# Section 06 Code Review Interview

## Issue Triage

| # | Severity | Action | Rationale |
|---|----------|--------|-----------|
| 1 | Major | Let go | lifespan_context is correct for current MCP version, matches all other tools |
| 2 | Major | Auto-fix | Remove dead `current` parameter, simplify to single-level depth trace |
| 3 | Major | Auto-fix | Add depth=2 test |
| 4 | Minor | Auto-fix | Clamp depth to valid range |
| 5 | Minor | Let go | Signal name matching limitation acceptable for MVP |
| 6 | Minor | Let go | Acceptable performance for typical Godot projects |
| 7 | Minor | Let go | Consistent with all other tools accessing session internals |
| 8 | Minor | Let go | Already a package, no change needed |
| 9 | Nitpick | Let go | Intentionally removed since unused |
| 10 | Nitpick | Auto-fix | Assert specific rating for worker.gd |

## Fixes Applied

- #2: Simplified _build_depth_trace to remove dead recursion parameter, honest about single-level trace
- #3: Added test_graph_depth_2 testing depth trace output
- #4: Added depth clamping with max(1, min(depth, 3))
- #10: Changed worker.gd impact assertion to check for "low" specifically
