This argument requires a keyword, the ip address: > python3 main.py
        [--address address]
        
Keywords: engine,game,pygame
Platform: UNKNOWN
