FADE_TIME = 10
EASING = 30
SHOCKWAVE_CENTER_ID = 51
SHOCKLINE_CENTER_ID = 51
LENS_CIRCLE_CENTER_ID = 51
RADIAL_BLUR_CENTER_ID = 51
MOTION_BLUR_CENTER_ID = 51
BULGE_CENTER_ID = 51
PINCH_CENTER_ID = 51
GRAY_SCALE_TINT_CHANNEL = 51
LENS_CIRCLE_TINT_CHANNEL = 71
RADIAL_BLUR_REF_CHANNEL = 71
MOTION_BLUR_REF_CHANNEL = 71
EASE_RATE = 85
SHOCKWAVE_PLAYER_1 = 138
SHOCKLINE_PLAYER_1 = 138
LENS_CIRCLE_PLAYER_1 = 138
RADIAL_BLUR_PLAYER_1 = 138
MOTION_BLUR_PLAYER_1 = 138
BULGE_PLAYER_1 = 138
PINCH_PLAYER_1 = 138
SHOCKWAVE_SPEED = 175
SHOCKLINE_SPEED = 175
GLITCH_SPEED = 175
CHROMATIC_GLITCH_SPEED = 175
EDIT_COLOR_CB = 175
SHOCKWAVE_STRENGTH = 176
SHOCKLINE_STRENGTH = 176
GLITCH_STRENGTH = 176
CHROMATIC_GLITCH_STRENGTH = 176
LENS_CIRCLE_STRENGTH = 176
RADIAL_BLUR_INTENSITY = 176
MOTION_BLUR_INTENSITY = 176
BULGE_BULGE = 176
GRAY_SCALE_TARGET = 176
SEPIA_TARGET = 176
INVERT_COLOR_TARGET = 176
HUE_DEGREES = 176
EDIT_COLOR_CR = 176
SHOCKWAVE_TIME_OFFSET = 177
SHOCKLINE_TIME_OFFSET = 177
SHOCKWAVE_WAVE_WIDTH = 179
SHOCKLINE_WAVE_WIDTH = 179
GLITCH_SLICE_HEIGHT = 179
CHROMATIC_GLITCH_LINE_THICKNESS = 179
LENS_CIRCLE_SIZE = 179
RADIAL_BLUR_SIZE = 179
PINCH_MODIFIER = 179
INVERT_COLOR_R = 179
EDIT_COLOR_BR = 179
SHOCKWAVE_THICKNESS = 180
SHOCKLINE_THICKNESS = 180
CHROMATIC_TARGET_X = 180
CHROMATIC_GLITCH_RGB_OFFSET = 180
PIXELATE_TARGET_X = 180
MOTION_BLUR_TARGET_X = 180
BULGE_RADIUS = 180
PINCH_TARGET_X = 180
INVERT_COLOR_G = 180
EDIT_COLOR_BG = 180
SPLIT_SCREEN_TARGET_X = 180
SHOCKWAVE_FADE_IN = 181
SHOCKLINE_FADE_IN = 181
GLITCH_MAX_COL_X_OFFSET = 181
LENS_CIRCLE_FADE = 181
RADIAL_BLUR_FADE = 181
MOTION_BLUR_FADE = 181
SHOCKWAVE_FADE_OUT = 182
SHOCKLINE_FADE_OUT = 182
GLITCH_MAX_COL_Y_OFFSET = 182
SHOCKWAVE_INNER = 183
SHOCKWAVE_INVERT = 184
SHOCKLINE_INVERT = 184
SHOCKLINE_FLIP = 185
SHOCKLINE_ROTATE = 186
SHOCKLINE_DUAL = 187
SHADER_OPT_IGNORE_PLAYER_PARTICLES = 188
SHOCKWAVE_TARGET = 188
SHOCKLINE_TARGET = 188
CHROMATIC_USE_X = 188
PIXELATE_USE_X = 188
RADIAL_BLUR_TARGET = 188
MOTION_BLUR_USE_X = 188
BULGE_TARGET = 188
PINCH_TARGET = 188
GRAY_SCALE_USE_TINT = 188
INVERT_COLOR_EDIT_RGB = 188
SPLIT_SCREEN_USE_X = 188
CHROMATIC_TARGET_Y = 189
CHROMATIC_GLITCH_SEGMENT_H = 189
PIXELATE_TARGET_Y = 189
MOTION_BLUR_TARGET_Y = 189
INVERT_COLOR_B = 189
EDIT_COLOR_BB = 189
SPLIT_SCREEN_TARGET_Y = 189
SHOCKWAVE_FOLLOW = 190
SHOCKLINE_FOLLOW = 190
CHROMATIC_USE_Y = 190
PIXELATE_USE_Y = 190
MOTION_BLUR_USE_Y = 190
PINCH_USE_X = 190
GRAY_SCALE_USE_LUM = 190
INVERT_COLOR_TWEEN_RGB = 190
SPLIT_SCREEN_USE_Y = 190
SHOCKWAVE_OUTER = 191
GLITCH_MAX_SLICE_X_OFFSET = 191
CHROMATIC_GLITCH_LINE_STRENGTH = 191
MOTION_BLUR_FOLLOW_EASE = 191
EDIT_COLOR_CG = 191
SHADER_OPT_DISABLE_ALL = 192
CHROMATIC_GLITCH_DISABLE = 192
CHROMATIC_GLITCH_RELATIVE_POS = 194
PIXELATE_SNAP_GRID = 194
MOTION_BLUR_DUAL_DIR = 194
PINCH_USE_Y = 194
INVERT_COLOR_CLAMP_RGB = 194
SHADER_OPT_LAYER_MIN = 196
SHADER_OPT_LAYER_MAX = 197
SHOCKWAVE_PLAYER_2 = 200
SHOCKLINE_PLAYER_2 = 200
LENS_CIRCLE_PLAYER_2 = 200
RADIAL_BLUR_PLAYER_2 = 200
MOTION_BLUR_PLAYER_2 = 200
BULGE_PLAYER_2 = 200
PINCH_PLAYER_2 = 200
MOTION_BLUR_CENTER = 201
SHOCKWAVE_SCREEN_OFFSET_X = 290
SHOCKLINE_SCREEN_OFFSET = 290
LENS_CIRCLE_SCREEN_OFFSET_X = 290
RADIAL_BLUR_SCREEN_OFFSET_X = 290
BULGE_SCREEN_OFFSET_X = 290
PINCH_SCREEN_OFFSET_X = 290
SHOCKWAVE_SCREEN_OFFSET_Y = 291
LENS_CIRCLE_SCREEN_OFFSET_Y = 291
RADIAL_BLUR_SCREEN_OFFSET_Y = 291
BULGE_SCREEN_OFFSET_Y = 291
PINCH_SCREEN_OFFSET_Y = 291
SHOCKWAVE_MAX_SIZE = 512
SHOCKLINE_MAX_SIZE = 512
PINCH_RADIUS = 512
SHOCKWAVE_ANIMATE = 513
SHOCKLINE_ANIMATE = 513
SHOCKWAVE_RELATIVE = 514
SHOCKLINE_RELATIVE = 514
GLITCH_RELATIVE = 514
CHROMATIC_RELATIVE = 514
CHROMATIC_GLITCH_RELATIVE = 514
PIXELATE_RELATIVE = 514
LENS_CIRCLE_RELATIVE = 514
MOTION_BLUR_RELATIVE = 514
BULGE_RELATIVE = 514
RELATIVE = 514
PIXELATE_HARD_EDGES = 515
RADIAL_BLUR_EMPTY_ONLY = 515
MOTION_BLUR_EMPTY_ONLY = 515
DISABLE_PREVIEW = 531
