# constants to make the code more readable
X = 0
Y = 1
Z = 2

R = 0
G = 1
B = 2
A = 3

LINE = 1
BOX = 2
CIRCLE = 3
ARC = 4
CURVE = 5

# POINT_SIZE = 0.0055
POINT_SIZE = 0.1950
LINE_WIDTH = 0.2500
LINE_WIDTH_ZOOM = 0.45
# ARROW_SIZE = 0.01

# DRAW QUALITY / PRECISSION / SPEED
SUBDIVISION = 10
POINT_SPRITE = True  # does not work well on a lot of mobiles
POINT_SPRITE_DATA = 'point_quad_data'

debug = 0  # 0 = off, 1 = performance, 2 = debug info

engine = 'OpenGL'
