title = "Blackjack Basic Strategy for Dealers"

content = """
While players use basic strategy to minimize house edge, dealers must understand
these decisions to anticipate player actions and recognize unusual behavior.

**Hard Totals (No Ace or Ace counts as 1):**

*8 or less:* Always hit — no alternative improves the hand.

*9:* Double down against dealer 3-6, otherwise hit. The 9 is a strong building hand
that improves significantly with a 10-value card.

*10:* Double against dealer 2-9, hit against 10 or ace. The 10 is powerful but
dealer strong hands warrant caution.

*11:* Double against dealer 2-10, hit against ace. The 11 is the strongest double
down hand, but dealer aces require hitting.

*12:* Hit against dealer 2 or 3, stand against 4-6, hit against 7+. Low dealer
cards suggest standing; high cards demand hitting the weak 12.

*13-16:* Stand against dealer 2-6, hit against 7+. Dealer weakness justifies standing
on marginal hands.

*17+:* Always stand — the bust risk exceeds improvement probability.

**Soft Totals (Ace counts as 11):**

*Soft 13-15:* Double against dealer 5-6, otherwise hit. Weak soft hands double only
against dealer weakest cards.

*Soft 16-17:* Double against dealer 4-6, otherwise hit.

*Soft 18:* Double against dealer 3-6, stand against 2, 7, 8, hit against 9, 10, ace.

*Soft 19+:* Always stand — the hand is too strong to risk.

**Pairs:**

*Aces and 8s:* Always split. Aces offer two chances at blackjack; 8s avoid the
problematic 16.

*2s, 3s, 7s:* Split against dealer 2-7, otherwise hit.

*4s:* Split against dealer 5-6 only, otherwise hit.

*5s and 10s:* Never split — these are strong starting hands.

*6s:* Split against dealer 2-6, otherwise hit.

*9s:* Split against dealer 2-6 and 8-9, stand against 7, 10, ace.
"""  # noqa: E501

version = "0.0.1"
