/*
 * FreeRTOS Kernel V10.4.3
 * Copyright (C) 2020 Amazon.com, Inc. or its affiliates.  All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of
 * this software and associated documentation files (the "Software"), to deal in
 * the Software without restriction, including without limitation the rights to
 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
 * the Software, and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
 * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
 * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * https://www.FreeRTOS.org
 * https://github.com/FreeRTOS
 *
 */

/*
 * A sample implementation of pvPortMalloc() and vPortFree() that permits
 * allocated blocks to be freed, but does not combine adjacent free blocks
 * into a single larger block (and so will fragment memory).  See heap_4.c for
 * an equivalent that does combine adjacent blocks into single larger blocks.
 *
 * See heap_1.c, heap_3.c and heap_4.c for alternative implementations, and the
 * memory management pages of https://www.FreeRTOS.org for more information.
 */
#include <stdlib.h>

/* Defining MPU_WRAPPERS_INCLUDED_FROM_API_FILE prevents task.h from redefining
 * all the API functions to use the MPU wrappers.  That should only be done when
 * task.h is included from an application file. */
#define MPU_WRAPPERS_INCLUDED_FROM_API_FILE

#include "FreeRTOS.h"
#include "task.h"

#undef MPU_WRAPPERS_INCLUDED_FROM_API_FILE

#if ( configSUPPORT_DYNAMIC_ALLOCATION == 0 )
    #error This file must not be used if configSUPPORT_DYNAMIC_ALLOCATION is 0
#endif

/* A few bytes might be lost to byte aligning the heap start address. */
#define configADJUSTED_HEAP_SIZE    ( configTOTAL_HEAP_SIZE - portBYTE_ALIGNMENT )

/*
 * Initialises the heap structures before their first use.
 */
static void prvHeapInit( void );

/* Allocate the memory for the heap. */
#if ( configAPPLICATION_ALLOCATED_HEAP == 1 )

/* The application writer has already defined the array used for the RTOS
* heap - probably so it can be placed in a special segment or address. */
    extern uint8_t ucHeap[ configTOTAL_HEAP_SIZE ];
#else
    static uint8_t ucHeap[ configTOTAL_HEAP_SIZE ];
#endif /* configAPPLICATION_ALLOCATED_HEAP */


/* Define the linked list structure.  This is used to link free blocks in order
 * of their size. */
typedef struct A_BLOCK_LINK
{
    struct A_BLOCK_LINK * pxNextFreeBlock; /*<< The next free block in the list. */
    size_t xBlockSize;                     /*<< The size of the free block. */
} BlockLink_t;


static const uint16_t heapSTRUCT_SIZE = ( ( sizeof( BlockLink_t ) + ( portBYTE_ALIGNMENT - 1 ) ) & ~portBYTE_ALIGNMENT_MASK );
#define heapMINIMUM_BLOCK_SIZE    ( ( size_t ) ( heapSTRUCT_SIZE * 2 ) )

/* Create a couple of list links to mark the start and end of the list. */
static BlockLink_t xStart, xEnd;

/* Keeps track of the number of free bytes remaining, but says nothing about
 * fragmentation. */
static size_t xFreeBytesRemaining = configADJUSTED_HEAP_SIZE;

/* STATIC FUNCTIONS ARE DEFINED AS MACROS TO MINIMIZE THE FUNCTION CALL DEPTH. */

/*
 * Insert a block into the list of free blocks - which is ordered by size of
 * the block.  Small blocks at the start of the list and large blocks at the end
 * of the list.
 */
#define prvInsertBlockIntoFreeList( pxBlockToInsert )                                                                               \
    {                                                                                                                               \
        BlockLink_t * pxIterator;                                                                                                   \
        size_t xBlockSize;                                                                                                          \
                                                                                                                                    \
        xBlockSize = pxBlockToInsert->xBlockSize;                                                                                   \
                                                                                                                                    \
        /* Iterate through the list until a block is found that has a larger size */                                                \
        /* than the block we are inserting. */                                                                                      \
        for( pxIterator = &xStart; pxIterator->pxNextFreeBlock->xBlockSize < xBlockSize; pxIterator = pxIterator->pxNextFreeBlock ) \
        {                                                                                                                           \
            /* There is nothing to do here - just iterate to the correct position. */                                               \
        }                                                                                                                           \
                                                                                                                                    \
        /* Update the list to include the block being inserted in the correct */                                                    \
        /* position. */                                                                                                             \
        pxBlockToInsert->pxNextFreeBlock = pxIterator->pxNextFreeBlock;                                                             \
        pxIterator->pxNextFreeBlock = pxBlockToInsert;                                                                              \
    }
/*-----------------------------------------------------------*/

void * pvPortMalloc( size_t xWantedSize )
{
    BlockLink_t * pxBlock, * pxPreviousBlock, * pxNewBlockLink;
    static BaseType_t xHeapHasBeenInitialised = pdFALSE;
    void * pvReturn = NULL;

    vTaskSuspendAll();
    {
        /* If this is the first call to malloc then the heap will require
         * initialisation to setup the list of free blocks. */
        if( xHeapHasBeenInitialised == pdFALSE )
        {
            prvHeapInit();
            xHeapHasBeenInitialised = pdTRUE;
        }

        /* The wanted size must be increased so it can contain a BlockLink_t
         * structure in addition to the requested amount of bytes. */
        if( ( xWantedSize > 0 ) && 
            ( ( xWantedSize + heapSTRUCT_SIZE ) >  xWantedSize ) ) /* Overflow check */
        {
            xWantedSize += heapSTRUCT_SIZE;

            /* Byte alignment required. Check for overflow. */
            if( ( xWantedSize + ( portBYTE_ALIGNMENT - ( xWantedSize & portBYTE_ALIGNMENT_MASK ) ) ) 
                    > xWantedSize )
            {
                xWantedSize += ( portBYTE_ALIGNMENT - ( xWantedSize & portBYTE_ALIGNMENT_MASK ) );
                configASSERT( ( xWantedSize & portBYTE_ALIGNMENT_MASK ) == 0 );
            }
            else
            {
                xWantedSize = 0;
            }       
        }
        else 
        {
            xWantedSize = 0; 
        }


        if( ( xWantedSize > 0 ) && ( xWantedSize <= xFreeBytesRemaining ) )
        {
            /* Blocks are stored in byte order - traverse the list from the start
             * (smallest) block until one of adequate size is found. */
            pxPreviousBlock = &xStart;
            pxBlock = xStart.pxNextFreeBlock;

            while( ( pxBlock->xBlockSize < xWantedSize ) && ( pxBlock->pxNextFreeBlock != NULL ) )
            {
                pxPreviousBlock = pxBlock;
                pxBlock = pxBlock->pxNextFreeBlock;
            }

            /* If we found the end marker then a block of adequate size was not found. */
            if( pxBlock != &xEnd )
            {
                /* Return the memory space - jumping over the BlockLink_t structure
                 * at its start. */
                pvReturn = ( void * ) ( ( ( uint8_t * ) pxPreviousBlock->pxNextFreeBlock ) + heapSTRUCT_SIZE );

                /* This block is being returned for use so must be taken out of the
                 * list of free blocks. */
                pxPreviousBlock->pxNextFreeBlock = pxBlock->pxNextFreeBlock;

                /* If the block is larger than required it can be split into two. */
                if( ( pxBlock->xBlockSize - xWantedSize ) > heapMINIMUM_BLOCK_SIZE )
                {
                    /* This block is to be split into two.  Create a new block
                     * following the number of bytes requested. The void cast is
                     * used to prevent byte alignment warnings from the compiler. */
                    pxNewBlockLink = ( void * ) ( ( ( uint8_t * ) pxBlock ) + xWantedSize );

                    /* Calculate the sizes of two blocks split from the single
                     * block. */
                    pxNewBlockLink->xBlockSize = pxBlock->xBlockSize - xWantedSize;
                    pxBlock->xBlockSize = xWantedSize;

                    /* Insert the new block into the list of free blocks. */
                    prvInsertBlockIntoFreeList( ( pxNewBlockLink ) );
                }

                xFreeBytesRemaining -= pxBlock->xBlockSize;
            }
        }

        traceMALLOC( pvReturn, xWantedSize );
    }
    ( void ) xTaskResumeAll();

    #if ( configUSE_MALLOC_FAILED_HOOK == 1 )
        {
            if( pvReturn == NULL )
            {
                extern void vApplicationMallocFailedHook( void );
                vApplicationMallocFailedHook();
            }
        }
    #endif

    return pvReturn;
}
/*-----------------------------------------------------------*/

void vPortFree( void * pv )
{
    uint8_t * puc = ( uint8_t * ) pv;
    BlockLink_t * pxLink;

    if( pv != NULL )
    {
        /* The memory being freed will have an BlockLink_t structure immediately
         * before it. */
        puc -= heapSTRUCT_SIZE;

        /* This unexpected casting is to keep some compilers from issuing
         * byte alignment warnings. */
        pxLink = ( void * ) puc;

        vTaskSuspendAll();
        {
            /* Add this block to the list of free blocks. */
            prvInsertBlockIntoFreeList( ( ( BlockLink_t * ) pxLink ) );
            xFreeBytesRemaining += pxLink->xBlockSize;
            traceFREE( pv, pxLink->xBlockSize );
        }
        ( void ) xTaskResumeAll();
    }
}
/*-----------------------------------------------------------*/

size_t xPortGetFreeHeapSize( void )
{
    return xFreeBytesRemaining;
}
/*-----------------------------------------------------------*/

void vPortInitialiseBlocks( void )
{
    /* This just exists to keep the linker quiet. */
}
/*-----------------------------------------------------------*/

static void prvHeapInit( void )
{
    BlockLink_t * pxFirstFreeBlock;
    uint8_t * pucAlignedHeap;

    /* Ensure the heap starts on a correctly aligned boundary. */
    pucAlignedHeap = ( uint8_t * ) ( ( ( portPOINTER_SIZE_TYPE ) & ucHeap[ portBYTE_ALIGNMENT ] ) & ( ~( ( portPOINTER_SIZE_TYPE ) portBYTE_ALIGNMENT_MASK ) ) );

    /* xStart is used to hold a pointer to the first item in the list of free
     * blocks.  The void cast is used to prevent compiler warnings. */
    xStart.pxNextFreeBlock = ( void * ) pucAlignedHeap;
    xStart.xBlockSize = ( size_t ) 0;

    /* xEnd is used to mark the end of the list of free blocks. */
    xEnd.xBlockSize = configADJUSTED_HEAP_SIZE;
    xEnd.pxNextFreeBlock = NULL;

    /* To start with there is a single free block that is sized to take up the
     * entire heap space. */
    pxFirstFreeBlock = ( void * ) pucAlignedHeap;
    pxFirstFreeBlock->xBlockSize = configADJUSTED_HEAP_SIZE;
    pxFirstFreeBlock->pxNextFreeBlock = &xEnd;
}
/*-----------------------------------------------------------*/
