
      <div class="optional-license-text"> 
         <p>Cube game engine source code, 20 dec 2003 release.</p>

      </div>
      <div class="replaceable-license-text"> 
         <p>Copyright (C) 2001-2003 Wouter van Oortmerssen.</p>

      </div>

      <p>This software is provided &apos;as-is&apos;, without any express or implied warranty. In no event will
         the authors be held liable for any damages arising from the use of this software.</p>

      <p>Permission is granted to anyone to use this software for any purpose, including commercial applications,
         and to alter it and redistribute it freely, subject to the following restrictions:</p>

<ul style="list-style:none">
        
<li>
            <var class="replaceable-license-text"> 1.</var>
          The origin of this software must not be misrepresented; you must not claim that you wrote the
             original software. If you use this software in a product, an acknowledgment in the product
             documentation would be appreciated but is not required.
        </li>
        
<li>
            <var class="replaceable-license-text"> 2.</var>
          Altered source versions must be plainly marked as such, and must not be misrepresented as
             being the original software.
        </li>
        
<li>
            <var class="replaceable-license-text"> 3.</var>
          This notice may not be removed or altered from any source distribution.
        </li>
      
</ul>
      <p>additional clause specific to Cube:</p>

<ul style="list-style:none">
        
<li>
            <var class="replaceable-license-text"> 4.</var>
          Source versions may not be &quot;relicensed&quot; under a different license without my
             explicitly written permission.
        </li>
      
</ul>
    