/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
** Copyright (c) 2010, Monash University
** All rights reserved.
** Redistribution and use in source and binary forms, with or without modification,
** are permitted provided that the following conditions are met:
**
**       * Redistributions of source code must retain the above copyright notice,
**          this list of conditions and the following disclaimer.
**       * Redistributions in binary form must reproduce the above copyright
**         notice, this list of conditions and the following disclaimer in the
**         documentation and/or other materials provided with the distribution.
**       * Neither the name of the Monash University nor the names of its contributors
**         may be used to endorse or promote products derived from this software
**         without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
** THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
** PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
** BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
** HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
** LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
** OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**
**
** Contact:
*%  Owen Kaluza - Owen.Kaluza(at)monash.edu
*%
*% Development Team :
*%  http://www.underworldproject.org/aboutus.html
**
**~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/

#if defined HAVE_SDL

#ifndef SDLViewer__
#define SDLViewer__

#include "../GraphicsUtil.h"
#include "../OpenGLViewer.h"

#include <SDL/SDL.h>

//Derived from window class
class SDLViewer : public OpenGLViewer
{
  bool resized;
public:
  int savewidth;
  int saveheight;
  SDL_Surface* screen;
  SDL_TimerID timer_id;

  SDLViewer();
  ~SDLViewer();

  //Function implementations
  void open(int width, int height);
  void title(std::string title);
  void setsize(int width, int height);
  void display(bool redraw=true);
  void execute();
  void fullScreen();
  void animate(int msec);

  void createWindow(int width, int height);
};

#endif //SDLViewer__

#endif //HAVE_SDL

