Metadata-Version: 2.4
Name: jabutiles
Version: 0.0.7
Summary: A 2D procedural tile framework for games.
Project-URL: Homepage, https://github.com/ArthurBohn95/jabutiles
Project-URL: Issues, https://github.com/ArthurBohn95/jabutiles/issues
Author: Arthur L. Bohn, Elvis F. Bugs
License-Expression: MIT
License-File: LICENSE
Keywords: arcade,autotiler,brazil,gamedev,graphics,tiling
Classifier: Development Status :: 3 - Alpha
Classifier: Intended Audience :: Developers
Classifier: Intended Audience :: Education
Classifier: License :: OSI Approved :: MIT License
Classifier: Natural Language :: English
Classifier: Natural Language :: Portuguese (Brazilian)
Classifier: Operating System :: OS Independent
Classifier: Programming Language :: Python
Classifier: Programming Language :: Python :: 3 :: Only
Classifier: Programming Language :: Python :: 3.11
Classifier: Programming Language :: Python :: 3.12
Classifier: Topic :: Artistic Software
Classifier: Topic :: Games/Entertainment
Classifier: Topic :: Multimedia :: Graphics
Classifier: Topic :: Multimedia :: Graphics :: Editors :: Raster-Based
Classifier: Topic :: Software Development :: Libraries :: Python Modules
Classifier: Typing :: Typed
Requires-Python: >=3.11
Requires-Dist: numpy~=2.2.6
Requires-Dist: pillow~=11.0.0
Provides-Extra: dev
Requires-Dist: build; extra == 'dev'
Requires-Dist: twine; extra == 'dev'
Description-Content-Type: text/markdown

# Jabutiles

A procedural Tileset interface for games.

Provides support for orthogonal, isometric and hexagonal tiles.

Most of the backend is pillow (a PIL fork), the rest is numpy.

[Documentation](docs/technical.md)
