# from honu.game import Game, Tile, Player, Position, Direction, Flag
# from honu.display import Display


# def create_game():
#     game = Game([[Tile.EMPTY, Tile.EMPTY, Tile.EMPTY, Tile.EMPTY, Tile.EMPTY],
#                  [Tile.EMPTY, Tile.EMPTY, Tile.EMPTY, Tile.EMPTY, Tile.EMPTY],
#                  [Tile.EMPTY, Tile.EMPTY, Tile.EMPTY, Tile.EMPTY, Tile.EMPTY],
#                  [Tile.EMPTY, Tile.EMPTY, Tile.EMPTY, Tile.EMPTY, Tile.EMPTY],
#                  [Tile.EMPTY, Tile.EMPTY, Tile.EMPTY, Tile.EMPTY, Tile.EMPTY]],
#                 Player(Direction.SOUTH, Position(0, 0)),
#                 [Flag(Position(2, 2))])
#     display = Display(game, height=800, width=600, sleep_time=0.2)
#     return game

# def load_test():
