#include "GamesServicesImpl.h"
#include "Social.h"


void GamesServicesImpl::Init()
{
}

void GamesServicesImpl::Release()
{
}

void GamesServicesImpl::SignIn()
{
}

void GamesServicesImpl::SignOut()
{
}

bool GamesServicesImpl::IsSignedIn()
{
	return false;
}

void GamesServicesImpl::ShowLeaderboard(const char* id)
{
}

void GamesServicesImpl::SubmitScoreLeaderboard(const char* id, uint16_t value)
{
}

void GamesServicesImpl::ShowAchievement()
{
}

void GamesServicesImpl::UnlockAchievement(const char* id)
{
}

void GamesServicesImpl::IncrementAchievement(const char* id, uint16_t value)
{
}
