// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.

#ifndef _SPTAG_COMMON_WORKSPACE_H_
#define _SPTAG_COMMON_WORKSPACE_H_

#include "inc/Core/SearchResult.h"
#include "CommonUtils.h"
#include "Heap.h"

#include <stdarg.h>

namespace SPTAG
{
    namespace COMMON
    {
        template <typename WorkSpaceType>
        class IWorkSpaceFactory
        {
        public:
            virtual std::unique_ptr<WorkSpaceType> GetWorkSpace() = 0;
            virtual void ReturnWorkSpace(std::unique_ptr<WorkSpaceType> ws) = 0;
        };

        template <typename WorkSpaceType>
        class ThreadLocalWorkSpaceFactory : public IWorkSpaceFactory<WorkSpaceType>
        {
        public:
            static thread_local std::unique_ptr<WorkSpaceType> m_workspace;

            virtual std::unique_ptr< WorkSpaceType> GetWorkSpace() override
            {
                return std::move(m_workspace);
            }

            virtual void ReturnWorkSpace(std::unique_ptr<WorkSpaceType> ws) override
            {
                m_workspace = std::move(ws);
            }

        };

        class OptHashPosVector
        {
        protected:
            // Max loop number in one hash block.
            static const int m_maxLoop = 8;

            // Could we use the second hash block.
            bool m_secondHash;

            int m_exp;

            // Max pool size.
            int m_poolSize;

            // Record 2 hash tables.
            // [0~m_poolSize + 1) is the first block.
            // [m_poolSize + 1, 2*(m_poolSize + 1)) is the second block;
            std::unique_ptr<SizeType[]> m_hashTable;


            inline unsigned hash_func2(unsigned idx, int poolSize, int loop)
            {
                return (idx + loop) & poolSize;
            }


            inline unsigned hash_func(unsigned idx, int poolSize)
            {
                return ((unsigned)(idx * 99991) + _rotl(idx, 2) + 101) & poolSize;
            }

        public:
            OptHashPosVector(): m_secondHash(false), m_exp(2), m_poolSize(8191) {}

            ~OptHashPosVector() {}


            void Init(SizeType size, int exp)
            {
                int ex = 0;
                while (size != 0) {
                    ex++;
                    size >>= 1;
                }
                m_secondHash = true;
                m_exp = exp;
                m_poolSize = (1 << (ex + exp)) - 1;
                m_hashTable.reset(new SizeType[(m_poolSize + 1) * 2]);
                clear();
            }

            void clear()
            {
                if (!m_secondHash)
                {
                    // Clear first block.
                    memset(m_hashTable.get(), 0, sizeof(SizeType) * (m_poolSize + 1));
                }
                else
                {
                    // Clear all blocks.
                    m_secondHash = false;
                    memset(m_hashTable.get(), 0, 2 * sizeof(SizeType) * (m_poolSize + 1));
                }
            }

            inline int HashTableExponent() const { return m_exp; }

            inline int MaxCheck() const { return (1 << (int)(log2(m_poolSize + 1) - m_exp)); }

            inline bool CheckAndSet(SizeType idx)
            {
                // Inner Index is begin from 1
                return _CheckAndSet(m_hashTable.get(), m_poolSize, true, idx + 1) == 0;
            }

            inline void DoubleSize()
            {
                int new_poolSize = ((m_poolSize + 1) << 1) - 1;
                SizeType* new_hashTable = new SizeType[(new_poolSize + 1) * 2];
                memset(new_hashTable, 0, sizeof(SizeType) * (new_poolSize + 1) * 2);

                m_secondHash = false;
                for (int i = 0; i <= new_poolSize; i++)
                    if (m_hashTable[i]) _CheckAndSet(new_hashTable, new_poolSize, true, m_hashTable[i]);

                m_exp++;
                m_poolSize = new_poolSize;
                m_hashTable.reset(new_hashTable);
            }

            inline int _CheckAndSet(SizeType* hashTable, int poolSize, bool isFirstTable, SizeType idx)
            {
                unsigned index = hash_func((unsigned)idx, poolSize);
                for (int loop = 0; loop < m_maxLoop; ++loop)
                {
                    if (!hashTable[index])
                    {
                        // index first match and record it.
                        hashTable[index] = idx;
                        return 1;
                    }
                    if (hashTable[index] == idx)
                    {
                        // Hit this item in hash table.
                        return 0;
                    }
                    // Get next hash position.
                    index = hash_func2(index, poolSize, loop);
                }

                if (isFirstTable)
                {
                    // Use second hash block.
                    m_secondHash = true;
                    return _CheckAndSet(hashTable + poolSize + 1, poolSize, false, idx);
                }

                DoubleSize();
                SPTAGLIB_LOG(Helper::LogLevel::LL_Error, "Hash table is full! Set HashTableExponent to larger value (default is 2). NewHashTableExponent=%d NewPoolSize=%d\n", m_exp, m_poolSize);
                return _CheckAndSet(m_hashTable.get(), m_poolSize, true, idx);
            }
        };

        class DistPriorityQueue {
            int m_size;
            std::unique_ptr<float[]> m_data;
            int m_length;
            int m_count;

        public:
            DistPriorityQueue(): m_size(0), m_length(0), m_count(0) {}

            void Resize(int size_) {
                m_size = size_;
                m_data.reset(new float[size_ + 1]);

                m_data[1] = MaxDist;
                m_length = 1;
                m_count = size_;
            }
            void clear(int count_) {
                if (count_ > m_size) {
                    m_size = count_;
                    m_data.reset(new float[count_ + 1]);
                }
                m_data[1] = MaxDist;
                m_length = 1;
                m_count = count_;

            }
            bool insert(float dist) {
                if (dist > m_data[1]) return false;

                if (m_length == m_count) {
                    m_data[1] = dist;
                    int parent = 1, next = 2;
                    while (next < m_length) {
                        if (m_data[next] < m_data[next + 1]) next++;
                        if (m_data[next] > m_data[parent]) {
                            std::swap(m_data[parent], m_data[next]);
                            parent = next;
                            next <<= 1;
                        }
                        else break;
                    }
                    if (next == m_length && m_data[next] > m_data[parent]) std::swap(m_data[parent], m_data[next]);
                }
                else {
                    int next = ++(m_length), parent = (next >> 1);
                    while (parent > 0 && dist > m_data[parent]) {
                        m_data[next] = m_data[parent];
                        next = parent;
                        parent >>= 1;
                    }
                    m_data[next] = dist;
                }
                return true;
            }
            inline float worst() {
                return m_data[1];
            }
        };

        class IWorkSpace {};

        // Variables for each single NN search
        struct WorkSpace : public IWorkSpace
        {
            WorkSpace() {}

            WorkSpace(WorkSpace& other)
            {
                Initialize(other.m_iMaxCheck, other.nodeCheckStatus.HashTableExponent());
            }

            ~WorkSpace() {
                SPTAGLIB_LOG(Helper::LogLevel::LL_Info, "Delete workspace happens!\n");
            }

            void Initialize(int maxCheck, int hashExp)
            {
                nodeCheckStatus.Init(maxCheck, hashExp);
                m_SPTQueue.Resize(maxCheck * 10);
                m_NGQueue.Resize(maxCheck * 30);
                m_Results.Resize(maxCheck / 16);

                m_iNumOfContinuousNoBetterPropagation = 0;
                //m_iContinuousLimit = maxCheck / 64;
                m_iNumberOfTreeCheckedLeaves = 0;
                m_iNumberOfCheckedLeaves = 0;
                m_iMaxCheck = maxCheck;
                m_relaxedMono = false;
            }

            void Initialize(va_list& arg)
            {
                int maxCheck = va_arg(arg, int);
                int hashExp = va_arg(arg, int);
                Initialize(maxCheck, hashExp);
            }

            void Reset(int maxCheck, int resultNum)
            {
                nodeCheckStatus.clear();
                m_SPTQueue.clear(maxCheck * 10);
                m_NGQueue.clear(maxCheck * 30);
              m_Results.clear(std::max(static_cast<int>(maxCheck) / 16, static_cast<int>(resultNum)));
              m_iNumOfContinuousNoBetterPropagation = 0;
                //m_iContinuousLimit = maxCheck / 64;
                m_iNumberOfTreeCheckedLeaves = 0;
                m_iNumberOfCheckedLeaves = 0;
                m_iMaxCheck = maxCheck;
                m_relaxedMono = false;
            }

            void ResetResult(int maxCheck, int resultNum)
            {
              m_Results.clear(std::max(static_cast<int>(maxCheck) / 16, static_cast<int>(resultNum)));
              m_iNumOfContinuousNoBetterPropagation = 0;
                m_iNumberOfTreeCheckedLeaves = 0;
                m_iNumberOfCheckedLeaves = 0;
            }

            inline bool CheckAndSet(SizeType idx)
            {
                return nodeCheckStatus.CheckAndSet(idx);
            }

            inline int HashTableExponent() const
            {
                return nodeCheckStatus.HashTableExponent();
            }

            static void Reset() {}

            OptHashPosVector nodeCheckStatus;

            // counter for dynamic pivoting
            int m_iNumOfContinuousNoBetterPropagation;
            int m_iContinuousLimit;
            int m_iNumberOfTreeCheckedLeaves;
            int m_iNumberOfCheckedLeaves;
            int m_iMaxCheck;
            bool m_relaxedMono;

            // Prioriy queue used for neighborhood graph
            Heap<NodeDistPair> m_NGQueue;

            // Priority queue Used for Tree
            Heap<NodeDistPair> m_SPTQueue;
            // Priority queue Used for Tree BFS
            Heap<NodeDistPair> m_currBSPTQueue;
            Heap<NodeDistPair> m_nextBSPTQueue;

            DistPriorityQueue m_Results;
        };
    }
}

#endif // _SPTAG_COMMON_WORKSPACE_H_
