# Section 01 Code Review

## Issues Found

### 1. INCOMPLETE: printer.gd and worker.gd not enhanced
- Plan items 4 and 5 require signals, emissions, autoload refs
- Existing gd_parser tests assert they're minimal — would break
- **Severity:** Medium (deliberate deviation due to test constraint)

### 2. progression_manager.gd lacks is_instance_valid usage
- Plan specifies `is_instance_valid usage` but file uses bare `if GameManager:` instead
- **Severity:** Low

### 3. Missing autoload count assertion in tests
- No test verifies EconomyManager/ProgressionManager autoloads were picked up
- Only GameManager is tested in existing `test_parse_autoloads`
- **Severity:** Low

## What's Correct
- project.godot backward-compat preserved
- economy_manager.gd matches plan spec
- progression_manager.gd has correct autoload refs
- .godotiq.json matches spec
- test_scan_finds_all_scripts updated correctly
