Metadata-Version: 2.4
Name: FoxDotUnderline
Version: 0.1.1
Summary: Stop through the underline, e.g. _d1 >> bass()
License-Expression: CC-BY-SA-4.0
License-File: LICENSE
Author: taconi
Author-email: igor.taconi@protonmail.com
Requires-Python: ~=3.11
Classifier: Development Status :: 4 - Beta
Classifier: Intended Audience :: Developers
Classifier: Programming Language :: Python
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.11
Classifier: Programming Language :: Python :: 3.12
Classifier: Programming Language :: Python :: 3.13
Classifier: Programming Language :: Python :: 3.14
Description-Content-Type: text/markdown

# FoxDotUnderline - Stop through the underline

Just put a _ before or after the player's name.

``` python
_d1 >> bass()
```

## Instalation

``` shell
pip install FoxDotUnderline
# or
pip install git+https://codeberg.org/FoxDotExtensions/FoxDotUnderline
```

## Usage

Import lib

``` python
from FoxDotUnderline import *
```

Stop from the Synth startup

``` python
_d1 >> bass()
d1_ >> bass()
```

Stop from the change of an attribute

``` python
_d1.oct=5
d1_.oct=5
```

Stop from the use of a player method

``` python
_d1.every(2, 'jump')
d1_.every(2, 'jump')
```

Stop a synth that has `~` ahead

``` python
~_d1 >> bass()
~d1_ >> bass()
```

Stop by printing it, turning it into a string or getting for its repr

``` python
print(_d1_all)
str(d1_all_)
repr(d1_all_)
```

